add RCT1 title sequence

This commit is contained in:
IntelOrca 2016-01-01 16:30:18 +00:00
parent f2c5ce32f2
commit 82b05950ff
10 changed files with 877 additions and 152 deletions

View File

@ -0,0 +1,98 @@
# RollerCoaster Tycoon 1 Title Sequence
##############################
# RollerCoaster Tycoon 1 #
##############################
# SC_DIAMOND_HEIGHTS
LOADRCT1 3
ROTATE 2
LOCATION 47, 99
WAIT 15
ROTATE 2
LOCATION 90, 48
WAIT 15
ROTATE 1
LOCATION 86, 43
WAIT 15
ROTATE 3
LOCATION 57, 50
WAIT 15
ROTATE 2
LOCATION 86, 64
WAIT 15
# SC_KATIES_DREAMLAND
LOADRCT1 7
LOCATION 48, 44
WAIT 15
LOCATION 64, 41
WAIT 15
# SC_POKEY_PARK,
LOADRCT1 8
ROTATE 2
LOCATION 56, 64
WAIT 15
# SC_WHITE_WATER_PARK
LOADRCT1 9
ROTATE 3
LOCATION 96, 88
WAIT 15
LOCATION 84, 95
WAIT 15
# SC_MILLENNIUM_MINES
LOADRCT1 10
ROTATE 1
ROTATE 1
LOCATION 64, 37
WAIT 15
# SC_KARTS_COASTERS
LOADRCT1 11
LOCATION 84, 56
WAIT 15
LOCATION 34, 36
WAIT 15
LOCATION 33, 65
WAIT 15
# SC_MELS_WORLD
LOADRCT1 12
ROTATE 3
LOCATION 50, 50
WAIT 15
LOCATION 35, 39
WAIT 15
ROTATE 3
LOCATION 62, 39
WAIT 15
# SC_CRUMBLY_WOODS
LOADRCT1 15
ROTATE 3
LOCATION 57, 94
WAIT 15
LOCATION 44, 84
WAIT 15
ROTATE 1
LOCATION 76, 59
WAIT 15
LOCATION 76, 48
WAIT 15
# SC_LIGHTNING_PEAKS
LOADRCT1 17
LOCATION 80, 49
WAIT 15
LOCATION 60, 62
WAIT 15
# SC_IVORY_TOWERS
LOADRCT1 18
ROTATE 3
LOCATION 50, 77
WAIT 15
RESTART

View File

@ -0,0 +1,187 @@
# RollerCoaster Tycoon 1 Title Sequence
##############################
# Added Attractions #
##############################
# SC_HAUNTED_HARBOR
LOADRCT1 45
LOCATION 62, 53
WAIT 11
ROTATE 3
LOCATION 78, 45
WAIT 16
# SC_CANARY_MINES
LOADRCT1 42
LOCATION 52, 28
WAIT 15
# SC_GENTLE_GLEN
LOADRCT1 48
LOCATION 68, 45
WAIT 11
# SC_FUNTOPIA
LOADRCT1 44
LOCATION 69, 93
WAIT 17
# SC_SPRIGHTLY_PARK
LOADRCT1 51
ROTATE 3
LOCATION 97, 72
WAIT 12
ROTATE 2
LOCATION 74, 71
WAIT 12
ROTATE 2
LOCATION 67, 90
WAIT 12
# SC_GIGGLE_DOWNS
LOADRCT1 65
LOCATION 94, 64
WAIT 10
# SC_SWAMP_COVE
LOADRCT1 59
LOCATION 96, 22
WAIT 10
ROTATE 3
LOCATION 90, 29
WAIT 10
# SC_FRUIT_FARM
LOADRCT1 53
LOCATION 47, 52
WAIT 12
# SC_FUTURE_WORLD
LOADRCT1 47
LOCATION 67, 59
WAIT 19
# SC_THREE_MONKEYS_PARK
LOADRCT1 41
ROTATE 2
LOCATION 72, 61
WAIT 8
ROTATE 2
LOCATION 68, 70
WAIT 8
LOCATION 58, 56
WAIT 8
ROTATE 1
LOCATION 44, 70
WAIT 8
ROTATE 3
LOCATION 43, 90
WAIT 10
# SC_ROMAN_VILLAGE
LOADRCT1 58
LOCATION 49, 46
WAIT 15
# SC_ADRENALINE_HEIGHTS
LOADRCT1 60
ROTATE 3
LOCATION 38, 57
WAIT 15
##############################
# RollerCoaster Tycoon 1 #
##############################
# SC_DIAMOND_HEIGHTS
LOADRCT1 3
ROTATE 2
LOCATION 47, 99
WAIT 15
ROTATE 2
LOCATION 90, 48
WAIT 15
ROTATE 1
LOCATION 86, 43
WAIT 15
ROTATE 3
LOCATION 57, 50
WAIT 15
ROTATE 2
LOCATION 86, 64
WAIT 15
# SC_KATIES_DREAMLAND
LOADRCT1 7
LOCATION 48, 44
WAIT 15
LOCATION 64, 41
WAIT 15
# SC_POKEY_PARK,
LOADRCT1 8
ROTATE 2
LOCATION 56, 64
WAIT 15
# SC_WHITE_WATER_PARK
LOADRCT1 9
ROTATE 3
LOCATION 96, 88
WAIT 15
LOCATION 84, 95
WAIT 15
# SC_MILLENNIUM_MINES
LOADRCT1 10
ROTATE 1
ROTATE 1
LOCATION 64, 37
WAIT 15
# SC_KARTS_COASTERS
LOADRCT1 11
LOCATION 84, 56
WAIT 15
LOCATION 34, 36
WAIT 15
LOCATION 33, 65
WAIT 15
# SC_MELS_WORLD
LOADRCT1 12
ROTATE 3
LOCATION 50, 50
WAIT 15
LOCATION 35, 39
WAIT 15
ROTATE 3
LOCATION 62, 39
WAIT 15
# SC_CRUMBLY_WOODS
LOADRCT1 15
ROTATE 3
LOCATION 57, 94
WAIT 15
LOCATION 44, 84
WAIT 15
ROTATE 1
LOCATION 76, 59
WAIT 15
LOCATION 76, 48
WAIT 15
# SC_LIGHTNING_PEAKS
LOADRCT1 17
LOCATION 80, 49
WAIT 15
LOCATION 60, 62
WAIT 15
# SC_IVORY_TOWERS
LOADRCT1 18
ROTATE 3
LOCATION 50, 77
WAIT 15
RESTART

