mirror of https://github.com/OpenRCT2/OpenRCT2.git
Correct formatting for files in the project root
This commit is contained in:
parent
7c6002cb26
commit
73a7e935c3
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@ -208,7 +208,12 @@ public:
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colour.a = i == 0 ? 0 : 255;
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Palette[i] = colour;
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GLPalette[i] = { colour.r / 255.0f, colour.g / 255.0f, colour.b / 255.0f, colour.a / 255.0f };
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GLPalette[i] = {
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colour.r / 255.0f,
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colour.g / 255.0f,
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colour.b / 255.0f,
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colour.a / 255.0f,
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};
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}
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_applyPaletteShader->Use();
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@ -112,8 +112,8 @@ namespace OpenRCT2
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uint32_t _lastUpdateTick = 0;
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bool _variableFrame = false;
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/** If set, will end the OpenRCT2 game loop. Intentially private to this module so that the flag can not be set back to
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* false. */
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// If set, will end the OpenRCT2 game loop. Intentially private to this module so that the flag can not be set back to
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// false.
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bool _finished = false;
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public:
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@ -232,14 +232,15 @@ namespace OpenRCT2
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std::string GetPathLegacy(int32_t pathId) override
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{
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static constexpr const char* const LegacyFileNames[PATH_ID_END]
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= { nullptr, nullptr, "css1.dat", "css2.dat", "css4.dat", "css5.dat", "css6.dat", "css7.dat",
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"css8.dat", "css9.dat", "css11.dat", "css12.dat", "css13.dat", "css14.dat", "css15.dat", "css3.dat",
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"css17.dat", "css18.dat", "css19.dat", "css20.dat", "css21.dat", "css22.dat", nullptr, "css23.dat",
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"css24.dat", "css25.dat", "css26.dat", "css27.dat", "css28.dat", "css29.dat", "css30.dat", "css31.dat",
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"css32.dat", "css33.dat", "css34.dat", "css35.dat", "css36.dat", "css37.dat", "css38.dat", "CUSTOM1.WAV",
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"CUSTOM2.WAV", "css39.dat", "css40.dat", "css41.dat", nullptr, "css42.dat", "css43.dat", "css44.dat",
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"css45.dat", "css46.dat", "css50.dat" };
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static constexpr const char* const LegacyFileNames[PATH_ID_END] = {
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nullptr, nullptr, "css1.dat", "css2.dat", "css4.dat", "css5.dat", "css6.dat", "css7.dat",
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"css8.dat", "css9.dat", "css11.dat", "css12.dat", "css13.dat", "css14.dat", "css15.dat", "css3.dat",
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"css17.dat", "css18.dat", "css19.dat", "css20.dat", "css21.dat", "css22.dat", nullptr, "css23.dat",
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"css24.dat", "css25.dat", "css26.dat", "css27.dat", "css28.dat", "css29.dat", "css30.dat", "css31.dat",
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"css32.dat", "css33.dat", "css34.dat", "css35.dat", "css36.dat", "css37.dat", "css38.dat", "CUSTOM1.WAV",
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"CUSTOM2.WAV", "css39.dat", "css40.dat", "css41.dat", nullptr, "css42.dat", "css43.dat", "css44.dat",
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"css45.dat", "css46.dat", "css50.dat",
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};
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std::string result;
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if (pathId == PATH_ID_CSS50)
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@ -68,7 +68,9 @@ void diagnostic_log_with_location(
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#else
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static constexpr const char* _level_strings[] = { "FATAL", "ERROR", "WARNING", "VERBOSE", "INFO" };
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static constexpr const char* _level_strings[] = {
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"FATAL", "ERROR", "WARNING", "VERBOSE", "INFO",
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};
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void diagnostic_log(DIAGNOSTIC_LEVEL diagnosticLevel, const char* format, ...)
