Fix crash in MapAnimation re: small scenery

[OpenRCT2/OpenRCT2#8662]
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Xkeeper 2019-02-05 11:02:22 -08:00
parent 2bb8813c41
commit a22260b56a
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1 changed files with 3 additions and 0 deletions

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@ -185,6 +185,9 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
continue;
sceneryEntry = tileElement->AsSmallScenery()->GetEntry();
if (sceneryEntry == nullptr)
continue;
if (scenery_small_entry_has_flag(
sceneryEntry,
SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_1 | SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_4 | SMALL_SCENERY_FLAG_SWAMP_GOO