Refactor further

This commit is contained in:
duncanspumpkin 2019-03-28 18:02:02 +00:00
parent 086e60dd1d
commit 7b2363f0ef
1 changed files with 23 additions and 83 deletions

View File

@ -13,6 +13,7 @@
#include "../Game.h"
#include "../OpenRCT2.h"
#include "../actions/FootpathPlaceFromTrackAction.hpp"
#include "../actions/FootpathRemoveAction.hpp"
#include "../actions/LargeSceneryRemoveAction.hpp"
#include "../actions/RideEntranceExitPlaceAction.hpp"
#include "../actions/RideSetSetting.hpp"
@ -702,70 +703,22 @@ static void track_design_update_max_min_coordinates(int16_t x, int16_t y, int16_
gTrackPreviewMax.z = std::max(gTrackPreviewMax.z, z);
}
static bool TrackDesignPlaceSceneryTileDrawOutline(LocationXY8 tile)
{
uint8_t new_tile = 1;
LocationXY16* selectionTile = gMapSelectionTiles;
for (; selectionTile->x != -1; selectionTile++)
{
if (selectionTile->x == tile.x && selectionTile->y == tile.y)
{
new_tile = 0;
break;
}
// Need to subtract one because selectionTile in following block is incremented
if (selectionTile + 1 >= &gMapSelectionTiles[std::size(gMapSelectionTiles) - 1])
{
new_tile = 0;
break;
}
}
if (new_tile)
{
selectionTile->x = tile.x;
selectionTile->y = tile.y;
selectionTile++;
selectionTile->x = -1;
}
return true;
}
static bool TrackDesignPlaceSceneryTileRemoveGhost(
CoordsXY mapCoord, rct_td6_scenery_element* scenery, uint8_t rotation, int32_t originZ)
{
uint8_t entry_type, entry_index;
if (!find_object_in_entry_group(&scenery->scenery_object, &entry_type, &entry_index))
if (TrackDesignPlaceSceneryTileGetEntry(entry_type, entry_index, scenery))
{
entry_type = object_entry_get_type(&scenery->scenery_object);
if (entry_type != OBJECT_TYPE_PATHS)
{
entry_type = 0xFF;
}
if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
{
entry_type = 0xFF;
}
entry_index = 0;
for (PathSurfaceEntry* path = get_path_surface_entry(0); entry_index < object_entry_group_counts[OBJECT_TYPE_PATHS];
path = get_path_surface_entry(entry_index), entry_index++)
{
if (path == nullptr)
{
return true;
}
if (path->flags & FOOTPATH_ENTRY_FLAG_SHOW_ONLY_IN_SCENARIO_EDITOR)
{
return true;
}
}
if (entry_index == object_entry_group_counts[OBJECT_TYPE_PATHS])
{
entry_type = 0xFF;
}
return true;
}
int32_t z;
if (_trackDesignPlaceStateSceneryUnavailable)
{
return true;
}
int32_t z = (scenery->z * 8 + originZ) / 8;
uint8_t sceneryRotation = (rotation + scenery->flags) & TILE_ELEMENT_DIRECTION_MASK;
const uint32_t flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5
| GAME_COMMAND_FLAG_GHOST;
@ -773,11 +726,6 @@ static bool TrackDesignPlaceSceneryTileRemoveGhost(
{
case OBJECT_TYPE_SMALL_SCENERY:
{
// bl
rotation += scenery->flags;
rotation &= 3;
// bh
uint8_t quadrant = (scenery->flags >> 2) + _currentTrackPieceDirection;
quadrant &= 3;
@ -791,43 +739,34 @@ static bool TrackDesignPlaceSceneryTileRemoveGhost(
quadrant = 0;
}
z = (scenery->z * 8 + originZ) / 8;
auto removeSceneryAction = SmallSceneryRemoveAction(mapCoord.x, mapCoord.y, z, quadrant, entry_index);
removeSceneryAction.SetFlags(flags);
removeSceneryAction.Execute();
GameActions::ExecuteNested(&removeSceneryAction);
break;
}
case OBJECT_TYPE_LARGE_SCENERY:
{
z = (scenery->z * 8 + originZ) / 8;
auto removeSceneryAction = LargeSceneryRemoveAction(
mapCoord.x, mapCoord.y, z, (rotation + scenery->flags) & 0x3, 0);
auto removeSceneryAction = LargeSceneryRemoveAction(mapCoord.x, mapCoord.y, z, sceneryRotation, 0);
removeSceneryAction.SetFlags(flags);
removeSceneryAction.Execute();
GameActions::ExecuteNested(&removeSceneryAction);
break;
}
case OBJECT_TYPE_WALLS:
{
z = (scenery->z * 8 + originZ) / 8;
uint8_t direction = (rotation + scenery->flags) & TILE_ELEMENT_DIRECTION_MASK;
TileCoordsXYZD wallLocation = { mapCoord.x / 32, mapCoord.y / 32, z, direction };
TileCoordsXYZD wallLocation = { mapCoord.x / 32, mapCoord.y / 32, z, sceneryRotation };
auto wallRemoveAction = WallRemoveAction(wallLocation);
wallRemoveAction.SetFlags(flags);
GameActions::Execute(&wallRemoveAction);
GameActions::ExecuteNested(&wallRemoveAction);
break;
}
case OBJECT_TYPE_PATHS:
z = (scenery->z * 8 + originZ) / 8;
footpath_remove(mapCoord.x, mapCoord.y, z, flags);
{
auto removeSceneryAction = FootpathRemoveAction(mapCoord.x, mapCoord.y, z);
removeSceneryAction.SetFlags(flags);
GameActions::ExecuteNested(&removeSceneryAction);
break;
}
}
return true;
}
@ -892,7 +831,8 @@ static bool TrackDesignPlaceSceneryTile(
{
if (_trackDesignPlaceOperation == PTD_OPERATION_DRAW_OUTLINES && mode == 0)
{
return TrackDesignPlaceSceneryTileDrawOutline(tile);
track_design_add_selection_tile(tile.x, tile.y);
return true;
}
if (_trackDesignPlaceOperation == PTD_OPERATION_REMOVE_GHOST && mode == 0)