Merge pull request #1889 from Gator96100/develop

Added support for hostnames
This commit is contained in:
Ted John 2015-09-03 19:13:56 +01:00
commit 7b4f6e7008
2 changed files with 16 additions and 1 deletions

View File

@ -314,7 +314,7 @@ bool Network::BeginClient(const char* host, unsigned short port)
SOCKADDR_IN server_address;
server_address.sin_family = AF_INET;
server_address.sin_addr.S_un.S_addr = inet_addr(host);
server_address.sin_addr.S_un.S_addr = inet_addr(network_getAddress((char *)host));
server_address.sin_port = htons(port);
if (connect(server_socket, (SOCKADDR*)&server_address, sizeof(SOCKADDR_IN)) != 0) {
@ -1047,6 +1047,20 @@ void network_send_gamecmd(uint32 eax, uint32 ebx, uint32 ecx, uint32 edx, uint32
}
}
static char *network_getAddress(char *host)
{
struct hostent *remoteHost;
struct in_addr addr;
remoteHost = gethostbyname(host);
if (remoteHost != NULL && remoteHost->h_addrtype == AF_INET && remoteHost->h_addr_list[0] != 0) {
addr.s_addr = *(u_long *)remoteHost->h_addr_list[0];
return inet_ntoa(addr);
}
return host;
}
#else
int network_get_mode() { return NETWORK_MODE_NONE; }
uint32 network_get_server_tick() { return RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32); }

View File

@ -241,6 +241,7 @@ void network_send_chat(const char* text);
void network_send_gamecmd(uint32 eax, uint32 ebx, uint32 ecx, uint32 edx, uint32 esi, uint32 edi, uint32 ebp, uint8 callback);
void network_print_error();
static char *network_getAddress(char *host);
#ifdef __cplusplus
}