Fix tile type literals

This commit is contained in:
Ted John 2020-04-26 14:42:13 +01:00
parent 51ed760409
commit 7041b0793e
1 changed files with 6 additions and 6 deletions

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@ -52,17 +52,17 @@ namespace OpenRCT2::Scripting
case TILE_ELEMENT_TYPE_TRACK:
return "track";
case TILE_ELEMENT_TYPE_SMALL_SCENERY:
return "small-scenery";
return "small_scenery";
case TILE_ELEMENT_TYPE_ENTRANCE:
return "entrance";
case TILE_ELEMENT_TYPE_WALL:
return "wall";
case TILE_ELEMENT_TYPE_LARGE_SCENERY:
return "large-scenery";
return "large_scenery";
case TILE_ELEMENT_TYPE_BANNER:
return "banner";
case TILE_ELEMENT_TYPE_CORRUPT:
return "openrct2-corrupt";
return "openrct2_corrupt";
default:
return "unknown";
}
@ -77,17 +77,17 @@ namespace OpenRCT2::Scripting
type = TILE_ELEMENT_TYPE_PATH;
else if (value == "track")
type = TILE_ELEMENT_TYPE_TRACK;
else if (value == "small-scenery")
else if (value == "small_scenery")
type = TILE_ELEMENT_TYPE_SMALL_SCENERY;
else if (value == "entrance")
type = TILE_ELEMENT_TYPE_ENTRANCE;
else if (value == "wall")
type = TILE_ELEMENT_TYPE_WALL;
else if (value == "large-scenery")
else if (value == "large_scenery")
type = TILE_ELEMENT_TYPE_LARGE_SCENERY;
else if (value == "banner")
type = TILE_ELEMENT_TYPE_BANNER;
else if (value == "openrct2-corrupt")
else if (value == "openrct2_corrupt")
type = TILE_ELEMENT_TYPE_CORRUPT;
else
return;