mirror of https://github.com/OpenRCT2/OpenRCT2.git
Use const reference instead of copy for location structures
This commit is contained in:
parent
e53d76ae2e
commit
758a7e432f
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@ -134,7 +134,7 @@ private:
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return result;
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}
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money32 ClearSceneryFromTile(CoordsXY tilePos, bool executing) const
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money32 ClearSceneryFromTile(const CoordsXY& tilePos, bool executing) const
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{
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// Pass down all flags.
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TileElement* tileElement = nullptr;
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@ -43,13 +43,13 @@ private:
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public:
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LandBuyRightsAction() = default;
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LandBuyRightsAction(MapRange range, LandBuyRightSetting setting)
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LandBuyRightsAction(const MapRange& range, LandBuyRightSetting setting)
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: _range(range)
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, _setting(static_cast<uint8_t>(setting))
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{
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}
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LandBuyRightsAction(CoordsXY coord, LandBuyRightSetting setting)
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LandBuyRightsAction(const CoordsXY& coord, LandBuyRightSetting setting)
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: _range(coord.x, coord.y, coord.x, coord.y)
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, _setting(static_cast<uint8_t>(setting))
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{
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@ -36,7 +36,7 @@ public:
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LandLowerAction()
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{
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}
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LandLowerAction(CoordsXY coords, MapRange range, uint8_t selectionType)
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LandLowerAction(const CoordsXY& coords, MapRange range, uint8_t selectionType)
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: _coords(coords)
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, _range(range)
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, _selectionType(selectionType)
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@ -37,7 +37,7 @@ public:
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LandRaiseAction()
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{
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}
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LandRaiseAction(CoordsXY coords, MapRange range, uint8_t selectionType)
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LandRaiseAction(const CoordsXY& coords, MapRange range, uint8_t selectionType)
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: _coords(coords)
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, _range(range)
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, _selectionType(selectionType)
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@ -35,7 +35,7 @@ public:
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LandSetHeightAction()
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{
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}
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LandSetHeightAction(CoordsXY coords, uint8_t height, uint8_t style)
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LandSetHeightAction(const CoordsXY& coords, uint8_t height, uint8_t style)
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: _coords(coords)
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, _height(height)
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, _style(style)
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@ -45,14 +45,14 @@ private:
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public:
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LandSetRightsAction() = default;
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LandSetRightsAction(MapRange range, LandSetRightSetting setting, uint8_t ownership = 0)
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LandSetRightsAction(const MapRange& range, LandSetRightSetting setting, uint8_t ownership = 0)
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: _range(range)
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, _setting(static_cast<uint8_t>(setting))
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, _ownership(ownership)
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{
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}
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LandSetRightsAction(CoordsXY coord, LandSetRightSetting setting, uint8_t ownership = 0)
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LandSetRightsAction(const CoordsXY& coord, LandSetRightSetting setting, uint8_t ownership = 0)
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: _range(coord.x, coord.y, coord.x, coord.y)
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, _setting(static_cast<uint8_t>(setting))
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, _ownership(ownership)
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@ -41,7 +41,7 @@ public:
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LandSmoothAction()
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{
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}
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LandSmoothAction(CoordsXY coords, MapRange range, uint8_t selectionType, bool isLowering)
