mirror of https://github.com/OpenRCT2/OpenRCT2.git
fix track saving
This commit is contained in:
parent
cbc1848db4
commit
a8a8a7b1b2
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@ -1267,7 +1267,7 @@ int sub_6D01B3(rct_track_td6 *td6, uint8 bl, uint8 rideIndex, int x, int y, int
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// Scenery elements
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rct_td6_scenery_element *scenery = td6->scenery_elements;
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if (track_place_success) {
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if (track_place_success && scenery != NULL) {
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if (!track_place_scenery(
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scenery,
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rideIndex,
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@ -76,6 +76,7 @@ size_t track_design_index_get_count_for_ride(uint8 rideType, const char *entry)
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if (entry != NULL && _strcmpi(entry, tdItem.ride_entry) != 0) continue;
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refsCount++;
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}
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SDL_RWclose(file);
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}
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return refsCount;
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@ -20,15 +20,20 @@ static size_t _trackSavedMapElementsCount;
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static rct_map_element **_trackSavedMapElements = (rct_map_element**)0x00F63674;
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#endif
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static size_t _trackSavedMapElementsDescCount;
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static rct_td6_scenery_element _trackSavedMapElementsDesc[TRACK_MAX_SAVED_MAP_ELEMENTS];
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static rct_track_td6 *_trackDesign;
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static bool track_design_save_should_select_scenery_around(int rideIndex, rct_map_element *mapElement);
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static void track_design_save_select_nearby_scenery_for_tile(int rideIndex, int cx, int cy);
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static bool track_design_save_contains_map_element(rct_map_element *mapElement);
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static bool track_design_save_add_map_element(int interactionType, int x, int y, rct_map_element *mapElement);
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static void track_design_save_remove_map_element(int interactionType, int x, int y, rct_map_element *mapElement);
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static bool track_design_save_copy_scenery_to_track(uint8 **track_pointer);
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static bool track_design_save_to_td6(rct_track_td6 *td6, uint8 rideIndex);
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static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements);
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static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements);
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static bool track_design_save_copy_scenery_to_td6(rct_track_td6 *td6);
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static rct_track_td6 *track_design_save_to_td6(uint8 rideIndex);
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static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6);
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static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6);
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static bool track_design_save_to_file(rct_track_td6 *track_design, utf8 *path);
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void track_design_save_init()
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@ -38,6 +43,9 @@ void track_design_save_init()
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#ifndef NO_RCT2
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_trackSavedMapElements[0] = (rct_map_element*)-1;
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#endif
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_trackSavedMapElementsDescCount = 0;
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memset(_trackSavedMapElementsDesc, 0xFF, sizeof(_trackSavedMapElementsDesc));
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}
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/**
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@ -114,33 +122,29 @@ bool track_design_save(uint8 rideIndex)
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return false;
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}
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rct_track_td6 *td6 = RCT2_ADDRESS(0x009D8178, rct_track_td6);
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if (!track_design_save_to_td6(td6, rideIndex)) {
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_trackDesign = track_design_save_to_td6(rideIndex);
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if (_trackDesign == NULL) {
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window_error_open(STR_CANT_SAVE_TRACK_DESIGN, gGameCommandErrorText);
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return false;
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}
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uint8 *trackPointer = RCT2_GLOBAL(0x00F44058, uint8*);
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if (RCT2_GLOBAL(0x009DEA6F, uint8) & 1) {
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if (!track_design_save_copy_scenery_to_track(&trackPointer)) {
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if (!track_design_save_copy_scenery_to_td6(_trackDesign)) {
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free(_trackDesign->track_elements);
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free(_trackDesign->entrance_elements);
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free(_trackDesign);
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return false;
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}
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}
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while (trackPointer < RCT2_ADDRESS(0x009DE217, uint8))*trackPointer++ = 0;
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char track_name[MAX_PATH];
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// Get track name
