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[ci skip]
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0.1.2 (in development)
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0.1.2 (in development)
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------------------------------------------------------------------------
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- Feature: [#3510] Auto-append extension if none is specified.
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- Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
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- Feature: [#5826] Add the show_limits command to show map data counts and limits.
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- Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
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- Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
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- Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
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- Feature: [#6290] Arabic translation (experimental).
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- Feature: [#6292] Allow building queue lines in the Scenario Editor.
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- Feature: [#6324] Add command to deselect unused objects from the object selection.
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- Feature: [#6325] Allow using g1.dat from RCT Classic.
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- Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
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- Feature: [#6411] Add command to remove the park fence.
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- Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
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- Feature: Allow using object files from RCT Classic.
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- Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
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- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
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- Fix: [#6133] Construction rights not shown after selecting buy mode.
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- Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
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- Fix: [#6193] All rings in Space Rings use the same secondary colour.
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- Fix: [#6196] Guest's energy underflows and never decreases.
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- Fix: [#6196, #6223] Guest's energy underflows and never decreases.
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- Fix: [#6198] You cannot cancel RCT1 directory selection.
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- Fix: [#6202] Guests can break occupied benches.
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- Fix: [#6202] Guests can break occupied benches (original bug).
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- Fix: [#6271] Wrong booster speed tooltip text.
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- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
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- Fix: [#6320] Crash when CSS1.DAT is absent.
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- Fix: [#5585] Inconsistent zooming with mouse wheel.
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- Fix: [#6358] HTTP requests can point to invalid URL string.
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- Fix: [#6413] Maze previews only showing scenery.
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- Fix: [#6423] Importing parks containing names with Polish characters.
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- Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
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- Fix: Infinite loop when removing scenery elements with >127 base height.
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- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
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- Fix: Clear IME buffer after committing composed text.
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- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
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- Improved: [#6218] Speed up game start up time by saving scenario index to file.
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- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
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- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
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- Improved: Major translation updates for Japanese and Polish.
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- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
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0.1.1 (2017-08-09)
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