Assign variable in condition for documentation

This commit is contained in:
Peter Froud 2024-03-24 21:04:55 -07:00 committed by Gymnasiast
parent 322321645b
commit 869d1b398b
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1 changed files with 3 additions and 5 deletions

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@ -42,19 +42,17 @@ void ParkSetEntranceFeeAction::Serialise(DataSerialiser& stream)
GameActions::Result ParkSetEntranceFeeAction::Query() const
{
if ((GetGameState().ParkFlags & PARK_FLAGS_NO_MONEY) != 0)
if (bool noMoney = (GetGameState().ParkFlags & PARK_FLAGS_NO_MONEY) != 0)
{
LOG_ERROR("Can't set park entrance fee because the park has no money");
return GameActions::Result(GameActions::Status::Disallowed, STR_ERR_CANT_CHANGE_PARK_ENTRANCE_FEE, STR_NONE);
}
if (!ParkEntranceFeeUnlocked())
else if (bool forceFreeEntry = !ParkEntranceFeeUnlocked())
{
LOG_ERROR("Park entrance fee is locked");
return GameActions::Result(GameActions::Status::Disallowed, STR_ERR_CANT_CHANGE_PARK_ENTRANCE_FEE, STR_NONE);
}
if (_fee < 0.00_GBP || _fee > MAX_ENTRANCE_FEE)
else if (_fee < 0.00_GBP || _fee > MAX_ENTRANCE_FEE)
{
LOG_ERROR("Invalid park entrance fee %d", _fee);
return GameActions::Result(