From 9e4918cdbc3a90f3da0373fc824f675d9332d3f6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 28 Mar 2023 17:48:53 +0200 Subject: [PATCH] Release v0.4.4 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Feature: [#11269] Add properties for speed and length of vehicle animations. - Feature: [#15849] Objectives can now be set for up to 50000 guests. - Feature: [#18537] Add shift/control modifiers to window close buttons, closing all but the given window or all windows of the same type, respectively. - Feature: [#18732] [Plugin] API to get the guests thoughts. - Feature: [#18744] Cheat to allow using a regular path as a queue path. - Feature: [#19023] Add Canadian French translation. - Feature: [#19341] Add “All Scenery” tab to scenery window. - Feature: [#19378] Add command to combine CSG1i.DAT and CSG1.DAT. - Feature: [objects#226] Port RCT1 Corkscrew Coaster train. - Feature: [objects#229] Port RCT1 go karts with helmets. - Feature: [OpenMusic#20, OpenMusic#21] Added Blizzard and Extraterresterial ride music styles. - Improved: [#11473] Hot reload for plug-ins now works on macOS. - Improved: [#12466] RCT1 parks now use RCT1’s interest calculation algorithm. - Improved: [#14635] Scenery window now shows up to 255 scenery groups. - Improved: [#17288] Reorganise the order of shortcut keys in the Shortcut Keys window. - Improved: [#18706] Ability to view the list of contributors in-game. - Improved: [#18749] Ability to have 4 active awards for more than one month in a row. - Improved: [#18826] [Plugin] Added all actions and their documentation to plugin API. - Improved: [#18945] Languages can now fall back to other languages than English. - Improved: [#18970] Trying to load a non-park save will now display a context error. - Improved: [#18975] Add lift sprites for steep hills on the wooden roller coaster. - Improved: [#19044] Added special thanks to RMC and Wiegand to the About page. - Improved: [#19131] Track missing objects when selecting scenery groups in console. - Improved: [#19253] Queue junctions drawn properly when using regular paths as queue. Note: Requires using tile inspector to indicate railings can be used at T or X junctions. - Improved: [#19067] New Ride window now allows filtering similarly to Object Selection. - Improved: [#19272] Scenery window now allows filtering similarly to Object Selection. - Improved: [#19447] The control key now enables word jumping in text input fields. - Improved: [#19463] Added ‘W’ and ‘Y’ with circumflex to sprite font (for Welsh). - Improved: [#19549] Enable large address awareness for 32 bit Windows builds allowing to use 4 GiB of virtual memory. - Improved: [#19668] Decreased the minimum map size from 13 to 3. - Improved: [#19683] The delays for ride ratings to appear has been reduced drastically. - Improved: [#19697] “Show guest purchases” will now work in multiplayer. - Change: [#19018] Renamed actions to fit the naming scheme. - Change: [#19091] [Plugin] Add game action information to callback arguments of custom actions. - Change: [#19233] Reduce lift speed minimum and maximum values for “Classic Wooden Coaster”. - Removed: [#19520] Support for Windows Vista systems. - Fix: [#474] Mini golf window shows more players than there actually are (original bug). - Fix: [#592] Window scrollbar not able to navigate to the end of large lists. - Fix: [#7210] Land tile smoothing occurs with edge tiles (original bug). - Fix: [#17996] Finances window not cleared when starting some .park scenarios. - Fix: [#18260] Crash opening parks that have multiple tiles referencing the same banner entry. - Fix: [#18467] “Selected only” Object Selection filter is active in Track Designs Manager, and cannot be toggled. - Fix: [#18904] OpenRCT2 audio object accidentally exported in saves. - Fix: [#18905] Ride Construction window theme is not applied correctly. - Fix: [#18911] Mini Golf station does not draw correctly from all angles. - Fix: [#18971] New Game does not prompt for save before quitting. - Fix: [#18986] [Plugin] Sending remote scripts larger than 63KiB crashing all clients. - Fix: [#18994] Title music doesn’t start after enabling master volume. - Fix: [#19025] Park loan behaves inconsistently with non-round and out-of-bounds values. - Fix: [#19026] Park loan is clamped to a 32-bit integer. - Fix: [#19068] Guests may not join queues correctly. - Fix: [#19091] [Plugin] Remote plugins in multiplayer servers do not unload properly. - Fix: [#19112] Clearing the last character in the Object Selection filter does not properly reset it. - Fix: [#19112] Text boxes not updated with empty strings in Track List, Server List, and Start Server windows. - Fix: [#19114] [Plugin] ‘GameActionResult’ does not comply to API specification. - Fix: [#19136] SV6 saves with experimental RCT1 paths not imported correctly. - Fix: [#19243] .park scenarios don’t complete properly. - Fix: [#19250] MusicObjects do not free their preview images. - Fix: [#19292] Overflow in ‘totalRideValue’. - Fix: [#19339] Incorrect import of crashed particles from SV4. - Fix: [#19379] “No platforms” station style shows platforms on the Junior Roller Coaster. - Fix: [#19380] Startup crash when no sequences are installed and random sequences are enabled. - Fix: [#19391] String corruption caused by an improper buffer handling in ‘GfxWrapString’. - Fix: [#19434, #19509] Object types added by OpenRCT2 do not get removed when executing ‘remove_unused_objects’. - Fix: [#19475] Cannot increase loan when more than £1000 in debt. - Fix: [#19493] SV4 saves not importing the correct vehicle colours. - Fix: [#19517] Crash when peeps try to exit or enter hacked rides that have no waypoints specified. - Fix: [#19524] Staff counter shows incorrect values if there are more than 32767 staff members. - Fix: [#19574] Handle exits in null locations. - Fix: [#19641, #19643] Missing water tile in Infernal Views’ and Six Flags Holland’s river. --- .github/workflows/ci.yml | 2 +- debian/changelog | 656 +++++++++++++----------- distribution/changelog.txt | 2 +- distribution/linux/openrct2.appdata.xml | 3 + distribution/macos/Info.plist | 2 +- distribution/readme.txt | 4 +- readme.md | 2 +- scripts/setenv | 2 +- src/openrct2-android/app/build.gradle | 2 +- src/openrct2/Version.h | 2 +- src/openrct2/network/NetworkBase.cpp | 2 +- 11 files changed, 378 insertions(+), 301 deletions(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 265c620f91..072bd84353 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -23,7 +23,7 @@ env: OPENRCT2_BUILD_SERVER: GitHub OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }} BACKTRACE_IO_TOKEN: ${{ secrets.BACKTRACE_IO_TOKEN }} - OPENRCT2_VERSION: 0.4.3 + OPENRCT2_VERSION: 0.4.4 # https://docs.github.com/en/actions/using-jobs/using-concurrency#example-using-a-fallback-value concurrency: diff --git a/debian/changelog b/debian/changelog index e121c3e817..aca4bacae3 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,307 +1,381 @@ -openrct2 (0.4.3-develop-1) unstable; urgency=medium +openrct2 (0.4.4-develop-1) unstable; urgency=medium * Nightly develop build. + +openrct2 (0.4.4) stable; urgency=medium + + * Feature: [#11269] Add properties for speed and length of vehicle animations. + * Feature: [#15849] Objectives can now be set for up to 50000 guests. + * Feature: [#18537] Add shift/control modifiers to window close buttons, closing all but the given window or all windows of the same type, respectively. + * Feature: [#18732] [Plugin] API to get the guests thoughts. + * Feature: [#18744] Cheat to allow using a regular path as a queue path. + * Feature: [#19023] Add Canadian French translation. + * Feature: [#19341] Add “All Scenery” tab to scenery window. + * Feature: [#19378] Add command to combine CSG1i.DAT and CSG1.DAT. + * Feature: [objects#226] Port RCT1 Corkscrew Coaster train. + * Feature: [objects#229] Port RCT1 go karts with helmets. + * Feature: [OpenMusic#20, OpenMusic#21] Added Blizzard and Extraterresterial ride music styles. + * Improved: [#11473] Hot reload for plug-ins now works on macOS. + * Improved: [#12466] RCT1 parks now use RCT1’s interest calculation algorithm. + * Improved: [#14635] Scenery window now shows up to 255 scenery groups. + * Improved: [#17288] Reorganise the order of shortcut keys in the Shortcut Keys window. + * Improved: [#18706] Ability to view the list of contributors in-game. + * Improved: [#18749] Ability to have 4 active awards for more than one month in a row. + * Improved: [#18826] [Plugin] Added all actions and their documentation to plugin API. + * Improved: [#18945] Languages can now fall back to other languages than English. + * Improved: [#18970] Trying to load a non-park save will now display a context error. + * Improved: [#18975] Add lift sprites for steep hills on the wooden roller coaster. + * Improved: [#19044] Added special thanks to RMC and Wiegand to the About page. + * Improved: [#19131] Track missing objects when selecting scenery groups in console. + * Improved: [#19253] Queue junctions drawn properly when using regular paths as queue. Note: Requires using tile inspector to indicate railings can be used at T or X junctions. + * Improved: [#19067] New Ride window now allows filtering similarly to Object Selection. + * Improved: [#19272] Scenery window now allows filtering similarly to Object Selection. + * Improved: [#19447] The control key now enables word jumping in text input fields. + * Improved: [#19463] Added ‘W’ and ‘Y’ with circumflex to sprite font (for Welsh). + * Improved: [#19549] Enable large address awareness for 32 bit Windows builds allowing to use 4 GiB of virtual memory. + * Improved: [#19668] Decreased the minimum map size from 13 to 3. + * Improved: [#19683] The delays for ride ratings to appear has been reduced drastically. + * Improved: [#19697] “Show guest purchases” will now work in multiplayer. + * Change: [#19018] Renamed actions to fit the naming scheme. + * Change: [#19091] [Plugin] Add game action information to callback arguments of custom actions. + * Change: [#19233] Reduce lift speed minimum and maximum values for “Classic Wooden Coaster”. + * Removed: [#19520] Support for Windows Vista systems. + * Fix: [#474] Mini golf window shows more players than there actually are (original bug). + * Fix: [#592] Window scrollbar not able to navigate to the end of large lists. + * Fix: [#7210] Land tile smoothing occurs with edge tiles (original bug). + * Fix: [#17996] Finances window not cleared when starting some .park scenarios. + * Fix: [#18260] Crash opening parks that have multiple tiles referencing the same banner entry. + * Fix: [#18467] “Selected only” Object Selection filter is active in Track Designs Manager, and cannot be toggled. + * Fix: [#18904] OpenRCT2 audio object accidentally exported in saves. + * Fix: [#18905] Ride Construction window theme is not applied correctly. + * Fix: [#18911] Mini Golf station does not draw correctly from all angles. + * Fix: [#18971] New Game does not prompt for save before quitting. + * Fix: [#18986] [Plugin] Sending remote scripts larger than 63KiB crashing all clients. + * Fix: [#18994] Title music doesn’t start after enabling master volume. + * Fix: [#19025] Park loan behaves inconsistently with non-round and out-of-bounds values. + * Fix: [#19026] Park loan is clamped to a 32-bit integer. + * Fix: [#19068] Guests may not join queues correctly. + * Fix: [#19091] [Plugin] Remote plugins in multiplayer servers do not unload properly. + * Fix: [#19112] Clearing the last character in the Object Selection filter does not properly reset it. + * Fix: [#19112] Text boxes not updated with empty strings in Track List, Server List, and Start Server windows. + * Fix: [#19114] [Plugin] ‘GameActionResult’ does not comply to API specification. + * Fix: [#19136] SV6 saves with experimental RCT1 paths not imported correctly. + * Fix: [#19243] .park scenarios don’t complete properly. + * Fix: [#19250] MusicObjects do not free their preview images. + * Fix: [#19292] Overflow in ‘totalRideValue’. + * Fix: [#19339] Incorrect import of crashed particles from SV4. + * Fix: [#19379] “No platforms” station style shows platforms on the Junior Roller Coaster. + * Fix: [#19380] Startup crash when no sequences are installed and random sequences are enabled. + * Fix: [#19391] String corruption caused by an improper buffer handling in ‘GfxWrapString’. + * Fix: [#19434, #19509] Object types added by OpenRCT2 do not get removed when executing ‘remove_unused_objects’. + * Fix: [#19475] Cannot increase loan when more than £1000 in debt. + * Fix: [#19493] SV4 saves not importing the correct vehicle colours. + * Fix: [#19517] Crash when peeps try to exit or enter hacked rides that have no waypoints specified. + * Fix: [#19524] Staff counter shows incorrect values if there are more than 32767 staff members. + * Fix: [#19574] Handle exits in null locations. + * Fix: [#19641, #19643] Missing water tile in Infernal Views’ and Six Flags Holland’s river. openrct2 (0.4.3) stable; urgency=medium -* Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops. -* Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it). -* Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters. -* Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name. -* Feature: [objects#173] Add alpine coaster vehicle. -* Feature: [objects#221] Add two extra jungle walls. -* Feature: [objects#225] Add log cabin roofs. -* Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles. -* Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride. -* Improved: [#18024] Clearer error messages when loading incompatible .park files. -* Improved: [#18192] Tycoon Park has been added to the Extras tab. -* Improved: [#18214] Competition scenarios have received their own section. -* Improved: [#18250] Added modern style file and folder pickers on Windows. -* Improved: [#18332] Allow Inverted Roller Coaster to draw boosters. -* Improved: [#18350] Changed ride vehicle list to have less padding. -* Improved: [#18422] Allow adding images to music objects. -* Improved: [#18428] [Plugin] Add widget description interfaces to documentation. -* Improved: [#18487] Mini Helicopters track can now draw spinning tunnels. -* Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty. -* Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed. -* Improved: [#18621] OpenGL performance. -* Change: [#17677] Open campaign window from finished campaign news. -* Change: [#17998] Show cursor when using inverted mouse dragging. -* Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats. -* Change: [#18381] Convert custom invisible paths to the built-in ones. -* Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music. -* Fix: [#1491] Clearance of the Cash Machine is too low (original bug). -* Fix: [#1519] “See-through rides” doesn't affect all rides (original bug). -* Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires. -* Fix: [#14312] Research ride type message incorrect. -* Fix: [#14425] Ride ratings do not skip unallocated ride ids. -* Fix: [#15969] Guests heading for ride use vanilla behaviour -* Fix: [#17067] Random Staff Patrol Area clicks. -* Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track. -* Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards. -* Fix: [#17763] Missing validation on invalid characters in file name. -* Fix: [#17853] Invention name tears while being dragged. -* Fix: [#18064] Unable to dismiss notification messages. -* Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug). -* Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug). -* Fix: [#18122] Ghosts count towards “Great scenery!” guest thought. -* Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge. -* Fix: [#18244] Invention DragWindow's starting position is inconsistent. -* Fix: [#18245] Guests stopping dead in their tracks at railway crossings. -* Fix: [#18257] Guests ‘waiting’ on extended railway crossings. -* Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows. -* Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly. -* Fix: [#18442] About window background is clickable. -* Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'. -* Fix: [#18453] Slow walking guests don't get across level crossings in time. -* Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely. -* Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions. -* Fix: [#18552] Trains clipping through helixes. -* Fix: [#18576] Cannot open parks with certain types of corrupt tile elements. -* Fix: [#18606] JSON objects do not take priority over the DAT files they supersede. -* Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets. -* Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab. -* Fix: [#18696] Construction rights cannot be viewed after all are purchased. -* Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off. -* Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly. -* Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path. + + * Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops. + * Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it). + * Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters. + * Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name. + * Feature: [objects#173] Add alpine coaster vehicle. + * Feature: [objects#221] Add two extra jungle walls. + * Feature: [objects#225] Add log cabin roofs. + * Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles. + * Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride. + * Improved: [#18024] Clearer error messages when loading incompatible .park files. + * Improved: [#18192] Tycoon Park has been added to the Extras tab. + * Improved: [#18214] Competition scenarios have received their own section. + * Improved: [#18250] Added modern style file and folder pickers on Windows. + * Improved: [#18332] Allow Inverted Roller Coaster to draw boosters. + * Improved: [#18350] Changed ride vehicle list to have less padding. + * Improved: [#18422] Allow adding images to music objects. + * Improved: [#18428] [Plugin] Add widget description interfaces to documentation. + * Improved: [#18487] Mini Helicopters track can now draw spinning tunnels. + * Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty. + * Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed. + * Improved: [#18621] OpenGL performance. + * Change: [#17677] Open campaign window from finished campaign news. + * Change: [#17998] Show cursor when using inverted mouse dragging. + * Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats. + * Change: [#18381] Convert custom invisible paths to the built-in ones. + * Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music. + * Fix: [#1491] Clearance of the Cash Machine is too low (original bug). + * Fix: [#1519] “See-through rides” doesn't affect all rides (original bug). + * Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires. + * Fix: [#14312] Research ride type message incorrect. + * Fix: [#14425] Ride ratings do not skip unallocated ride ids. + * Fix: [#15969] Guests heading for ride use vanilla behaviour + * Fix: [#17067] Random Staff Patrol Area clicks. + * Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track. + * Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards. + * Fix: [#17763] Missing validation on invalid characters in file name. + * Fix: [#17853] Invention name tears while being dragged. + * Fix: [#18064] Unable to dismiss notification messages. + * Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug). + * Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug). + * Fix: [#18122] Ghosts count towards “Great scenery!” guest thought. + * Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge. + * Fix: [#18244] Invention DragWindow's starting position is inconsistent. + * Fix: [#18245] Guests stopping dead in their tracks at railway crossings. + * Fix: [#18257] Guests ‘waiting’ on extended railway crossings. + * Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows. + * Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly. + * Fix: [#18442] About window background is clickable. + * Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'. + * Fix: [#18453] Slow walking guests don't get across level crossings in time. + * Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely. + * Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions. + * Fix: [#18552] Trains clipping through helixes. + * Fix: [#18576] Cannot open parks with certain types of corrupt tile elements. + * Fix: [#18606] JSON objects do not take priority over the DAT files they supersede. + * Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets. + * Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab. + * Fix: [#18696] Construction rights cannot be viewed after all are purchased. + * Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off. + * Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly. + * Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path. openrct2 (0.4.2) stable; urgency=medium -* Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. -* Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. -* Feature: [#13634] Add ability to sell merchandise in random colours. -* Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements. -* Feature: [#16283] Added parkinfo command line tool to list objects in a save file. -* Feature: [#16662] Show a warning message when g2.dat is mismatched. -* Feature: [#17107] Ride operating settings can be set via text