mirror of https://github.com/OpenRCT2/OpenRCT2.git
MSVC fixes
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@ -5369,7 +5369,7 @@ static void vehicle_crash_on_water(rct_vehicle * vehicle)
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sprite_move(vehicle->x, vehicle->y, vehicle->z, (rct_sprite *)vehicle);
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vehicle_invalidate(vehicle);
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vehicle->var_4E = 0xFFFF;
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vehicle->var_4E = 0xFFFFu;
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}
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/**
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@ -6317,7 +6317,7 @@ static sint32 vehicle_update_motion_dodgems(rct_vehicle * vehicle)
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uint8 oldC4 = vehicle->var_C4 & 0x1E;
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vehicle->var_C4 = 0;
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LocationXYZ16 location = { .x = vehicle->x, .y = vehicle->y, .z = vehicle->z };
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LocationXYZ16 location = { vehicle->x, vehicle->y, vehicle->z };
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location.x += Unk9A36C4[oldC4].x;
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location.y += Unk9A36C4[oldC4].y;
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@ -19,6 +19,10 @@
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#include "../common.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern const uint8 * Rotation1TimeToSpriteMaps[];
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extern const uint8 * Rotation2TimeToSpriteMaps[];
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extern const uint8 * Rotation3TimeToSpriteMaps[];
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@ -38,4 +42,8 @@ extern const sint32 dword_9A2970[];
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extern const sint32 word_9A3684[];
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#ifdef __cplusplus
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}
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#endif
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#endif
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