make all sounds play correctly through hook

This commit is contained in:
zsilencer 2015-07-14 16:44:35 -06:00
parent ca6c3d68aa
commit 72d16dd4d0
1 changed files with 1 additions and 0 deletions

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@ -191,6 +191,7 @@ bool openrct2_initialise()
addhook(0x006E7499, (int)gfx_redraw_screen_rect, 0, (int[]){ EAX, EBX, EDX, EBP, END }, 0); // remove when 0x6E7FF3 is decompiled
addhook(0x006B752C, (int)ride_crash, 0, (int[]){ EDX, EBX, END }, 0); // remove when all callers are decompiled
addhook(0x0069A42F, (int)peep_window_state_update, 0, (int[]){ ESI, END }, 0); // remove when all callers are decompiled
addhook(0x006BB76E, (int)sound_play_panned, 0, (int[]){EAX, EBX, ECX, EDX, EBP, END}, EAX); // remove when all callers are decompiled
if (!rct2_init())
return false;