Refactor SetParkEntranceFeeAction to use constructor for parameters.

Add RideSetNameAction.
Support of string serialisation.
This commit is contained in:
ZehMatt 2017-09-07 01:37:03 +02:00 committed by Michał Janiszewski
parent ce54b41aba
commit 995c0d0a6b
8 changed files with 184 additions and 129 deletions

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26228.9
VisualStudioVersion = 15.0.26430.16
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openrct2-dll", "src\openrct2-dll\openrct2-dll.vcxproj", "{7B8DB129-79EF-417E-B372-8A18E009D261}"
ProjectSection(ProjectDependencies) = postProject
@ -38,6 +38,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openrct2-cli", "src\openrct
EndProjectSection
EndProject
Global
GlobalSection(Performance) = preSolution
HasPerformanceSessions = true
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
@ -105,4 +108,7 @@ Global
{8DD8AB7D-2EA6-44E3-8265-BAF08E832951} = {2202A816-377D-4FA0-A7AF-7D4105F8A4FB}
{B6808F71-30B4-4499-8FF6-0B1C86391842} = {2202A816-377D-4FA0-A7AF-7D4105F8A4FB}
EndGlobalSection
GlobalSection(Performance) = preSolution
HasPerformanceSessions = true
EndGlobalSection
EndGlobal

View File

@ -19,6 +19,7 @@
#include "SetParkEntranceFeeAction.hpp"
#include "RideCreateAction.hpp"
#include "RideSetStatus.hpp"
#include "RideSetName.hpp"
extern "C"
{
@ -77,17 +78,16 @@ extern "C"
#pragma endregion
#pragma region SetParkEntranceFeeAction
void park_set_entrance_fee(money32 value)
void park_set_entrance_fee(money32 fee)
{
auto gameAction = SetParkEntranceFeeAction();
gameAction.Fee = (money16)value;
auto gameAction = SetParkEntranceFeeAction((money16)fee);
GameActions::Execute(&gameAction);
}
void game_command_set_park_entrance_fee(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp)
{
auto gameAction = SetParkEntranceFeeAction();
gameAction.Fee = (*edi & 0xFFFF);
money16 fee = (money16)(*edi & 0xFFFF);
auto gameAction = SetParkEntranceFeeAction(fee);
GameActions::Execute(&gameAction);
}
#pragma endregion
@ -163,4 +163,22 @@ extern "C"
}
#pragma endregion
#pragma region RideSetName
void ride_set_name(sint32 rideIndex, const char *name)
{
auto gameAction = RideSetNameAction(rideIndex, name);
GameActions::Execute(&gameAction);
}
/**
*
* rct2: 0x006B578B
*/
void game_command_set_ride_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp)
{
Guard::Assert(false, "GAME_COMMAND_SET_RIDE_NAME DEPRECATED");
}
#pragma endregion
}

View File

@ -19,6 +19,7 @@
#include "SetParkEntranceFeeAction.hpp"
#include "RideCreateAction.hpp"
#include "RideSetStatus.hpp"
#include "RideSetName.hpp"
namespace GameActions
{
@ -28,5 +29,6 @@ namespace GameActions
Register<PlaceParkEntranceAction>();
Register<RideCreateAction>();
Register<RideSetStatusAction>();
Register<RideSetNameAction>();
}
}

View File

@ -0,0 +1,117 @@
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../core/MemoryStream.h"
#include "../localisation/string_ids.h"
#include "GameAction.h"
extern "C"
{
#include "../cheats.h"
#include "../interface/window.h"
#include "../localisation/localisation.h"
#include "../world/park.h"
}
struct RideSetNameAction : public GameActionBase<GAME_COMMAND_SET_RIDE_NAME, GameActionResult>
{
private:
sint32 _rideIndex;
std::string _name;
public:
RideSetNameAction() {}
RideSetNameAction(sint32 rideIndex, const std::string& name)
: _rideIndex(rideIndex),
_name(name)
{
}
uint16 GetActionFlags() const override
{
return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
}
void Serialise(DataSerialiser& stream) override
{
GameAction::Serialise(stream);
stream << _rideIndex << _name;
}
GameActionResult::Ptr Query() const override
{
rct_ride *ride = get_ride(_rideIndex);
if (ride->type == RIDE_TYPE_NULL)
{
log_warning("Invalid game command for ride %u", _rideIndex);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
if (_name.empty())
{
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_INVALID_RIDE_ATTRACTION_NAME);
}
rct_string_id newUserStringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER | USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
if (newUserStringId == 0)
{
// TODO: Probably exhausted, introduce new error.
return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, STR_NONE);
}
user_string_free(newUserStringId);
return std::make_unique<GameActionResult>();
}
GameActionResult::Ptr Execute() const override
{
rct_string_id newUserStringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER | USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
if (newUserStringId == 0)
{
// FIXME: Regardless of Query this can still happen,
// if the server has sent new commands before our own fired.
return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, STR_NONE);
}
rct_ride *ride = get_ride(_rideIndex);
if (ride->type == RIDE_TYPE_NULL)
{
log_warning("Invalid game command for ride %u", _rideIndex);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
user_string_free(ride->name);
ride->name = newUserStringId;
gfx_invalidate_screen();
// Force ride list window refresh
rct_window *w = window_find_by_class(WC_RIDE_LIST);
if (w != NULL)
w->no_list_items = 0;
auto res = std::make_unique<GameActionResult>();
res->Position.x = ride->overall_view.x * 32 + 16;
res->Position.y = ride->overall_view.y * 32 + 16;
res->Position.z = map_element_height(res->Position.x, res->Position.y);
return std::move(res);
}
};

View File

@ -29,8 +29,15 @@ extern "C"
struct SetParkEntranceFeeAction : public GameActionBase<GAME_COMMAND_SET_PARK_ENTRANCE_FEE, GameActionResult>
{
private:
money16 _fee;
public:
money16 Fee;
SetParkEntranceFeeAction() {}
SetParkEntranceFeeAction(money16 fee)
: _fee(fee)
{
}
uint16 GetActionFlags() const override
{
@ -41,7 +48,7 @@ public:
{
GameAction::Serialise(stream);
stream << Fee;
stream << _fee;
}
GameActionResult::Ptr Query() const override
@ -52,7 +59,7 @@ public:
{
return std::make_unique<GameActionResult>(GA_ERROR::DISALLOWED, STR_NONE);
}
if (Fee < MONEY_FREE || Fee > MONEY(100,00))
if (_fee < MONEY_FREE || _fee > MONEY(100,00))
{
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
@ -61,7 +68,7 @@ public:
GameActionResult::Ptr Execute() const override
{
gParkEntranceFee = Fee;
gParkEntranceFee = _fee;
window_invalidate_by_class(WC_PARK_INFORMATION);
return std::make_unique<GameActionResult>();
}

View File

@ -58,3 +58,26 @@ struct DataSerializerTraits<uint32> : public DataSerializerTraitsIntegral<uint32
template<>
struct DataSerializerTraits<sint32> : public DataSerializerTraitsIntegral<sint32> {};
template<>
struct DataSerializerTraits<std::string>
{
static void encode(IStream *stream, const std::string& str)
{
uint16 len = (uint16)str.size();
len = ByteSwapBE(len);
stream->Write(&len);
stream->WriteArray(str.c_str(), len);
}
static void decode(IStream *stream, std::string& res)
{
uint16 len;
stream->Read(&len);
len = ByteSwapBE(len);
const char* str = stream->ReadArray<char>(len);
res.assign(str, len);
Memory::FreeArray(str, len);
}
};

View File

@ -32,7 +32,7 @@ enum GAME_COMMAND {
GAME_COMMAND_DEMOLISH_RIDE,
GAME_COMMAND_SET_RIDE_STATUS, // GA
GAME_COMMAND_SET_RIDE_VEHICLES,
GAME_COMMAND_SET_RIDE_NAME,
GAME_COMMAND_SET_RIDE_NAME, // GA
GAME_COMMAND_SET_RIDE_SETTING,
GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT,
GAME_COMMAND_REMOVE_RIDE_ENTRANCE_OR_EXIT,