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LandSmoothAction(const CoordsXY& coords, MapRange range, uint8_t selectionType, bool isLowering)
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: _coords(coords)
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, _range(range)
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, _selectionType(selectionType)
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@ -105,8 +105,8 @@ private:
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}
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money32 SmoothLandRowByEdge(
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bool isExecuting, CoordsXY loc, int32_t expectedLandHeight1, int32_t expectedLandHeight2, int32_t stepX, int32_t stepY,
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int32_t direction1, int32_t direction2, int32_t checkDirection1, int32_t checkDirection2) const
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bool isExecuting, const CoordsXY& loc, int32_t expectedLandHeight1, int32_t expectedLandHeight2, int32_t stepX,
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int32_t stepY, int32_t direction1, int32_t direction2, int32_t checkDirection1, int32_t checkDirection2) const
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{
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uint8_t shouldContinue = 0xF;
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int32_t landChangePerTile = _isLowering ? 2 : -2;
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@ -249,7 +249,7 @@ private:
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}
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money32 SmoothLandRowByCorner(
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bool isExecuting, CoordsXY loc, int32_t expectedLandHeight, int32_t stepX, int32_t stepY, int32_t direction,
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bool isExecuting, const CoordsXY& loc, int32_t expectedLandHeight, int32_t stepX, int32_t stepY, int32_t direction,
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int32_t checkDirection) const
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{
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bool shouldContinue = true;
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@ -30,7 +30,7 @@ private:
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public:
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RideEntranceExitPlaceAction() = default;
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RideEntranceExitPlaceAction(CoordsXY loc, Direction direction, ride_id_t rideIndex, uint8_t stationNum, bool isExit)
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RideEntranceExitPlaceAction(const CoordsXY& loc, Direction direction, ride_id_t rideIndex, uint8_t stationNum, bool isExit)
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: _loc(loc)
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, _direction(direction)
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, _rideIndex(rideIndex)
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@ -25,7 +25,7 @@ private:
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public:
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RideEntranceExitRemoveAction() = default;
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RideEntranceExitRemoveAction(CoordsXY loc, ride_id_t rideIndex, uint8_t stationNum, bool isExit)
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RideEntranceExitRemoveAction(const CoordsXY& loc, ride_id_t rideIndex, uint8_t stationNum, bool isExit)
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: _loc(loc)
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, _rideIndex(rideIndex)
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, _stationNum(stationNum)
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@ -25,7 +25,7 @@ public:
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StaffSetPatrolAreaAction()
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{
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}
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StaffSetPatrolAreaAction(uint16_t spriteId, CoordsXY loc)
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StaffSetPatrolAreaAction(uint16_t spriteId, const CoordsXY& loc)
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: _spriteId(spriteId)
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, _loc(loc)
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{
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@ -25,7 +25,7 @@ public:
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WaterSetHeightAction()
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{
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}
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WaterSetHeightAction(CoordsXY coords, uint8_t height)
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WaterSetHeightAction(const CoordsXY& coords, uint8_t height)
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: _coords(coords)
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, _height(height)
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{
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@ -103,10 +103,8 @@ void viewport_init_all()
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* out_x : ax
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* out_y : bx
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*/
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std::optional<ScreenCoordsXY> centre_2d_coordinates(CoordsXYZ loc, rct_viewport* viewport)
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std::optional<ScreenCoordsXY> centre_2d_coordinates(const CoordsXYZ& loc, rct_viewport* viewport)
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{
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auto screenCoord = translate_3d_to_2d_with_z(get_current_rotation(), loc);
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// If the start location was invalid
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// propagate the invalid location to the output.
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// This fixes a bug that caused the game to enter an infinite loop.