View File

@ -0,0 +1,233 @@
# RollerCoaster Tycoon 1 Title Sequence
##############################
# Added Attractions (part 1) #
##############################
# SC_HAUNTED_HARBOR
LOADRCT1 45
LOCATION 62, 53
WAIT 11
ROTATE 3
LOCATION 78, 45
WAIT 16
# SC_CANARY_MINES
LOADRCT1 42
LOCATION 52, 28
WAIT 15
# SC_GENTLE_GLEN
LOADRCT1 48
LOCATION 68, 45
WAIT 11
# SC_FUNTOPIA
LOADRCT1 44
LOCATION 69, 93
WAIT 17
##############################
# Loopy Landscapes #
##############################
# SC_FRIGHTMARE_HILLS
LOADRCT1 86
LOCATION 46, 47
WAIT 5
# SC_GOOD_KNIGHT_PARK
LOADRCT1 30
ROTATE 2
LOCATION 60, 62
WAIT 5
# SC_ICEBERG_ISLANDS
LOADRCT1 22
ROTATE 3
LOCATION 36, 52
WAIT 4
# SC_SOUTHERN_SANDS
LOADRCT1 91
ROTATE 2
LOCATION 51, 47
WAIT 4
# SC_SUNNY_SWAMPS
LOADRCT1 85
ROTATE 3
LOCATION 77, 82
WAIT 4
# SC_VERTIGO_VIEWS
LOADRCT1 27
LOCATION 22, 56
WAIT 3
# SC_WACKY_WARREN
LOADRCT1 31
ROTATE 3
LOCATION 72, 80
WAIT 4
##############################
# Added Attractions (part 2) #
##############################
# SC_SPRIGHTLY_PARK
LOADRCT1 51
ROTATE 3
LOCATION 97, 72
WAIT 12
ROTATE 2
LOCATION 74, 71
WAIT 12
ROTATE 2
LOCATION 67, 90
WAIT 12
# SC_GIGGLE_DOWNS
LOADRCT1 65
LOCATION 94, 64
WAIT 10
# SC_SWAMP_COVE
LOADRCT1 59
LOCATION 96, 22
WAIT 10
ROTATE 3
LOCATION 90, 29
WAIT 10
# SC_FRUIT_FARM
LOADRCT1 53
LOCATION 47, 52
WAIT 12
# SC_FUTURE_WORLD
LOADRCT1 47
LOCATION 67, 59
WAIT 19
# SC_THREE_MONKEYS_PARK
LOADRCT1 41
ROTATE 2
LOCATION 72, 61
WAIT 8
ROTATE 2
LOCATION 68, 70
WAIT 8
LOCATION 58, 56
WAIT 8
ROTATE 1
LOCATION 44, 70
WAIT 8
ROTATE 3
LOCATION 43, 90
WAIT 10
# SC_ROMAN_VILLAGE
LOADRCT1 58
LOCATION 49, 46
WAIT 15
# SC_ADRENALINE_HEIGHTS
LOADRCT1 60
ROTATE 3
LOCATION 38, 57
WAIT 15
##############################
# RollerCoaster Tycoon 1 #
##############################
# SC_DIAMOND_HEIGHTS
LOADRCT1 3
ROTATE 2
LOCATION 47, 99
WAIT 15
ROTATE 2
LOCATION 90, 48
WAIT 15
ROTATE 1
LOCATION 86, 43
WAIT 15
ROTATE 3
LOCATION 57, 50
WAIT 15
ROTATE 2
LOCATION 86, 64
WAIT 15
# SC_KATIES_DREAMLAND
LOADRCT1 7
LOCATION 48, 44
WAIT 15
LOCATION 64, 41
WAIT 15
# SC_POKEY_PARK,
LOADRCT1 8
ROTATE 2
LOCATION 56, 64
WAIT 15
# SC_WHITE_WATER_PARK
LOADRCT1 9
ROTATE 3
LOCATION 96, 88
WAIT 15
LOCATION 84, 95
WAIT 15
# SC_MILLENNIUM_MINES
LOADRCT1 10
ROTATE 1
ROTATE 1
LOCATION 64, 37
WAIT 15
# SC_KARTS_COASTERS
LOADRCT1 11
LOCATION 84, 56
WAIT 15
LOCATION 34, 36
WAIT 15
LOCATION 33, 65
WAIT 15
# SC_MELS_WORLD
LOADRCT1 12
ROTATE 3
LOCATION 50, 50
WAIT 15
LOCATION 35, 39
WAIT 15
ROTATE 3
LOCATION 62, 39
WAIT 15
# SC_CRUMBLY_WOODS
LOADRCT1 15
ROTATE 3
LOCATION 57, 94
WAIT 15
LOCATION 44, 84
WAIT 15
ROTATE 1
LOCATION 76, 59
WAIT 15
LOCATION 76, 48
WAIT 15
# SC_LIGHTNING_PEAKS
LOADRCT1 17
LOCATION 80, 49
WAIT 15
LOCATION 60, 62
WAIT 15
# SC_IVORY_TOWERS
LOADRCT1 18
ROTATE 3
LOCATION 50, 77
WAIT 15
RESTART

