fix track saving

This commit is contained in:
Ted John 2016-05-02 17:49:38 +01:00
parent cbc1848db4
commit a8a8a7b1b2
3 changed files with 223 additions and 134 deletions

View File

@ -1267,7 +1267,7 @@ int sub_6D01B3(rct_track_td6 *td6, uint8 bl, uint8 rideIndex, int x, int y, int
// Scenery elements
rct_td6_scenery_element *scenery = td6->scenery_elements;
if (track_place_success) {
if (track_place_success && scenery != NULL) {
if (!track_place_scenery(
scenery,
rideIndex,

View File

@ -76,6 +76,7 @@ size_t track_design_index_get_count_for_ride(uint8 rideType, const char *entry)
if (entry != NULL && _strcmpi(entry, tdItem.ride_entry) != 0) continue;
refsCount++;
}
SDL_RWclose(file);
}
return refsCount;

View File

@ -20,15 +20,20 @@ static size_t _trackSavedMapElementsCount;
static rct_map_element **_trackSavedMapElements = (rct_map_element**)0x00F63674;
#endif
static size_t _trackSavedMapElementsDescCount;
static rct_td6_scenery_element _trackSavedMapElementsDesc[TRACK_MAX_SAVED_MAP_ELEMENTS];
static rct_track_td6 *_trackDesign;
static bool track_design_save_should_select_scenery_around(int rideIndex, rct_map_element *mapElement);
static void track_design_save_select_nearby_scenery_for_tile(int rideIndex, int cx, int cy);
static bool track_design_save_contains_map_element(rct_map_element *mapElement);
static bool track_design_save_add_map_element(int interactionType, int x, int y, rct_map_element *mapElement);
static void track_design_save_remove_map_element(int interactionType, int x, int y, rct_map_element *mapElement);
static bool track_design_save_copy_scenery_to_track(uint8 **track_pointer);
static bool track_design_save_to_td6(rct_track_td6 *td6, uint8 rideIndex);
static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements);
static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements);
static bool track_design_save_copy_scenery_to_td6(rct_track_td6 *td6);
static rct_track_td6 *track_design_save_to_td6(uint8 rideIndex);
static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6);
static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6);
static bool track_design_save_to_file(rct_track_td6 *track_design, utf8 *path);
void track_design_save_init()
@ -38,6 +43,9 @@ void track_design_save_init()
#ifndef NO_RCT2
_trackSavedMapElements[0] = (rct_map_element*)-1;
#endif
_trackSavedMapElementsDescCount = 0;
memset(_trackSavedMapElementsDesc, 0xFF, sizeof(_trackSavedMapElementsDesc));
}
/**
@ -114,33 +122,29 @@ bool track_design_save(uint8 rideIndex)
return false;
}
rct_track_td6 *td6 = RCT2_ADDRESS(0x009D8178, rct_track_td6);
if (!track_design_save_to_td6(td6, rideIndex)) {
_trackDesign = track_design_save_to_td6(rideIndex);
if (_trackDesign == NULL) {
window_error_open(STR_CANT_SAVE_TRACK_DESIGN, gGameCommandErrorText);
return false;
}
uint8 *trackPointer = RCT2_GLOBAL(0x00F44058, uint8*);
if (RCT2_GLOBAL(0x009DEA6F, uint8) & 1) {
if (!track_design_save_copy_scenery_to_track(&trackPointer)) {
if (!track_design_save_copy_scenery_to_td6(_trackDesign)) {
free(_trackDesign->track_elements);
free(_trackDesign->entrance_elements);
free(_trackDesign);
return false;
}
}
while (trackPointer < RCT2_ADDRESS(0x009DE217, uint8))*trackPointer++ = 0;
char track_name[MAX_PATH];
// Get track name
utf8 track_name[MAX_PATH];
format_string(track_name, ride->name, &ride->name_arguments);
char path[MAX_PATH];
