Merge pull request #1482 from duncanspumpkin/sub_6847BA

Implemented set_vehicle_type_image_max_sizes
This commit is contained in:
Ted John 2015-06-25 23:32:38 +01:00
commit 96c61dcba5
3 changed files with 87 additions and 18 deletions

View File

@ -623,27 +623,12 @@ int paint_ride_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp
// 0x6DEB0D
if (!(rideVehicleEntry->var_12 & 0x400)){
int ecx = cur_vehicle_images_offset - rideVehicleEntry->base_image_id;
int num_images = cur_vehicle_images_offset - rideVehicleEntry->base_image_id;
if (rideVehicleEntry->var_12 & 0x2000){
ecx *= 2;
num_images *= 2;
}
int bl, bh, eax = 0;
{
int ebx = rideVehicleEntry->base_image_id;
int edx = 0, esi = 0, ebp = 0, edi = 0;
RCT2_CALLFUNC_X(0x6847BA, &eax, &ebx, &ecx, &edx, &esi, &ebp, &edi);
bl = ebx & 0xFF;
bh = (ebx >> 8) & 0xFF;
}
if (rideVehicleEntry->var_12 & 0x2000){
bl += 16;
}
rideVehicleEntry->var_0E = eax & 0xFF;
rideVehicleEntry->var_0F = bl;
rideVehicleEntry->var_10 = bh;
set_vehicle_type_image_max_sizes(rideVehicleEntry, num_images);
}
uint8 no_positions = *peep_loading_positions++;

View File

@ -4508,3 +4508,86 @@ void ride_all_has_any_track_elements(bool *rideIndexArray)
rideIndexArray[it.element->properties.track.ride_index] = true;
}
}
/* rct2: 0x006847BA */
void set_vehicle_type_image_max_sizes(rct_ride_type_vehicle* vehicle_type, int num_images){
char bitmap[200][200] = { 0 };
rct_drawpixelinfo dpi = {
.bits = (char*)bitmap,
.x = -100,
.y = -100,
.width = 200,
.height = 200,
.pitch = 0,
.zoom_level = 0
};
for (int i = 0; i < num_images; ++i){
gfx_draw_sprite(&dpi, vehicle_type->base_image_id + i, 0, 0, 0);
}
int al = -1;
for (int i = 99; i != 0; --i){
for (int j = 0; j < 200; j++){
if (bitmap[j][100 - i] != 0){
al = i;
break;
}
}
if (al != -1)
break;
for (int j = 0; j < 200; j++){
if (bitmap[j][100 + i] != 0){
al = i;
break;
}
}
if (al != -1)
break;
}
al++;
int bl = -1;
for (int i = 99; i != 0; --i){
for (int j = 0; j < 200; j++){
if (bitmap[100 - i][j] != 0){
bl = i;
break;
}
}
if (bl != -1)
break;
}
bl++;
int bh = -1;
for (int i = 99; i != 0; --i){
for (int j = 0; j < 200; j++){
if (bitmap[100 + i][j] != 0){
bh = i;
break;
}
}
if (bh != -1)
break;
}
bh++;
// Moved from object paint
if (vehicle_type->var_12 & 0x2000){
bl += 16;
}
vehicle_type->var_0E = al;
vehicle_type->var_0F = bl;
vehicle_type->var_10 = bh;
}

View File

@ -826,6 +826,7 @@ void game_command_demolish_ride(int *eax, int *ebx, int *ecx, int *edx, int *esi
void game_command_set_ride_appearance(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_set_ride_price(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void ride_clear_for_construction(int rideIndex);
void set_vehicle_type_image_max_sizes(rct_ride_type_vehicle* vehicle_type, int num_images);
int get_var_10E_unk_1(rct_ride* ride);
int get_var_10E_unk_2(rct_ride* ride);