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@ -115,6 +113,7 @@ std::optional<ScreenCoordsXY> centre_2d_coordinates(CoordsXYZ loc, rct_viewport*
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return std::nullopt;
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}
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auto screenCoord = translate_3d_to_2d_with_z(get_current_rotation(), loc);
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screenCoord.x -= viewport->view_width / 2;
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screenCoord.y -= viewport->view_height / 2;
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return { screenCoord };
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@ -130,7 +130,7 @@ extern paint_entry* gNextFreePaintStruct;
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extern uint8_t gCurrentRotation;
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void viewport_init_all();
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std::optional<ScreenCoordsXY> centre_2d_coordinates(CoordsXYZ loc, rct_viewport* viewport);
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std::optional<ScreenCoordsXY> centre_2d_coordinates(const CoordsXYZ& loc, rct_viewport* viewport);
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void viewport_create(
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rct_window* w, int32_t x, int32_t y, int32_t width, int32_t height, int32_t zoom, int32_t centre_x, int32_t centre_y,
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int32_t centre_z, char flags, uint16_t sprite);
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@ -177,7 +177,7 @@ int32_t viewport_interaction_right_over(ScreenCoordsXY screenCoords);
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int32_t viewport_interaction_right_click(ScreenCoordsXY screenCoords);
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CoordsXY sub_68A15E(ScreenCoordsXY screenCoords);
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void sub_68B2B7(paint_session* session, CoordsXY mapCoords);
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void sub_68B2B7(paint_session* session, const CoordsXY& mapCoords);
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void viewport_invalidate(rct_viewport* viewport, int32_t left, int32_t top, int32_t right, int32_t bottom);
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@ -67,7 +67,7 @@ void tile_element_paint_setup(paint_session* session, int32_t x, int32_t y)
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*
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* rct2: 0x0068B2B7
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*/
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void sub_68B2B7(paint_session* session, CoordsXY mapCoords)
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void sub_68B2B7(paint_session* session, const CoordsXY& mapCoords)
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{
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if (mapCoords.x < gMapSizeUnits && mapCoords.y < gMapSizeUnits && mapCoords.x >= 32 && mapCoords.y >= 32)
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{
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@ -832,7 +832,7 @@ public:
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void UpdateStaff(uint32_t stepsToTake);
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void Tick128UpdateStaff();
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bool IsMechanic() const;
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bool IsPatrolAreaSet(CoordsXY coords) const;
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bool IsPatrolAreaSet(const CoordsXY& coords) const;
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private:
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void UpdatePatrolling();
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@ -395,7 +395,7 @@ static bool staff_is_patrol_area_set(int32_t staffIndex, int32_t x, int32_t y)
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return gStaffPatrolAreas[peepOffset + offset] & (((uint32_t)1) << bitIndex);
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}
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bool Staff::IsPatrolAreaSet(CoordsXY coords) const
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bool Staff::IsPatrolAreaSet(const CoordsXY& coords) const
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{
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return staff_is_patrol_area_set(staff_id, coords.x, coords.y);
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}
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@ -202,7 +202,7 @@ enum
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// clang-format on
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bool track_paint_util_has_fence(
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enum edge_t edge, CoordsXY position, const TileElement* tileElement, Ride* ride, uint8_t rotation)
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enum edge_t edge, const CoordsXY& position, const TileElement* tileElement, Ride* ride, uint8_t rotation)
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{