View File

@ -1407,11 +1407,23 @@ void title_sequences_set_default()
platform_get_openrct_data_path(dataPath);
// Load OpenRCT2 title sequence
// RCT1 title sequence
sprintf(path, "%s%c%s%c%s%c", dataPath, sep, "title", sep, "rct1", sep);
title_sequence_open(path, language_get_string(5305));
// RCT1 (AA) title sequence
sprintf(path, "%s%c%s%c%s%c", dataPath, sep, "title", sep, "rct1aa", sep);
title_sequence_open(path, language_get_string(5306));
// RCT1 (AA + LL) title sequence
sprintf(path, "%s%c%s%c%s%c", dataPath, sep, "title", sep, "rct1aall", sep);
title_sequence_open(path, language_get_string(5307));
// RCT2 title sequence
sprintf(path, "%s%c%s%c%s%c", dataPath, sep, "title", sep, "rct2", sep);
title_sequence_open(path, language_get_string(5308));
// Load OpenRCT2 title sequence
// OpenRCT2 title sequence
sprintf(path, "%s%c%s%c%s%c", dataPath, sep, "title", sep, "openrct2", sep);
title_sequence_open(path, language_get_string(5309));
}
@ -1432,12 +1444,21 @@ void title_sequences_load_presets()
platform_enumerate_directories_end(dirEnumHandle);
// Check which title sequence is the current one
if (_stricmp(gConfigInterface.current_title_sequence_preset, "*RCT2") == 0) {
if (_stricmp(gConfigInterface.current_title_sequence_preset, "*RCT1") == 0) {
gCurrentTitleSequence = 0;
}
else if (_stricmp(gConfigInterface.current_title_sequence_preset, "*OPENRCT2") == 0) {
else if (_stricmp(gConfigInterface.current_title_sequence_preset, "*RCT1AA") == 0) {
gCurrentTitleSequence = 1;
}
else if (_stricmp(gConfigInterface.current_title_sequence_preset, "*RCT1AALL") == 0) {
gCurrentTitleSequence = 2;
}
else if (_stricmp(gConfigInterface.current_title_sequence_preset, "*RCT2") == 0) {
gCurrentTitleSequence = 3;
}
else if (_stricmp(gConfigInterface.current_title_sequence_preset, "*OPENRCT2") == 0) {
gCurrentTitleSequence = 4;
}
else {
for (i = TITLE_SEQUENCE_DEFAULT_PRESETS; i < gConfigTitleSequences.num_presets; i++) {
if (_stricmp(gConfigInterface.current_title_sequence_preset, gConfigTitleSequences.presets[i].name) == 0) {
@ -1567,6 +1588,9 @@ static void title_sequence_open(const char *path, const char *customName)
command.command = TITLE_SCRIPT_END;
} else if (_stricmp(token, "LOADMM") == 0) {
command.command = TITLE_SCRIPT_LOADMM;
} else if (_stricmp(token, "LOADRCT1") == 0) {
command.command = TITLE_SCRIPT_LOADRCT1;
command.saveIndex = atoi(part1) & 0xFF;
}
}
if (command.command != 0xFF) {

View File

@ -63,9 +63,18 @@ void title_sequence_change_preset(int preset)
if (preset >= 0 && preset < gConfigTitleSequences.num_presets) {
switch (preset) {
case 0:
gConfigInterface.current_title_sequence_preset = "*RCT2";
gConfigInterface.current_title_sequence_preset = "*RCT1";
break;
case 1:
gConfigInterface.current_title_sequence_preset = "*RCT1AA";
break;
case 2:
gConfigInterface.current_title_sequence_preset = "*RCT1AALL";
break;
case 3:
gConfigInterface.current_title_sequence_preset = "*RCT2";
break;
case 4:
gConfigInterface.current_title_sequence_preset = "*OPENRCT2";
break;
default:

View File

@ -447,6 +447,7 @@ typedef struct {
} scenario_index_entry;
typedef struct {
const utf8 *title;
uint8 source;
sint32 index;
uint8 category;
@ -485,6 +486,113 @@ void scenario_success_submit_name(const char *name);
void scenario_autosave_check();
bool scenario_get_source_desc(const utf8 *name, source_desc *outDesc);
bool scenario_get_source_desc_by_id(uint8 id, source_desc *outDesc);
void scenario_normalise_name(utf8 *name);
// RCT1 scenario index map
enum {
SC_UNIDENTIFIED = 255,
// RCT
SC_FOREST_FRONTIERS = 0,
SC_DYNAMITE_DUNES,
SC_LEAFY_LAKES,
SC_DIAMOND_HEIGHTS,
SC_EVERGREEN_GARDENS,
SC_BUMBLY_BEACH,
SC_TRINITY_ISLANDS,
SC_KATIES_DREAMLAND,
SC_POKEY_PARK,
SC_WHITE_WATER_PARK,
SC_MILLENNIUM_MINES,
SC_KARTS_COASTERS,
SC_MELS_WORLD,
SC_MYSTIC_MOUNTAIN,
SC_PACIFIC_PYRAMIDS,
SC_CRUMBLY_WOODS,
SC_PARADISE_PIER,
SC_LIGHTNING_PEAKS,
SC_IVORY_TOWERS,
SC_RAINBOW_VALLEY,
SC_THUNDER_ROCK,
SC_MEGA_PARK,
// Loopy Landscapes
SC_ICEBERG_ISLANDS,
SC_VOLCANIA,
SC_ARID_HEIGHTS,
SC_RAZOR_ROCKS,
SC_CRATER_LAKE,
SC_VERTIGO_VIEWS,
SC_PARADISE_PIER_2,
SC_DRAGONS_COVE,
SC_GOOD_KNIGHT_PARK,
SC_WACKY_WARREN,
// Special
ALTON_TOWERS,
FORT_ANACHRONISM,
// Added Attractions
SC_WHISPERING_CLIFFS = 40,
SC_THREE_MONKEYS_PARK,
SC_CANARY_MINES,
SC_BARONY_BRIDGE,
SC_FUNTOPIA,
SC_HAUNTED_HARBOR,
SC_FUN_FORTRESS,
SC_FUTURE_WORLD,
SC_GENTLE_GLEN,
SC_JOLLY_JUNGLE,
SC_HYDRO_HILLS,
SC_SPRIGHTLY_PARK,
SC_MAGIC_QUARTERS,
SC_FRUIT_FARM,
SC_BUTTERFLY_DAM,
SC_COASTER_CANYON,
SC_THUNDERSTORM_PARK,
SC_HARMONIC_HILLS,
SC_ROMAN_VILLAGE,
SC_SWAMP_COVE,
SC_ADRENALINE_HEIGHTS,
SC_UTOPIA,
SC_ROTTING_HEIGHTS,
SC_FIASCO_FOREST,
SC_PICKLE_PARK,
SC_GIGGLE_DOWNS,
SC_MINERAL_PARK,
SC_COASTER_CRAZY,
SC_URBAN_PARK,
SC_GEOFFREY_GARDENS,
// Special
SC_HEIDE_PARK,
SC_PCPLAYER,
SC_PCGW,
SC_GAMEPLAY,
SC_BLACKPOOL_PLEASURE_BEACH,
// Loopy Landscapes
SC_GRAND_GLACIER = 80,
SC_CRAZY_CRATERS,
SC_DUSTY_DESERT,
SC_WOODWORM_PARK,
SC_ICARUS_PARK,
SC_SUNNY_SWAMPS,
SC_FRIGHTMARE_HILLS,
SC_THUNDER_ROCKS,
SC_OCTAGON_PARK,
SC_PLEASURE_ISLAND,
SC_ICICLE_WORLDS,
SC_SOUTHERN_SANDS,
SC_TINY_TOWERS,
SC_NEVERMORE_PARK,
SC_PACIFICA,
SC_URBAN_JUNGLE,
SC_TERROR_TOWN,
SC_MEGAWORLD_PARK,
SC_VENUS_PONDS,
SC_MICRO_PARK,
};
#endif

