Document some scenery memory addresses

This commit is contained in:
medsouz 2015-08-17 23:05:46 -04:00
parent c5d2023a47
commit 958f2fb296
4 changed files with 75 additions and 71 deletions

View File

@ -349,6 +349,13 @@
#define RCT2_ADDRESS_TRACK_LIST 0x00F441EC
#define RCT2_ADDRESS_SCENERY_COST 0x00F64EB4
#define RCT2_ADDRESS_GHOST_SCENERY_X 0x00F64EC4
#define RCT2_ADDRESS_GHOST_SCENERY_Y 0x00F64EC6
#define RCT2_ADDRESS_GHOST_SCENERY_Z 0x00F64F09
#define RCT2_ADDRESS_GHOST_SCENERY_TYPE 0x00F64F0D
#define RCT2_ADDRESS_CTRL_PRESS_Z_COORDINATE 0x00F64ECC
#define RCT2_ADDRESS_SHIFT_PRESS_X_COORDINATE 0x00F64ECE
#define RCT2_ADDRESS_SHIFT_PRESS_Y_COORDINATE 0x00F64ED0

View File

@ -470,8 +470,8 @@ void window_scenery_open()
window->scenery.selected_scenery_id = -1;
window->scenery.hover_counter = 0;
window_push_others_below(window);
RCT2_GLOBAL(0x00F64F0D, uint8) = 0;
RCT2_GLOBAL(0x00F64EB4, uint32) = MONEY32_UNDEFINED;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) = 0;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, uint32) = MONEY32_UNDEFINED;
RCT2_GLOBAL(0x00F64EC0, uint16) = 0;
window_scenery_is_repaint_scenery_tool_on = 0; // repaint colored scenery tool state
window_scenery_is_build_cluster_tool_on = 0; // build cluster tool state
@ -639,7 +639,7 @@ static void window_scenery_mousedown(int widgetIndex, rct_window* w, rct_widget*
if (widgetIndex >= WIDX_SCENERY_TAB_1 && widgetIndex <= WIDX_SCENERY_TAB_20) {
window_scenery_active_tab_index = widgetIndex - WIDX_SCENERY_TAB_1;
window_invalidate(w);
RCT2_GLOBAL(0x00F64EB4, uint32) = MONEY32_UNDEFINED;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, uint32) = MONEY32_UNDEFINED;
window_scenery_update_scroll(w);
}
}
@ -797,7 +797,7 @@ void window_scenery_scrollmousedown(rct_window *w, int scrollIndex, int x, int y
window_scenery_is_repaint_scenery_tool_on &= 0xFE;
sound_play_panned(4, (w->width >> 1) + w->x, 0, 0, 0);
w->scenery.hover_counter = -16;
RCT2_GLOBAL(0x00F64EB4, uint32) = MONEY32_UNDEFINED;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, uint32) = MONEY32_UNDEFINED;
window_invalidate(w);
}
@ -1021,8 +1021,8 @@ void window_scenery_paint(rct_window *w, rct_drawpixelinfo *dpi)
price = sceneryEntry->small_scenery.price * 10;
}
if (w->scenery.selected_scenery_id == -1 && RCT2_GLOBAL(0x00F64EB4, uint32) != MONEY32_UNDEFINED) {
price = RCT2_GLOBAL(0x00F64EB4, uint32);
if (w->scenery.selected_scenery_id == -1 && RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, uint32) != MONEY32_UNDEFINED) {
price = RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, uint32);
}
RCT2_GLOBAL(0x013CE952, uint32) = price;