View File

@ -5451,124 +5451,6 @@ sint32 ride_is_valid_for_open(sint32 rideIndex, sint32 goingToBeOpen, sint32 isA
return 1;
}
void ride_set_name(sint32 rideIndex, const char *name)
{
typedef union name_union {
char as_char[4];
sint32 as_int;
} name_union;
name_union name_buffer[9];
safe_strcpy((char *)name_buffer, name, sizeof(name_buffer));
gGameCommandErrorTitle = STR_CANT_RENAME_RIDE_ATTRACTION;
game_do_command(1, (rideIndex << 8) | 1, 0, name_buffer[0].as_int, GAME_COMMAND_SET_RIDE_NAME, name_buffer[2].as_int, name_buffer[1].as_int);
game_do_command(2, (rideIndex << 8) | 1, 0, name_buffer[3].as_int, GAME_COMMAND_SET_RIDE_NAME, name_buffer[5].as_int, name_buffer[4].as_int);
game_do_command(0, (rideIndex << 8) | 1, 0, name_buffer[6].as_int, GAME_COMMAND_SET_RIDE_NAME, name_buffer[8].as_int, name_buffer[7].as_int);
}
/**
*
* rct2: 0x006B578B
*/
void game_command_set_ride_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp)
{
char oldName[128];
static char newName[128];
sint32 rideIndex = (*ebx >> 8) & 0xFF;
if (rideIndex >= MAX_RIDES)
{
log_warning("Invalid game command for ride %u", rideIndex);
*ebx = MONEY32_UNDEFINED;
return;
}
sint32 nameChunkIndex = *eax & 0xFFFF;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS;
//if (*ebx & GAME_COMMAND_FLAG_APPLY) { // this check seems to be useless and causes problems in multiplayer
sint32 nameChunkOffset = nameChunkIndex - 1;
if (nameChunkOffset < 0)
nameChunkOffset = 2;
nameChunkOffset *= 12;
nameChunkOffset = min(nameChunkOffset, countof(newName) - 12);
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 0), edx, sizeof(uint32));
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 4), ebp, sizeof(uint32));
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 8), edi, sizeof(uint32));
//}
if (nameChunkIndex != 0) {
*ebx = 0;
return;
}
Ride *ride = get_ride(rideIndex);
if (ride->type == RIDE_TYPE_NULL)
{
log_warning("Invalid game command for ride %u", rideIndex);
*ebx = MONEY32_UNDEFINED;
return;
}
format_string(oldName, 128, ride->name, &ride->name_arguments);
if (strcmp(oldName, newName) == 0) {
*ebx = 0;
return;
}
if (newName[0] == 0) {
gGameCommandErrorText = STR_INVALID_RIDE_ATTRACTION_NAME;
*ebx = MONEY32_UNDEFINED;
return;
}
rct_string_id newUserStringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER | USER_STRING_DUPLICATION_PERMITTED, newName);
if (newUserStringId == 0) {
*ebx = MONEY32_UNDEFINED;
return;
}
if (*ebx & GAME_COMMAND_FLAG_APPLY) {
// Log ride rename command if we are in multiplayer and logging is enabled
if ((network_get_mode() == NETWORK_MODE_CLIENT || network_get_mode() == NETWORK_MODE_SERVER) && gConfigNetwork.log_server_actions) {
// Get player name
int player_index = network_get_player_index(game_command_playerid);
const char* player_name = network_get_player_name(player_index);
char log_msg[256];
char* args[3] = {
(char *) player_name,
oldName,
newName
};
format_string(log_msg, 256, STR_LOG_RIDE_NAME, args);
network_append_server_log(log_msg);
}
if (ride->overall_view.xy != RCT_XY8_UNDEFINED) {
rct_xyz16 coord;
coord.x = ride->overall_view.x * 32 + 16;
coord.y = ride->overall_view.y * 32 + 16;
coord.z = map_element_height(coord.x, coord.y);
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
// Free the old ride name
user_string_free(ride->name);
ride->name = newUserStringId;
gfx_invalidate_screen();
// Force ride list window refresh
rct_window *w = window_find_by_class(WC_RIDE_LIST);
if (w != NULL)
w->no_list_items = 0;
} else {
user_string_free(newUserStringId);
}
*ebx = 0;
}
/**
*
* rct2: 0x006CB7FB