mirror of https://github.com/OpenRCT2/OpenRCT2.git
Label vehicle sound2 flags
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4171490052
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93d1b7a233
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@ -325,7 +325,7 @@ typedef struct rct1_vehicle {
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uint8 next_free_seat; // 0xB4
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uint8 restraints_position; // 0xB5 0 == Close, 255 == Open
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sint16 spin_speed;
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uint16 var_B8;
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uint16 sound2_flags;
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uint8 spin_sprite;
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uint8 sound1_id; // 0xBB
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uint8 sound1_volume; // 0xBC
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@ -1161,7 +1161,7 @@ private:
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dst->spin_sprite = src->spin_sprite;
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dst->sound_vector_factor = src->sound_vector_factor;
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dst->spin_speed = src->spin_speed;
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dst->var_B8 = src->var_B8;
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dst->sound2_flags = src->sound2_flags;
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dst->sound1_id = RCT12_SOUND_ID_NULL;
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dst->sound2_id = RCT12_SOUND_ID_NULL;
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dst->var_C0 = src->var_C0;
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@ -67,7 +67,7 @@ rct_vehicle * cable_lift_segment_create(sint32 rideIndex,
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current->restraints_position = 0;
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current->spin_sprite = 0;
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current->spin_speed = 0;
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current->var_B8 = 0;
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current->sound2_flags = 0;
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current->sound1_id = RCT12_SOUND_ID_NULL;
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current->sound2_id = RCT12_SOUND_ID_NULL;
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current->var_C4 = 0;
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@ -4511,7 +4511,7 @@ static rct_vehicle *vehicle_create_car(
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vehicle->restraints_position = 0;
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vehicle->spin_sprite = 0;
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vehicle->spin_speed = 0;
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vehicle->var_B8 = 0;
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vehicle->sound2_flags = 0;
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vehicle->sound1_id = RCT12_SOUND_ID_NULL;
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vehicle->sound2_id = RCT12_SOUND_ID_NULL;
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vehicle->next_vehicle_on_train = SPRITE_INDEX_NULL;
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@ -3344,7 +3344,7 @@ static void vehicle_update_departing(rct_vehicle * vehicle)
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if (flags & VEHICLE_UPDATE_MOTION_TRACK_FLAG_VEHICLE_ON_LIFT_HILL)
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{
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vehicle->var_B8 |= (1 << 1);
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vehicle->sound2_flags |= VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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if (ride->mode != RIDE_MODE_REVERSE_INCLINE_LAUNCHED_SHUTTLE)
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{
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sint32 speed = ride->lift_hill_speed * 31079;
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@ -3784,7 +3784,7 @@ static void vehicle_update_travelling(rct_vehicle * vehicle)
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if (vehicle->sub_state == 0)
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{
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if (vehicle->velocity != 0)
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vehicle->var_B8 |= (1 << 1);
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vehicle->sound2_flags |= VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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if (!(vehicle->update_flags & VEHICLE_UPDATE_FLAG_12))
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{
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@ -3794,7 +3794,7 @@ static void vehicle_update_travelling(rct_vehicle * vehicle)
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if (_vehicleBreakdown == 0)
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{
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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vehicle->update_flags |= VEHICLE_UPDATE_FLAG_ZERO_VELOCITY;
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}
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}
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@ -3803,7 +3803,7 @@ static void vehicle_update_travelling(rct_vehicle * vehicle)
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}
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else
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{
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vehicle->var_B8 |= (1 << 1);
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vehicle->sound2_flags |= VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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if (vehicle->velocity <= ride->lift_hill_speed * 31079)
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{
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vehicle->acceleration = 15539;
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@ -3812,12 +3812,12 @@ static void vehicle_update_travelling(rct_vehicle * vehicle)
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if (_vehicleBreakdown == 0)
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{
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vehicle->update_flags |= VEHICLE_UPDATE_FLAG_ZERO_VELOCITY;
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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}
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}
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else
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{
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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}
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}
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}
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@ -4332,7 +4332,7 @@ static void vehicle_update_motion_boat_hire(rct_vehicle * vehicle)
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vehicle->remaining_distance += _vehicleVelocityF64E0C;
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if (vehicle->remaining_distance >= 0x368A)
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{
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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unk_F64E20.x = vehicle->x;
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unk_F64E20.y = vehicle->y;
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unk_F64E20.z = vehicle->z;
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@ -5574,7 +5574,7 @@ static void vehicle_update_sound(rct_vehicle * vehicle)
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// Get lift hill sound
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screamId = RideLiftData[ride->type].sound_id;
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screamVolume = 243;
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if (!(vehicle->var_B8 & 2))
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if (!(vehicle->sound2_flags & VEHICLE_SOUND2_FLAGS_LIFT_HILL))
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screamId = 255;
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}
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}
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@ -6355,7 +6355,7 @@ static sint32 vehicle_update_motion_dodgems(rct_vehicle * vehicle)
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if (vehicle->remaining_distance >= 13962)
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{
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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unk_F64E20.x = vehicle->x;
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unk_F64E20.y = vehicle->y;
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unk_F64E20.z = vehicle->z;
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@ -8766,7 +8766,7 @@ loc_6DC40E:
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{
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goto loc_6DCE02;
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}
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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unk_F64E20.x = vehicle->x;
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unk_F64E20.y = vehicle->y;
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unk_F64E20.z = vehicle->z;
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@ -9112,7 +9112,7 @@ loc_6DC9BC:
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/////////////////////////////////////////
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loc_6DCA7A:
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vehicle->var_B8 &= ~(1 << 1);
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vehicle->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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unk_F64E20.x = vehicle->x;
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unk_F64E20.y = vehicle->y;
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unk_F64E20.z = vehicle->z;
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@ -9660,7 +9660,7 @@ sint32 vehicle_update_track_motion(rct_vehicle * vehicle, sint32 * outStation)
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regs.eax = _vehicleVelocityF64E0C + car->remaining_distance;
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car->remaining_distance = regs.eax;
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car->var_B8 &= ~(1 << 1);
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car->sound2_flags &= ~VEHICLE_SOUND2_FLAGS_LIFT_HILL;
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unk_F64E20.x = car->x;
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unk_F64E20.y = car->y;
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unk_F64E20.z = car->z;
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@ -162,7 +162,7 @@ typedef struct rct_vehicle {
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sint16 spin_speed; // 0xB6
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sint16 crash_x; // 0xB6
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};
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uint16 var_B8;
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uint16 sound2_flags; // 0xB8
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uint8 spin_sprite; // 0xBA lowest 3 bits not used for sprite selection (divide by 8 to use)
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uint8 sound1_id; // 0xBB
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uint8 sound1_volume; // 0xBC
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@ -359,6 +359,10 @@ enum {
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VEHICLE_UPDATE_MOTION_TRACK_FLAG_12 = 1 << 12,
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};
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enum {
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VEHICLE_SOUND2_FLAGS_LIFT_HILL = 1 << 1 // When on a lift hill generate sound
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};
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#define VEHICLE_SEAT_PAIR_FLAG 0x80
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#define VEHICLE_SEAT_NUM_MASK 0x7F
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