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utf8 track_name[MAX_PATH];
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format_string(track_name, ride->name, &ride->name_arguments);
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char path[MAX_PATH];
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substitute_path(path, RCT2_ADDRESS(RCT2_ADDRESS_TRACKS_PATH, char), track_name);
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// Save track design
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format_string(RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, char), 2306, NULL);
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// Track design files
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format_string(RCT2_ADDRESS(0x141EE68, char), 2305, NULL);
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// Default location
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utf8 path[MAX_PATH];
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platform_get_user_directory(path, "tracks");
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strcat(path, track_name);
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strcat(path, ".td6");
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// Show save dialog
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utf8 initialDirectory[MAX_PATH];
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@ -167,16 +171,18 @@ bool track_design_save(uint8 rideIndex)
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bool result = platform_open_common_file_dialog(path, &desc);
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audio_unpause_sounds();
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if (!result) {
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ride_list_item item = { .type = 0xFD, .entry_index = 0 };
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// track_load_list(item);
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return true;
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if (result) {
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result = track_design_save_to_file(_trackDesign, path);
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}
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track_design_save_to_file(RCT2_ADDRESS(0x009D8178, rct_track_td6), path);
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free(_trackDesign->track_elements);
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free(_trackDesign->entrance_elements);
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free(_trackDesign->scenery_elements);
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free(_trackDesign);
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ride_list_item item = { .type = 0xFC, .entry_index = 0 };
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// track_load_list(item);
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if (result) {
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track_design_index_create();
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}
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gfx_invalidate_screen();
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return true;
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}
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@ -218,16 +224,6 @@ static int map_element_get_total_element_count(rct_map_element *mapElement)
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}
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}
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static bool track_design_save_scenery_is_null(rct_td6_scenery_element *trackScenery)
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{
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return *((uint8*)trackScenery) == 0xFF;
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}
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static void track_design_save_scenery_set_to_null(rct_td6_scenery_element *trackScenery)
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{
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*((uint8*)trackScenery) = 0xFF;
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}
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/**
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*
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* rct2: 0x006D2ED2
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@ -246,13 +242,6 @@ static bool track_design_save_can_add_map_element(rct_map_element *mapElement)
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return false;
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}
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// Probably checking for spare elements in the TD6 struct
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rct_td6_scenery_element *trackScenery = (rct_td6_scenery_element*)0x009DA193;
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while (!track_design_save_scenery_is_null(trackScenery)) { trackScenery++; }
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if (trackScenery >= (rct_td6_scenery_element*)0x9DE207) {
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return false;
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}
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return true;
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}
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@ -267,6 +256,7 @@ static void track_design_save_push_map_element(int x, int y, rct_map_element *ma
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map_invalidate_tile_full(x, y);
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#ifndef NO_RCT2
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// Required as drawing still uses 0xFFFFFFFF as a list terminator
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_trackSavedMapElements[_trackSavedMapElementsCount] = (rct_map_element*)-1;
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#endif
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}
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@ -278,9 +268,7 @@ static void track_design_save_push_map_element(int x, int y, rct_map_element *ma
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*/
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static void track_design_save_push_map_element_desc(rct_object_entry *entry, int x, int y, int z, uint8 flags, uint8 primaryColour, uint8 secondaryColour)
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{
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rct_td6_scenery_element *item = (rct_td6_scenery_element*)0x009DA193;
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while (!track_design_save_scenery_is_null(item)) { item++; }