substitute_path(path, RCT2_ADDRESS(RCT2_ADDRESS_TRACKS_PATH, char), track_name);
// Save track design
format_string(RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, char), 2306, NULL);
// Track design files
format_string(RCT2_ADDRESS(0x141EE68, char), 2305, NULL);
// Default location
utf8 path[MAX_PATH];
platform_get_user_directory(path, "tracks");
strcat(path, track_name);
strcat(path, ".td6");
// Show save dialog
utf8 initialDirectory[MAX_PATH];
@ -167,16 +171,18 @@ bool track_design_save(uint8 rideIndex)
bool result = platform_open_common_file_dialog(path, &desc);
audio_unpause_sounds();
if (!result) {
ride_list_item item = { .type = 0xFD, .entry_index = 0 };
// track_load_list(item);
return true;
if (result) {
result = track_design_save_to_file(_trackDesign, path);
}
track_design_save_to_file(RCT2_ADDRESS(0x009D8178, rct_track_td6), path);
free(_trackDesign->track_elements);
free(_trackDesign->entrance_elements);
free(_trackDesign->scenery_elements);
free(_trackDesign);
ride_list_item item = { .type = 0xFC, .entry_index = 0 };
// track_load_list(item);
if (result) {
track_design_index_create();
}
gfx_invalidate_screen();
return true;
}
@ -218,16 +224,6 @@ static int map_element_get_total_element_count(rct_map_element *mapElement)
}
}
static bool track_design_save_scenery_is_null(rct_td6_scenery_element *trackScenery)
{
return *((uint8*)trackScenery) == 0xFF;
}
static void track_design_save_scenery_set_to_null(rct_td6_scenery_element *trackScenery)
{
*((uint8*)trackScenery) = 0xFF;
}
/**
*
* rct2: 0x006D2ED2
@ -246,13 +242,6 @@ static bool track_design_save_can_add_map_element(rct_map_element *mapElement)
return false;
}
// Probably checking for spare elements in the TD6 struct
rct_td6_scenery_element *trackScenery = (rct_td6_scenery_element*)0x009DA193;
while (!track_design_save_scenery_is_null(trackScenery)) { trackScenery++; }
if (trackScenery >= (rct_td6_scenery_element*)0x9DE207) {
return false;
}
return true;
}
@ -267,6 +256,7 @@ static void track_design_save_push_map_element(int x, int y, rct_map_element *ma
map_invalidate_tile_full(x, y);
#ifndef NO_RCT2
// Required as drawing still uses 0xFFFFFFFF as a list terminator
_trackSavedMapElements[_trackSavedMapElementsCount] = (rct_map_element*)-1;
#endif
}
@ -278,9 +268,7 @@ static void track_design_save_push_map_element(int x, int y, rct_map_element *ma
*/
static void track_design_save_push_map_element_desc(rct_object_entry *entry, int x, int y, int z, uint8 flags, uint8 primaryColour, uint8 secondaryColour)
{
rct_td6_scenery_element *item = (rct_td6_scenery_element*)0x009DA193;
while (!track_design_save_scenery_is_null(item)) { item++; }
rct_td6_scenery_element *item = &_trackSavedMapElementsDesc[_trackSavedMapElementsDescCount++];
item->scenery_object = *entry;
item->x = x / 32;
item->y = y / 32;
@ -288,8 +276,6 @@ static void track_design_save_push_map_element_desc(rct_object_entry *entry, int
item->flags = flags;
item->primary_colour = primaryColour;
item->secondary_colour = secondaryColour;
track_design_save_scenery_set_to_null(item + 1);
}
static void track_design_save_add_scenery(int x, int y, rct_map_element *mapElement)
@ -450,30 +436,29 @@ static void track_design_save_pop_map_element(int x, int y, rct_map_element *map
*/
static void track_design_save_pop_map_element_desc(rct_object_entry *entry, int x, int y, int z, uint8 flags, uint8 primaryColour, uint8 secondaryColour)
