move track design related functions to new source

This commit is contained in:
Ted John 2016-04-28 21:46:39 +01:00
parent e9935fee09
commit 77e7313540
16 changed files with 4061 additions and 4021 deletions

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@ -181,6 +181,7 @@
<ClCompile Include="src\ride\thrill\twist.c" />
<ClCompile Include="src\ride\track.c" />
<ClCompile Include="src\ride\track_data.c" />
<ClCompile Include="src\ride\track_design.c" />
<ClCompile Include="src\ride\track_list.c" />
<ClCompile Include="src\ride\track_paint.c" />
<ClCompile Include="src\ride\transport\chairlift.c" />
@ -375,6 +376,7 @@
<ClInclude Include="src\ride\station.h" />
<ClInclude Include="src\ride\track.h" />
<ClInclude Include="src\ride\track_data.h" />
<ClInclude Include="src\ride\track_design.h" />
<ClInclude Include="src\ride\track_paint.h" />
<ClInclude Include="src\ride\vehicle.h" />
<ClInclude Include="src\ride\vehicle_paint.h" />

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@ -42,6 +42,7 @@
#include "ride/ride_ratings.h"
#include "ride/vehicle.h"
#include "ride/track.h"
#include "ride/track_design.h"
#include "scenario.h"
#include "title.h"
#include "util/sawyercoding.h"

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@ -16,13 +16,14 @@
#include "addresses.h"
#include "config.h"
#include "game.h"
#include "localisation/localisation.h"
#include "object.h"
#include "platform/platform.h"
#include "ride/track.h"
#include "util/sawyercoding.h"
#include "game.h"
#include "rct1.h"
#include "ride/track.h"
#include "ride/track_design.h"
#include "util/sawyercoding.h"
#include "world/entrance.h"
#include "world/footpath.h"
#include "world/scenery.h"

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@ -41,6 +41,7 @@
#include "rct1.h"
#include "ride/ride.h"
#include "ride/track.h"
#include "ride/track_design.h"
#include "scenario.h"
#include "title.h"
#include "util/util.h"

