mirror of https://github.com/OpenRCT2/OpenRCT2.git
Add the logo window paint function and move some constants to addresses
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073057dbbe
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7c79d25c97
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@ -214,6 +214,8 @@
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#define RCT2_ADDRESS_MEM_TOTAL_PAGEFILE 0x01423B60
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#define RCT2_ADDRESS_MEM_TOTAL_VIRTUAL 0x01423B64
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#define RCT2_ADDRESS_EXPANSION_FLAGS 0x009AB4C0
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#define RCT2_ADDRESS_EXPANSION_NAMES 0x009AACC0
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static void RCT2_CALLPROC_EBPSAFE(int address)
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{
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@ -1,5 +1,5 @@
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/*****************************************************************************
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* Copyright (c) 2014 Ted John
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* Copyright (c) 2014 Ted John, Ben Pye
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* This file is part of OpenRCT2.
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@ -20,6 +20,7 @@
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#include "addresses.h"
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#include "strings.h"
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#include "sprites.h"
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#include "widget.h"
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#include "window.h"
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@ -28,6 +29,40 @@ static rct_widget window_title_logo_widgets[] = {
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{ WIDGETS_END },
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};
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static void window_title_logo_emptysub() {}
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static void window_title_logo_paint();
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static uint32 window_title_logo_events[] = {
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_emptysub,
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window_title_logo_paint,
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window_title_logo_emptysub
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};
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/**
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* Creates the window containing the logo and the expansion packs on the title screen.
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* rct2: 0x0066B679 (part of 0x0066B3E8)
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@ -40,11 +75,11 @@ void window_title_logo_open()
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// Count number of expansion packs
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packs = 0;
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for (i = 0; i < 16; i++)
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if (RCT2_GLOBAL(0x009AB4C0, uint16) & (1 << i))
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if (RCT2_GLOBAL(RCT2_ADDRESS_EXPANSION_FLAGS, uint16) & (1 << i))
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packs++;
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// Create the window
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window = window_create(0, 0, 200, 106 + (10 * packs), 0x0097BF6C, WC_TITLE_LOGO, WF_STICK_TO_FRONT);
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window = window_create(0, 0, 200, 106 + (10 * packs), window_title_logo_events, WC_TITLE_LOGO, WF_STICK_TO_FRONT);
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window->widgets = 0x009A9658; // mouse move bug in original game, keep this address and no crash happens
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window_init_scroll_widgets(window);
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window->flags |= 16;
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@ -52,3 +87,57 @@ void window_title_logo_open()
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window->colours[1] = 129;
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window->colours[2] = 129;
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}
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/**
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*
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* rct2: 0x0066B872
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*/
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static void window_title_logo_paint()
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{
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int packs, x, y, i;
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char *buffer, *names;
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rct_window *w;
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rct_drawpixelinfo *dpi;
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__asm mov w, esi
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__asm mov dpi, edi
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gfx_draw_sprite(dpi, SPR_MENU_LOGO, w->x, w->y);
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x = 0;
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y = 105;
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packs = RCT2_GLOBAL(RCT2_ADDRESS_EXPANSION_FLAGS, uint16);
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names = RCT2_ADDRESS(RCT2_ADDRESS_EXPANSION_NAMES, char);
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buffer = (char*) 0x0141ED68;
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while (packs != 0) {
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if (packs & 1) {
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// Prefix for expansion name, not sure what 0x93 is
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buffer[0] = '\n';
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buffer[1] = '\v';
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buffer[2] = 0x93;
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buffer[3] = '+';
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buffer[4] = ' ';
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i = 0;
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// Copies the expansion name to the buffer, offset by 5
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do {
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buffer[5 + i] = names[i];
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i++;
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} while (names[i - 1] != 0);
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_FONT_SPRITE_BASE, uint32) = 0;
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gfx_draw_string(dpi, buffer, 0, x, y);
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y += 10;
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}
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packs = packs >> 1;
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names += 128;
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}
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}
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