Close #13000: Refactor ObjectFactory to use unique_ptr

Employs the smart pointer unique_ptr for safer memory management.

Classes involved:
 - ObjectRepository
 - ObjectManager
This commit is contained in:
Vinicius Sa 2020-10-14 16:56:48 -03:00 committed by GitHub
parent 0c283ba3e7
commit 711dd00cde
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 129 additions and 163 deletions

View File

@ -553,7 +553,7 @@ static void window_editor_inventions_list_paint(rct_window* w, rct_drawpixelinfo
// Draw preview
widget = &w->widgets[WIDX_PREVIEW];
void* object = object_manager_get_loaded_object(entry);
auto* object = object_manager_get_loaded_object(entry);
if (object != nullptr)
{
rct_drawpixelinfo clipDPI;
@ -562,7 +562,7 @@ static void window_editor_inventions_list_paint(rct_window* w, rct_drawpixelinfo
int32_t height = widget->height() - 1;
if (clip_drawpixelinfo(&clipDPI, dpi, screenPos, width, height))
{
object_draw_preview(object, &clipDPI, width, height);
object->DrawPreview(&clipDPI, width, height);
}
}

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@ -221,7 +221,7 @@ static bool filter_source(const ObjectRepositoryItem* item);
static bool filter_chunks(const ObjectRepositoryItem* item);
static void filter_update_counts();
static std::string object_get_description(const void* object);
static std::string object_get_description(const Object* object);
static int32_t get_selected_object_type(rct_window* w);
enum
@ -260,7 +260,7 @@ using sortFunc_t = bool (*)(const list_item&, const list_item&);
static std::vector<list_item> _listItems;
static int32_t _listSortType = RIDE_SORT_TYPE;
static bool _listSortDescending = false;
static void* _loadedObject = nullptr;
static std::unique_ptr<Object> _loadedObject;
static void visible_list_dispose()
{
@ -414,8 +414,8 @@ static void window_editor_object_selection_close(rct_window* w)
editor_load_selected_objects();
editor_object_flags_free();
object_delete(_loadedObject);
_loadedObject = nullptr;
if (_loadedObject != nullptr)
_loadedObject->Unload();
if (gScreenFlags & SCREEN_FLAGS_EDITOR)
{
@ -744,8 +744,8 @@ static void window_editor_object_selection_scroll_mouseover(
{
w->selected_list_item = selectedObject;
object_delete(_loadedObject);
_loadedObject = nullptr;
if (_loadedObject != nullptr)
_loadedObject->Unload();
if (selectedObject == -1)
{
@ -1045,7 +1045,7 @@ static void window_editor_object_selection_paint(rct_window* w, rct_drawpixelinf
int32_t height = widget->height() - 1;
if (clip_drawpixelinfo(&clipDPI, dpi, screenPos, width, height))
{
object_draw_preview(_loadedObject, &clipDPI, width, height);
_loadedObject->DrawPreview(&clipDPI, width, height);
}
}
@ -1060,7 +1060,7 @@ static void window_editor_object_selection_paint(rct_window* w, rct_drawpixelinf
}
// Draw description of object
auto description = object_get_description(_loadedObject);
auto description = object_get_description(_loadedObject.get());
if (!description.empty())
{
auto ft = Formatter();
@ -1524,14 +1524,13 @@ static rct_string_id get_ride_type_string_id(const ObjectRepositoryItem* item)
return result;
}
static std::string object_get_description(const void* object)
static std::string object_get_description(const Object* object)
{
const Object* baseObject = static_cast<const Object*>(object);
switch (baseObject->GetObjectType())
switch (object->GetObjectType())
{
case OBJECT_TYPE_RIDE:
{
const RideObject* rideObject = static_cast<const RideObject*>(baseObject);
const RideObject* rideObject = static_cast<const RideObject*>(object);
return rideObject->GetDescription();
}
default:

View File

@ -193,7 +193,7 @@ std::vector<std::unique_ptr<ImageTable::RequiredImage>> ImageTable::LoadObjectIm
auto obj = ObjectFactory::CreateObjectFromLegacyFile(context->GetObjectRepository(), objectPath.c_str());
if (obj != nullptr)
{
auto& imgTable = static_cast<const Object*>(obj)->GetImageTable();
auto& imgTable = static_cast<const Object*>(obj.get())->GetImageTable();
auto numImages = static_cast<int32_t>(imgTable.GetCount());
auto images = imgTable.GetImages();
size_t placeHoldersAdded = 0;
@ -210,7 +210,6 @@ std::vector<std::unique_ptr<ImageTable::RequiredImage>> ImageTable::LoadObjectIm
placeHoldersAdded++;
}
}
delete obj;
// Log place holder information
if (placeHoldersAdded > 0)

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@ -164,7 +164,7 @@ namespace ObjectFactory
* @param jRoot Must be JSON node of type object
* @note jRoot is deliberately left non-const: json_t behaviour changes when const
*/
static Object* CreateObjectFromJson(
static std::unique_ptr<Object> CreateObjectFromJson(
IObjectRepository& objectRepository, json_t& jRoot, const IFileDataRetriever* fileRetriever);
static uint8_t ParseSourceGame(const std::string& s)
@ -183,11 +183,11 @@ namespace ObjectFactory
return (result != LookupTable.end()) ? result->second : OBJECT_SOURCE_CUSTOM;
}
static void ReadObjectLegacy(Object* object, IReadObjectContext* context, OpenRCT2::IStream* stream)
static void ReadObjectLegacy(Object& object, IReadObjectContext* context, OpenRCT2::IStream* stream)
{
try
{
object->ReadLegacy(context, stream);
object.ReadLegacy(context, stream);
}
catch (const IOException&)
{
@ -200,11 +200,11 @@ namespace ObjectFactory
}
}
Object* CreateObjectFromLegacyFile(IObjectRepository& objectRepository, const utf8* path)
std::unique_ptr<Object> CreateObjectFromLegacyFile(IObjectRepository& objectRepository, const utf8* path)
{
log_verbose("CreateObjectFromLegacyFile(..., \"%s\")", path);
Object* result = nullptr;
std::unique_ptr<Object> result;
try
{
auto fs = OpenRCT2::FileStream(path, OpenRCT2::FILE_MODE_OPEN);
@ -225,7 +225,7 @@ namespace ObjectFactory
auto chunkStream = OpenRCT2::MemoryStream(chunk->GetData(), chunk->GetLength());
auto readContext = ReadObjectContext(objectRepository, objectName, !gOpenRCT2NoGraphics, nullptr);
ReadObjectLegacy(result, &readContext, &chunkStream);
ReadObjectLegacy(*result, &readContext, &chunkStream);
if (readContext.WasError())
{
throw std::runtime_error("Object has errors");
@ -236,19 +236,17 @@ namespace ObjectFactory
catch (const std::exception& e)
{
log_error("Error: %s when processing object %s", e.what(), path);
delete result;
result = nullptr;
}
return result;
}
Object* CreateObjectFromLegacyData(
std::unique_ptr<Object> CreateObjectFromLegacyData(
IObjectRepository& objectRepository, const rct_object_entry* entry, const void* data, size_t dataSize)
{
Guard::ArgumentNotNull(entry, GUARD_LINE);
Guard::ArgumentNotNull(data, GUARD_LINE);
Object* result = CreateObject(*entry);
auto result = CreateObject(*entry);
if (result != nullptr)
{
utf8 objectName[DAT_NAME_LENGTH + 1];
@ -256,12 +254,11 @@ namespace ObjectFactory
auto readContext = ReadObjectContext(objectRepository, objectName, !gOpenRCT2NoGraphics, nullptr);
auto chunkStream = OpenRCT2::MemoryStream(data, dataSize);
ReadObjectLegacy(result, &readContext, &chunkStream);
ReadObjectLegacy(*result, &readContext, &chunkStream);
if (readContext.WasError())
{
delete result;
result = nullptr;
log_error("Error when processing object.");
}
else
{
@ -271,52 +268,51 @@ namespace ObjectFactory
return result;
}
Object* CreateObject(const rct_object_entry& entry)
std::unique_ptr<Object> CreateObject(const rct_object_entry& entry)
{
Object* result;
std::unique_ptr<Object> result;
switch (entry.GetType())
{
case OBJECT_TYPE_RIDE:
result = new RideObject(entry);
result = std::make_unique<RideObject>(entry);
break;
case OBJECT_TYPE_SMALL_SCENERY:
result = new SmallSceneryObject(entry);
result = std::make_unique<SmallSceneryObject>(entry);
break;
case OBJECT_TYPE_LARGE_SCENERY:
result = new LargeSceneryObject(entry);
result = std::make_unique<LargeSceneryObject>(entry);
break;
case OBJECT_TYPE_WALLS:
result = new WallObject(entry);
result = std::make_unique<WallObject>(entry);
break;
case OBJECT_TYPE_BANNERS:
result = new BannerObject(entry);
result = std::make_unique<BannerObject>(entry);
break;
case OBJECT_TYPE_PATHS:
result = new FootpathObject(entry);
result = std::make_unique<FootpathObject>(entry);
break;
case OBJECT_TYPE_PATH_BITS:
result = new FootpathItemObject(entry);
result = std::make_unique<FootpathItemObject>(entry);
break;
case OBJECT_TYPE_SCENERY_GROUP:
result = new SceneryGroupObject(entry);
result = std::make_unique<SceneryGroupObject>(entry);
break;
case OBJECT_TYPE_PARK_ENTRANCE:
result = new EntranceObject(entry);
result = std::make_unique<EntranceObject>(entry);
break;
case OBJECT_TYPE_WATER:
result = new WaterObject(entry);
result = std::make_unique<WaterObject>(entry);
break;
case OBJECT_TYPE_SCENARIO_TEXT:
result = nullptr;
break;
case OBJECT_TYPE_TERRAIN_SURFACE:
result = new TerrainSurfaceObject(entry);
result = std::make_unique<TerrainSurfaceObject>(entry);
break;
case OBJECT_TYPE_TERRAIN_EDGE:
result = new TerrainEdgeObject(entry);
result = std::make_unique<TerrainEdgeObject>(entry);
break;
case OBJECT_TYPE_STATION:
result = new StationObject(entry);
result = std::make_unique<StationObject>(entry);
break;
default:
throw std::runtime_error("Invalid object type");
@ -355,9 +351,8 @@ namespace ObjectFactory
return 0xFF;
}
Object* CreateObjectFromZipFile(IObjectRepository& objectRepository, const std::string_view& path)
std::unique_ptr<Object> CreateObjectFromZipFile(IObjectRepository& objectRepository, const std::string_view& path)
{
Object* result = nullptr;
try
{
auto archive = Zip::Open(path, ZIP_ACCESS::READ);
@ -369,46 +364,38 @@ namespace ObjectFactory
json_t jRoot = Json::FromVector(jsonBytes);
Object* obj = nullptr;
if (jRoot.is_object())
{
auto fileDataRetriever = ZipDataRetriever(*archive);
obj = CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
return CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
}
return obj;
}
catch (const std::exception& e)
{
Console::Error::WriteLine("Unable to open or read '%s': %s", path.data(), e.what());
delete result;
result = nullptr;
}
return result;
return nullptr;
}
Object* CreateObjectFromJsonFile(IObjectRepository& objectRepository, const std::string& path)
std::unique_ptr<Object> CreateObjectFromJsonFile(IObjectRepository& objectRepository, const std::string& path)
{
log_verbose("CreateObjectFromJsonFile(\"%s\")", path.c_str());
Object* result = nullptr;
try
{
json_t jRoot = Json::ReadFromFile(path.c_str());
auto fileDataRetriever = FileSystemDataRetriever(Path::GetDirectory(path));
result = CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
return CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
}
catch (const std::runtime_error& err)
{
Console::Error::WriteLine("Unable to open or read '%s': %s", path.c_str(), err.what());
}
return result;
return nullptr;
}
static void ExtractSourceGames(const std::string& id, json_t& jRoot, Object* result)
static void ExtractSourceGames(const std::string& id, json_t& jRoot, Object& result)
{
auto sourceGames = jRoot["sourceGame"];
if (sourceGames.is_array() || sourceGames.is_string())
@ -420,33 +407,34 @@ namespace ObjectFactory
}
if (!sourceGameVector.empty())
{
result->SetSourceGames(sourceGameVector);
result.SetSourceGames(sourceGameVector);
}
else
{
log_error("Object %s has an incorrect sourceGame parameter.", id.c_str());
result->SetSourceGames({ OBJECT_SOURCE_CUSTOM });
result.SetSourceGames({ OBJECT_SOURCE_CUSTOM });
}
}
// >90% of objects are custom, so allow omitting the parameter without displaying an error.
else if (sourceGames.is_null())
{
result->SetSourceGames({ OBJECT_SOURCE_CUSTOM });
result.SetSourceGames({ OBJECT_SOURCE_CUSTOM });
}
else
{
log_error("Object %s has an incorrect sourceGame parameter.", id.c_str());
result->SetSourceGames({ OBJECT_SOURCE_CUSTOM });
result.SetSourceGames({ OBJECT_SOURCE_CUSTOM });
}
}
Object* CreateObjectFromJson(IObjectRepository& objectRepository, json_t& jRoot, const IFileDataRetriever* fileRetriever)
std::unique_ptr<Object> CreateObjectFromJson(
IObjectRepository& objectRepository, json_t& jRoot, const IFileDataRetriever* fileRetriever)
{
Guard::Assert(jRoot.is_object(), "ObjectFactory::CreateObjectFromJson expects parameter jRoot to be object");
log_verbose("CreateObjectFromJson(...)");
Object* result = nullptr;
std::unique_ptr<Object> result;
auto objectType = ParseObjectType(Json::GetString(jRoot["objectType"]));
if (objectType != 0xFF)
@ -472,7 +460,6 @@ namespace ObjectFactory
result->ReadJson(&readContext, jRoot);
if (readContext.WasError())
{
delete result;
throw std::runtime_error("Object has errors");
}
@ -487,7 +474,7 @@ namespace ObjectFactory
}
result->SetAuthors(std::move(authorVector));
ExtractSourceGames(id, jRoot, result);
ExtractSourceGames(id, jRoot, *result);
}
return result;
}

