mirror of https://github.com/OpenRCT2/OpenRCT2.git
Rename footpathEntry to railingEntry where appropriate
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9da5b5d513
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@ -322,7 +322,7 @@ static void path_bit_jumping_fountains_paint(
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*/
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static void sub_6A4101(
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paint_session* session, const TileElement* tile_element, uint16_t height, uint32_t ebp, bool word_F3F038,
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rct_footpath_entry* footpathEntry, uint32_t base_image_id, uint32_t imageFlags)
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rct_footpath_entry* railingEntry, uint32_t base_image_id, uint32_t imageFlags)
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{
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if (tile_element->AsPath()->IsQueue())
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{
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@ -442,7 +442,7 @@ static void sub_6A4101(
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// If text shown
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if (direction < 2 && tile_element->AsPath()->GetRideIndex() != RIDE_ID_NULL && imageFlags == 0)
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{
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uint16_t scrollingMode = footpathEntry->scrolling_mode;
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uint16_t scrollingMode = railingEntry->scrolling_mode;
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scrollingMode += direction;
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set_format_arg(0, uint32_t, 0);
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@ -486,7 +486,7 @@ static void sub_6A4101(
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// save ecx, ebp, esi
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uint32_t dword_F3EF80 = ebp;
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if (!(footpathEntry->flags & FOOTPATH_ENTRY_FLAG_HAS_PATH_BASE_SPRITE))
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if (!(railingEntry->flags & FOOTPATH_ENTRY_FLAG_HAS_PATH_BASE_SPRITE))
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{
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dword_F3EF80 &= 0x0F;
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}
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@ -661,13 +661,13 @@ static void sub_6A4101(
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* @param tile_element (esp[0])
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* @param connectedEdges (bp) (relative to the camera's rotation)
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* @param height (dx)
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* @param footpathEntry (0x00F3EF6C)
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* @param railingEntry (0x00F3EF6C)
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* @param imageFlags (0x00F3EF70)
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* @param sceneryImageFlags (0x00F3EF74)
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*/
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static void sub_6A3F61(
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paint_session* session, const TileElement* tile_element, uint16_t connectedEdges, uint16_t height,
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rct_footpath_entry* footpathEntry, uint32_t imageFlags, uint32_t sceneryImageFlags, bool word_F3F038)
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rct_footpath_entry* railingEntry, uint32_t imageFlags, uint32_t sceneryImageFlags, bool word_F3F038)
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{
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// eax --
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// ebx --
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@ -739,7 +739,7 @@ static void sub_6A3F61(
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// Redundant zoom-level check removed
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sub_6A4101(
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session, tile_element, height, connectedEdges, word_F3F038, footpathEntry, footpathEntry->image | imageFlags,
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session, tile_element, height, connectedEdges, word_F3F038, railingEntry, railingEntry->image | imageFlags,
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imageFlags);
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}
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