Use `VALUE_OUF_OF_RANGE` for `spriteId` checks

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
This commit is contained in:
Peter Froud 2024-01-29 02:50:52 -08:00
parent 21bda5e5e4
commit a382e4be8a
3 changed files with 6 additions and 3 deletions

View File

@ -39,7 +39,8 @@ GameActions::Result StaffFireAction::Query() const
if (_spriteId.ToUnderlying() >= MAX_ENTITIES || _spriteId.IsNull())
{
LOG_ERROR("Invalid spriteId. spriteId = %u", _spriteId);
return GameActions::Result(GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_STAFF_NOT_FOUND);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_VALUE_OUT_OF_RANGE);
}
auto staff = TryGetEntity<Staff>(_spriteId);

View File

@ -64,7 +64,8 @@ GameActions::Result StaffSetCostumeAction::Query() const
{
if (_spriteIndex.ToUnderlying() >= MAX_ENTITIES || _spriteIndex.IsNull())
{
return GameActions::Result(GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_STAFF_NOT_FOUND);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_VALUE_OUT_OF_RANGE);
}
auto* staff = TryGetEntity<Staff>(_spriteIndex);

View File

@ -45,7 +45,8 @@ GameActions::Result StaffSetOrdersAction::Query() const
{
if (_spriteIndex.ToUnderlying() >= MAX_ENTITIES || _spriteIndex.IsNull())
{
return GameActions::Result(GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_STAFF_NOT_FOUND);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_VALUE_OUT_OF_RANGE);
}
auto* staff = TryGetEntity<Staff>(_spriteIndex);