input. -* Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters. -* Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition. -* Feature: [#17877] Add three real-life flying roller coaster colour schemes. -* Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns. -* Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks. -* Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster. -* Feature: [objects#198] Add additional pirate roofs. -* Feature: [objects#205] Add additional glass roofs. -* Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1. -* Feature: [#18050] Add asset pack manager and asset packs. -* Improved: [#15358] Park and scenario names can now contain up to 128 characters. -* Improved: [#15589] Numpad Enter can now be used to close text input. -* Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves). -* Improved: [#16840] Add support for rectangular heightmaps. -* Improved: [#17575] You can now search for Authors in Object Selection. -* Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked. -* Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically. -* Improved: [#17909] Track elements that are not supported by any train are now hidden by default. -* Improved: [#17924] Improved performance when loading JSON object images from a .DAT file. -* Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings. -* Improved: [#18177] [Plugin] Widget tooltips can now be read and changed. -* Change: [#9104] Calculate maze support costs. -* Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection. -* Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements. -* Change: [#17655] Lower default price for the Crooked House. -* Change: [#17745] Make maintenance cost of Mini-Golf more balanced. -* Change: [#17762] Use vertical tabs in the New Game dialog. -* Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%. -* Fix: [#5141] Headless server is counted as a player. -* Fix: [#7466] Coaster track not drawn at tunnel exit. -* Fix: [#10535] Guests getting stuck at specific level crossings. -* Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable. -* Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug). -* Fix: [#16392] Scenery on sloped surface is placed at wrong height. -* Fix: [#16476] The game sometimes crashes when demolishing a maze. -* Fix: [#17053] Crash when trying to open files under 4 bytes in length. -* Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level. -* Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode. -* Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug). -* Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer. -* Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug). -* Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff. -* Fix: [#17508] Grid doesn’t disable after setting patrol area. -* Fix: [#17532] Object Selection window allows unselecting all station types. -* Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’. -* Fix: [#17535] Multiplayer desync when placing rides with scenery. -* Fix: [#17541] Station style not correctly saved to TD6. -* Fix: [#17542] Stalls will autorotate towards paths outside the park. -* Fix: [#17544, #17754] Visual glitches in Invention List window. -* Fix: [#17553] Crash when moving invention list items to empty list. -* Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios. -* Fix: [#17600] Notifications are not properly cleared when loading a park. -* Fix: [#17605] Crash when opening parks which have had objects removed externally. -* Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug). -* Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking. -* Fix: [#17703] (undefined string) when building on invalid height. -* Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios. -* Fix: [#17784] Colour preset RNG is biased (original bug). -* Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building. -* Fix: [#17834] Finance window becomes blank after 4096 years. -* Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer. -* Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park. -* Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits. -* Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened. -* Fix: [#17931] The in-game command ‘count_objects’ crashes the game. -* Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap. -* Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game. -* Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill. -* Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them. -* Fix: [#17959] Areas marked for dirty drawing are too large. -* Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research. -* Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection. -* Fix: [#17966] Reversed steel trains do not properly import from S4. -* Fix: [#17973] Bins and lamps overlay parts of the land (original bug). -* Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug). -* Fix: [#18009] Visual glitch with litter at edge of sloped path. -* Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios. -* Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity. -* Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked. -* Fix: [#18035] Favourited servers don’t get their online status updated. -* Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug). -* Fix: [#18059] [Plugin] Width and height of custom window not changeable via script. -* Fix: [#18063] Guests can stop for all kinds of actions at railway crossing. -* Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction. + * Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. + * Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. + * Feature: [#13634] Add ability to sell merchandise in random colours. + * Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements. + * Feature: [#16283] Added parkinfo command line tool to list objects in a save file. + * Feature: [#16662] Show a warning message when g2.dat is mismatched. + * Feature: [#17107] Ride operating settings can be set via text input. + * Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters. + * Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition. + * Feature: [#17877] Add three real-life flying roller coaster colour schemes. + * Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns. + * Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks. + * Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster. + * Feature: [objects#198] Add additional pirate roofs. + * Feature: [objects#205] Add additional glass roofs. + * Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1. + * Feature: [#18050] Add asset pack manager and asset packs. + * Improved: [#15358] Park and scenario names can now contain up to 128 characters. + * Improved: [#15589] Numpad Enter can now be used to close text input. + * Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves). + * Improved: [#16840] Add support for rectangular heightmaps. + * Improved: [#17575] You can now search for Authors in Object Selection. + * Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked. + * Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically. + * Improved: [#17909] Track elements that are not supported by any train are now hidden by default. + * Improved: [#17924] Improved performance when loading JSON object images from a .DAT file. + * Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings. + * Improved: [#18177] [Plugin] Widget tooltips can now be read and changed. + * Change: [#9104] Calculate maze support costs. + * Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection. + * Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements. + * Change: [#17655] Lower default price for the Crooked House. + * Change: [#17745] Make maintenance cost of Mini-Golf more balanced. + * Change: [#17762] Use vertical tabs in the New Game dialog. + * Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%. + * Fix: [#5141] Headless server is counted as a player. + * Fix: [#7466] Coaster track not drawn at tunnel exit. + * Fix: [#10535] Guests getting stuck at specific level crossings. + * Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable. + * Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug). + * Fix: [#16392] Scenery on sloped surface is placed at wrong height. + * Fix: [#16476] The game sometimes crashes when demolishing a maze. + * Fix: [#17053] Crash when trying to open files under 4 bytes in length. + * Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level. + * Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode. + * Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug). + * Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer. + * Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug). + * Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff. + * Fix: [#17508] Grid doesn’t disable after setting patrol area. + * Fix: [#17532] Object Selection window allows unselecting all station types. + * Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’. + * Fix: [#17535] Multiplayer desync when placing rides with scenery. + * Fix: [#17541] Station style not correctly saved to TD6. + * Fix: [#17542] Stalls will autorotate towards paths outside the park. + * Fix: [#17544, #17754] Visual glitches in Invention List window. + * Fix: [#17553] Crash when moving invention list items to empty list. + * Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios. + * Fix: [#17600] Notifications are not properly cleared when loading a park. + * Fix: [#17605] Crash when opening parks which have had objects removed externally. + * Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug). + * Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking. + * Fix: [#17703] (undefined string) when building on invalid height. + * Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios. + * Fix: [#17784] Colour preset RNG is biased (original bug). + * Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building. + * Fix: [#17834] Finance window becomes blank after 4096 years. + * Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer. + * Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park. + * Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits. + * Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened. + * Fix: [#17931] The in-game command ‘count_objects’ crashes the game. + * Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap. + * Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game. + * Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill. + * Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them. + * Fix: [#17959] Areas marked for dirty drawing are too large. + * Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research. + * Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection. + * Fix: [#17966] Reversed steel trains do not properly import from S4. + * Fix: [#17973] Bins and lamps overlay parts of the land (original bug). + * Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug). + * Fix: [#18009] Visual glitch with litter at edge of sloped path. + * Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios. + * Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity. + * Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked. + * Fix: [#18035] Favourited servers don’t get their online status updated. + * Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug). + * Fix: [#18059] [Plugin] Width and height of custom window not changeable via script. + * Fix: [#18063] Guests can stop for all kinds of actions at railway crossing. + * Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction. openrct2 (0.4.1) stable; urgency=medium -* Feature: [#16825] Add Alpine Coaster track type. -* Feature: [#17011] Option to show ride vehicles as separate entries when selecting a ride to construct. -* Feature: [#17217] Add FLAC and OGG/vorbis as supported audio formats for ride music objects. -* Feature: [#12328, #17418] Add vehicles for the Hybrid Coaster, Single-Rail Roller Coaster and Classic Mini Roller Coaster. -* Improved: [#7983] The red colour in the ride stat screen and the ride graphs now corresponds better to negative effects on a ride’s stats. -* Improved: [#13966] Music Style dropdown is now sorted by name. -* Improved: [#16978] Tree placement is more natural during map generation. -* Improved: [#16992] The checkbox in the visibility column of the Tile Inspector has been replaced with an eye symbol. -* Improved: [#16999] The maximum price for the park entry has been raised to £999. -* Improved: [#17050] Transparency can be enabled directly without needing see-through enabled first. -* Improved: [#17059] Show Tile Inspector usage hint when nothing is selected. -* Improved: [#17199] Allow creation of Spiral Slide reskins. -* Improved: [#17242] More natural looking shorelines in map generator. -* Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows. -* Change: [#16952] Make “Object Selection” order more coherent. -* Change: [#17002] Weather no longer resets when converting a save to scenario. -* Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride. -* Removed: [#16864] Title sequence editor (replaced by plug-in). -* Removed: [#16911, #17411] Residual support for pre-Vista Windows systems. -* Fix: [#13997] Placing a track design interferes with other players building a ride. -* Fix: [#15787] When deselecting "Show banner text in upper case", the banners remain upper case for 10 seconds. -* Fix: [#16539] CustomListView header not clickable when listview is scrolled. -* Fix: [#16799] Browsing “Up” in the Load Save window shows no files, only folders. -* Fix: [#16934] Park size displayed incorrectly in Park window. -* Fix: [#16974] Small scenery ghosts can be deleted. -* Fix: [#16989] Re-focusing maximised window triggers a restore and maximise. -* Fix: [#17005] Unable to set patrol area for first staff member in park. -* Fix: [#17017] [Plugin] Crash when using tile element properties that require a valid ride to be linked. -* Fix: [#17073] Corrupt ride window and random crashes when trains have more than 144 cars. -* Fix: [#17080] “Remove litter” cheat does not empty litter bins. -* Fix: [#17099] Object selection thumbnail box is one pixel too tall. -* Fix: [#17104] Changing map size does not invalidate park size. -* Fix: [#17157] Crash when browsing “Up” to folder with CJK characters in its name. -* Fix: [#17187] Text input window does not resize