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TileCoordsXY offset;
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switch (edge)
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}
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/* Supports are only placed every 2 tiles for flat pieces*/
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bool track_paint_util_should_paint_supports(CoordsXY position)
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bool track_paint_util_should_paint_supports(const CoordsXY& position)
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{
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if ((position.x & (1 << 5)) == (position.y & (1 << 5)))
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return true;
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@ -279,7 +279,7 @@ extern const uint8_t mapLeftEighthTurnToOrthogonal[5];
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extern const size_t mini_golf_peep_animation_lengths[];
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bool track_paint_util_has_fence(
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enum edge_t edge, CoordsXY position, const TileElement* tileElement, Ride* ride, uint8_t rotation);
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enum edge_t edge, const CoordsXY& position, const TileElement* tileElement, Ride* ride, uint8_t rotation);
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void track_paint_util_paint_floor(
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paint_session* session, uint8_t edges, uint32_t colourFlags, uint16_t height, const uint32_t floorSprites[4]);
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void track_paint_util_paint_fences(
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@ -303,7 +303,7 @@ void track_paint_util_draw_station_3(
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void track_paint_util_draw_station_inverted(
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paint_session* session, ride_id_t rideIndex, uint8_t direction, int32_t height, const TileElement* tileElement,
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uint8_t stationVariant);
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bool track_paint_util_should_paint_supports(CoordsXY position);
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bool track_paint_util_should_paint_supports(const CoordsXY& position);
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void track_paint_util_draw_pier(
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paint_session* session, Ride* ride, const StationObject* stationObject, CoordsXY position, uint8_t direction,
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int32_t height, const TileElement* tileElement, uint8_t rotation);
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@ -2244,7 +2244,7 @@ void PathElement::SetEdgesAndCorners(uint8_t newEdgesAndCorners)
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edges = newEdgesAndCorners;
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}
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bool PathElement::IsLevelCrossing(CoordsXY coords) const
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bool PathElement::IsLevelCrossing(const CoordsXY& coords) const
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{
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auto trackElement = map_get_track_element_at({ coords, GetBaseZ() });
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if (trackElement == nullptr)
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@ -94,14 +94,14 @@ struct CoordsXY
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{
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}
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CoordsXY& operator+=(const CoordsXY rhs)
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CoordsXY& operator+=(const CoordsXY& rhs)
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{
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x += rhs.x;
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y += rhs.y;
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return *this;
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}
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CoordsXY& operator-=(const CoordsXY rhs)
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CoordsXY& operator-=(const CoordsXY& rhs)
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{
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x -= rhs.x;
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y -= rhs.y;
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@ -189,7 +189,7 @@ struct CoordsXYRangedZ : public CoordsXY
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{
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}
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constexpr CoordsXYRangedZ(CoordsXY _c, int32_t _baseZ, int32_t _clearanceZ)
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constexpr CoordsXYRangedZ(const CoordsXY& _c, int32_t _baseZ, int32_t _clearanceZ)
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: CoordsXY(_c)
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, baseZ(_baseZ)
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, clearanceZ(_clearanceZ)