View File

@ -16,182 +16,183 @@ const scenario_alias ScenarioAliases[] = {
};
typedef struct {
const uint8 id;
const utf8 *title;
const uint8 category;
} scenario_title_desc;
// RCT
const scenario_title_desc ScenarioTitlesRCT1[] = {
{ "Forest Frontiers", SCENARIO_CATEGORY_BEGINNER },
{ "Dynamite Dunes", SCENARIO_CATEGORY_BEGINNER },
{ "Leafy Lake", SCENARIO_CATEGORY_BEGINNER },
{ "Diamond Heights", SCENARIO_CATEGORY_BEGINNER },
{ "Evergreen Gardens", SCENARIO_CATEGORY_BEGINNER },
{ "Bumbly Beach", SCENARIO_CATEGORY_BEGINNER },
{ "Trinity Islands", SCENARIO_CATEGORY_CHALLENGING },
{ "Katie's Dreamland", SCENARIO_CATEGORY_CHALLENGING },
{ "Pokey Park", SCENARIO_CATEGORY_CHALLENGING },
{ "White Water Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Millennium Mines", SCENARIO_CATEGORY_CHALLENGING },
{ "Karts & Coasters", SCENARIO_CATEGORY_CHALLENGING },
{ "Mel's World", SCENARIO_CATEGORY_CHALLENGING },
{ "Mystic Mountain", SCENARIO_CATEGORY_CHALLENGING },
{ "Pacific Pyramids", SCENARIO_CATEGORY_CHALLENGING },
{ "Crumbly Woods", SCENARIO_CATEGORY_CHALLENGING },
{ "Paradise Pier", SCENARIO_CATEGORY_CHALLENGING },
{ "Lightning Peaks", SCENARIO_CATEGORY_EXPERT },
{ "Ivory Towers", SCENARIO_CATEGORY_EXPERT },
{ "Rainbow Valley", SCENARIO_CATEGORY_EXPERT },
{ "Thunder Rock", SCENARIO_CATEGORY_EXPERT },
{ "Mega Park", SCENARIO_CATEGORY_OTHER },
{ SC_FOREST_FRONTIERS, "Forest Frontiers", SCENARIO_CATEGORY_BEGINNER },
{ SC_DYNAMITE_DUNES, "Dynamite Dunes", SCENARIO_CATEGORY_BEGINNER },
{ SC_LEAFY_LAKES, "Leafy Lake", SCENARIO_CATEGORY_BEGINNER },
{ SC_DIAMOND_HEIGHTS, "Diamond Heights", SCENARIO_CATEGORY_BEGINNER },
{ SC_EVERGREEN_GARDENS, "Evergreen Gardens", SCENARIO_CATEGORY_BEGINNER },
{ SC_BUMBLY_BEACH, "Bumbly Beach", SCENARIO_CATEGORY_BEGINNER },
{ SC_TRINITY_ISLANDS, "Trinity Islands", SCENARIO_CATEGORY_CHALLENGING },
{ SC_KATIES_DREAMLAND, "Katie's Dreamland", SCENARIO_CATEGORY_CHALLENGING },
{ SC_POKEY_PARK, "Pokey Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WHITE_WATER_PARK, "White Water Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MILLENNIUM_MINES, "Millennium Mines", SCENARIO_CATEGORY_CHALLENGING },
{ SC_KARTS_COASTERS, "Karts & Coasters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MELS_WORLD, "Mel's World", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MYSTIC_MOUNTAIN, "Mystic Mountain", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PACIFIC_PYRAMIDS, "Pacific Pyramids", SCENARIO_CATEGORY_CHALLENGING },
{ SC_CRUMBLY_WOODS, "Crumbly Woods", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PARADISE_PIER, "Paradise Pier", SCENARIO_CATEGORY_CHALLENGING },
{ SC_LIGHTNING_PEAKS, "Lightning Peaks", SCENARIO_CATEGORY_EXPERT },
{ SC_IVORY_TOWERS, "Ivory Towers", SCENARIO_CATEGORY_EXPERT },
{ SC_RAINBOW_VALLEY, "Rainbow Valley", SCENARIO_CATEGORY_EXPERT },
{ SC_THUNDER_ROCK, "Thunder Rock", SCENARIO_CATEGORY_EXPERT },
{ SC_MEGA_PARK, "Mega Park", SCENARIO_CATEGORY_OTHER },
};
// RCT: Added Attractions
const scenario_title_desc ScenarioTitlesRCT1AA[] = {
{ "Whispering Cliffs", SCENARIO_CATEGORY_BEGINNER },
{ "Three Monkeys Park", SCENARIO_CATEGORY_BEGINNER },
{ "Canary Mines", SCENARIO_CATEGORY_BEGINNER },
{ "Barony Bridge", SCENARIO_CATEGORY_BEGINNER },
{ "Funtopia", SCENARIO_CATEGORY_BEGINNER },
{ "Haunted Harbor", SCENARIO_CATEGORY_BEGINNER },
{ "Fun Fortress", SCENARIO_CATEGORY_BEGINNER },
{ "Future World", SCENARIO_CATEGORY_BEGINNER },
{ "Gentle Glen", SCENARIO_CATEGORY_BEGINNER },
{ "Jolly Jungle", SCENARIO_CATEGORY_CHALLENGING },
{ "Hydro Hills", SCENARIO_CATEGORY_CHALLENGING },
{ "Sprightly Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Magic Quarters", SCENARIO_CATEGORY_CHALLENGING },
{ "Fruit Farm", SCENARIO_CATEGORY_CHALLENGING },
{ "Butterfly Dam", SCENARIO_CATEGORY_CHALLENGING },
{ "Coaster Canyon", SCENARIO_CATEGORY_CHALLENGING },
{ "Thunderstorm Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Harmonic Hills", SCENARIO_CATEGORY_CHALLENGING },
{ "Roman Village", SCENARIO_CATEGORY_CHALLENGING },
{ "Swamp Cove", SCENARIO_CATEGORY_CHALLENGING },
{ "Adrenaline Heights", SCENARIO_CATEGORY_CHALLENGING },
{ "Utopia", SCENARIO_CATEGORY_CHALLENGING },
{ "Rotting Heights", SCENARIO_CATEGORY_EXPERT },
{ "Fiasco Forest", SCENARIO_CATEGORY_EXPERT },
{ "Pickle Park", SCENARIO_CATEGORY_EXPERT },
{ "Giggle Downs", SCENARIO_CATEGORY_EXPERT },
{ "Mineral Park", SCENARIO_CATEGORY_EXPERT },
{ "Coaster Crazy", SCENARIO_CATEGORY_EXPERT },
{ "Urban Park", SCENARIO_CATEGORY_EXPERT },
{ "Geoffrey Gardens", SCENARIO_CATEGORY_EXPERT },
{ SC_WHISPERING_CLIFFS, "Whispering Cliffs", SCENARIO_CATEGORY_BEGINNER },
{ SC_THREE_MONKEYS_PARK, "Three Monkeys Park", SCENARIO_CATEGORY_BEGINNER },
{ SC_CANARY_MINES, "Canary Mines", SCENARIO_CATEGORY_BEGINNER },
{ SC_BARONY_BRIDGE, "Barony Bridge", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUNTOPIA, "Funtopia", SCENARIO_CATEGORY_BEGINNER },
{ SC_HAUNTED_HARBOR, "Haunted Harbor", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUN_FORTRESS, "Fun Fortress", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUTURE_WORLD, "Future World", SCENARIO_CATEGORY_BEGINNER },