{
int removeIndex = -1;
int totalItems = 0;
rct_td6_scenery_element *items = (rct_td6_scenery_element*)0x009DA193;
rct_td6_scenery_element *item = items;
for (; !track_design_save_scenery_is_null(item); item++, totalItems++) {
size_t removeIndex = SIZE_MAX;
for (size_t i = 0; i < _trackSavedMapElementsDescCount; i++) {
rct_td6_scenery_element *item = &_trackSavedMapElementsDesc[i];
if (item->x != x / 32) continue;
if (item->y != y / 32) continue;
if (item->z != z) continue;
if (item->flags != flags) continue;
if (!object_entry_compare(&item->scenery_object, entry)) continue;
removeIndex = totalItems;
removeIndex = i;
}
if (removeIndex == -1) {
return;
if (removeIndex != SIZE_MAX) {
size_t remainingNumItems = _trackSavedMapElementsDescCount - removeIndex - 1;
if (remainingNumItems > 0) {
memmove(
&_trackSavedMapElementsDesc[removeIndex],
&_trackSavedMapElementsDesc[removeIndex + 1],
remainingNumItems * sizeof(rct_td6_scenery_element*)
);
}
_trackSavedMapElementsDescCount--;
}
// Remove item and shift rest up one item
if (removeIndex < totalItems - 1) {
memmove(&items[removeIndex], &items[removeIndex + 1], (totalItems - removeIndex - 1) * sizeof(rct_td6_scenery_element));
}
track_design_save_scenery_set_to_null(&items[totalItems - 1]);
}
static void track_design_save_remove_scenery(int x, int y, rct_map_element *mapElement)
@ -648,80 +633,85 @@ static void track_design_save_select_nearby_scenery_for_tile(int rideIndex, int
}
/* Based on rct2: 0x006D2897 */
static bool track_design_save_copy_scenery_to_track(uint8 **track_pointer)
static bool track_design_save_copy_scenery_to_td6(rct_track_td6 *td6)
{
rct_td6_scenery_element *track_scenery = (rct_td6_scenery_element*)(*track_pointer - 1);
rct_td6_scenery_element* scenery_source = RCT2_ADDRESS(0x009DA193, rct_td6_scenery_element);
// Copy TD6 scenery elements to new memory and add end marker
size_t totalSceneryElementsSize = _trackSavedMapElementsDescCount * sizeof(rct_td6_scenery_element);
td6->scenery_elements = malloc(totalSceneryElementsSize + 1);
memcpy(td6->scenery_elements, _trackSavedMapElementsDesc, totalSceneryElementsSize);
*((uint8*)&td6->scenery_elements[_trackSavedMapElementsDescCount]) = 0xFF;
while (true) {
memcpy(track_scenery, scenery_source, sizeof(rct_td6_scenery_element));
if ((track_scenery->scenery_object.flags & 0xFF) == 0xFF) break;
// Run an element loop
for (size_t i = 0; i < _trackSavedMapElementsDescCount; i++) {
rct_td6_scenery_element *scenery = &td6->scenery_elements[i];
//0x00F4414D is direction of track?
if ((track_scenery->scenery_object.flags & 0xF) == OBJECT_TYPE_PATHS){
uint8 slope = (track_scenery->flags & 0x60) >> 5;
switch (scenery->scenery_object.flags & 0x0F) {
case OBJECT_TYPE_PATHS:
{
uint8 slope = (scenery->flags & 0x60) >> 5;
slope -= RCT2_GLOBAL(0x00F4414D, uint8);
track_scenery->flags &= 0x9F;
track_scenery->flags |= ((slope & 3) << 5);
scenery->flags &= 0x9F;
scenery->flags |= ((slope & 3) << 5);
// Direction of connection on path
uint8 direction = track_scenery->flags & 0xF;
uint8 direction = scenery->flags & 0xF;
// Rotate the direction by the track direction
direction = ((direction << 4) >> RCT2_GLOBAL(0x00F4414D, uint8));
track_scenery->flags &= 0xF0;
track_scenery->flags |= (direction & 0xF) | (direction >> 4);
} else if ((track_scenery->scenery_object.flags & 0xF) == OBJECT_TYPE_WALLS){
