Fix #9411: Ad campaigns end too soon

This commit is contained in:
Gymnasiast 2019-06-12 22:31:16 +02:00
parent 3933e2ffc6
commit 72c4baebda
2 changed files with 2 additions and 0 deletions

View File

@ -56,6 +56,7 @@
- Fix: [#9293] Issue with the native load/save dialog.
- Fix: [#9322] Peep crashing the game trying to find a ride to look at.
- Fix: [#9402] Ad campaigns disappear when you save and load the game.
- Fix: [#9411] Ad campaigns end too soon.
- Fix: Guests eating popcorn are drawn as if they're eating pizza.
- Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively.
- Improved: [#6116] Expose colour scheme for track elements in the tile inspector.

View File

@ -71,6 +71,7 @@ public:
MarketingCampaign campaign{};
campaign.Type = _type;
campaign.WeeksLeft = _numWeeks;
campaign.Flags = MarketingCampaignFlags::FIRST_WEEK;
if (campaign.Type == ADVERTISING_CAMPAIGN_RIDE_FREE || campaign.Type == ADVERTISING_CAMPAIGN_RIDE)
{
campaign.RideId = _item;