{ SC_GENTLE_GLEN, "Gentle Glen", SCENARIO_CATEGORY_BEGINNER },
{ SC_JOLLY_JUNGLE, "Jolly Jungle", SCENARIO_CATEGORY_CHALLENGING },
{ SC_HYDRO_HILLS, "Hydro Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SPRIGHTLY_PARK, "Sprightly Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MAGIC_QUARTERS, "Magic Quarters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_FRUIT_FARM, "Fruit Farm", SCENARIO_CATEGORY_CHALLENGING },
{ SC_BUTTERFLY_DAM, "Butterfly Dam", SCENARIO_CATEGORY_CHALLENGING },
{ SC_COASTER_CANYON, "Coaster Canyon", SCENARIO_CATEGORY_CHALLENGING },
{ SC_THUNDERSTORM_PARK, "Thunderstorm Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_HARMONIC_HILLS, "Harmonic Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ROMAN_VILLAGE, "Roman Village", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SWAMP_COVE, "Swamp Cove", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ADRENALINE_HEIGHTS, "Adrenaline Heights", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UTOPIA, "Utopia", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ROTTING_HEIGHTS, "Rotting Heights", SCENARIO_CATEGORY_EXPERT },
{ SC_FIASCO_FOREST, "Fiasco Forest", SCENARIO_CATEGORY_EXPERT },
{ SC_PICKLE_PARK, "Pickle Park", SCENARIO_CATEGORY_EXPERT },
{ SC_GIGGLE_DOWNS, "Giggle Downs", SCENARIO_CATEGORY_EXPERT },
{ SC_MINERAL_PARK, "Mineral Park", SCENARIO_CATEGORY_EXPERT },
{ SC_COASTER_CRAZY, "Coaster Crazy", SCENARIO_CATEGORY_EXPERT },
{ SC_URBAN_PARK, "Urban Park", SCENARIO_CATEGORY_EXPERT },
{ SC_GEOFFREY_GARDENS, "Geoffrey Gardens", SCENARIO_CATEGORY_EXPERT },
};
// RCT: Loopy Landscapes
const scenario_title_desc ScenarioTitlesRCT1LL[] = {
{ "Iceberg Islands", SCENARIO_CATEGORY_BEGINNER },
{ "Volcania", SCENARIO_CATEGORY_BEGINNER },
{ "Arid Heights", SCENARIO_CATEGORY_BEGINNER },
{ "Razor Rocks", SCENARIO_CATEGORY_BEGINNER },
{ "Crater Lake", SCENARIO_CATEGORY_BEGINNER },
{ "Vertigo Views", SCENARIO_CATEGORY_BEGINNER },
{ "Paradise Pier 2", SCENARIO_CATEGORY_CHALLENGING },
{ "Dragon's Cove", SCENARIO_CATEGORY_CHALLENGING },
{ "Good Knight Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Wacky Warren", SCENARIO_CATEGORY_CHALLENGING },
{ "Grand Glacier", SCENARIO_CATEGORY_CHALLENGING },
{ "Crazy Craters", SCENARIO_CATEGORY_CHALLENGING },
{ "Dusty Desert", SCENARIO_CATEGORY_CHALLENGING },
{ "Woodworm Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Icarus Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Sunny Swamps", SCENARIO_CATEGORY_CHALLENGING },
{ "Frightmare Hills", SCENARIO_CATEGORY_CHALLENGING },
{ "Thunder Rocks", SCENARIO_CATEGORY_CHALLENGING },
{ "Octagon Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Pleasure Island", SCENARIO_CATEGORY_CHALLENGING },
{ "Icicle Worlds", SCENARIO_CATEGORY_CHALLENGING },
{ "Tiny Towers", SCENARIO_CATEGORY_CHALLENGING },
{ "Southern Sands", SCENARIO_CATEGORY_CHALLENGING },
{ "Nevermore Park", SCENARIO_CATEGORY_CHALLENGING },
{ "Pacifica", SCENARIO_CATEGORY_CHALLENGING },
{ "Urban Jungle", SCENARIO_CATEGORY_EXPERT },
{ "Terror Town", SCENARIO_CATEGORY_EXPERT },
{ "Megaworld Park", SCENARIO_CATEGORY_EXPERT },
{ "Venus Ponds", SCENARIO_CATEGORY_EXPERT },
{ "Micro Park", SCENARIO_CATEGORY_EXPERT },
{ SC_ICEBERG_ISLANDS, "Iceberg Islands", SCENARIO_CATEGORY_BEGINNER },
{ SC_VOLCANIA, "Volcania", SCENARIO_CATEGORY_BEGINNER },
{ SC_ARID_HEIGHTS, "Arid Heights", SCENARIO_CATEGORY_BEGINNER },
{ SC_RAZOR_ROCKS, "Razor Rocks", SCENARIO_CATEGORY_BEGINNER },
{ SC_CRATER_LAKE, "Crater Lake", SCENARIO_CATEGORY_BEGINNER },
{ SC_VERTIGO_VIEWS, "Vertigo Views", SCENARIO_CATEGORY_BEGINNER },
{ SC_PARADISE_PIER_2, "Paradise Pier 2", SCENARIO_CATEGORY_CHALLENGING },
{ SC_DRAGONS_COVE, "Dragon's Cove", SCENARIO_CATEGORY_CHALLENGING },
{ SC_GOOD_KNIGHT_PARK, "Good Knight Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WACKY_WARREN, "Wacky Warren", SCENARIO_CATEGORY_CHALLENGING },
{ SC_GRAND_GLACIER, "Grand Glacier", SCENARIO_CATEGORY_CHALLENGING },
{ SC_CRAZY_CRATERS, "Crazy Craters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_DUSTY_DESERT, "Dusty Desert", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WOODWORM_PARK, "Woodworm Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ICARUS_PARK, "Icarus Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SUNNY_SWAMPS, "Sunny Swamps", SCENARIO_CATEGORY_CHALLENGING },
{ SC_FRIGHTMARE_HILLS, "Frightmare Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_THUNDER_ROCKS, "Thunder Rocks", SCENARIO_CATEGORY_CHALLENGING },
{ SC_OCTAGON_PARK, "Octagon Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PLEASURE_ISLAND, "Pleasure Island", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ICICLE_WORLDS, "Icicle Worlds", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SOUTHERN_SANDS, "Tiny Towers", SCENARIO_CATEGORY_CHALLENGING },
{ SC_TINY_TOWERS, "Southern Sands", SCENARIO_CATEGORY_CHALLENGING },