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@ -209,7 +209,7 @@ struct TileCoordsXY
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{
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}
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explicit TileCoordsXY(CoordsXY c)
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explicit TileCoordsXY(const CoordsXY& c)
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: x(c.x / 32)
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, y(c.y / 32)
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{
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@ -220,14 +220,14 @@ struct TileCoordsXY
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return { x + rhs.x, y + rhs.y };
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}
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TileCoordsXY& operator+=(const TileCoordsXY rhs)
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TileCoordsXY& operator+=(const TileCoordsXY& rhs)
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{
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x += rhs.x;
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y += rhs.y;
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return *this;
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}
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TileCoordsXY& operator-=(const TileCoordsXY rhs)
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TileCoordsXY& operator-=(const TileCoordsXY& rhs)
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{
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x -= rhs.x;
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y -= rhs.y;
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@ -298,7 +298,7 @@ struct CoordsXYZ : public CoordsXY
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{
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}
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constexpr CoordsXYZ(CoordsXY c, int32_t _z)
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constexpr CoordsXYZ(const CoordsXY& c, int32_t _z)
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: CoordsXY(c)
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, z(_z)
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{
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@ -341,32 +341,32 @@ struct TileCoordsXYZ : public TileCoordsXY
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{
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}
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TileCoordsXYZ(TileCoordsXY c, int32_t z_)
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TileCoordsXYZ(const TileCoordsXY& c, int32_t z_)
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: TileCoordsXY(c.x, c.y)
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, z(z_)
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{
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}
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TileCoordsXYZ(CoordsXY c, int32_t z_)
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TileCoordsXYZ(const CoordsXY& c, int32_t z_)
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: TileCoordsXY(c)
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, z(z_)
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{
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}
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explicit TileCoordsXYZ(CoordsXYZ c)
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explicit TileCoordsXYZ(const CoordsXYZ& c)
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: TileCoordsXY(c)
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, z(c.z / 8)
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{
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}
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TileCoordsXYZ& operator+=(const TileCoordsXY rhs)
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TileCoordsXYZ& operator+=(const TileCoordsXY& rhs)
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{
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x += rhs.x;
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y += rhs.y;
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return *this;
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}
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TileCoordsXYZ& operator-=(const TileCoordsXY rhs)
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TileCoordsXYZ& operator-=(const TileCoordsXY& rhs)
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{
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x -= rhs.x;
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y -= rhs.y;
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@ -451,13 +451,13 @@ struct CoordsXYZD : public CoordsXYZ
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{
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}
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constexpr CoordsXYZD(CoordsXY _c, int32_t _z, Direction _d)
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constexpr CoordsXYZD(const CoordsXY& _c, int32_t _z, Direction _d)
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: CoordsXYZ(_c, _z)