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rct_td6_scenery_element *item = &_trackSavedMapElementsDesc[_trackSavedMapElementsDescCount++];
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item->scenery_object = *entry;
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item->x = x / 32;
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item->y = y / 32;
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item->flags = flags;
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item->primary_colour = primaryColour;
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item->secondary_colour = secondaryColour;
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track_design_save_scenery_set_to_null(item + 1);
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}
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static void track_design_save_add_scenery(int x, int y, rct_map_element *mapElement)
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@ -450,30 +436,29 @@ static void track_design_save_pop_map_element(int x, int y, rct_map_element *map
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*/
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static void track_design_save_pop_map_element_desc(rct_object_entry *entry, int x, int y, int z, uint8 flags, uint8 primaryColour, uint8 secondaryColour)
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{
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int removeIndex = -1;
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int totalItems = 0;
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rct_td6_scenery_element *items = (rct_td6_scenery_element*)0x009DA193;
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rct_td6_scenery_element *item = items;
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for (; !track_design_save_scenery_is_null(item); item++, totalItems++) {
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size_t removeIndex = SIZE_MAX;
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for (size_t i = 0; i < _trackSavedMapElementsDescCount; i++) {
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rct_td6_scenery_element *item = &_trackSavedMapElementsDesc[i];
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if (item->x != x / 32) continue;
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if (item->y != y / 32) continue;
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if (item->z != z) continue;
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if (item->flags != flags) continue;
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if (!object_entry_compare(&item->scenery_object, entry)) continue;
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removeIndex = totalItems;
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removeIndex = i;
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}
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if (removeIndex == -1) {
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return;
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if (removeIndex != SIZE_MAX) {
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size_t remainingNumItems = _trackSavedMapElementsDescCount - removeIndex - 1;
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if (remainingNumItems > 0) {
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memmove(
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&_trackSavedMapElementsDesc[removeIndex],
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&_trackSavedMapElementsDesc[removeIndex + 1],
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remainingNumItems * sizeof(rct_td6_scenery_element*)
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);
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}
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_trackSavedMapElementsDescCount--;
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}
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// Remove item and shift rest up one item
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if (removeIndex < totalItems - 1) {
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memmove(&items[removeIndex], &items[removeIndex + 1], (totalItems - removeIndex - 1) * sizeof(rct_td6_scenery_element));
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}
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track_design_save_scenery_set_to_null(&items[totalItems - 1]);
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}
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static void track_design_save_remove_scenery(int x, int y, rct_map_element *mapElement)
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}
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/* Based on rct2: 0x006D2897 */
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static bool track_design_save_copy_scenery_to_track(uint8 **track_pointer)
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static bool track_design_save_copy_scenery_to_td6(rct_track_td6 *td6)
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{
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rct_td6_scenery_element *track_scenery = (rct_td6_scenery_element*)(*track_pointer - 1);
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rct_td6_scenery_element* scenery_source = RCT2_ADDRESS(0x009DA193, rct_td6_scenery_element);
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// Copy TD6 scenery elements to new memory and add end marker
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size_t totalSceneryElementsSize = _trackSavedMapElementsDescCount * sizeof(rct_td6_scenery_element);
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td6->scenery_elements = malloc(totalSceneryElementsSize + 1);
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memcpy(td6->scenery_elements, _trackSavedMapElementsDesc, totalSceneryElementsSize);
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*((uint8*)&td6->scenery_elements[_trackSavedMapElementsDescCount]) = 0xFF;
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while (true) {
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memcpy(track_scenery, scenery_source, sizeof(rct_td6_scenery_element));
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if ((track_scenery->scenery_object.flags & 0xFF) == 0xFF) break;
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// Run an element loop
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for (size_t i = 0; i < _trackSavedMapElementsDescCount; i++) {
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rct_td6_scenery_element *scenery = &td6->scenery_elements[i];
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//0x00F4414D is direction of track?