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@ -11,6 +11,7 @@
#include "../common.h"
#include <memory>
#include <string_view>
struct IObjectRepository;
@ -19,11 +20,11 @@ struct rct_object_entry;
namespace ObjectFactory
{
Object* CreateObjectFromLegacyFile(IObjectRepository& objectRepository, const utf8* path);
Object* CreateObjectFromLegacyData(
std::unique_ptr<Object> CreateObjectFromLegacyFile(IObjectRepository& objectRepository, const utf8* path);
std::unique_ptr<Object> CreateObjectFromLegacyData(
IObjectRepository& objectRepository, const rct_object_entry* entry, const void* data, size_t dataSize);
Object* CreateObjectFromZipFile(IObjectRepository& objectRepository, const std::string_view& path);
Object* CreateObject(const rct_object_entry& entry);
std::unique_ptr<Object> CreateObjectFromZipFile(IObjectRepository& objectRepository, const std::string_view& path);
std::unique_ptr<Object> CreateObject(const rct_object_entry& entry);
Object* CreateObjectFromJsonFile(IObjectRepository& objectRepository, const std::string& path);
std::unique_ptr<Object> CreateObjectFromJsonFile(IObjectRepository& objectRepository, const std::string& path);
} // namespace ObjectFactory

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@ -35,7 +35,7 @@ class ObjectManager final : public IObjectManager
{
private:
IObjectRepository& _objectRepository;
std::vector<Object*> _loadedObjects;
std::vector<std::unique_ptr<Object>> _loadedObjects;
std::array<std::vector<ObjectEntryIndex>, RIDE_TYPE_COUNT> _rideTypeToObjectMap;
// Used to return a safe empty vector back from GetAllRideEntries, can be removed when std::span is available
@ -62,7 +62,7 @@ public:
{
return nullptr;
}
return _loadedObjects[index];
return _loadedObjects[index].get();
}
Object* GetLoadedObject(int32_t objectType, size_t index) override
@ -114,14 +114,15 @@ public:
int32_t slot = FindSpareSlot(objectType);
if (slot != -1)
{
loadedObject = GetOrLoadObject(ori);
if (loadedObject != nullptr)
auto object = GetOrLoadObject(ori);
if (object != nullptr)
{
if (_loadedObjects.size() <= static_cast<size_t>(slot))
{
_loadedObjects.resize(slot + 1);
}
_loadedObjects[slot] = loadedObject;
loadedObject = object.get();
_loadedObjects[slot] = std::move(object);
UpdateSceneryGroupIndexes();
ResetTypeToRideEntryIndexMap();
}
@ -140,7 +141,7 @@ public:
size_t numNewLoadedObjects = 0;
auto loadedObjects = LoadObjects(requiredObjects, &numNewLoadedObjects);
SetNewLoadedObjectList(loadedObjects);
SetNewLoadedObjectList(std::move(loadedObjects));
LoadDefaultObjects();
UpdateSceneryGroupIndexes();
ResetTypeToRideEntryIndexMap();
@ -177,9 +178,9 @@ public:
void UnloadAll() override
{
for (auto object : _loadedObjects)
for (auto& object : _loadedObjects)
{
UnloadObject(object);
UnloadObject(object.get());
}
UpdateSceneryGroupIndexes();
ResetTypeToRideEntryIndexMap();
@ -187,7 +188,7 @@ public:
void ResetObjects() override
{
for (auto loadedObject : _loadedObjects)
for (auto& loadedObject : _loadedObjects)
{
if (loadedObject != nullptr)
{
@ -334,7 +335,8 @@ private:
Guard::ArgumentNotNull(object, GUARD_LINE);
auto result = std::numeric_limits<size_t>().max();
auto it = std::find(_loadedObjects.begin(), _loadedObjects.end(), object);
auto it = std::find_if(
_loadedObjects.begin(), _loadedObjects.end(), [object](auto& obj) { return obj.get() == object; });
if (it != _loadedObjects.end())
{
result = std::distance(_loadedObjects.begin(), it);
@ -342,7 +344,7 @@ private:
return result;
}