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, direction(_d)
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{
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}
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constexpr CoordsXYZD(CoordsXYZ _c, Direction _d)
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constexpr CoordsXYZD(const CoordsXYZ& _c, Direction _d)
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: CoordsXYZ(_c)
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, direction(_d)
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{
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@ -485,25 +485,25 @@ struct TileCoordsXYZD : public TileCoordsXYZ
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{
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}
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TileCoordsXYZD(TileCoordsXY t_, int32_t z_, Direction d_)
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TileCoordsXYZD(const TileCoordsXY& t_, int32_t z_, Direction d_)
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: TileCoordsXYZ(t_, z_)
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, direction(d_)
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{
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}
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TileCoordsXYZD(CoordsXY c_, int32_t z_, Direction d_)
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TileCoordsXYZD(const CoordsXY& c_, int32_t z_, Direction d_)
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: TileCoordsXYZ(c_, z_)
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, direction(d_)
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{
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}
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TileCoordsXYZD(CoordsXYZ c_, Direction d_)
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TileCoordsXYZD(const CoordsXYZ& c_, Direction d_)
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: TileCoordsXYZ(c_)
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, direction(d_)
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{
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}
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TileCoordsXYZD(CoordsXYZD c_)
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TileCoordsXYZD(const CoordsXYZD& c_)
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: TileCoordsXYZ(c_)
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, direction(c_.direction)
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{
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@ -1881,7 +1881,7 @@ EntranceElement* map_get_ride_exit_element_at(const CoordsXYZ& exitCoords, bool
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return nullptr;
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}
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SmallSceneryElement* map_get_small_scenery_element_at(CoordsXYZ sceneryCoords, int32_t type, uint8_t quadrant)
|
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SmallSceneryElement* map_get_small_scenery_element_at(const CoordsXYZ& sceneryCoords, int32_t type, uint8_t quadrant)
|
||||
{
|
||||
auto sceneryTileCoords = TileCoordsXYZ{ sceneryCoords };
|
||||
TileElement* tileElement = map_get_first_element_at(sceneryCoords);
|
||||
|
@ -2092,7 +2092,7 @@ int32_t map_get_tile_quadrant(const CoordsXY& mapPos)
|
|||
*
|
||||
* rct2: 0x00693BFF
|
||||
*/
|
||||
bool map_surface_is_blocked(CoordsXY mapCoords)
|
||||
bool map_surface_is_blocked(const CoordsXY& mapCoords)
|
||||
{
|
||||
if (!map_is_location_valid(mapCoords))
|
||||
return true;
|
||||
|
@ -2230,7 +2230,7 @@ TileElement* map_get_track_element_at_of_type_seq(const CoordsXYZ& trackPos, int
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
TrackElement* map_get_track_element_at_of_type(CoordsXYZD location, int32_t trackType)
|
||||
TrackElement* map_get_track_element_at_of_type(const CoordsXYZD& location, int32_t trackType)
|
||||
{
|
||||
auto tileElement = map_get_first_element_at(location);
|
||||
if (tileElement != nullptr)
|
||||
|
@ -2253,7 +2253,7 @@ TrackElement* map_get_track_element_at_of_type(CoordsXYZD location, int32_t trac
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
TrackElement* map_get_track_element_at_of_type_seq(CoordsXYZD location, int32_t trackType, int32_t sequence)
|
||||
TrackElement* map_get_track_element_at_of_type_seq(const CoordsXYZD& location, int32_t trackType, int32_t sequence)
|
||||
{
|
||||
auto tileElement = map_get_first_element_at(location);
|
||||
if (tileElement != nullptr)
|
||||
|
@ -2364,7 +2364,7 @@ TileElement* map_get_track_element_at_with_direction_from_ride(const CoordsXYZD&
|
|||
return nullptr;
|
||||
};
|
||||
|
||||
WallElement* map_get_wall_element_at(CoordsXYZD wallCoords)
|
||||
WallElement* map_get_wall_element_at(const CoordsXYZD& wallCoords)
|
||||
{
|
||||
auto tileWallCoords = TileCoordsXYZ(wallCoords);
|
||||
TileElement* tileElement = map_get_first_element_at(wallCoords);
|
||||
|
|
|
@ -157,8 +157,8 @@ int32_t map_height_from_slope(const CoordsXY& coords, int32_t slope, bool isSlop
|
|||
BannerElement* map_get_banner_element_at(const CoordsXYZ& bannerPos, uint8_t direction);