View File

@ -2083,18 +2083,18 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
parameter_2,
GAME_COMMAND_PLACE_SCENERY,
parameter_3,
RCT2_GLOBAL(0x00F64ED4, sint16));
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16));
if (cost == MONEY32_UNDEFINED)
return cost;
RCT2_GLOBAL(0x00F64EC4, sint16) = map_tile.x;
RCT2_GLOBAL(0x00F64EC6, sint16) = map_tile.y;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) = map_tile.x;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) = map_tile.y;
RCT2_GLOBAL(0x00F64EC0, uint16) = (uint16)(parameter_3 & 0xFFFF);
RCT2_GLOBAL(0x00F64EDA, sint16) = selected_tab;
mapElement = RCT2_GLOBAL(0x00F64EBC, rct_map_element*);
RCT2_GLOBAL(0x00F64F09, uint8) = mapElement->base_height;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8) = mapElement->base_height;
RCT2_GLOBAL(0x00F64F0C, uint8) = mapElement->type;
if (RCT2_GLOBAL(0x00F64F14, uint8) & (1 << 1)){
viewport_set_visibility(4);
@ -2103,7 +2103,7 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
viewport_set_visibility(5);
}
RCT2_GLOBAL(0x00F64F0D, uint8) |= (1 << 0);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) |= (1 << 0);
break;
case 1:
// Path Bits
@ -2120,14 +2120,14 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
if (cost == MONEY32_UNDEFINED)
return cost;
RCT2_GLOBAL(0x00F64EC4, sint16) = map_tile.x;
RCT2_GLOBAL(0x00F64EC6, sint16) = map_tile.y;
RCT2_GLOBAL(0x00F64F09, uint8) = (parameter_2 & 0xFF);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) = map_tile.x;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) = map_tile.y;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8) = (parameter_2 & 0xFF);
RCT2_GLOBAL(0x00F64F0F, uint8) = ((parameter_1 >> 8) & 0xFF);
RCT2_GLOBAL(0x00F64F10, uint8) = ((parameter_2 >> 8) & 0xFF);
RCT2_GLOBAL(0x00F64EAC, uint32) = parameter_3;
RCT2_GLOBAL(0x00F64F0D, uint8) |= (1 << 1);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) |= (1 << 1);
break;
case 2:
// Walls
@ -2138,20 +2138,20 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
map_tile.y,
parameter_2,
GAME_COMMAND_PLACE_FENCE,
RCT2_GLOBAL(0x00F64ED4, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, uint16),
RCT2_GLOBAL(0x00F64F15, uint16));
if (cost == MONEY32_UNDEFINED)
return cost;
RCT2_GLOBAL(0x00F64EC4, sint16) = map_tile.x;
RCT2_GLOBAL(0x00F64EC6, sint16) = map_tile.y;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) = map_tile.x;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) = map_tile.y;
RCT2_GLOBAL(0x00F64F11, uint8) = (parameter_2 & 0xFF);
mapElement = RCT2_GLOBAL(0x00F64EBC, rct_map_element*);
RCT2_GLOBAL(0x00F64F09, uint8) = mapElement->base_height;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8) = mapElement->base_height;
RCT2_GLOBAL(0x00F64F0D, uint8) |= (1 << 2);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) |= (1 << 2);
break;
case 3:
// Large Scenery
@ -2163,17 +2163,17 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
parameter_2,
GAME_COMMAND_PLACE_LARGE_SCENERY,
parameter_3,
RCT2_GLOBAL(0x00F64ED4, uint16));
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, uint16));
if (cost == MONEY32_UNDEFINED)
return cost;
RCT2_GLOBAL(0x00F64EC4, sint16) = map_tile.x;
RCT2_GLOBAL(0x00F64EC6, sint16) = map_tile.y;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) = map_tile.x;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) = map_tile.y;
RCT2_GLOBAL(0x00F64EC0, uint8) = ((parameter_1 >> 8) & 0xFF);
mapElement = RCT2_GLOBAL(0x00F64EBC, rct_map_element*);
RCT2_GLOBAL(0x00F64F09, uint8) = mapElement->base_height;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8) = mapElement->base_height;
if (RCT2_GLOBAL(0x00F64F14, uint8) & (1 << 1)){
viewport_set_visibility(4);
@ -2182,7 +2182,7 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
viewport_set_visibility(5);
}
RCT2_GLOBAL(0x00F64F0D, uint8) |= (1 << 3);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) |= (1 << 3);
break;
case 4:
// Banners
@ -2199,11 +2199,11 @@ money32 try_place_ghost_scenery(rct_xy16 map_tile, uint32 parameter_1, uint32 pa
if (cost == MONEY32_UNDEFINED)
return cost;
RCT2_GLOBAL(0x00F64EC4, sint16) = map_tile.x;
RCT2_GLOBAL(0x00F64EC6, sint16) = map_tile.y;
RCT2_GLOBAL(0x00F64F09, uint8) = (parameter_2 & 0xFF);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) = map_tile.x;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) = map_tile.y;
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8) = (parameter_2 & 0xFF);
RCT2_GLOBAL(0x00F64EC0, uint8) = ((parameter_2 >> 8) & 0xFF);
RCT2_GLOBAL(0x00F64F0D, uint8) |= (1 << 4);
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) |= (1 << 4);
break;
}
@ -2264,9 +2264,9 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