void SetNewLoadedObjectList(const std::vector<Object*>& newLoadedObjects)
void SetNewLoadedObjectList(std::vector<std::unique_ptr<Object>> newLoadedObjects)
{
if (newLoadedObjects.empty())
{
@ -352,13 +354,15 @@ private:
{
UnloadObjectsExcept(newLoadedObjects);
}
_loadedObjects = newLoadedObjects;
_loadedObjects = std::move(newLoadedObjects);
}
void UnloadObject(Object* object)
{
if (object != nullptr)
{
object->Unload();
// TODO try to prevent doing a repository search
const ObjectRepositoryItem* ori = _objectRepository.FindObject(object->GetObjectEntry());
if (ori != nullptr)
@ -370,40 +374,37 @@ private:
// slots, we have to make sure find and set all of them to nullptr
for (auto& obj : _loadedObjects)
{
if (obj == object)
if (obj.get() == object)
{
obj = nullptr;
}
}
object->Unload();
delete object;
}
}
void UnloadObjectsExcept(const std::vector<Object*>& newLoadedObjects)
void UnloadObjectsExcept(const std::vector<std::unique_ptr<Object>>& newLoadedObjects)
{
// Build a hash set for quick checking
auto exceptSet = std::unordered_set<Object*>();
for (auto object : newLoadedObjects)
for (auto& object : newLoadedObjects)
{
if (object != nullptr)
{
exceptSet.insert(object);
exceptSet.insert(object.get());
}
}
// Unload objects that are not in the hash set
size_t totalObjectsLoaded = 0;
size_t numObjectsUnloaded = 0;
for (auto object : _loadedObjects)
for (auto& object : _loadedObjects)
{
if (object != nullptr)
{
totalObjectsLoaded++;
if (exceptSet.find(object) == exceptSet.end())
if (exceptSet.find(object.get()) == exceptSet.end())
{
UnloadObject(object);
UnloadObject(object.get());
numObjectsUnloaded++;
}
}
@ -414,7 +415,7 @@ private:
void UpdateSceneryGroupIndexes()
{
for (auto loadedObject : _loadedObjects)
for (auto& loadedObject : _loadedObjects)
{
if (loadedObject != nullptr)
{
@ -423,26 +424,26 @@ private:
{
case OBJECT_TYPE_SMALL_SCENERY:
sceneryEntry = static_cast<rct_scenery_entry*>(loadedObject->GetLegacyData());
sceneryEntry->small_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
sceneryEntry->small_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject.get());
break;
case OBJECT_TYPE_LARGE_SCENERY:
sceneryEntry = static_cast<rct_scenery_entry*>(loadedObject->GetLegacyData());
sceneryEntry->large_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
sceneryEntry->large_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject.get());
break;
case OBJECT_TYPE_WALLS:
sceneryEntry = static_cast<rct_scenery_entry*>(loadedObject->GetLegacyData());
sceneryEntry->wall.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
sceneryEntry->wall.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject.get());
break;
case OBJECT_TYPE_BANNERS:
sceneryEntry = static_cast<rct_scenery_entry*>(loadedObject->GetLegacyData());
sceneryEntry->banner.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
sceneryEntry->banner.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject.get());
break;
case OBJECT_TYPE_PATH_BITS:
sceneryEntry = static_cast<rct_scenery_entry*>(loadedObject->GetLegacyData());
sceneryEntry->path_bit.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
sceneryEntry->path_bit.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject.get());
break;
case OBJECT_TYPE_SCENERY_GROUP:
auto sgObject = dynamic_cast<SceneryGroupObject*>(loadedObject);
auto sgObject = dynamic_cast<SceneryGroupObject*>(loadedObject.get());
sgObject->UpdateEntryIndexes();
break;
}
@ -507,17 +508,15 @@ private:
}
else
{
Object* loadedObject = nullptr;
loadedObject = ori->LoadedObject;
auto loadedObject = ori->LoadedObject;
if (loadedObject == nullptr)
{
loadedObject = _objectRepository.LoadObject(ori);
if (loadedObject == nullptr)
auto object = _objectRepository.LoadObject(ori);
if (object == nullptr)
{
invalidEntries.push_back(entry);
ReportObjectLoadProblem(&entry);
}
delete loadedObject;
}
}
}
@ -577,9 +576,10 @@ private:
}
}
std::vector<Object*> LoadObjects(std::vector<const ObjectRepositoryItem*>& requiredObjects, size_t* outNewObjectsLoaded)
std::vector<std::unique_ptr<Object>> LoadObjects(
std::vector<const ObjectRepositoryItem*>& requiredObjects, size_t* outNewObjectsLoaded)
{
std::vector<Object*> objects;
std::vector<std::unique_ptr<Object>> objects;
std::vector<Object*> loadedObjects;
std::vector<rct_object_entry> badObjects;
objects.resize(OBJECT_ENTRY_COUNT);
@ -589,14 +589,14 @@ private:
std::mutex commonMutex;
ParallelFor(requiredObjects, [this, &commonMutex, requiredObjects, &objects, &badObjects, &loadedObjects](size_t i) {
auto ori = requiredObjects[i];
Object* loadedObject = nullptr;
std::unique_ptr<Object> object;
if (ori != nullptr)
{
loadedObject = ori->LoadedObject;
auto loadedObject = ori->LoadedObject;
if (loadedObject == nullptr)
{
loadedObject = _objectRepository.LoadObject(ori);
if (loadedObject == nullptr)
object = _objectRepository.LoadObject(ori);
if (object == nullptr)
{
std::lock_guard<std::mutex> guard(commonMutex);
badObjects.push_back(ori->ObjectEntry);
@ -605,13 +605,13 @@ private:
else
{
std::lock_guard<std::mutex> guard(commonMutex);
loadedObjects.push_back(loadedObject);
loadedObjects.push_back(object.get());
// Connect the ori to the registered object
_objectRepository.RegisterLoadedObject(ori, loadedObject);
_objectRepository.RegisterLoadedObject(ori, object.get());
}
}
}
objects[i] = loadedObject;
objects[i] = std::move(object);
});
// Load objects
@ -637,22 +637,23 @@ private:
return objects;
}
Object* GetOrLoadObject(const ObjectRepositoryItem* ori)
std::unique_ptr<Object> GetOrLoadObject(const ObjectRepositoryItem* ori)
{
Object* loadedObject = ori->LoadedObject;
std::unique_ptr<Object> object;
auto loadedObject = ori->LoadedObject;
if (loadedObject == nullptr)
{
// Try to load object
loadedObject = _objectRepository.LoadObject(ori);
if (loadedObject != nullptr)
object = _objectRepository.LoadObject(ori);
if (object != nullptr)
{
loadedObject->Load();
object->Load();
// Connect the ori to the registered object
_objectRepository.RegisterLoadedObject(ori, loadedObject);
_objectRepository.RegisterLoadedObject(ori, object.get());
}
}
return loadedObject;
return object;
}
void ResetTypeToRideEntryIndexMap()
@ -717,18 +718,18 @@ std::unique_ptr<IObjectManager> CreateObjectManager(IObjectRepository& objectRep
return std::make_unique<ObjectManager>(objectRepository);
}
void* object_manager_get_loaded_object_by_index(size_t index)
Object* object_manager_get_loaded_object_by_index(size_t index)
{
auto& objectManager = OpenRCT2::GetContext()->GetObjectManager();
Object* loadedObject = objectManager.GetLoadedObject(index);
return static_cast<void*>(loadedObject);
return loadedObject;
}
void* object_manager_get_loaded_object(const rct_object_entry* entry)
Object* object_manager_get_loaded_object(const rct_object_entry* entry)
{
auto& objectManager = OpenRCT2::GetContext()->GetObjectManager();
Object* loadedObject = objectManager.GetLoadedObject(entry);
return static_cast<void*>(loadedObject);
return loadedObject;
}
ObjectEntryIndex object_manager_get_loaded_object_entry_index(const void* loadedObject)

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@ -44,8 +44,8 @@ struct IObjectManager
std::unique_ptr<IObjectManager> CreateObjectManager(IObjectRepository& objectRepository);
void* object_manager_get_loaded_object_by_index(size_t index);
void* object_manager_get_loaded_object(const rct_object_entry* entry);
Object* object_manager_get_loaded_object_by_index(size_t index);
Object* object_manager_get_loaded_object(const rct_object_entry* entry);
ObjectEntryIndex object_manager_get_loaded_object_entry_index(const void* loadedObject);
void* object_manager_load_object(const rct_object_entry* entry);
void object_manager_unload_objects(const std::vector<rct_object_entry>& entries);

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@ -94,7 +94,7 @@ public:
public:
std::tuple<bool, ObjectRepositoryItem> Create([[maybe_unused]] int32_t language, const std::string& path) const override
{
Object* object = nullptr;
std::unique_ptr<Object> object;
auto extension = Path::GetExtension(path);
if (String::Equals(extension, ".json", true))
{
@ -117,7 +117,6 @@ public:
item.Authors = object->GetAuthors();
item.Sources = object->GetSourceGames();
object->SetRepositoryItem(&item);
delete object;
return std::make_tuple(true, item);
}
return std::make_tuple(false, ObjectRepositoryItem());
@ -290,7 +289,7 @@ public:
return nullptr;
}
Object* LoadObject(const ObjectRepositoryItem* ori) override
std::unique_ptr<Object> LoadObject(const ObjectRepositoryItem* ori) override
{
Guard::ArgumentNotNull(ori, GUARD_LINE);
@ -332,7 +331,7 @@ public:
object_entry_get_name_fixed(objectName, sizeof(objectName), objectEntry);
// Check that the object is loadable before writing it
Object* object = ObjectFactory::CreateObjectFromLegacyData(*this, objectEntry, data, dataSize);
auto object = ObjectFactory::CreateObjectFromLegacyData(*this, objectEntry, data, dataSize);
if (object == nullptr)
{
Console::Error::WriteLine("[%s] Unable to export object.", objectName);
@ -694,9 +693,9 @@ const rct_object_entry* object_list_find(rct_object_entry* entry)
return result;
}
void* object_repository_load_object(const rct_object_entry* objectEntry)
std::unique_ptr<Object> object_repository_load_object(const rct_object_entry* objectEntry)
{
Object* object = nullptr;
std::unique_ptr<Object> object;
auto& objRepository = GetContext()->GetObjectRepository();
const ObjectRepositoryItem* ori = objRepository.FindObject(objectEntry);
if (ori != nullptr)
@ -707,7 +706,7 @@ void* object_repository_load_object(const rct_object_entry* objectEntry)
object->Load();
}
}
return static_cast<void*>(object);
return object;
}
void scenario_translate(scenario_index_entry* scenarioEntry)
@ -750,22 +749,6 @@ const ObjectRepositoryItem* object_repository_find_object_by_name(const char* na
return objectRepository.FindObject(name);
}
void object_delete(void* object)
{
if (object != nullptr)
{
Object* baseObject = static_cast<Object*>(object);
baseObject->Unload();
delete baseObject;
}
}
void object_draw_preview(const void* object, rct_drawpixelinfo* dpi, int32_t width, int32_t height)
{
const Object* baseObject = static_cast<const Object*>(object);
baseObject->DrawPreview(dpi, width, height);
}
bool object_entry_compare(const rct_object_entry* a, const rct_object_entry* b)
{
// If an official object don't bother checking checksum

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@ -74,7 +74,7 @@ struct IObjectRepository
virtual const ObjectRepositoryItem* FindObject(const std::string_view& legacyIdentifier) const abstract;
virtual const ObjectRepositoryItem* FindObject(const rct_object_entry* objectEntry) const abstract;
virtual Object* LoadObject(const ObjectRepositoryItem* ori) abstract;
virtual std::unique_ptr<Object> LoadObject(const ObjectRepositoryItem* ori) abstract;
virtual void RegisterLoadedObject(const ObjectRepositoryItem* ori, Object* object) abstract;
virtual void UnregisterLoadedObject(const ObjectRepositoryItem* ori, Object* object) abstract;
@ -93,7 +93,4 @@ size_t object_repository_get_items_count();
const ObjectRepositoryItem* object_repository_get_items();
const ObjectRepositoryItem* object_repository_find_object_by_entry(const rct_object_entry* entry);
const ObjectRepositoryItem* object_repository_find_object_by_name(const char* name);
void* object_repository_load_object(const rct_object_entry* objectEntry);
void object_delete(void* object);
void object_draw_preview(const void* object, rct_drawpixelinfo* dpi, int32_t width, int32_t height);
std::unique_ptr<Object> object_repository_load_object(const rct_object_entry* objectEntry);

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@ -1983,13 +1983,12 @@ private:
}
else
{
Object* object = objectRepository.LoadObject(ori);
auto object = objectRepository.LoadObject(ori);
if (object == nullptr && objectType != OBJECT_TYPE_SCENERY_GROUP)
{
missingObjects.push_back(entry);
Console::Error::WriteLine("[%s] Object could not be loaded.", objectName);
}
delete object;
}
}
}

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@ -217,16 +217,16 @@ public:
if (RCT2RideTypeNeedsConversion(td->type))
{
std::scoped_lock<std::mutex> lock(_objectLookupMutex);
auto* rawObject = object_repository_load_object(&td->vehicle_object);
auto rawObject = object_repository_load_object(&td->vehicle_object);
if (rawObject != nullptr)
{
const auto* rideEntry = static_cast<const rct_ride_entry*>(
static_cast<RideObject*>(rawObject)->GetLegacyData());
static_cast<RideObject*>(rawObject.get())->GetLegacyData());
if (rideEntry != nullptr)
{
td->type = RCT2RideTypeToOpenRCT2RideType(td->type, rideEntry);
}
object_delete(rawObject);
rawObject->Unload();
}
}
}