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if ((track_scenery->scenery_object.flags & 0xF) == OBJECT_TYPE_PATHS){
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uint8 slope = (track_scenery->flags & 0x60) >> 5;
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switch (scenery->scenery_object.flags & 0x0F) {
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case OBJECT_TYPE_PATHS:
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{
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uint8 slope = (scenery->flags & 0x60) >> 5;
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slope -= RCT2_GLOBAL(0x00F4414D, uint8);
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track_scenery->flags &= 0x9F;
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track_scenery->flags |= ((slope & 3) << 5);
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scenery->flags &= 0x9F;
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scenery->flags |= ((slope & 3) << 5);
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// Direction of connection on path
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uint8 direction = track_scenery->flags & 0xF;
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uint8 direction = scenery->flags & 0xF;
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// Rotate the direction by the track direction
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direction = ((direction << 4) >> RCT2_GLOBAL(0x00F4414D, uint8));
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track_scenery->flags &= 0xF0;
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track_scenery->flags |= (direction & 0xF) | (direction >> 4);
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} else if ((track_scenery->scenery_object.flags & 0xF) == OBJECT_TYPE_WALLS){
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uint8 direction = track_scenery->flags & 3;
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scenery->flags &= 0xF0;
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scenery->flags |= (direction & 0xF) | (direction >> 4);
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break;
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}
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case OBJECT_TYPE_WALLS:
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{
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uint8 direction = scenery->flags & 3;
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direction -= RCT2_GLOBAL(0x00F4414D, uint8);
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track_scenery->flags &= 0xFC;
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track_scenery->flags |= (direction & 3);
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} else {
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uint8 direction = track_scenery->flags & 3;
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uint8 quadrant = (track_scenery->flags & 0xC) >> 2;
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scenery->flags &= 0xFC;
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scenery->flags |= (direction & 3);
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break;
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}
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default:
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{
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uint8 direction = scenery->flags & 3;
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uint8 quadrant = (scenery->flags & 0x0C) >> 2;
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direction -= RCT2_GLOBAL(0x00F4414D, uint8);
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quadrant -= RCT2_GLOBAL(0x00F4414D, uint8);
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track_scenery->flags &= 0xF0;
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track_scenery->flags |= (direction & 3) | ((quadrant & 3) << 2);
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scenery->flags &= 0xF0;
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scenery->flags |= (direction & 3) | ((quadrant & 3) << 2);
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break;
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}
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}
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sint16 x = ((uint8)track_scenery->x) * 32 - RCT2_GLOBAL(0x00F44142, sint16);
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sint16 y = ((uint8)track_scenery->y) * 32 - RCT2_GLOBAL(0x00F44144, sint16);
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rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8));
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sint16 x = ((uint8)scenery->x) * 32 - RCT2_GLOBAL(0x00F44142, sint16);
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sint16 y = ((uint8)scenery->y) * 32 - RCT2_GLOBAL(0x00F44144, sint16);
