Move entity code from world into entity

This commit is contained in:
ζeh Matt 2021-11-24 16:31:08 +02:00
parent dadf94b5c0
commit 8c290c7d92
No known key found for this signature in database
GPG Key ID: 18CE582C71A225B0
21 changed files with 20 additions and 20 deletions

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@ -205,6 +205,17 @@
<ClInclude Include="drawing\X8DrawingEngine.h" />
<ClInclude Include="Editor.h" />
<ClInclude Include="EditorObjectSelectionSession.h" />
<ClInclude Include="entity\Balloon.h" />
<ClInclude Include="entity\Duck.h" />
<ClInclude Include="entity\Entity.h" />
<ClInclude Include="entity\EntityBase.h" />
<ClInclude Include="entity\EntityList.h" />
<ClInclude Include="entity\EntityTweener.h" />
<ClInclude Include="entity\Fountain.h" />
<ClInclude Include="entity\Litter.h" />
<ClInclude Include="entity\MoneyEffect.h" />
<ClInclude Include="entity\Particle.h" />
<ClInclude Include="entity\Sprite.h" />
<ClInclude Include="FileClassifier.h" />
<ClInclude Include="Game.h" />
<ClInclude Include="GameState.h" />
@ -466,32 +477,21 @@
<ClInclude Include="Version.h" />
<ClInclude Include="windows\Intent.h" />
<ClInclude Include="windows\tile_inspector.h" />
<ClInclude Include="world\Balloon.h" />
<ClInclude Include="world\Banner.h" />
<ClInclude Include="world\Climate.h" />
<ClInclude Include="world\ConstructionClearance.h" />
<ClInclude Include="world\Duck.h" />
<ClInclude Include="world\Entity.h" />
<ClInclude Include="world\EntityList.h" />
<ClInclude Include="world\EntityTweener.h" />
<ClInclude Include="world\Entrance.h" />
<ClInclude Include="world\Footpath.h" />
<ClInclude Include="world\Fountain.h" />
<ClInclude Include="world\LargeScenery.h" />
<ClInclude Include="world\Litter.h" />
<ClInclude Include="world\Location.hpp" />
<ClInclude Include="world\Map.h" />
<ClInclude Include="world\MapAnimation.h" />
<ClInclude Include="world\MapGen.h" />
<ClInclude Include="world\MapHelpers.h" />
<ClInclude Include="world\MoneyEffect.h" />
<ClInclude Include="world\Park.h" />
<ClInclude Include="world\Particle.h" />
<ClInclude Include="world\Scenery.h" />
<ClInclude Include="world\ScenerySelection.h" />
<ClInclude Include="world\SmallScenery.h" />
<ClInclude Include="world\Sprite.h" />
<ClInclude Include="world\EntityBase.h" />
<ClInclude Include="world\Surface.h" />
<ClInclude Include="world\TileElement.h" />
<ClInclude Include="world\TileElementsView.h" />
@ -662,6 +662,15 @@
<ClCompile Include="drawing\X8DrawingEngine.cpp" />
<ClCompile Include="Editor.cpp" />
<ClCompile Include="EditorObjectSelectionSession.cpp" />
<ClCompile Include="entity\Balloon.cpp" />
<ClCompile Include="entity\Duck.cpp" />
<ClCompile Include="entity\Entity.cpp" />
<ClCompile Include="entity\EntityTweener.cpp" />
<ClCompile Include="entity\Fountain.cpp" />
<ClCompile Include="entity\Litter.cpp" />
<ClCompile Include="entity\MoneyEffect.cpp" />
<ClCompile Include="entity\Particle.cpp" />
<ClCompile Include="entity\Sprite.cpp" />
<ClCompile Include="FileClassifier.cpp" />
<ClCompile Include="Game.cpp" />
<ClCompile Include="GameState.cpp" />
@ -913,28 +922,19 @@
<ClCompile Include="Version.cpp" />
<ClCompile Include="windows\Intent.cpp" />
<ClCompile Include="windows\_legacy.cpp" />
<ClCompile Include="world\Balloon.cpp" />
<ClCompile Include="world\Banner.cpp" />
<ClCompile Include="world\Climate.cpp" />
<ClCompile Include="world\ConstructionClearance.cpp" />
<ClCompile Include="world\Duck.cpp" />
<ClCompile Include="world\Entity.cpp" />
<ClCompile Include="world\EntityTweener.cpp" />
<ClCompile Include="world\Entrance.cpp" />
<ClCompile Include="world\Footpath.cpp" />
<ClCompile Include="world\Fountain.cpp" />
<ClCompile Include="world\LargeScenery.cpp" />
<ClCompile Include="world\Litter.cpp" />
<ClCompile Include="world\Map.cpp" />
<ClCompile Include="world\MapAnimation.cpp" />
<ClCompile Include="world\MapGen.cpp" />
<ClCompile Include="world\MapHelpers.cpp" />
<ClCompile Include="world\MoneyEffect.cpp" />
<ClCompile Include="world\Park.cpp" />
<ClCompile Include="world\Particle.cpp" />
<ClCompile Include="world\Scenery.cpp" />
<ClCompile Include="world\SmallScenery.cpp" />
<ClCompile Include="world\Sprite.cpp" />
<ClCompile Include="world\Surface.cpp" />
<ClCompile Include="world\TileElement.cpp" />
<ClCompile Include="world/TileElementBase.cpp" />