{ SC_NEVERMORE_PARK, "Nevermore Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PACIFICA, "Pacifica", SCENARIO_CATEGORY_CHALLENGING },
{ SC_URBAN_JUNGLE, "Urban Jungle", SCENARIO_CATEGORY_EXPERT },
{ SC_TERROR_TOWN, "Terror Town", SCENARIO_CATEGORY_EXPERT },
{ SC_MEGAWORLD_PARK, "Megaworld Park", SCENARIO_CATEGORY_EXPERT },
{ SC_VENUS_PONDS, "Venus Ponds", SCENARIO_CATEGORY_EXPERT },
{ SC_MICRO_PARK, "Micro Park", SCENARIO_CATEGORY_EXPERT },
};
// RCT2
const scenario_title_desc ScenarioTitlesRCT2[] = {
{ "Crazy Castle", SCENARIO_CATEGORY_BEGINNER },
{ "Electric Fields", SCENARIO_CATEGORY_BEGINNER },
{ "Factory Capers", SCENARIO_CATEGORY_BEGINNER },
{ "Amity Airfield", SCENARIO_CATEGORY_CHALLENGING },
{ "Botany Breakers", SCENARIO_CATEGORY_CHALLENGING },
{ "Bumbly Bazaar", SCENARIO_CATEGORY_CHALLENGING },
{ "Dusty Greens", SCENARIO_CATEGORY_CHALLENGING },
{ "Fungus Woods", SCENARIO_CATEGORY_CHALLENGING },
{ "Gravity Gardens", SCENARIO_CATEGORY_CHALLENGING },
{ "Infernal Views", SCENARIO_CATEGORY_CHALLENGING },
{ "Alpine Adventures", SCENARIO_CATEGORY_EXPERT },
{ "Extreme Heights", SCENARIO_CATEGORY_EXPERT },
{ "Ghost Town", SCENARIO_CATEGORY_EXPERT },
{ "Lucky Lake", SCENARIO_CATEGORY_EXPERT },
{ "Rainbow Summit", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Crazy Castle", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Electric Fields", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Factory Capers", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Amity Airfield", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Botany Breakers", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Bumbly Bazaar", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Dusty Greens", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Fungus Woods", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Gravity Gardens", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Infernal Views", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Alpine Adventures", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Extreme Heights", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Ghost Town", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Lucky Lake", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Rainbow Summit", SCENARIO_CATEGORY_EXPERT },
};
// RCT2: Wacky Worlds
const scenario_title_desc ScenarioTitlesRCT2WW[] = {
{ "Africa - Victoria Falls", SCENARIO_CATEGORY_BEGINNER },
{ "Asia - Great Wall of China Tourism Enhancement", SCENARIO_CATEGORY_BEGINNER },
{ "North America - Grand Canyon", SCENARIO_CATEGORY_BEGINNER },
{ "South America - Rio Carnival", SCENARIO_CATEGORY_BEGINNER },
{ "Africa - African Diamond Mine", SCENARIO_CATEGORY_CHALLENGING },
{ "Asia - Maharaja Palace", SCENARIO_CATEGORY_CHALLENGING },
{ "Australasia - Ayers Rock", SCENARIO_CATEGORY_CHALLENGING },
{ "Europe - European Cultural Festival", SCENARIO_CATEGORY_CHALLENGING },
{ "North America - Rollercoaster Heaven", SCENARIO_CATEGORY_CHALLENGING },
{ "South America - Inca Lost City", SCENARIO_CATEGORY_CHALLENGING },
{ "Africa - Oasis", SCENARIO_CATEGORY_EXPERT },
{ "Antarctic - Ecological Salvage", SCENARIO_CATEGORY_EXPERT },
{ "Asia - Japanese Coastal Reclaim", SCENARIO_CATEGORY_EXPERT },
{ "Australasia - Fun at the Beach", SCENARIO_CATEGORY_EXPERT },
{ "Europe - Renovation", SCENARIO_CATEGORY_EXPERT },
{ "N. America - Extreme Hawaiian Island", SCENARIO_CATEGORY_EXPERT },
{ "South America - Rain Forest Plateau", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Africa - Victoria Falls", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Asia - Great Wall of China Tourism Enhancement", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "North America - Grand Canyon", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "South America - Rio Carnival", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Africa - African Diamond Mine", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Asia - Maharaja Palace", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Australasia - Ayers Rock", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Europe - European Cultural Festival", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "North America - Rollercoaster Heaven", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "South America - Inca Lost City", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Africa - Oasis", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Antarctic - Ecological Salvage", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Asia - Japanese Coastal Reclaim", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Australasia - Fun at the Beach", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Europe - Renovation", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "N. America - Extreme Hawaiian Island", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "South America - Rain Forest Plateau", SCENARIO_CATEGORY_EXPERT },
};
// RCT2: Time Twister
const scenario_title_desc ScenarioTitlesRCT2TT[] = {
{ "Dark Age - Robin Hood", SCENARIO_CATEGORY_BEGINNER },