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rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8) ^ 2);
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x /= 32;
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y /= 32;
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if (x > 127 || y > 127 || x < -126 || y < -126){
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window_error_open(3346, STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY);
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SafeFree(td6->scenery_elements);
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return false;
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}
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track_scenery->x = (sint8)x;
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track_scenery->y = (sint8)y;
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scenery->x = (sint8)x;
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scenery->y = (sint8)y;
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int z = track_scenery->z * 8 - RCT2_GLOBAL(0xF44146, sint16);
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int z = scenery->z * 8 - RCT2_GLOBAL(0xF44146, sint16);
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z /= 8;
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if (z > 127 || z < -126){
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if (z > 127 || z < -126) {
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window_error_open(3346, STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY);
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SafeFree(td6->scenery_elements);
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return false;
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}
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track_scenery->z = z;
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track_scenery++;
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scenery_source++;
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scenery->z = z;
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}
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*track_pointer = (uint8*)track_scenery;
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//Skip end of scenery elements byte
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(*track_pointer)++;
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return true;
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}
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@ -729,8 +719,9 @@ static bool track_design_save_copy_scenery_to_track(uint8 **track_pointer)
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*
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* rct2: 0x006CE44F
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*/
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static bool track_design_save_to_td6(rct_track_td6 *td6, uint8 rideIndex)
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static rct_track_td6 *track_design_save_to_td6(uint8 rideIndex)
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{
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rct_track_td6 *td6 = calloc(1, sizeof(rct_track_td6));
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rct_ride *ride = get_ride(rideIndex);
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td6->type = ride->type;
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rct_object_entry_extended *object = &object_entry_groups[OBJECT_TYPE_RIDE].entries[ride->subtype];
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@ -791,21 +782,25 @@ static bool track_design_save_to_td6(rct_track_td6 *td6, uint8 rideIndex)
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td6->flags = 0;
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td6->flags2 = 0;
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uint8 *trackElements = td6->elements;
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memset(trackElements, 0, 8000);
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bool result;
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if (td6->type == RIDE_TYPE_MAZE) {
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return track_design_save_to_td6_for_maze(rideIndex, td6, trackElements);
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result = track_design_save_to_td6_for_maze(rideIndex, td6);
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} else {
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return track_design_save_to_td6_for_tracked_ride(rideIndex, td6, trackElements);
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result = track_design_save_to_td6_for_tracked_ride(rideIndex, td6);
|
||||
}
|
||||
|
||||
if (!result) {
|
||||
track_design_dispose(td6);
|
||||
td6 = NULL;
|
||||
}
|
||||
return td6;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006CEAAE