|
||||
SurfaceElement* map_get_surface_element_at(const CoordsXY& coords);
|
||||
PathElement* map_get_path_element_at(const TileCoordsXYZ& loc);
|
||||
WallElement* map_get_wall_element_at(CoordsXYZD wallCoords);
|
||||
SmallSceneryElement* map_get_small_scenery_element_at(CoordsXYZ sceneryCoords, int32_t type, uint8_t quadrant);
|
||||
WallElement* map_get_wall_element_at(const CoordsXYZD& wallCoords);
|
||||
SmallSceneryElement* map_get_small_scenery_element_at(const CoordsXYZ& sceneryCoords, int32_t type, uint8_t quadrant);
|
||||
EntranceElement* map_get_park_entrance_element_at(const CoordsXYZ& entranceCoords, bool ghost);
|
||||
EntranceElement* map_get_ride_entrance_element_at(const CoordsXYZ& entranceCoords, bool ghost);
|
||||
EntranceElement* map_get_ride_exit_element_at(const CoordsXYZ& exitCoords, bool ghost);
|
||||
|
@ -176,7 +176,7 @@ bool map_can_build_at(const CoordsXYZ& loc);
|
|||
bool map_is_location_owned(const CoordsXYZ& loc);
|
||||
bool map_is_location_in_park(const CoordsXY& coords);
|
||||
bool map_is_location_owned_or_has_rights(const CoordsXY& loc);
|
||||
bool map_surface_is_blocked(CoordsXY mapCoords);
|
||||
bool map_surface_is_blocked(const CoordsXY& mapCoords);
|
||||
void tile_element_remove(TileElement* tileElement);
|
||||
void map_remove_all_rides();
|
||||
void map_invalidate_map_selection_tiles();
|
||||
|
@ -244,8 +244,8 @@ ScreenCoordsXY translate_3d_to_2d_with_z(int32_t rotation, const CoordsXYZ& pos)
|
|||
TrackElement* map_get_track_element_at(const CoordsXYZ& trackPos);
|
||||
TileElement* map_get_track_element_at_of_type(const CoordsXYZ& trackPos, int32_t trackType);
|
||||
TileElement* map_get_track_element_at_of_type_seq(const CoordsXYZ& trackPos, int32_t trackType, int32_t sequence);
|
||||
TrackElement* map_get_track_element_at_of_type(CoordsXYZD location, int32_t trackType);
|
||||
TrackElement* map_get_track_element_at_of_type_seq(CoordsXYZD location, int32_t trackType, int32_t sequence);
|
||||
TrackElement* map_get_track_element_at_of_type(const CoordsXYZD& location, int32_t trackType);
|
||||
TrackElement* map_get_track_element_at_of_type_seq(const CoordsXYZD& location, int32_t trackType, int32_t sequence);
|
||||
TileElement* map_get_track_element_at_of_type_from_ride(const CoordsXYZ& trackPos, int32_t trackType, ride_id_t rideIndex);
|
||||
TileElement* map_get_track_element_at_from_ride(const CoordsXYZ& trackPos, ride_id_t rideIndex);
|
||||
TileElement* map_get_track_element_at_with_direction_from_ride(const CoordsXYZD& trackPos, ride_id_t rideIndex);
|
||||
|
|
|
@ -102,7 +102,7 @@ void park_set_open(bool open)
|
|||
*
|
||||
* rct2: 0x00664D05
|
||||
*/
|
||||
void update_park_fences(const CoordsXY coords)
|
||||
void update_park_fences(const CoordsXY& coords)
|
||||
{
|
||||
if (map_is_edge(coords))
|
||||
return;
|
||||
|
@ -173,7 +173,7 @@ void update_park_fences(const CoordsXY coords)
|
|||
}
|
||||
}
|
||||
|
||||
void update_park_fences_around_tile(const CoordsXY coords)
|
||||
void update_park_fences_around_tile(const CoordsXY& coords)
|
||||
{
|
||||
update_park_fences(coords);
|
||||
update_park_fences({ coords.x + 32, coords.y });
|
||||
|
|
|
@ -114,8 +114,8 @@ int32_t get_forced_park_rating();
|
|||
int32_t park_is_open();
|
||||
int32_t park_calculate_size();
|
||||
|
||||
void update_park_fences(CoordsXY coords);
|
||||
void update_park_fences_around_tile(CoordsXY coords);
|
||||
void update_park_fences(const CoordsXY& coords);
|
||||
void update_park_fences_around_tile(const CoordsXY& coords);
|
||||
|
||||
uint8_t calculate_guest_initial_happiness(uint8_t percentage);
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ void SurfaceElement::SetGrassLength(uint8_t newLength)
|
|||
GrassLength = newLength;
|
||||
}
|
||||
|
||||
void SurfaceElement::SetGrassLengthAndInvalidate(uint8_t length, CoordsXY coords)
|
||||
void SurfaceElement::SetGrassLengthAndInvalidate(uint8_t length, const CoordsXY& coords)
|
||||
{
|
||||
uint8_t oldLength = GrassLength & 0x7;
|
||||
uint8_t newLength = length & 0x7;
|
||||
|
@ -100,7 +100,7 @@ void SurfaceElement::SetGrassLengthAndInvalidate(uint8_t length, CoordsXY coords
|
|||
*
|
||||
* rct2: 0x006647A1
|
||||
*/
|
||||
void SurfaceElement::UpdateGrassLength(CoordsXY coords)
|
||||
void SurfaceElement::UpdateGrassLength(const CoordsXY& coords)
|
||||
{
|
||||
// Check if tile is grass
|
||||
if (!CanGrassGrow())
|
||||
|
|
|
@ -162,8 +162,8 @@ public:
|
|||
bool CanGrassGrow() const;
|
||||
uint8_t GetGrassLength() const;
|
||||
void SetGrassLength(uint8_t newLength);
|
||||
void SetGrassLengthAndInvalidate(uint8_t newLength, CoordsXY coords);
|
||||
void UpdateGrassLength(CoordsXY coords);
|
||||
void SetGrassLengthAndInvalidate(uint8_t newLength, const CoordsXY& coords);
|
||||
void UpdateGrassLength(const CoordsXY& coords);
|
||||
|
||||
uint8_t GetOwnership() const;
|
||||
void SetOwnership(uint8_t newOwnership);
|
||||
|
@ -255,7 +255,7 @@ public:
|
|||
bool ShouldDrawPathOverSupports();
|
||||
void SetShouldDrawPathOverSupports(bool on);
|
||||
|
||||
bool IsLevelCrossing(CoordsXY coords) const;
|
||||
bool IsLevelCrossing(const CoordsXY& coords) const;
|
||||
};
|
||||
assert_struct_size(PathElement, 16);
|
||||
|
||||
|
|
Loading…
Reference in New Issue