File diff suppressed because it is too large Load Diff

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@ -45,14 +45,14 @@ typedef struct {
} rct_preview_track;
/* size 0x0A */
typedef struct{
typedef struct {
sint8 rotation_begin; // 0x00
sint8 rotation_end; // 0x01
sint16 z_begin; // 0x02
sint16 z_end; // 0x04
sint16 x; // 0x06
sint16 y; // 0x08
}rct_track_coordinates;
} rct_track_coordinates;
/**
* Size: 0x04
@ -75,13 +75,13 @@ typedef struct {
} rct_maze_element;
/* Size: 0x02 */
typedef struct{
typedef struct {
uint8 type;
uint8 flags;
}rct_track_element;
} rct_track_element;
/* Track Scenery entry size: 0x16 */
typedef struct{
typedef struct {
rct_object_entry scenery_object; // 0x00
sint8 x; // 0x10
sint8 y; // 0x11
@ -89,20 +89,20 @@ typedef struct{
uint8 flags; // 0x13 direction quadrant tertiary colour
uint8 primary_colour; // 0x14
uint8 secondary_colour; // 0x15
}rct_track_scenery;
} rct_track_scenery;
/* Track Entrance entry size: 0x6 */
typedef struct{
typedef struct {
sint8 z;
uint8 direction; // 0x01
sint16 x; // 0x02
sint16 y; // 0x04
}rct_track_entrance;
} rct_track_entrance;
enum{
TRACK_ELEMENT_FLAG_CHAIN_LIFT = (1<<7),
TRACK_ELEMENT_FLAG_INVERTED = (1<<6),
TRACK_ELEMENT_FLAG_TERMINAL_STATION = (1<<3),
TRACK_ELEMENT_FLAG_TERMINAL_STATION = 1 << 3,
TRACK_ELEMENT_FLAG_INVERTED = 1 << 6,
TRACK_ELEMENT_FLAG_CHAIN_LIFT = 1 << 7,
};
enum {
@ -115,88 +115,8 @@ enum {
#define TRACK_ELEMENT_FLAG_COLOUR_MASK 0x30
#define TRACK_ELEMENT_FLAG_STATION_NO_MASK 0x02
#define TRACK_PREVIEW_IMAGE_SIZE (370 * 217)
#define MAX_STATION_PLATFORM_LENGTH 32
/**
* Track design structure.
* size: 0x4E72B
*/
typedef struct {
uint8 type; // 0x00
uint8 vehicle_type;
union{
// After loading the track this is converted to
// a cost but before its a flags register
money32 cost; // 0x02
uint32 flags; // 0x02
};
union{
// After loading the track this is converted to
// a flags register
uint8 ride_mode; // 0x06
uint8 track_flags; // 0x06
};
uint8 version_and_colour_scheme; // 0x07 0b0000_VVCC
rct_vehicle_colour vehicle_colours[32]; // 0x08
union{
uint8 pad_48;
uint8 track_spine_colour_rct1; // 0x48
};
union{
uint8 entrance_style; // 0x49
uint8 track_rail_colour_rct1; // 0x49
};
union{
uint8 total_air_time; // 0x4A
uint8 track_support_colour_rct1; // 0x4A
};
uint8 depart_flags; // 0x4B
uint8 number_of_trains; // 0x4C
uint8 number_of_cars_per_train; // 0x4D
uint8 min_waiting_time; // 0x4E
uint8 max_waiting_time; // 0x4F
uint8 var_50;
sint8 max_speed; // 0x51
sint8 average_speed; // 0x52
uint16 ride_length; // 0x53
uint8 max_positive_vertical_g; // 0x55
sint8 max_negative_vertical_g; // 0x56
uint8 max_lateral_g; // 0x57
union {
uint8 inversions; // 0x58
uint8 holes; // 0x58
};
uint8 drops; // 0x59
uint8 highest_drop_height; // 0x5A
uint8 excitement; // 0x5B
uint8 intensity; // 0x5C
uint8 nausea; // 0x5D
money16 upkeep_cost; // 0x5E
uint8 track_spine_colour[4]; // 0x60
uint8 track_rail_colour[4]; // 0x64
uint8 track_support_colour[4]; // 0x68
uint32 flags2; // 0x6C
rct_object_entry vehicle_object; // 0x70
uint8 space_required_x; // 0x80
uint8 space_required_y; // 0x81
uint8 vehicle_additional_colour[32]; // 0x82
uint8 lift_hill_speed_num_circuits; // 0xA2 0bCCCL_LLLL
void *elements; // 0xA3 (data starts here in file)
size_t elementsSize;
} rct_track_td6;
typedef struct{
rct_track_td6 track_td6;
uint8 preview[4][TRACK_PREVIEW_IMAGE_SIZE]; // 0xA3
} rct_track_design;
enum {
TRACK_FLAGS2_CONTAINS_LOG_FLUME_REVERSER = (1 << 1),
TRACK_FLAGS2_SIX_FLAGS_RIDE_DEPRECATED = (1 << 31) // Not used anymore.
};
enum {
TRACK_NONE = 0,
@ -573,20 +493,6 @@ enum {
TRACK_ELEMENT_LOCATION_IS_UNDERGROUND = 2,
};
enum {
TDPF_PLACE_SCENERY = 1 << 0,
};
enum {
PTD_OPERATION_DRAW_OUTLINES,
PTD_OPERATION_1,
PTD_OPERATION_2,
PTD_OPERATION_GET_PLACE_Z,
PTD_OPERATION_4,
PTD_OPERATION_GET_COST,
PTD_OPERATION_CLEAR_OUTLINES
};
typedef struct {
rct_xy_element last;
rct_xy_element current;
@ -597,50 +503,15 @@ typedef struct {
bool looped;
} track_circuit_iterator;
typedef struct {
utf8 *name;
utf8 *path;
} track_design_file_ref;
extern const rct_trackdefinition *gFlatRideTrackDefinitions;
extern const rct_trackdefinition *gTrackDefinitions;
extern rct_map_element **gTrackSavedMapElements;
extern rct_track_td6 *gActiveTrackDesign;
extern money32 gTrackDesignCost;
extern uint8 gTrackDesignPlaceFlags;
void track_load_list(ride_list_item item);
int sub_67726A(const char *path);
rct_track_design *track_get_info(int index, uint8** preview);
rct_track_design *temp_track_get_info(char* path, uint8** preview);
rct_track_td6* load_track_design(const char *path);
int track_rename(const char *text);
int track_delete();
void track_mirror();
void reset_track_list_cache();
int track_is_connected_by_shape(rct_map_element *a, rct_map_element *b);
int sub_6D01B3(rct_track_td6 *td6, uint8 bl, uint8 rideIndex, int x, int y, int z);
int save_track_design(uint8 rideIndex);
int install_track(char* source_path, char* dest_name);
void window_track_list_format_name(utf8 *dst, const utf8 *src, int colour, bool quotes);
void game_command_place_track_design(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp);
void game_command_place_maze_design(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp);
void track_save_reset_scenery();
void track_save_select_nearby_scenery(int rideIndex);
void track_save_toggle_map_element(int interactionType, int x, int y, rct_map_element *mapElement);
const rct_preview_track *get_track_def_from_ride(rct_ride *ride, int trackType);
const rct_preview_track *get_track_def_from_ride_index(int rideIndex, int trackType);
const rct_track_coordinates *get_track_coord_from_ride(rct_ride *ride, int trackType);
void game_command_place_track(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_remove_track(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_set_maze_track(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_set_brakes_speed(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void track_circuit_iterator_begin(track_circuit_iterator *it, rct_xy_element first);
bool track_circuit_iterator_previous(track_circuit_iterator *it);
bool track_circuit_iterator_next(track_circuit_iterator *it);
@ -648,9 +519,10 @@ bool track_circuit_iterator_next(track_circuit_iterator *it);
void track_get_back(rct_xy_element *input, rct_xy_element *output);
void track_get_front(rct_xy_element *input, rct_xy_element *output);
bool track_element_is_lift_hill(rct_map_element *trackElement);
bool track_element_is_block_start(rct_map_element *trackElement);
bool track_element_is_covered(int trackElementType);
bool track_element_is_station(rct_map_element *trackElement);
bool track_element_is_lift_hill(rct_map_element *trackElement);
bool track_element_is_cable_lift(rct_map_element *trackElement);
void track_element_set_cable_lift(rct_map_element *trackElement);
void track_element_clear_cable_lift(rct_map_element *trackElement);
@ -659,14 +531,9 @@ int track_get_actual_bank(rct_map_element *mapElement, int bank);
int track_get_actual_bank_2(int rideType, int trackColour, int bank);
int track_get_actual_bank_3(rct_vehicle *vehicle, rct_map_element *mapElement);
bool track_element_is_station(rct_map_element *trackElement);
bool track_element_is_covered(int trackElementType);
bool track_design_open(rct_track_td6 *td6, const utf8 *path);
void draw_track_preview(rct_track_td6 *td6, uint8** preview);
void track_design_index_create();
size_t track_design_index_get_for_ride(track_design_file_ref **tdRefs, uint8 rideType, const char *entry);
utf8 *track_design_get_name_from_path(const utf8 *path);
void game_command_place_track(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_remove_track(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_set_maze_track(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_set_brakes_speed(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
#endif