correctly. -* Fix: [#17197] Segfault when extracting files from the GOG installer. -* Fix: [#17205] Map generator sometimes crashes when not all standard terrain objects are available. -* Fix: [#17221] Object ghosts and tooltips follow invisible cursor when moving the viewport by right-click dragging. -* Fix: [#17255] Cursor position is incorrect when adjusting terrain and water height. -* Fix: [#17257] [Plugin] Add tertiary colour to large scenery scripting API. -* Fix: [#17261] Hand cursor position is incorrect when dragging items in the Inventions List window. -* Fix: [#17292] Rows in shortcut key list stay highlighted when cursor leaves list. -* Fix: [#17295] Pause status not cleared when loading a scenario made from a converted paused save. -* Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks. -* Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData ‘data’ attribute. -* Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks. -* Fix: [#17346] Surface height markers are concealed by sprites of same surface. -* Fix: [#17369] [Plugin] ‘Car.travelBy()’ moves other cars as well. -* Fix: [#17377] When building the park entrance before opening the Footpaths window, the path will be invisible. -* Fix: [#17381] Air Powered Vertical Coaster stat penalty is wrong. -* Fix: [#17399] Guests never generate the being watched thought. -* Fix: [#17433] Wrong T-shirt colours for guests on a Twist ride. -* Fix: [#17450] Ducks can swim on three-corners-up land tile. -* Fix: [#17461] Footpath Railing tooltip showing incorrect tooltip. -* Fix: [#17464] Green Tarmac footpath is not available in the Track Designer. -* Fix: [#17466] New object types not packed in save files. -* Fix: [#17481] Roto-drop cars try going up to top pieces that are ghosts or belong to other rides. + * Feature: [#16825] Add Alpine Coaster track type. + * Feature: [#17011] Option to show ride vehicles as separate entries when selecting a ride to construct. + * Feature: [#17217] Add FLAC and OGG/vorbis as supported audio formats for ride music objects. + * Feature: [#12328, #17418] Add vehicles for the Hybrid Coaster, Single-Rail Roller Coaster and Classic Mini Roller Coaster. + * Improved: [#7983] The red colour in the ride stat screen and the ride graphs now corresponds better to negative effects on a ride’s stats. + * Improved: [#13966] Music Style dropdown is now sorted by name. + * Improved: [#16978] Tree placement is more natural during map generation. + * Improved: [#16992] The checkbox in the visibility column of the Tile Inspector has been replaced with an eye symbol. + * Improved: [#16999] The maximum price for the park entry has been raised to £999. + * Improved: [#17050] Transparency can be enabled directly without needing see-through enabled first. + * Improved: [#17059] Show Tile Inspector usage hint when nothing is selected. + * Improved: [#17199] Allow creation of Spiral Slide reskins. + * Improved: [#17242] More natural looking shorelines in map generator. + * Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows. + * Change: [#16952] Make “Object Selection” order more coherent. + * Change: [#17002] Weather no longer resets when converting a save to scenario. + * Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride. + * Removed: [#16864] Title sequence editor (replaced by plug-in). + * Removed: [#16911, #17411] Residual support for pre-Vista Windows systems. + * Fix: [#13997] Placing a track design interferes with other players building a ride. + * Fix: [#15787] When deselecting "Show banner text in upper case", the banners remain upper case for 10 seconds. + * Fix: [#16539] CustomListView header not clickable when listview is scrolled. + * Fix: [#16799] Browsing “Up” in the Load Save window shows no files, only folders. + * Fix: [#16934] Park size displayed incorrectly in Park window. + * Fix: [#16974] Small scenery ghosts can be deleted. + * Fix: [#16989] Re-focusing maximised window triggers a restore and maximise. + * Fix: [#17005] Unable to set patrol area for first staff member in park. + * Fix: [#17017] [Plugin] Crash when using tile element properties that require a valid ride to be linked. + * Fix: [#17073] Corrupt ride window and random crashes when trains have more than 144 cars. + * Fix: [#17080] “Remove litter” cheat does not empty litter bins. + * Fix: [#17099] Object selection thumbnail box is one pixel too tall. + * Fix: [#17104] Changing map size does not invalidate park size. + * Fix: [#17157] Crash when browsing “Up” to folder with CJK characters in its name. + * Fix: [#17187] Text input window does not resize correctly. + * Fix: [#17197] Segfault when extracting files from the GOG installer. + * Fix: [#17205] Map generator sometimes crashes when not all standard terrain objects are available. + * Fix: [#17221] Object ghosts and tooltips follow invisible cursor when moving the viewport by right-click dragging. + * Fix: [#17255] Cursor position is incorrect when adjusting terrain and water height. + * Fix: [#17257] [Plugin] Add tertiary colour to large scenery scripting API. + * Fix: [#17261] Hand cursor position is incorrect when dragging items in the Inventions List window. + * Fix: [#17292] Rows in shortcut key list stay highlighted when cursor leaves list. + * Fix: [#17295] Pause status not cleared when loading a scenario made from a converted paused save. + * Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks. + * Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData ‘data’ attribute. + * Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks. + * Fix: [#17346] Surface height markers are concealed by sprites of same surface. + * Fix: [#17369] [Plugin] ‘Car.travelBy()’ moves other cars as well. + * Fix: [#17377] When building the park entrance before opening the Footpaths window, the path will be invisible. + * Fix: [#17381] Air Powered Vertical Coaster stat penalty is wrong. + * Fix: [#17399] Guests never generate the being watched thought. + * Fix: [#17433] Wrong T-shirt colours for guests on a Twist ride. + * Fix: [#17450] Ducks can swim on three-corners-up land tile. + * Fix: [#17461] Footpath Railing tooltip showing incorrect tooltip. + * Fix: [#17464] Green Tarmac footpath is not available in the Track Designer. + * Fix: [#17466] New object types not packed in save files. + * Fix: [#17481] Roto-drop cars try going up to top pieces that are ghosts or belong to other rides. openrct2 (0.4.0) stable; urgency=medium -* Headline feature: [#10664] New save format with increased limits. -* Feature: [#714] Allow up to 255 trains per ride. -* Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1. -* Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1. -* Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254). -* Feature: [#7660] Custom music objects that are distributed with the save. -* Feature: [#8407] Ride platforms can be made invisible. -* Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting. -* Feature: [#13858] Flatride bases can be made invisible. -* Feature: [#14676] [Plugin] Allow plugins to store data in .park files. -* Feature: [#15367] Individual track elements can now be drawn as another ride