uint8 direction = track_scenery->flags & 3;
scenery->flags &= 0xF0;
scenery->flags |= (direction & 0xF) | (direction >> 4);
break;
}
case OBJECT_TYPE_WALLS:
{
uint8 direction = scenery->flags & 3;
direction -= RCT2_GLOBAL(0x00F4414D, uint8);
track_scenery->flags &= 0xFC;
track_scenery->flags |= (direction & 3);
} else {
uint8 direction = track_scenery->flags & 3;
uint8 quadrant = (track_scenery->flags & 0xC) >> 2;
scenery->flags &= 0xFC;
scenery->flags |= (direction & 3);
break;
}
default:
{
uint8 direction = scenery->flags & 3;
uint8 quadrant = (scenery->flags & 0x0C) >> 2;
direction -= RCT2_GLOBAL(0x00F4414D, uint8);
quadrant -= RCT2_GLOBAL(0x00F4414D, uint8);
track_scenery->flags &= 0xF0;
track_scenery->flags |= (direction & 3) | ((quadrant & 3) << 2);
scenery->flags &= 0xF0;
scenery->flags |= (direction & 3) | ((quadrant & 3) << 2);
break;
}
}
sint16 x = ((uint8)track_scenery->x) * 32 - RCT2_GLOBAL(0x00F44142, sint16);
sint16 y = ((uint8)track_scenery->y) * 32 - RCT2_GLOBAL(0x00F44144, sint16);
rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8));
sint16 x = ((uint8)scenery->x) * 32 - RCT2_GLOBAL(0x00F44142, sint16);
sint16 y = ((uint8)scenery->y) * 32 - RCT2_GLOBAL(0x00F44144, sint16);
rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8) ^ 2);
x /= 32;
y /= 32;
if (x > 127 || y > 127 || x < -126 || y < -126){
window_error_open(3346, STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY);
SafeFree(td6->scenery_elements);
return false;
}
track_scenery->x = (sint8)x;
track_scenery->y = (sint8)y;
scenery->x = (sint8)x;
scenery->y = (sint8)y;
int z = track_scenery->z * 8 - RCT2_GLOBAL(0xF44146, sint16);
int z = scenery->z * 8 - RCT2_GLOBAL(0xF44146, sint16);
z /= 8;
if (z > 127 || z < -126){
if (z > 127 || z < -126) {
window_error_open(3346, STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY);
SafeFree(td6->scenery_elements);
return false;
}
track_scenery->z = z;
track_scenery++;
scenery_source++;
scenery->z = z;
}
*track_pointer = (uint8*)track_scenery;
//Skip end of scenery elements byte
(*track_pointer)++;
return true;
}
@ -729,8 +719,9 @@ static bool track_design_save_copy_scenery_to_track(uint8 **track_pointer)
*
* rct2: 0x006CE44F
*/
static bool track_design_save_to_td6(rct_track_td6 *td6, uint8 rideIndex)
static rct_track_td6 *track_design_save_to_td6(uint8 rideIndex)
{
rct_track_td6 *td6 = calloc(1, sizeof(rct_track_td6));
rct_ride *ride = get_ride(rideIndex);
td6->type = ride->type;
rct_object_entry_extended *object = &object_entry_groups[OBJECT_TYPE_RIDE].entries[ride->subtype];
@ -791,21 +782,25 @@ static bool track_design_save_to_td6(rct_track_td6 *td6, uint8 rideIndex)
td6->flags = 0;
td6->flags2 = 0;
uint8 *trackElements = td6->elements;
memset(trackElements, 0, 8000);
bool result;
if (td6->type == RIDE_TYPE_MAZE) {
return track_design_save_to_td6_for_maze(rideIndex, td6, trackElements);
result = track_design_save_to_td6_for_maze(rideIndex, td6);
} else {
return track_design_save_to_td6_for_tracked_ride(rideIndex, td6, trackElements);
result = track_design_save_to_td6_for_tracked_ride(rideIndex, td6);
}
if (!result) {
track_design_dispose(td6);
td6 = NULL;
}
return td6;
}
/**
*
* rct2: 0x006CEAAE
*/
static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements)
static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6)
{
rct_map_element *mapElement = NULL;
