From 9c9f1189c68b011e09c643c47c13bab58fe29573 Mon Sep 17 00:00:00 2001 From: Yaroslav Tretyakov Date: Sun, 15 May 2016 15:37:59 -0600 Subject: [PATCH] Fix #3619: Bobsled coaster not banking properly (#3622) --- src/ride/vehicle_paint.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ride/vehicle_paint.c b/src/ride/vehicle_paint.c index 341826feb3..c8a58a548d 100644 --- a/src/ride/vehicle_paint.c +++ b/src/ride/vehicle_paint.c @@ -938,7 +938,7 @@ void vehicle_sprite_paint_6D51EB(rct_vehicle *vehicle, int ebx, int z, const rct if (vehicleEntry->sprite_flags & VEHICLE_SPRITE_FLAG_15) { ebx = ebx / 8; } - ebx = (ebx * vehicleEntry->var_16) + vehicleEntry->base_image_id; + ebx = (ebx * vehicleEntry->var_16) + vehicle->var_4A + vehicleEntry->base_image_id; vehicle_sprite_paint(vehicle, ebx, ecx, z, vehicleEntry); }