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Fix compiliation
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@ -631,7 +631,7 @@ static uint8 staff_handyman_direction_to_nearest_litter(rct_peep* peep){
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nextTile.x = (peep->x & 0xFFE0) + TileDirectionDelta[nextDirection].x;
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nextTile.y = (peep->y & 0xFFE0) + TileDirectionDelta[nextDirection].y;
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rct_map_element* mapElement = map_get_first_element_at(nextTile.x / 32, nextTile.y / 32);
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mapElement = map_get_first_element_at(nextTile.x / 32, nextTile.y / 32);
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do {
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if (mapElement->base_height != nextZ)
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