bool mapFound = false;
@ -839,7 +834,9 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
RCT2_GLOBAL(0x00F44144, sint16) = startY;
RCT2_GLOBAL(0x00F44146, sint16) = mapElement->base_height * 8;
rct_td6_maze_element *maze = (rct_td6_maze_element*)trackElements;
size_t numMazeElements = 0;
td6->maze_elements = calloc(8192, sizeof(rct_td6_maze_element));
rct_td6_maze_element *maze = td6->maze_elements;
// x is defined here as we can start the search
// on tile start_x, start_y but then the next row
@ -855,9 +852,11 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
maze->x = (x - startX) / 32;
maze->y = (y - startY) / 32;
maze++;
numMazeElements++;
if (maze >= RCT2_ADDRESS(0x009DA151, rct_td6_maze_element)) {
gGameCommandErrorText = STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY;
SafeFree(td6->maze_elements);
return false;
}
} while (!map_element_is_last_for_tile(mapElement++));
@ -871,6 +870,7 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
if (location == 0xFFFF) {
gGameCommandErrorText = STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY;
SafeFree(td6->maze_elements);
return false;
}
@ -891,10 +891,12 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
maze->x = (sint8)((x - startX) / 32);
maze->y = (sint8)((y - startY) / 32);
maze++;
numMazeElements++;
location = ride->exits[0];
if (location == 0xFFFF) {
gGameCommandErrorText = STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY;
SafeFree(td6->maze_elements);
return 0;
}
@ -916,11 +918,10 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
maze++;
maze->all = 0;
maze++;
numMazeElements++;
trackElements = (uint8*)maze;
*trackElements++ = 0xFF;
RCT2_GLOBAL(0x00F44058, uint8*) = trackElements;
td6->maze_elements = realloc(td6->maze_elements, numMazeElements * sizeof(rct_td6_maze_element) + 1);
*((uint8*)&td6->maze_elements[numMazeElements]) = 0xFF;
// Save global vars as they are still used by scenery
sint16 start_z = RCT2_GLOBAL(0x00F44146, sint16);
@ -941,7 +942,7 @@ static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td
*
* rct2: 0x006CE68D
*/
static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6, uint8 *trackElements)
static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track_td6 *td6)
{
rct_ride *ride = get_ride(rideIndex);
rct_xy_element trackElement;
@ -994,8 +995,10 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
RCT2_GLOBAL(0x00F44144, sint16) = start_y;
RCT2_GLOBAL(0x00F44146, sint16) = start_z;
rct_td6_track_element *track = (rct_td6_track_element*)trackElements;
do{
size_t numTrackElements = 0;
td6->track_elements = calloc(8192, sizeof(rct_td6_track_element));
rct_td6_track_element *track = td6->track_elements;
do {
track->type = trackElement.element->properties.track.type;
if (track->type == 0xFF) {
track->type = 101;
@ -1075,6 +1078,7 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
track->flags = flags;
track++;
numTrackElements++;
if (!track_block_get_next(&trackElement, &trackElement, NULL, NULL)) {
break;
@ -1088,12 +1092,12 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
break;
}
} while (trackElement.element != initialMap);
td6->track_elements = realloc(td6->track_elements, numTrackElements * sizeof(rct_td6_track_element) + 1);
*((uint8*)&td6->track_elements[numTrackElements]) = 0xFF;
trackElements = (uint8*)track;
// Mark the elements as finished.
