mirror of https://github.com/OpenRCT2/OpenRCT2.git
Paint Twist (#3694)
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@ -13,3 +13,142 @@
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "../../common.h"
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#include "../../interface/viewport.h"
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#include "../track_paint.h"
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#include "../../paint/supports.h"
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#include "../../paint/paint.h"
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/** rct2: 0x0076E5C9 */
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static void paint_twist_structure(rct_ride * ride, uint8 direction, sint8 xOffset, sint8 yOffset, uint16 height)
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{
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rct_map_element * savedMapElement = RCT2_GLOBAL(0x009DE578, rct_map_element*);
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rct_ride_entry * rideType = get_ride_entry(ride->subtype);
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rct_vehicle * vehicle = NULL;
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height += 7;
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uint32 baseImageId = rideType->vehicles[0].base_image_id;
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK
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&& ride->vehicles[0] != SPRITE_INDEX_NULL) {
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vehicle = GET_VEHICLE(ride->vehicles[0]);
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gPaintInteractionType = VIEWPORT_INTERACTION_ITEM_SPRITE;
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RCT2_GLOBAL(0x009DE578, rct_vehicle*) = vehicle;
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}
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uint32 frameNum = (direction * 88) % 216;
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if (vehicle != NULL) {
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frameNum += (vehicle->sprite_direction >> 3) << 4;
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frameNum += vehicle->vehicle_sprite_type;
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frameNum = frameNum % 216;
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}
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uint32 imageColourFlags = RCT2_GLOBAL(0x00F441A0, uint32);
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if (imageColourFlags == 0x20000000) {
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imageColourFlags = ride->vehicle_colours[0].body_colour << 19 | ride->vehicle_colours[0].trim_colour << 24 | 0xA0000000;
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}
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uint32 structureFrameNum = frameNum % 24;
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uint32 imageId = (baseImageId + structureFrameNum) | imageColourFlags;
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sub_98197C(imageId, xOffset, yOffset, 24, 24, 48, height, xOffset + 16, yOffset + 16, height, get_current_rotation());
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rct_drawpixelinfo * dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
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if (dpi->zoom_level < 1
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&& ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK
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&& vehicle != NULL) {
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for (int i = 0; i < vehicle->num_peeps; i += 2) {
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imageColourFlags = vehicle->peep_tshirt_colours[i] << 19 | vehicle->peep_tshirt_colours[i + 1] << 24 | 0xA0000000;
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uint32 peepFrameNum = (frameNum + i * 12) % 216;
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uint32 imageId = (baseImageId + 24 + peepFrameNum) | imageColourFlags;
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sub_98199C(imageId, xOffset, yOffset, 24, 24, 48, height, xOffset + 16, yOffset + 16, height, get_current_rotation());
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}
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}
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RCT2_GLOBAL(0x009DE578, rct_map_element*) = savedMapElement;
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gPaintInteractionType = VIEWPORT_INTERACTION_ITEM_RIDE;
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}
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/** rct2: 0x0076D858 */
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static void paint_twist(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element * mapElement)
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{
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trackSequence = track_map_3x3[direction][trackSequence];
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const uint8 edges = edges_3x3[trackSequence];
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rct_ride * ride = get_ride(rideIndex);
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rct_xy16 position = {RCT2_GLOBAL(0x009DE56A, sint16), RCT2_GLOBAL(0x009DE56E, sint16)};
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uint32 imageId;
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wooden_a_supports_paint_setup((direction & 1), 0, height, RCT2_GLOBAL(0x00F441A0, uint32), NULL);
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track_paint_util_paint_floor(edges, RCT2_GLOBAL(0x00F441A0, uint32), height, floorSpritesCork, get_current_rotation());
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switch (trackSequence) {
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case 7:
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if (track_paint_util_has_fence(EDGE_SW, position, mapElement, ride, get_current_rotation())) {
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imageId = SPR_FENCE_ROPE_SW | RCT2_GLOBAL(0x00F441A0, uint32);
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sub_98197C(imageId, 0, 0, 1, 28, 7, height, 29, 0, height + 3, get_current_rotation());
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}
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if (track_paint_util_has_fence(EDGE_SE, position, mapElement, ride, get_current_rotation())) {
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imageId = SPR_FENCE_ROPE_SE | RCT2_GLOBAL(0x00F441A0, uint32);
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sub_98197C(imageId, 0, 0, 28, 1, 7, height, 0, 29, height + 3, get_current_rotation());
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}