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{
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@ -547,7 +547,10 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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{
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// Get cheat name
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const char* cheat = cheats_get_cheat_string(*ecx, *edx, *edi);
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char* args[2] = { (char*)player_name, (char*)cheat };
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char* args[2] = {
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(char*)player_name,
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(char*)cheat,
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};
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format_string(log_msg, 256, STR_LOG_CHEAT_USED, args);
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network_append_server_log(log_msg);
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}
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@ -559,8 +562,10 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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char ride_name[128];
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format_string(ride_name, 128, ride->name, &ride->name_arguments);
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char* args[2] = { (char*)player_name, ride_name };
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char* args[2] = {
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(char*)player_name,
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ride_name,
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};
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format_string(log_msg, 256, STR_LOG_CREATE_RIDE, args);
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network_append_server_log(log_msg);
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}
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@ -571,8 +576,10 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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char ride_name[128];
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format_string(ride_name, 128, ride->name, &ride->name_arguments);
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char* args[2] = { (char*)player_name, ride_name };
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char* args[2] = {
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(char*)player_name,
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ride_name,
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};
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format_string(log_msg, 256, STR_LOG_DEMOLISH_RIDE, args);
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network_append_server_log(log_msg);
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}
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@ -586,7 +593,10 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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char ride_name[128];
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format_string(ride_name, 128, ride->name, &ride->name_arguments);
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char* args[2] = { (char*)player_name, ride_name };
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char* args[2] = {
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(char*)player_name,
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ride_name,
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};
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switch (command)
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{
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@ -611,7 +621,10 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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char ride_name[128];
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format_string(ride_name, 128, ride->name, &ride->name_arguments);
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char* args[2] = { (char*)player_name, ride_name };
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char* args[2] = {
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(char*)player_name,
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ride_name,
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};
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int status = *edx >> 8;
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switch (status)
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@ -643,7 +656,11 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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format_string(price_str, 16, STR_BOTTOM_TOOLBAR_CASH, price_args);
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// Log change in primary or secondary price
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char* args[3] = { (char*)player_name, ride_name, price_str };
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char* args[3] = {
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(char*)player_name,
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ride_name,
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price_str,
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};
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if (*edx >> 8 == 0)
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{
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@ -659,7 +676,9 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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else if (command == GAME_COMMAND_SET_PARK_OPEN)
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{
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// Log change in park open/close
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char* args[1] = { (char*)player_name };
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char* args[1] = {
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(char*)player_name,
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};
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if (*edx >> 8 == 0)
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{
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@ -680,7 +699,10 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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format_string(price_str, 16, STR_BOTTOM_TOOLBAR_CASH, price_args);
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// Log change in park entrance fee
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char* args[2] = { (char*)player_name, price_str };
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char* args[2] = {
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(char*)player_name,
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price_str,
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};
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format_string(log_msg, 256, STR_LOG_PARK_ENTRANCE_FEE, args);
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network_append_server_log(log_msg);
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@ -697,7 +719,9 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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}
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// Log placing scenery
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char* args[1] = { (char*)player_name };
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char* args[1] = {
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(char*)player_name,
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};
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format_string(log_msg, 256, STR_LOG_PLACE_SCENERY, args);
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network_append_server_log(log_msg);
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@ -714,8 +738,9 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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}
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// Log removing scenery
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char* args[1] = { (char*)player_name };
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char* args[1] = {
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(char*)player_name,
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};
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format_string(log_msg, 256, STR_LOG_REMOVE_SCENERY, args);
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network_append_server_log(log_msg);
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}
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@ -726,8 +751,9 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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|| command == GAME_COMMAND_SET_BANNER_STYLE || command == GAME_COMMAND_SET_SIGN_STYLE)
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{
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// Log editing scenery
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char* args[1] = { (char*)player_name };
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char* args[1] = {
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(char*)player_name,
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};
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format_string(log_msg, 256, STR_LOG_EDIT_SCENERY, args);
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network_append_server_log(log_msg);
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if (command == GAME_COMMAND_SET_BANNER_NAME || command == GAME_COMMAND_SET_SIGN_NAME)
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@ -746,8 +772,11 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
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memcpy(banner_name + nameChunkOffset + 4, ebp, 4);
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memcpy(banner_name + nameChunkOffset + 8, edi, 4);
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banner_name[sizeof(banner_name) - 1] = '\0';
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char* args_sign[2] = { (char*)player_name, (char*)banner_name };
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char* args_sign[2] = {
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(char*)player_name,
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(char*)banner_name,
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};
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format_string(log_msg, 256, STR_LOG_SET_SIGN_NAME, args_sign);
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network_append_server_log(log_msg);
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}
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char ride_name[128];
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format_string(ride_name, 128, ride->name, &ride->name_arguments);
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char* args[2] = { (char*)player_name, ride_name };
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char* args[2] = {
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(char*)player_name,
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ride_name,
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};
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format_string(log_msg, 256, STR_LOG_PLACE_TRACK, args);
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network_append_server_log(log_msg);
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}
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else if (command == GAME_COMMAND_REMOVE_TRACK)
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{
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char* args[1] = { (char*)player_name };
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char* args[1] = {
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(char*)player_name,
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};
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format_string(log_msg, 256, STR_LOG_REMOVE_TRACK, args);
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network_append_server_log(log_msg);
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}
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else if (command == GAME_COMMAND_PLACE_PEEP_SPAWN)
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{
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char* args[1] = { (char*)player_name };
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char* args[1] = {
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(char*)player_name,
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};
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format_string(log_msg, 256, STR_LOG_PLACE_PEEP_SPAWN, args);
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network_append_server_log(log_msg);
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}
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