*trackElements++ = 0xFF;
rct_td6_entrance_element *entrance = (rct_td6_entrance_element*)trackElements;
size_t numEntranceElements = 0;
td6->entrance_elements = calloc(32, sizeof(rct_td6_entrance_element));
rct_td6_entrance_element *entrance = td6->entrance_elements;
// First entrances, second exits
for (int i = 0; i < 2; i++) {
@ -1129,7 +1133,7 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
x -= RCT2_GLOBAL(0x00F44142, sint16);
y -= RCT2_GLOBAL(0x00F44144, sint16);
rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8));
rotate_map_coordinates(&x, &y, RCT2_GLOBAL(0x00F4414D, uint8) ^ 2);
entrance->x = x;
entrance->y = y;
@ -1153,14 +1157,11 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
entrance->direction |= (1 << 7);
}
entrance++;
numEntranceElements++;
}
}
trackElements = (uint8*)entrance;
*trackElements++ = 0xFF;
*trackElements++ = 0xFF;
RCT2_GLOBAL(0x00F44058, uint8*) = trackElements;
td6->entrance_elements = realloc(td6->entrance_elements, numEntranceElements * sizeof(rct_td6_entrance_element) + 1);
*((uint8*)&td6->entrance_elements[numEntranceElements]) = 0xFF;
sub_6D01B3(td6, PTD_OPERATION_DRAW_OUTLINES, 0, 4096, 4096, 0);
@ -1177,18 +1178,104 @@ static bool track_design_save_to_td6_for_tracked_ride(uint8 rideIndex, rct_track
return true;
}
static size_t track_design_get_maze_elements_count(rct_track_td6 *td6)
{
size_t count = 0;
rct_td6_maze_element *mazeElement = td6->maze_elements;
while (mazeElement->all != 0) {
count++;
mazeElement++;
}
return count;
}
static size_t track_design_get_track_elements_count(rct_track_td6 *td6)
{
size_t count = 0;
rct_td6_track_element *trackElement = td6->track_elements;
while (trackElement->type != 0xFF) {
count++;
trackElement++;
}
return count;
}
static size_t track_design_get_entrance_elements_count(rct_track_td6 *td6)
{
size_t count = 0;
rct_td6_entrance_element *entranceElement = td6->entrance_elements;
while (entranceElement->z != -1) {
count++;
entranceElement++;
}
return count;
}
static size_t track_design_get_scenery_elements_count(rct_track_td6 *td6)
{
size_t count = 0;
rct_td6_scenery_element *sceneryElement = td6->scenery_elements;
if (sceneryElement != NULL) {
while ((sceneryElement->scenery_object.flags & 0xFF) != 0xFF) {
count++;
sceneryElement++;
}
}
return count;
}
typedef struct {
void *ptr;
size_t length;
size_t capacity;
} auto_buffer;
static void auto_buffer_write(auto_buffer *buffer, const void *src, size_t len)
{
size_t remainingSpace = buffer->capacity - buffer->length;
if (remainingSpace < len) {
do {
buffer->capacity = max(8, buffer->capacity * 2);
remainingSpace = buffer->capacity - buffer->length;
} while (remainingSpace < len);
buffer->ptr = realloc(buffer->ptr, buffer->capacity);
}
memcpy((void*)((uintptr_t)buffer->ptr + buffer->length), src, len);
buffer->length += len;
}
/**
*
* rct2: 0x006771DC but not really its branched from that
* quite far.
*/
static bool track_design_save_to_file(rct_track_td6 *track_design, utf8 *path)
static bool track_design_save_to_file(rct_track_td6 *td6, utf8 *path)
{
const uint8 EndMarker = 0xFF;
window_close_construction_windows();
// Create TD6 data buffer
auto_buffer td6Buffer = { 0 };
auto_buffer_write(&td6Buffer, td6, 0xA3);
if (td6->type == RIDE_TYPE_MAZE) {
auto_buffer_write(&td6Buffer, td6->maze_elements, track_design_get_maze_elements_count(td6) * sizeof(rct_td6_maze_element));
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
} else {
auto_buffer_write(&td6Buffer, td6->track_elements, track_design_get_track_elements_count(td6) * sizeof(rct_td6_track_element));
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
auto_buffer_write(&td6Buffer, td6->entrance_elements, track_design_get_entrance_elements_count(td6) * sizeof(rct_td6_entrance_element));
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
auto_buffer_write(&td6Buffer, td6->scenery_elements, track_design_get_scenery_elements_count(td6) * sizeof(rct_td6_scenery_element));
auto_buffer_write(&td6Buffer, &EndMarker, sizeof(EndMarker));
}
// Encode TD6 data
uint8 *encodedData = malloc(0x8000);
int encodedDataLength = sawyercoding_encode_td6((uint8 *)track_design, encodedData, 0x609F);
int encodedDataLength = sawyercoding_encode_td6((uint8*)td6Buffer.ptr, encodedData, td6Buffer.length);
// Save encoded TD6 data to file
bool result;
@ -1204,5 +1291,6 @@ static bool track_design_save_to_file(rct_track_td6 *track_design, utf8 *path)
}
free(encodedData);
free(td6Buffer.ptr);
return result;
}