{ "Prehistoric - After the Asteroid", SCENARIO_CATEGORY_BEGINNER },
{ "Roaring Twenties - Prison Island", SCENARIO_CATEGORY_BEGINNER },
{ "Rock 'n' Roll - Flower Power", SCENARIO_CATEGORY_BEGINNER },
{ "Dark Age - Castle", SCENARIO_CATEGORY_CHALLENGING },
{ "Future - First Encounters", SCENARIO_CATEGORY_CHALLENGING },
{ "Mythological - Animatronic Film Set", SCENARIO_CATEGORY_CHALLENGING },
{ "Prehistoric - Jurassic Safari", SCENARIO_CATEGORY_CHALLENGING },
{ "Roaring Twenties - Schneider Cup", SCENARIO_CATEGORY_CHALLENGING },
{ "Future - Future World", SCENARIO_CATEGORY_EXPERT },
{ "Mythological - Cradle of Civilisation", SCENARIO_CATEGORY_EXPERT },
{ "Prehistoric - Stone Age", SCENARIO_CATEGORY_EXPERT },
{ "Roaring Twenties - Skyscrapers", SCENARIO_CATEGORY_EXPERT },
{ "Rock 'n' Roll - Rock 'n' Roll", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Dark Age - Robin Hood", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Prehistoric - After the Asteroid", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Roaring Twenties - Prison Island", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Rock 'n' Roll - Flower Power", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Dark Age - Castle", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Future - First Encounters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Mythological - Animatronic Film Set", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Prehistoric - Jurassic Safari", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Roaring Twenties - Schneider Cup", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Future - Future World", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Mythological - Cradle of Civilisation", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Prehistoric - Stone Age", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Roaring Twenties - Skyscrapers", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Rock 'n' Roll - Rock 'n' Roll", SCENARIO_CATEGORY_EXPERT },
};
// Real parks
const scenario_title_desc ScenarioTitlesRealParks[] = {
{ "Alton Towers", SCENARIO_CATEGORY_REAL },
{ "Heide-Park", SCENARIO_CATEGORY_REAL },
{ "Blackpool Pleasure Beach", SCENARIO_CATEGORY_REAL },
{ "Six Flags Belgium", SCENARIO_CATEGORY_REAL },
{ "Six Flags Great Adventure", SCENARIO_CATEGORY_REAL },
{ "Six Flags Holland", SCENARIO_CATEGORY_REAL },
{ "Six Flags Magic Mountain", SCENARIO_CATEGORY_REAL },
{ "Six Flags over Texas", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Alton Towers", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Heide-Park", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Blackpool Pleasure Beach", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Belgium", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Great Adventure", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Holland", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Magic Mountain", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags over Texas", SCENARIO_CATEGORY_REAL },
};
// Other parks
const scenario_title_desc ScenarioTitlesRCT2BuildYourOwnParks[] = {
{ "Build your own Six Flags Belgium", SCENARIO_CATEGORY_OTHER },
{ "Build your own Six Flags Great Adventure", SCENARIO_CATEGORY_OTHER },
{ "Build your own Six Flags Holland", SCENARIO_CATEGORY_OTHER },
{ "Build your own Six Flags Magic Mountain", SCENARIO_CATEGORY_OTHER },
{ "Build your own Six Flags Park", SCENARIO_CATEGORY_OTHER },
{ "Build your own Six Flags over Texas", SCENARIO_CATEGORY_OTHER },
{ SC_UNIDENTIFIED, "Build your own Six Flags Belgium", SCENARIO_CATEGORY_OTHER },
{ SC_UNIDENTIFIED, "Build your own Six Flags Great Adventure", SCENARIO_CATEGORY_OTHER },
{ SC_UNIDENTIFIED, "Build your own Six Flags Holland", SCENARIO_CATEGORY_OTHER },
{ SC_UNIDENTIFIED, "Build your own Six Flags Magic Mountain", SCENARIO_CATEGORY_OTHER },
{ SC_UNIDENTIFIED, "Build your own Six Flags Park", SCENARIO_CATEGORY_OTHER },
{ SC_UNIDENTIFIED, "Build your own Six Flags over Texas", SCENARIO_CATEGORY_OTHER },
};
const struct {
@ -216,6 +217,32 @@ bool scenario_get_source_desc(const utf8 *name, source_desc *outDesc)
for (int j = 0; j < ScenarioTitlesBySource[i].count; j++) {
const scenario_title_desc *desc = &ScenarioTitlesBySource[i].titles[j];
if (_strcmpi(name, desc->title) == 0) {
outDesc->title = desc->title;
outDesc->source = i;
outDesc->index = currentIndex;
outDesc->category = desc->category;
return true;
}
currentIndex++;
}
}
outDesc->source = SCENARIO_SOURCE_OTHER;
outDesc->index = -1;
outDesc->category = SCENARIO_CATEGORY_OTHER;
return false;
}
bool scenario_get_source_desc_by_id(uint8 id, source_desc *outDesc)
{
assert(outDesc != NULL);
sint32 currentIndex = 0;
for (int i = 0; i < countof(ScenarioTitlesBySource); i++) {
for (int j = 0; j < ScenarioTitlesBySource[i].count; j++) {
const scenario_title_desc *desc = &ScenarioTitlesBySource[i].titles[j];
if (id == desc->id) {
outDesc->title = desc->title;
outDesc->source = i;
outDesc->index = currentIndex;
outDesc->category = desc->category;

View File

@ -64,6 +64,7 @@ rct_xy16 _titleScriptCurrentCentralPosition = { -1, -1 };
#define ZOOM(d) TITLE_SCRIPT_ZOOM, d
#define RESTART() TITLE_SCRIPT_RESTART
#define LOAD(i) TITLE_SCRIPT_LOAD, i
#define LOADRCT1(i) TITLE_SCRIPT_LOADRCT1, i
static const uint8 _magicMountainScript[] = {
LOADMM(),
@ -422,6 +423,38 @@ static void title_do_next_script_opcode()
}
}
break;
case TITLE_SCRIPT_LOADRCT1:
script_operand = (*_currentScript++);
source_desc sourceDesc;
if (!scenario_get_source_desc_by_id(script_operand, &sourceDesc) || sourceDesc.index == -1) {
log_fatal("Invalid scenario id.");
exit(-1);
}
const utf8 *path = NULL;
for (int i = 0; i < gScenarioListCount; i++) {
if (gScenarioList[i].source_index == sourceDesc.index) {
path = gScenarioList[i].path;
break;
}
}
if (path == NULL || !title_load_park(path)) {
script_opcode = *_currentScript;
while (script_opcode != TITLE_SCRIPT_LOADRCT1 && script_opcode != TITLE_SCRIPT_RESTART && script_opcode != TITLE_SCRIPT_END) {
title_skip_opcode();
script_opcode = *_currentScript;
}
if (script_opcode == TITLE_SCRIPT_RESTART) {
title_sequence_change_preset(4);
title_refresh_sequence();
config_save_default();
return;
}
}
gTitleScriptSave = 0xFF;
break;
}
window_invalidate_by_class(WC_TITLE_EDITOR);
}
@ -688,6 +721,9 @@ bool title_refresh_sequence()
hasInvalidSave = true;
hasLoad = true;
}
else if (title->commands[i].command == TITLE_SCRIPT_LOADRCT1) {
hasLoad = true;
}
else if (title->commands[i].command == TITLE_SCRIPT_LOADMM) {
hasLoad = true;
}
@ -711,6 +747,9 @@ bool title_refresh_sequence()
for (int i = 0; i < title->num_commands; i++) {
*scriptPtr++ = title->commands[i].command;
switch (title->commands[i].command) {
case TITLE_SCRIPT_LOADRCT1:
*scriptPtr++ = title->commands[i].saveIndex;
break;
case TITLE_SCRIPT_LOAD:
src = title->saves[title->commands[i].saveIndex];
do {

View File

@ -34,7 +34,8 @@ enum {
TITLE_SCRIPT_END,
TITLE_SCRIPT_SPEED,
TITLE_SCRIPT_LOOP,
TITLE_SCRIPT_ENDLOOP
TITLE_SCRIPT_ENDLOOP,
TITLE_SCRIPT_LOADRCT1,
};
extern sint32 gTitleScriptCommand;

View File

@ -996,15 +996,14 @@ static void window_options_mousedown(int widgetIndex, rct_window*w, rct_widget*
gDropdownItemsArgs[i] = (uint32)&gConfigTitleSequences.presets[i].name;
}
window_dropdown_show_text_custom_width(
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[1],
DROPDOWN_FLAG_STAY_OPEN,
num_items,
widget->right - widget->left - 3
);
num_items
);
dropdown_set_checked(gCurrentPreviewTitleSequence, true);
break;