|
||||
*/
|
||||
static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements)
|
||||
static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6)
|
||||
{
|
||||
rct_map_element *mapElement = NULL;
|
||||
bool mapFound = false;
|
||||
|
@ -839,7 +834,9 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
|
|||
RCT2_GLOBAL(0x00F44144, sint16) = startY;
|
||||
RCT2_GLOBAL(0x00F44146, sint16) = mapElement->base_height * 8;
|
||||
|
||||
rct_td6_maze_element *maze = (rct_td6_maze_element*)trackElements;
|
||||
size_t numMazeElements = 0;
|
||||
td6->maze_elements = calloc(8192, sizeof(rct_td6_maze_element));
|
||||
rct_td6_maze_element *maze = td6->maze_elements;
|
||||
|
||||
// x is defined here as we can start the search
|
||||
// on tile start_x, start_y but then the next row
|
||||
|
@ -855,9 +852,11 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
|
|||
maze->x = (x - startX) / 32;
|
||||
maze->y = (y - startY) / 32;
|
||||
maze++;
|
||||
numMazeElements++;
|
||||
|
||||
if (maze >= RCT2_ADDRESS(0x009DA151, rct_td6_maze_element)) {
|
||||
gGameCommandErrorText = STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY;
|
||||
SafeFree(td6->maze_elements);
|
||||
return false;
|
||||
}
|
||||
} while (!map_element_is_last_for_tile(mapElement++));
|
||||
|
@ -871,6 +870,7 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
|
|||
|
||||
if (location == 0xFFFF) {
|
||||
gGameCommandErrorText = STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY;
|
||||
SafeFree(td6->maze_elements);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -891,10 +891,12 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
|
|||
maze->x = (sint8)((x - startX) / 32);
|
||||
maze->y = (sint8)((y - startY) / 32);
|
||||
maze++;
|
||||
numMazeElements++;
|
||||
|
||||
location = ride->exits[0];
|
||||
if (location == 0xFFFF) {
|
||||
gGameCommandErrorText = STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY;
|
||||
SafeFree(td6->maze_elements);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -916,11 +918,10 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
|
|||
maze++;
|
||||
maze->all = 0;
|
||||
maze++;
|
||||
numMazeElements++;
|
||||
|
||||
trackElements = (uint8*)maze;
|
||||
*trackElements++ = 0xFF;
|
||||
|
||||
RCT2_GLOBAL(0x00F44058, uint8*) = trackElements;
|
||||
td6->maze_elements = realloc(td6->maze_elements, numMazeElements * sizeof(rct_td6_maze_element) + 1);
|
||||
*((uint8*)&td6->maze_elements[numMazeElements]) = 0xFF;
|
||||
|
||||
// Save global vars as they are still used by scenery
|
||||
sint16 start_z = RCT2_GLOBAL(0x00F44146, sint16);
|
||||
|
@ -941,7 +942,7 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
|
|||
*
|
||||
* rct2: 0x006CE68D
|
||||
*/
|
||||
static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements)
|
||||
static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6)
|
||||
{
|
||||
rct_ride *ride = get_ride(rideIndex);
|
||||
rct_xy_element trackElement;
|
||||
|
@ -994,8 +995,10 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
|
|||
RCT2_GLOBAL(0x00F44144, sint16) = start_y;
|
||||
RCT2_GLOBAL(0x00F44146, sint16) = start_z;
|
||||
|
||||
rct_td6_track_element *track = (rct_td6_track_element*)trackElements;
|
||||
do{
|
||||
size_t numTrackElements = 0;
|
||||
td6->track_elements = calloc(8192, sizeof(rct_td6_track_element));
|
||||
rct_td6_track_element *track = td6->track_elements;
|
||||
do {
|
||||
track->type = trackElement.element->properties.track.type;
|
||||
if (track->type == 0xFF) {
|
||||
track->type = 101;
|
||||
|
@ -1075,6 +1078,7 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
|
|||
|
||||
track->flags = flags;
|
||||
track++;
|
||||
numTrackElements++;
|
||||
|
||||
if (!track_block_get_next(&trackElement, &trackElement, NULL, NULL)) {
|
||||
break;
|
||||
|
@ -1088,12 +1092,12 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
|
|||
break;
|
||||
}
|
||||
} while (trackElement.element != initialMap);
|
||||
td6->track_elements = realloc(td6->track_elements, numTrackElements * sizeof(rct_td6_track_element) + 1);
|
||||
*((uint8*)&td6->track_elements[numTrackElements]) = 0xFF;
|
||||
|
||||
trackElements = (uint8*)track;
|
||||
// Mark the elements as finished.
|
||||
*trackElements++ = 0xFF;
|
||||
|
||||
rct_td6_entrance_element *entrance = (rct_td6_entrance_element*)trackElements;
|
||||
size_t numEntranceElements = 0;
|
||||
td6->entrance_elements = calloc(32, sizeof(rct_td6_entrance_element));
|
||||
rct_td6_entrance_element *entrance = td6->entrance_elements;
|
||||
|
||||
// First entrances, second exits
|
||||
for (int i = 0; i < 2; i++) {
|
||||
|
@ -1129,7 +1133,7 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
|
|||
x -= RCT2_GLOBAL(0x00F44142, sint16);
|
||||
y -= RCT2_GLOBAL(0x00F44144, sint16);
|
||||
|
||||
rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8));
|
||||
rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8) ^ 2);
|
||||
entrance->x = x;
|
||||
entrance->y = y;
|
||||
|
||||
|
@ -1153,14 +1157,11 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
|
|||
entrance->direction |= (1 << 7);
|
||||
}
|
||||
entrance++;
|
||||
numEntranceElements++;
|
||||
}
|
||||
}
|
||||
|
||||
trackElements = (uint8*)entrance;
|
||||
*trackElements++ = 0xFF;
|
||||
*trackElements++ = 0xFF;
|
||||
|
||||
RCT2_GLOBAL(0x00F44058, uint8*) = trackElements;
|
||||
td6->entrance_elements = realloc(td6->entrance_elements, numEntranceElements * sizeof(rct_td6_entrance_element) + 1);
|
||||
*((uint8*)&td6->entrance_elements[numEntranceElements]) = 0xFF;
|
||||
|
||||
sub_6D01B3(td6, PTD_OPERATION_DRAW_OUTLINES, 0, 4096, 4096, 0);
|
||||
|
||||
|
@ -1177,18 +1178,104 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
|
|||
return true;
|
||||
}
|
||||
|
||||
static size_t track_design_get_maze_elements_count(rct_track_td6 *td6)
|
||||
{
|
||||
size_t count = 0;
|
||||
rct_td6_maze_element *mazeElement = td6->maze_elements;
|
||||
while (mazeElement->all != 0) {
|
||||
count++;
|
||||
mazeElement++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
static size_t track_design_get_track_elements_count(rct_track_td6 *td6)
|
||||
{
|
||||
size_t count = 0;
|
||||
rct_td6_track_element *trackElement = td6->track_elements;
|
||||
while (trackElement->type != 0xFF) {
|
||||
count++;
|
||||
trackElement++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
static size_t track_design_get_entrance_elements_count(rct_track_td6 *td6)
|
||||
{
|
||||
size_t count = 0;
|
||||
rct_td6_entrance_element *entranceElement = td6->entrance_elements;
|
||||
while (entranceElement->z != -1) {
|
||||
count++;
|
||||
entranceElement++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
static size_t track_design_get_scenery_elements_count(rct_track_td6 *td6)
|
||||
{
|
||||
size_t count = 0;
|
||||
rct_td6_scenery_element *sceneryElement = td6->scenery_elements;
|
||||
if (sceneryElement != NULL) {
|
||||
while ((sceneryElement->scenery_object.flags & 0xFF) != 0xFF) {
|
||||
count++;
|
||||
sceneryElement++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
void *ptr;
|
||||
size_t length;
|
||||
size_t capacity;
|
||||
} auto_buffer;
|
||||
|
||||
static void auto_buffer_write(auto_buffer *buffer, const void *src, size_t len)
|
||||
{
|
||||
size_t remainingSpace = buffer->capacity - buffer->length;
|
||||
if (remainingSpace < len) {
|
||||
do {
|
||||
buffer->capacity = max(8, buffer->capacity * 2);
|
||||
remainingSpace = buffer->capacity - buffer->length;
|
||||
} while (remainingSpace < len);
|
||||
|
||||
buffer->ptr = realloc(buffer->ptr, buffer->capacity);
|
||||
}
|
||||
memcpy((void*)((uintptr_t)buffer->ptr + buffer->length), src, len);
|
||||
buffer->length += len;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006771DC but not really its branched from that
|
||||
* quite far.
|
||||
*/
|
||||
static bool track_design_save_to_file(rct_track_td6 *track_design, utf8 *path)
|
||||
static bool track_design_save_to_file(rct_track_td6 *td6, utf8 *path)
|
||||
{
|
||||
const uint8 EndMarker = 0xFF;
|
||||
|
||||
window_close_construction_windows();
|
||||
|
||||
// Create TD6 data buffer
|
||||
auto_buffer td6Buffer = { 0 };
|
||||
auto_buffer_write(&td6Buffer, td6, 0xA3);
|
||||
if (td6->type == RIDE_TYPE_MAZE) {
|
||||
auto_buffer_write(&td6Buffer, td6->maze_elements, track_design_get_maze_elements_count(td6) * sizeof(rct_td6_maze_element));
|
||||
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
|
||||
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
|
||||
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
|
||||
} else {
|
||||
auto_buffer_write(&td6Buffer, td6->track_elements, track_design_get_track_elements_count(td6) * sizeof(rct_td6_track_element));
|
||||
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
|
||||
auto_buffer_write(&td6Buffer, td6->entrance_elements, track_design_get_entrance_elements_count(td6) * sizeof(rct_td6_entrance_element));
|
||||
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
|
||||
auto_buffer_write(&td6Buffer, td6->scenery_elements, track_design_get_scenery_elements_count(td6) * sizeof(rct_td6_scenery_element));
|
||||
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
|
||||
}
|
||||
|
||||
// Encode TD6 data
|
||||
uint8 *encodedData = malloc(0x8000);
|
||||
int encodedDataLength = sawyercoding_encode_td6((uint8 *)track_design, encodedData, 0x609F);
|
||||
int encodedDataLength = sawyercoding_encode_td6((uint8*)td6Buffer.ptr, encodedData, td6Buffer.length);
|
||||
|
||||
// Save encoded TD6 data to file
|
||||
bool result;
|
||||
|
@ -1204,5 +1291,6 @@ static bool track_design_save_to_file(rct_track_td6 *track_design, utf8 *path)
|
|||
}
|
||||
|
||||
free(encodedData);
|
||||
free(td6Buffer.ptr);
|
||||
return result;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue