Fix loading of RCT1 parks from command line

This commit is contained in:
Ted John 2016-12-20 17:36:00 +00:00
parent 9e321b69ee
commit 785a6ac850
2 changed files with 7 additions and 0 deletions

View File

@ -45,6 +45,11 @@ public:
Guard::ArgumentNotNull(objectRepository);
_objectRepository = objectRepository;
_loadedObjects = Memory::AllocateArray<Object *>(OBJECT_ENTRY_COUNT);
for (size_t i = 0; i < OBJECT_ENTRY_COUNT; i++)
{
_loadedObjects[i] = nullptr;
}
UpdateLegacyLoadedObjectList();
UpdateSceneryGroupIndexes();

View File

@ -377,10 +377,12 @@ bool rct2_open_file(const char *path)
} else if (_stricmp(extension, "sv4") == 0) {
if (rct1_load_saved_game(path)) {
game_load_init();
return true;
}
} else if (_stricmp(extension, "sc4") == 0) {
if (rct1_load_scenario(path)) {
scenario_begin();
return true;
}
}