map_invalidate_selection_rect();
// If no change in ghost placement
if ((RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 0)) &&
mapTile.x == RCT2_GLOBAL(0x00F64EC4, sint16) &&
mapTile.y == RCT2_GLOBAL(0x00F64EC6, sint16) &&
if ((RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 0)) &&
mapTile.x == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) &&
mapTile.y == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) &&
(parameter2 & 0xFF) == RCT2_GLOBAL(0x00F64F0E, uint8)&&
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16) == RCT2_GLOBAL(0x00F64F0A, sint16) &&
RCT2_GLOBAL(0x00F64EDA, uint16) == selected_tab){
@ -2297,7 +2297,7 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16) += 8;
}
RCT2_GLOBAL(0x00F64EB4, money32) = cost;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, money32) = cost;
break;
case 1:
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) |= (1 << 0);
@ -2310,10 +2310,10 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
map_invalidate_selection_rect();
// If no change in ghost placement
if ((RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 1)) &&
mapTile.x == RCT2_GLOBAL(0x00F64EC4, sint16) &&
mapTile.y == RCT2_GLOBAL(0x00F64EC6, sint16) &&
(parameter2 & 0xFF) == RCT2_GLOBAL(0x00F64F09, uint8)){
if ((RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 1)) &&
mapTile.x == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) &&
mapTile.y == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) &&
(parameter2 & 0xFF) == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8)){
return;
}
@ -2326,7 +2326,7 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
parameter3,
selected_tab);
RCT2_GLOBAL(0x00F64EB4, money32) = cost;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, money32) = cost;
break;
case 2:
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) |= (1 << 0);
@ -2339,9 +2339,9 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
map_invalidate_selection_rect();
// If no change in ghost placement
if ((RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 2)) &&
mapTile.x == RCT2_GLOBAL(0x00F64EC4, sint16) &&
mapTile.y == RCT2_GLOBAL(0x00F64EC6, sint16) &&
if ((RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 2)) &&
mapTile.x == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) &&
mapTile.y == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) &&
(parameter2 & 0xFF) == RCT2_GLOBAL(0x00F64F11, uint8) &&
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16) == RCT2_GLOBAL(0x00F64F0A, sint16)
){
@ -2373,7 +2373,7 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16) += 8;
}
RCT2_GLOBAL(0x00F64EB4, money32) = cost;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, money32) = cost;
break;
case 3:
scenery = g_largeSceneryEntries[selected_scenery];
@ -2400,9 +2400,9 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
map_invalidate_map_selection_tiles();
// If no change in ghost placement
if ((RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 3)) &&
mapTile.x == RCT2_GLOBAL(0x00F64EC4, sint16) &&
mapTile.y == RCT2_GLOBAL(0x00F64EC6, sint16) &&
if ((RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 3)) &&
mapTile.x == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) &&
mapTile.y == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) &&
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16) == RCT2_GLOBAL(0x00F64F0A, sint16) &&
(parameter3 & 0xFFFF) == RCT2_GLOBAL(0x00F64EDA, uint16)){
return;
@ -2433,7 +2433,7 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_Z_COORDINATE, sint16) += 8;
}
RCT2_GLOBAL(0x00F64EB4, money32) = cost;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, money32) = cost;
break;
case 4:
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) |= (1 << 0);
@ -2446,10 +2446,10 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
map_invalidate_selection_rect();
// If no change in ghost placement
if ((RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 4)) &&
mapTile.x == RCT2_GLOBAL(0x00F64EC4, sint16) &&
mapTile.y == RCT2_GLOBAL(0x00F64EC6, sint16) &&
(parameter2 & 0xFF) == RCT2_GLOBAL(0x00F64F09, uint8) &&
if ((RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 4)) &&
mapTile.x == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16) &&
mapTile.y == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16) &&
(parameter2 & 0xFF) == RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8) &&
((parameter2 >> 8) & 0xFF) == RCT2_GLOBAL(0x00F64EC0, uint8)){
return;
}
@ -2463,7 +2463,7 @@ void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
parameter3,
selected_tab);
RCT2_GLOBAL(0x00F64EB4, money32) = cost;
RCT2_GLOBAL(RCT2_ADDRESS_SCENERY_COST, money32) = cost;
break;
}
}

View File

@ -111,18 +111,19 @@ void scenery_increase_age(int x, int y, rct_map_element *mapElement)
}
}
/* 0x006E2712 */
/*
*
* rct2: 0x006E2712
*/
void scenery_remove_ghost_tool_placement(){
sint16 x, y, z;
x = RCT2_GLOBAL(0x00F64EC4, sint16);
y = RCT2_GLOBAL(0x00F64EC6, sint16);
z = RCT2_GLOBAL(0x00F64F09, uint8);
if (RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 0)){
RCT2_GLOBAL(0x00F64F0D, uint8) &= ~(1 << 0);
x = RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_X, sint16);
y = RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Y, sint16);
z = RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_Z, uint8);
if (RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 0)){
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) &= ~(1 << 0);
game_do_command(
x,
105 | (RCT2_GLOBAL(0x00F64F0C, uint8) << 8),
@ -133,9 +134,8 @@ void scenery_remove_ghost_tool_placement(){
0);
}
if (RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 1)){
RCT2_GLOBAL(0x00F64F0D, uint8) &= ~(1 << 1);
if (RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 1)){
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) &= ~(1 << 1);
rct_map_element* map_element = map_get_first_element_at(x / 32, y / 32);
do{
@ -157,9 +157,8 @@ void scenery_remove_ghost_tool_placement(){
} while (!map_element_is_last_for_tile(map_element++));
}
if (RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 2)){
RCT2_GLOBAL(0x00F64F0D, uint8) &= ~(1 << 2);
if (RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 2)){
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) &= ~(1 << 2);
game_do_command(
x,
105 | (RCT2_GLOBAL(0x00F64F0C, uint8) << 8),
@ -170,9 +169,8 @@ void scenery_remove_ghost_tool_placement(){
0);
}
if (RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 3)){
RCT2_GLOBAL(0x00F64F0D, uint8) &= ~(1 << 3);
if (RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 3)){
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) &= ~(1 << 3);
game_do_command(
x,
105 | (RCT2_GLOBAL(0x00F64EC0, uint8) << 8),
@ -183,9 +181,8 @@ void scenery_remove_ghost_tool_placement(){
0);
}
if (RCT2_GLOBAL(0x00F64F0D, uint8) & (1 << 4)){
RCT2_GLOBAL(0x00F64F0D, uint8) &= ~(1 << 4);
if (RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) & (1 << 4)){
RCT2_GLOBAL(RCT2_ADDRESS_GHOST_SCENERY_TYPE, uint8) &= ~(1 << 4);
game_do_command(
x,
105,