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break;
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default:
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track_paint_util_paint_fences(edges, position, mapElement, ride, RCT2_GLOBAL(0x00F441A0, uint32), height, fenceSpritesRope, get_current_rotation());
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break;
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}
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switch (trackSequence) {
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case 1:
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paint_twist_structure(ride, direction, 32, 32, height);
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break;
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case 3:
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paint_twist_structure(ride, direction, 32, -32, height);
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break;
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case 5:
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paint_twist_structure(ride, direction, 0, -32, height);
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break;
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case 6:
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paint_twist_structure(ride, direction, -32, 32, height);
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break;
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case 7:
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paint_twist_structure(ride, direction, -32, -32, height);
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break;
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case 8:
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paint_twist_structure(ride, direction, -32, 0, height);
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break;
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}
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int cornerSegments = 0;
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switch (trackSequence) {
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case 1: cornerSegments = SEGMENT_B4 | SEGMENT_C8 | SEGMENT_CC; break;
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case 3: cornerSegments = SEGMENT_CC | SEGMENT_BC | SEGMENT_D4; break;
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case 6: cornerSegments = SEGMENT_C8 | SEGMENT_B8 | SEGMENT_D0; break;
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case 7: cornerSegments = SEGMENT_D0 | SEGMENT_C0 | SEGMENT_D4; break;
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}
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paint_util_set_segment_support_height(cornerSegments, height + 2, 0x20);
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paint_util_set_segment_support_height(SEGMENTS_ALL & ~cornerSegments, 0xFFFF, 0);
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paint_util_set_general_support_height(height + 64, 0x20);
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}
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/**
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* rct2: 0x0076D658
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*/
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TRACK_PAINT_FUNCTION get_track_paint_function_twist(int trackType, int direction)
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{
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if (trackType != 123) {
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return NULL;
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}
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return paint_twist;
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}
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@ -5513,7 +5513,7 @@ const uint32 RideTypeTrackPaintFunctionsOld[91] = {
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0, // RIDE_TYPE_LIFT
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0x008A9C08, // RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER
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0, // RIDE_TYPE_CASH_MACHINE
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0x0076D658, // RIDE_TYPE_TWIST
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0, // RIDE_TYPE_TWIST
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0, // RIDE_TYPE_HAUNTED_HOUSE
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0, // RIDE_TYPE_FIRST_AID
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0, // RIDE_TYPE_CIRCUS_SHOW
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@ -5608,7 +5608,7 @@ const TRACK_PAINT_FUNCTION_GETTER RideTypeTrackPaintFunctions[91] = {
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get_track_paint_function_lift, // RIDE_TYPE_LIFT
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0, // RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER
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get_track_paint_function_shop, // RIDE_TYPE_CASH_MACHINE
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0, // RIDE_TYPE_TWIST
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get_track_paint_function_twist, // RIDE_TYPE_TWIST
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get_track_paint_function_haunted_house, // RIDE_TYPE_HAUNTED_HOUSE
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get_track_paint_function_facility, // RIDE_TYPE_FIRST_AID
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get_track_paint_function_circus_show, // RIDE_TYPE_CIRCUS_SHOW
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@ -190,6 +190,7 @@ TRACK_PAINT_FUNCTION get_track_paint_function_lift(int trackType, int direction)
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TRACK_PAINT_FUNCTION get_track_paint_function_shop(int trackType, int direction);
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TRACK_PAINT_FUNCTION get_track_paint_function_merry_go_round(int trackType, int direction);
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TRACK_PAINT_FUNCTION get_track_paint_function_facility(int trackType, int direction);
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TRACK_PAINT_FUNCTION get_track_paint_function_twist(int trackType, int direction);
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TRACK_PAINT_FUNCTION get_track_paint_function_haunted_house(int trackType, int direction);
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TRACK_PAINT_FUNCTION get_track_paint_function_circus_show(int trackType, int direction);
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TRACK_PAINT_FUNCTION get_track_paint_function_mini_helicopters(int trackType, int direction);
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