Merge pull request #14096 from janisozaur/tileelembase

Move TileElementBase to its own file
This commit is contained in:
Michał Janiszewski 2021-02-15 13:12:58 +01:00 committed by GitHub
commit 882d3d6356
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 121 additions and 107 deletions

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@ -26,6 +26,7 @@
01C6F0C822FD51FC0057E2F7 /* T6Exporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01C6F0C522FD51FC0057E2F7 /* T6Exporter.cpp */; };
01C6F0C922FD51FC0057E2F7 /* T6Importer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01C6F0C622FD51FC0057E2F7 /* T6Importer.cpp */; };
01DDFE6522FD608500221318 /* Window_internal.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01DDFE6422FD608500221318 /* Window_internal.cpp */; };
20DE495F25DA8C6B00F2DF6D /* TileElementBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20DE495E25DA8C6B00F2DF6D /* TileElementBase.cpp */; };
2A1F4FE1221FF4B0003CA045 /* Audio.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83571EC4E7CC00FA49E2 /* Audio.cpp */; };
2A1F4FE2221FF4B0003CA045 /* macos.mm in Sources */ = {isa = PBXBuildFile; fileRef = F76C845D1EC4E7CC00FA49E2 /* macos.mm */; };
2A5354E922099C4F00A5440F /* Network.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2A5354E822099C4F00A5440F /* Network.cpp */; };
@ -838,6 +839,7 @@
01C6F0C622FD51FC0057E2F7 /* T6Importer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = T6Importer.cpp; sourceTree = "<group>"; };
01C6F0C722FD51FC0057E2F7 /* T6Exporter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = T6Exporter.h; sourceTree = "<group>"; };
01DDFE6422FD608500221318 /* Window_internal.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Window_internal.cpp; sourceTree = "<group>"; };
20DE495E25DA8C6B00F2DF6D /* TileElementBase.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TileElementBase.cpp; sourceTree = "<group>"; };
2A5354E822099C4F00A5440F /* Network.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Network.cpp; sourceTree = "<group>"; };
2A5354EA22099C7200A5440F /* CircularBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CircularBuffer.h; sourceTree = "<group>"; };
2ADE2F21224418B1002598AF /* Random.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Random.hpp; sourceTree = "<group>"; };
@ -1332,8 +1334,6 @@
9308D9FD209908090079EE96 /* Surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Surface.h; sourceTree = "<group>"; };
930EEA6924FC00940070314E /* ScenarioSelect.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ScenarioSelect.cpp; sourceTree = "<group>"; };
9329D51F240C17C60054301C /* BenchUpdate.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BenchUpdate.cpp; sourceTree = "<group>"; };
932A20CD22D73CEE00C57EDB /* GuestSetNameAction.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = GuestSetNameAction.hpp; sourceTree = "<group>"; };
932A20CE22D73CEE00C57EDB /* RideSetVehiclesAction.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = RideSetVehiclesAction.hpp; sourceTree = "<group>"; };
932A20CF22D73CEE00C57EDB /* GameActionCompat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameActionCompat.cpp; sourceTree = "<group>"; };
932A20D322D73CEF00C57EDB /* GameActionRegistration.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameActionRegistration.cpp; sourceTree = "<group>"; };
932A20F522D73CF300C57EDB /* GameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameAction.h; sourceTree = "<group>"; };
@ -3818,6 +3818,7 @@
2ADE2F372244198A002598AF /* SpriteBase.h */,
9308D9FB209908080079EE96 /* Surface.cpp */,
9308D9FD209908090079EE96 /* Surface.h */,
20DE495E25DA8C6B00F2DF6D /* TileElementBase.cpp */,
9308D9FA209908080079EE96 /* TileElement.cpp */,
9308D9FC209908080079EE96 /* TileElement.h */,
4C7B543E2007646A00A52E21 /* TileInspector.cpp */,
@ -4707,6 +4708,7 @@
F76C85C41EC4E88300FA49E2 /* Config.cpp in Sources */,
66A10EC4257F1DF800DD651A /* FootpathAdditionPlaceAction.cpp in Sources */,
C688792920289B9B0084B384 /* Chairlift.cpp in Sources */,
20DE495F25DA8C6B00F2DF6D /* TileElementBase.cpp in Sources */,
C68878A020289B200084B384 /* LanguagePack.cpp in Sources */,
F76C85C71EC4E88300FA49E2 /* IniReader.cpp in Sources */,
93F76F0020BFF77B00D4512C /* Paint.Path.cpp in Sources */,

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@ -868,8 +868,9 @@
<ClCompile Include="world\Sprite.cpp" />
<ClCompile Include="world\Surface.cpp" />
<ClCompile Include="world\TileElement.cpp" />
<ClCompile Include="world/TileElementBase.cpp" />
<ClCompile Include="world\TileInspector.cpp" />
<ClCompile Include="world\Wall.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>
</Project>

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@ -18,63 +18,6 @@
#include "Location.hpp"
#include "Scenery.h"
uint8_t TileElementBase::GetType() const
{
return this->type & TILE_ELEMENT_TYPE_MASK;
}
void TileElementBase::SetType(uint8_t newType)
{
this->type &= ~TILE_ELEMENT_TYPE_MASK;
this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
}
Direction TileElementBase::GetDirection() const
{
return this->type & TILE_ELEMENT_DIRECTION_MASK;
}
void TileElementBase::SetDirection(Direction direction)
{
this->type &= ~TILE_ELEMENT_DIRECTION_MASK;
this->type |= (direction & TILE_ELEMENT_DIRECTION_MASK);
}
Direction TileElementBase::GetDirectionWithOffset(uint8_t offset) const
{
return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
}
bool TileElementBase::IsLastForTile() const
{
return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
}
bool TileElementBase::IsGhost() const
{
return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
}
void TileElementBase::SetGhost(bool isGhost)
{
if (isGhost)
{
this->Flags |= TILE_ELEMENT_FLAG_GHOST;
}
else
{
this->Flags &= ~TILE_ELEMENT_FLAG_GHOST;
}
}
bool tile_element_is_underground(TileElement* tileElement)
{
do
@ -167,11 +110,6 @@ void TileElement::ClearAs(uint8_t newType)
std::fill_n(pad_08, sizeof(pad_08), 0x00);
}
void TileElementBase::Remove()
{
tile_element_remove(static_cast<TileElement*>(this));
}
// Rotate both of the values amount
const QuarterTile QuarterTile::Rotate(uint8_t amount) const
{
@ -214,45 +152,3 @@ const QuarterTile QuarterTile::Rotate(uint8_t amount) const
return QuarterTile{ 0 };
}
}
uint8_t TileElementBase::GetOccupiedQuadrants() const
{
return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
}
void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
{
Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
}
int32_t TileElementBase::GetBaseZ() const
{
return base_height * COORDS_Z_STEP;
}
void TileElementBase::SetBaseZ(int32_t newZ)
{
base_height = (newZ / COORDS_Z_STEP);
}
int32_t TileElementBase::GetClearanceZ() const
{
return clearance_height * COORDS_Z_STEP;
}
void TileElementBase::SetClearanceZ(int32_t newZ)
{
clearance_height = (newZ / COORDS_Z_STEP);
}
uint8_t TileElementBase::GetOwner() const
{
return owner & OWNER_MASK;
}
void TileElementBase::SetOwner(uint8_t newOwner)
{
owner &= ~OWNER_MASK;
owner |= (newOwner & OWNER_MASK);
}

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@ -0,0 +1,115 @@
/*****************************************************************************
* Copyright (c) 2014-2021 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Map.h"
#include "TileElement.h"
uint8_t TileElementBase::GetType() const
{
return this->type & TILE_ELEMENT_TYPE_MASK;
}
void TileElementBase::SetType(uint8_t newType)
{
this->type &= ~TILE_ELEMENT_TYPE_MASK;
this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
}
Direction TileElementBase::GetDirection() const
{
return this->type & TILE_ELEMENT_DIRECTION_MASK;
}
void TileElementBase::SetDirection(Direction direction)
{
this->type &= ~TILE_ELEMENT_DIRECTION_MASK;
this->type |= (direction & TILE_ELEMENT_DIRECTION_MASK);
}
Direction TileElementBase::GetDirectionWithOffset(uint8_t offset) const
{
return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
}
bool TileElementBase::IsLastForTile() const
{
return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
}
bool TileElementBase::IsGhost() const
{
return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
}
void TileElementBase::SetGhost(bool isGhost)
{
if (isGhost)
{
this->Flags |= TILE_ELEMENT_FLAG_GHOST;
}
else
{
this->Flags &= ~TILE_ELEMENT_FLAG_GHOST;
}
}
void TileElementBase::Remove()
{
tile_element_remove(static_cast<TileElement*>(this));
}
uint8_t TileElementBase::GetOccupiedQuadrants() const
{
return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
}
void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
{
Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
}
int32_t TileElementBase::GetBaseZ() const
{
return base_height * COORDS_Z_STEP;
}
void TileElementBase::SetBaseZ(int32_t newZ)
{
base_height = (newZ / COORDS_Z_STEP);
}
int32_t TileElementBase::GetClearanceZ() const
{
return clearance_height * COORDS_Z_STEP;
}
void TileElementBase::SetClearanceZ(int32_t newZ)
{
clearance_height = (newZ / COORDS_Z_STEP);
}
uint8_t TileElementBase::GetOwner() const
{
return owner & OWNER_MASK;
}
void TileElementBase::SetOwner(uint8_t newOwner)
{
owner &= ~OWNER_MASK;
owner |= (newOwner & OWNER_MASK);
}