Fix #7985: Giant Screenshot ignores 'Map rendering' settings

This commit is contained in:
Tobias 2018-12-21 21:27:06 +01:00 committed by Michael Steenbeek
parent 764fdf0648
commit 73345b414b
2 changed files with 2 additions and 1 deletions

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@ -26,6 +26,7 @@
- Fix: [#7952] Performance drop caused by code refactor.
- Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name.
- Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (Original bug).
- Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings.
- Fix: [#8034] Vanilla sprites are broken when making screenshots from command line.
- Fix: [#8045] Crash when switching between languages.
- Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them.

View File

@ -253,7 +253,7 @@ void screenshot_giant()
viewport.view_width = viewport.width;
viewport.view_height = viewport.height;
viewport.var_11 = 0;
viewport.flags = 0;
viewport.flags = vp->flags;
int32_t centreX = (mapSize / 2) * 32 + 16;
int32_t centreY = (mapSize / 2) * 32 + 16;