Minor code cleanups

This commit is contained in:
zaxcav 2017-01-06 21:02:46 +01:00
parent a008dcb186
commit a30c9b3717
1 changed files with 4 additions and 15 deletions

View File

@ -49,18 +49,16 @@ rct_widget window_view_clipping_widgets[] = {
#pragma region Events
static void window_view_clipping_mouseup(rct_window *w, int widgetIndex);
static void window_view_clipping_mousedown(int widgetIndex, rct_window*w, rct_widget* widget);
static void window_view_clipping_update(rct_window *w);
static void window_view_clipping_invalidate(rct_window *w);
static void window_view_clipping_paint(rct_window *w, rct_drawpixelinfo *dpi);
static void window_view_clipping_scrollgetsize(rct_window *w, int scrollIndex, int *width, int *height);
//static void window_view_clipping_text_input(rct_window *w, int widgetIndex, char *text);
static rct_window_event_list window_view_clipping_events = {
window_view_clipping_close,
window_view_clipping_mouseup,
NULL,
window_view_clipping_mousedown,
NULL,
NULL,
NULL,
window_view_clipping_update,
@ -76,7 +74,7 @@ static rct_window_event_list window_view_clipping_events = {
NULL,
NULL,
NULL,
NULL, //window_view_clipping_text_input,
NULL,
NULL,
NULL,
NULL,
@ -124,7 +122,7 @@ void window_view_clipping_open()
window_push_others_below(window);
//colour_scheme_update(window); // Segfaults - not set up for colour schemes?
colour_scheme_update(window);
// Turn on view clipping when the window is opened.
if (mainWindow != NULL) {
@ -167,15 +165,6 @@ static void window_view_clipping_mouseup(rct_window *w, int widgetIndex)
}
}
static void window_view_clipping_mousedown(int widgetIndex, rct_window*w, rct_widget* widget)
{
// mousedown appears to be used primarily for dropdown list boxes
switch (widgetIndex) {
default:
break;
}
}
static void window_view_clipping_update(rct_window *w)
{
rct_widget *widget;
@ -220,7 +209,7 @@ static void window_view_clipping_paint(rct_window *w, rct_drawpixelinfo *dpi)
y = w->y + w->widgets[WIDX_CLIP_HEIGHT_VALUE].top;
gfx_draw_string_left(dpi, STR_FORMAT_INTEGER, &gClipHeight, w->colours[1], x, y); //Printing the raw value.
// Print the value in the configured game units.
// Print the value in the configured measurement units.
fixed16_1dp clipHeightValueInMeters;
sint16 clipHeightValueInFeet;
switch (gConfigGeneral.measurement_format) {