type. -* Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API. -* Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API. -* Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster. -* Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists. -* Feature: [#16144] [Plugin] Add ‘ImageManager’ to API. -* Feature: [#16707] [Plugin] Implement intransient plugins. -* Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen. -* Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area. -* Feature: [#16800] [Plugin] Add lift hill speed properties to API. -* Feature: [#16806] Parkobj can load sprites from RCT image archives. -* Feature: [#16831] Allow tertiary colours for small and large scenery objects. -* Feature: [#16872] [Plugin] Add support for custom images. -* Improved: [#3517] Cheats are now saved with the park. -* Improved: [#10150] Ride stations are now properly checked if they’re sheltered. -* Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list. -* Improved: [#16251] Plugin API handles null values better. -* Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional. -* Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs. -* Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property. -* Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property. -* Improved: [#16258] Increased image limit in the engine. -* Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information. -* Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4. -* Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved. -* Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead. -* Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful. -* Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used. -* Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground. -* Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance. -* Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu). -* Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze. -* Change: [#16912] Tired or nauseated guests will no longer jump in a Maze. -* Fix: [#6767] Black screen after Alt-Tabbing back into the game. -* Fix: [#11752] Track pieces with fractional cost are too cheap to build. -* Fix: [#12556] Allow game to run without audio devices. -* Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario. -* Fix: [#13336] Can no longer place Bumble Bee track design (reverts #12707). -* Fix: [#14155] Map Generator sometimes places non-tree objects as trees. -* Fix: [#14674] Recent Messages only shows first few notifications. -* Fix: [#14920] Ghosts for rides and shops do not auto-elevate when obscured. -* Fix: [#15413] Modifying park rating with plugins desyncs park rating history from actual park rating. -* Fix: [#15571] Non-ASCII characters in scenario description get distorted while saving. -* Fix: [#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install. -* Fix: [#15909] Text can overflow in ‘Select ride design’ windows. -* Fix: [#15947, #15960] Removing a flat ride results in an error message and duplicate structures. -* Fix: [#15998] Cannot set map size to the actual maximum. -* Fix: [#16007] Scenario Editor “Entry Price” appears to the right of the value field. -* Fix: [#16008] Tile Inspector can select elements from last tile without reselecting it. -* Fix: [#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly. -* Fix: [#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each. -* Fix: [#16063] Object Selection preview for objects with glass is broken. -* Fix: [#16075] Exporting track designs saves scenery in incorrect locations. -* Fix: [#16087] The Looping Roller Coaster booster is now always drawn correctly. -* Fix: [#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station. -* Fix: [#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow. -* Fix: [#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug). -* Fix: [#16264, #16572] Placing saved track design crashes game. -* Fix [#16308] Crash when trying to place down a ride on Android. -* Fix: [#16327] Crash on malformed network packet. -* Fix: [#16449] [Plugin] Viewport doesn't hide when switching tabs. -* Fix: [#16450] Banner style not copied when using tile inspector. -* Fix: [#16535] Entering construction mode unblocks all paths. -* Fix: [#16542] “Same price throughout park” status not correctly imported for RCT1 saves. -* Fix: [#16572] Crash when trying to place track designs. -* Fix: [#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads. -* Fix: [#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types. -* Fix: [#16779] Fix case where title music doesn't unmute properly. -* Fix: [#16808] Incorrect track design serialisation causing vehicle object replacement. -* Fix: [#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug). -* Fix: [#16995] Native Linux dialog windows do not open if the path contains single quotes. -* Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner. + * Headline feature: [#10664] New save format with increased limits. + * Feature: [#714] Allow up to 255 trains per ride. + * Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1. + * Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1. + * Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254). + * Feature: [#7660] Custom music objects that are distributed with the save. + * Feature: [#8407] Ride platforms can be made invisible. + * Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting. + * Feature: [#13858] Flatride bases can be made invisible. + * Feature: [#14676] [Plugin] Allow plugins to store data in .park files. + * Feature: [#15367] Individual track elements can now be drawn as another ride type. + * Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API. + * Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API. + * Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster. + * Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists. + * Feature: [#16144] [Plugin] Add ‘ImageManager’ to API. + * Feature: [#16707] [Plugin] Implement intransient plugins. + * Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen. + * Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area. + * Feature: [#16800] [Plugin] Add lift hill speed properties to API. + * Feature: [#16806] Parkobj can load sprites from RCT image archives. + * Feature: [#16831] Allow tertiary colours for small and large scenery objects. + * Feature: [#16872] [Plugin] Add support for custom images. + * Improved: [#3517] Cheats are now saved with the park. + * Improved: [#10150] Ride stations are now properly checked if they’re sheltered. + * Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list. + * Improved: [#16251] Plugin API handles null values better. + * Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional. + * Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs. + * Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property. + * Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property. + * Improved: [#16258] Increased image limit in the