Fix part of #2700. Reverse freefall now correctly slows down on reverse.

This commit is contained in:
duncanspumpkin 2016-01-12 17:43:47 +00:00
parent b5b6e93a03
commit 75ed781a5c
1 changed files with 1 additions and 1 deletions

View File

@ -7215,7 +7215,7 @@ loc_6DBA33:;
uint16 trackType = vehicle->track_type >> 2;
if (trackType == TRACK_ELEM_FLAT && ride->type == RIDE_TYPE_REVERSE_FREEFALL_COASTER) {
sint32 unkVelocity = RCT2_GLOBAL(0x00F64E08, sint32);
if (unkVelocity > 0xFFF80000) {
if (unkVelocity < -524288) {
unkVelocity = abs(unkVelocity);
vehicle->acceleration = unkVelocity * 2;
}