3880
src/ride/track_design.c Normal file

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142
src/ride/track_design.h Normal file
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@ -0,0 +1,142 @@
#ifndef _TRACK_DESIGN_H_
#define _TRACK_DESIGN_H_
#include "../common.h"
#include "../object.h"
#include "../world/map.h"
#include "vehicle.h"
#define TRACK_PREVIEW_IMAGE_SIZE (370 * 217)
/**
* Track design structure.
* size: 0x4E72B
*/
typedef struct {
uint8 type; // 0x00
uint8 vehicle_type;
union{
// After loading the track this is converted to
// a cost but before its a flags register
money32 cost; // 0x02
uint32 flags; // 0x02
};
union{
// After loading the track this is converted to
// a flags register
uint8 ride_mode; // 0x06
uint8 track_flags; // 0x06
};
uint8 version_and_colour_scheme; // 0x07 0b0000_VVCC
rct_vehicle_colour vehicle_colours[32]; // 0x08
union{
uint8 pad_48;
uint8 track_spine_colour_rct1; // 0x48
};
union{
uint8 entrance_style; // 0x49
uint8 track_rail_colour_rct1; // 0x49
};
union{
uint8 total_air_time; // 0x4A
uint8 track_support_colour_rct1; // 0x4A
};
uint8 depart_flags; // 0x4B
uint8 number_of_trains; // 0x4C
uint8 number_of_cars_per_train; // 0x4D
uint8 min_waiting_time; // 0x4E
uint8 max_waiting_time; // 0x4F
uint8 var_50;
sint8 max_speed; // 0x51
sint8 average_speed; // 0x52
uint16 ride_length; // 0x53
uint8 max_positive_vertical_g; // 0x55
sint8 max_negative_vertical_g; // 0x56
uint8 max_lateral_g; // 0x57
union {
uint8 inversions; // 0x58
uint8 holes; // 0x58
};
uint8 drops; // 0x59
uint8 highest_drop_height; // 0x5A
uint8 excitement; // 0x5B
uint8 intensity; // 0x5C
uint8 nausea; // 0x5D
money16 upkeep_cost; // 0x5E
uint8 track_spine_colour[4]; // 0x60
uint8 track_rail_colour[4]; // 0x64
uint8 track_support_colour[4]; // 0x68
uint32 flags2; // 0x6C
rct_object_entry vehicle_object; // 0x70
uint8 space_required_x; // 0x80
uint8 space_required_y; // 0x81
uint8 vehicle_additional_colour[32]; // 0x82
uint8 lift_hill_speed_num_circuits; // 0xA2 0bCCCL_LLLL
void *elements; // 0xA3 (data starts here in file)
size_t elementsSize;
} rct_track_td6;
typedef struct{
rct_track_td6 track_td6;
uint8 preview[4][TRACK_PREVIEW_IMAGE_SIZE]; // 0xA3
} rct_track_design;
typedef struct {
utf8 *name;
utf8 *path;
} track_design_file_ref;
enum {
TRACK_FLAGS2_CONTAINS_LOG_FLUME_REVERSER = (1 << 1),
TRACK_FLAGS2_SIX_FLAGS_RIDE_DEPRECATED = (1 << 31) // Not used anymore.
};
enum {
TDPF_PLACE_SCENERY = 1 << 0,
};
enum {
PTD_OPERATION_DRAW_OUTLINES,
PTD_OPERATION_1,
PTD_OPERATION_2,
PTD_OPERATION_GET_PLACE_Z,
PTD_OPERATION_4,
PTD_OPERATION_GET_COST,
PTD_OPERATION_CLEAR_OUTLINES
};
extern rct_map_element **gTrackSavedMapElements;
extern rct_track_td6 *gActiveTrackDesign;
extern money32 gTrackDesignCost;
extern uint8 gTrackDesignPlaceFlags;
void track_load_list(ride_list_item item);
int sub_67726A(const char *path);
rct_track_design *track_get_info(int index, uint8** preview);
rct_track_design *temp_track_get_info(char* path, uint8** preview);
rct_track_td6* load_track_design(const char *path);
int track_rename(const char *text);
int track_delete();
void track_mirror();
void reset_track_list_cache();
bool track_design_open(rct_track_td6 *td6, const utf8 *path);
void draw_track_preview(rct_track_td6 *td6, uint8** preview);
int sub_6D01B3(rct_track_td6 *td6, uint8 bl, uint8 rideIndex, int x, int y, int z);
int save_track_design(uint8 rideIndex);
int install_track(char* source_path, char* dest_name);
void window_track_list_format_name(utf8 *dst, const utf8 *src, int colour, bool quotes);
void track_save_reset_scenery();
void track_save_select_nearby_scenery(int rideIndex);
void track_save_toggle_map_element(int interactionType, int x, int y, rct_map_element *mapElement);
void track_design_index_create();
size_t track_design_index_get_for_ride(track_design_file_ref **tdRefs, uint8 rideType, const char *entry);
utf8 *track_design_get_name_from_path(const utf8 *path);
void game_command_place_track_design(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp);
void game_command_place_maze_design(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp);
#endif

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@ -2,6 +2,7 @@
#include "../config.h"
#include "../util/util.h"
#include "track.h"
#include "track_design.h"
typedef struct {
uint8 ride_type;

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@ -29,6 +29,7 @@
#include "../ride/ride.h"
#include "../ride/ride_data.h"
#include "../ride/track.h"
#include "../ride/track_design.h"
#include "../scenario.h"
#include "../util/util.h"
#include "../world/footpath.h"

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@ -17,14 +17,15 @@
#include "../addresses.h"
#include "../audio/audio.h"
#include "../editor.h"
#include "../localisation/localisation.h"
#include "../interface/themes.h"
#include "../interface/widget.h"
#include "../interface/window.h"
#include "../localisation/localisation.h"
#include "../ride/ride.h"
#include "../ride/track.h"
#include "../ride/track_design.h"
#include "../sprites.h"
#include "error.h"
#include "../interface/themes.h"
enum {
WIDX_BACKGROUND,

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@ -29,6 +29,7 @@
#include "../rct1.h"
#include "../ride/ride.h"
#include "../ride/track.h"
#include "../ride/track_design.h"
#include "../world/scenery.h"
#include "../ride/ride_data.h"

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@ -30,6 +30,7 @@
#include "../ride/ride.h"
#include "../ride/ride_data.h"
#include "../ride/track.h"
#include "../ride/track_design.h"
#include "../sprites.h"
#include "../windows/error.h"
#include "../world/map.h"

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@ -17,15 +17,16 @@
#include "../addresses.h"
#include "../audio/audio.h"
#include "../editor.h"
#include "../localisation/localisation.h"
#include "../interface/themes.h"
#include "../interface/widget.h"
#include "../interface/window.h"
#include "../localisation/localisation.h"
#include "../rct1.h"
#include "../ride/ride.h"
#include "../ride/track.h"
#include "../ride/track_design.h"
#include "../sprites.h"
#include "error.h"
#include "../interface/themes.h"
#include "../rct1.h"
enum {
WIDX_BACKGROUND,

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@ -21,6 +21,7 @@
#include "../interface/window.h"
#include "../localisation/localisation.h"
#include "../ride/track.h"
#include "../ride/track_design.h"
#include "error.h"
#pragma region Widgets

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@ -25,6 +25,7 @@
#include "../sprites.h"
#include "../ride/track.h"
#include "../ride/track_data.h"
#include "../ride/track_design.h"
#include "../interface/themes.h"
#include "../cheats.h"