engine. + * Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information. + * Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4. + * Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved. + * Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead. + * Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful. + * Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used. + * Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground. + * Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance. + * Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu). + * Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze. + * Change: [#16912] Tired or nauseated guests will no longer jump in a Maze. + * Fix: [#6767] Black screen after Alt-Tabbing back into the game. + * Fix: [#11752] Track pieces with fractional cost are too cheap to build. + * Fix: [#12556] Allow game to run without audio devices. + * Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario. + * Fix: [#13336] Can no longer place Bumble Bee track design (reverts #12707). + * Fix: [#14155] Map Generator sometimes places non-tree objects as trees. + * Fix: [#14674] Recent Messages only shows first few notifications. + * Fix: [#14920] Ghosts for rides and shops do not auto-elevate when obscured. + * Fix: [#15413] Modifying park rating with plugins desyncs park rating history from actual park rating. + * Fix: [#15571] Non-ASCII characters in scenario description get distorted while saving. + * Fix: [#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install. + * Fix: [#15909] Text can overflow in ‘Select ride design’ windows. + * Fix: [#15947, #15960] Removing a flat ride results in an error message and duplicate structures. + * Fix: [#15998] Cannot set map size to the actual maximum. + * Fix: [#16007] Scenario Editor “Entry Price” appears to the right of the value field. + * Fix: [#16008] Tile Inspector can select elements from last tile without reselecting it. + * Fix: [#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly. + * Fix: [#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each. + * Fix: [#16063] Object Selection preview for objects with glass is broken. + * Fix: [#16075] Exporting track designs saves scenery in incorrect locations. + * Fix: [#16087] The Looping Roller Coaster booster is now always drawn correctly. + * Fix: [#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station. + * Fix: [#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow. + * Fix: [#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug). + * Fix: [#16264, #16572] Placing saved track design crashes game. + * Fix [#16308] Crash when trying to place down a ride on Android. + * Fix: [#16327] Crash on malformed network packet. + * Fix: [#16449] [Plugin] Viewport doesn't hide when switching tabs. + * Fix: [#16450] Banner style not copied when using tile inspector. + * Fix: [#16535] Entering construction mode unblocks all paths. + * Fix: [#16542] “Same price throughout park” status not correctly imported for RCT1 saves. + * Fix: [#16572] Crash when trying to place track designs. + * Fix: [#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads. + * Fix: [#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types. + * Fix: [#16779] Fix case where title music doesn't unmute properly. + * Fix: [#16808] Incorrect track design serialisation causing vehicle object replacement. + * Fix: [#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug). + * Fix: [#16995] Native Linux dialog windows do not open if the path contains single quotes. + * Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner. openrct2 (0.3.5.1) stable; urgency=medium diff --git a/distribution/changelog.txt b/distribution/changelog.txt index aa1f740f76..07c49109a6 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -1,4 +1,4 @@ -0.4.4 (in development) +0.4.4 (2023-03-28) ------------------------------------------------------------------------ - Feature: [#11269] Add properties for speed and length of vehicle animations. - Feature: [#15849] Objectives can now be set for up to 50000 guests. diff --git a/distribution/linux/openrct2.appdata.xml b/distribution/linux/openrct2.appdata.xml index 90bda3efc2..d9d84b38fc 100644 --- a/distribution/linux/openrct2.appdata.xml +++ b/distribution/linux/openrct2.appdata.xml @@ -66,6 +66,9 @@ none + + https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.4 + https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.3 diff --git a/distribution/macos/Info.plist b/distribution/macos/Info.plist index 9c39fb1d43..8ce639b8e2 100644 --- a/distribution/macos/Info.plist +++ b/distribution/macos/Info.plist @@ -13,7 +13,7 @@ CFBundlePackageType APPL CFBundleShortVersionString - 0.4.3 + 0.4.4 CFBundleSignature ORCT LSMinimumSystemVersion diff --git a/distribution/readme.txt b/distribution/readme.txt index 36478a8a56..d7fe31cf54 100644 --- a/distribution/readme.txt +++ b/distribution/readme.txt @@ -1,5 +1,5 @@ -Last updated: 2022-12-14 -Release version: 0.4.3 +Last updated: 2023-03-28 +Release version: 0.4.4 ------------------------------------------------------------------------ diff --git a/readme.md b/readme.md index 27b26713dd..94141b5979 100644 --- a/readme.md +++ b/readme.md @@ -19,7 +19,7 @@ ### Download | Latest release | Latest development build | |-----------------------------------------------------------------------------------------------------------------------|--------------------------| -| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.3-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) | +| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.4-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) | --- diff --git a/scripts/setenv b/scripts/setenv index f0768c51fb..7d5c5a38b1 100755 --- a/scripts/setenv +++ b/scripts/setenv @@ -6,7 +6,7 @@ set -e # It should be dot sourced into your environment if [[ "$GITHUB_ACTIONS" != "true" ]]; then export OPENRCT2_BUILD_SERVER=$(hostname) - export OPENRCT2_VERSION=0.4.3 + export OPENRCT2_VERSION=0.4.4 GITHUB_REF=$(git rev-parse --symbolic-full-name HEAD) GITHUB_SHA=$(git rev-parse HEAD) fi diff --git a/src/openrct2-android/app/build.gradle b/src/openrct2-android/app/build.gradle index 9c4f3ae505..4ff0df2e31 100644 --- a/src/openrct2-android/app/build.gradle +++ b/src/openrct2-android/app/build.gradle @@ -9,7 +9,7 @@ android { targetSdkVersion 28 versionCode 2 - versionName '0.4.3' + versionName '0.4.4' externalNativeBuild { cmake { arguments '-DANDROID_STL=c++_shared' diff --git a/src/openrct2/Version.h b/src/openrct2/Version.h index 02fa7a562f..d6182a0e83 100644 --- a/src/openrct2/Version.h +++ b/src/openrct2/Version.h @@ -14,7 +14,7 @@ #include #define OPENRCT2_NAME "OpenRCT2" -#define OPENRCT2_VERSION "0.4.3" +#define OPENRCT2_VERSION "0.4.4" #if defined(__amd64__) || defined(_M_AMD64) # define OPENRCT2_ARCHITECTURE "x86-64" diff --git a/src/openrct2/network/NetworkBase.cpp b/src/openrct2/network/NetworkBase.cpp index e78be80903..2649d94272 100644 --- a/src/openrct2/network/NetworkBase.cpp +++ b/src/openrct2/network/NetworkBase.cpp @@ -43,7 +43,7 @@ // It is used for making sure only compatible builds get connected, even within // single OpenRCT2 version. -#define NETWORK_STREAM_VERSION "15" +#define NETWORK_STREAM_VERSION "0" #define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION