mirror of https://github.com/OpenRCT2/OpenRCT2.git
Add claxon to vehicle reserving initial crossing tile
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@ -50,6 +50,7 @@
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static void vehicle_update(rct_vehicle * vehicle);
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static void vehicle_update_crossings(rct_vehicle * vehicle);
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static void vehicle_claxon(rct_vehicle * vehicle);
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static void vehicle_update_showing_film(rct_vehicle * vehicle);
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static void vehicle_update_doing_circus_show(rct_vehicle * vehicle);
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@ -9944,6 +9945,7 @@ void vehicle_update_crossings(rct_vehicle * vehicle)
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{
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sint16 autoReserveAhead = 4 + abs(vehicle->velocity) / 150000;
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sint16 crossingBonus = 0;
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bool playedClaxon = false;
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// vehicle positions mean we have to take larger
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// margins for travelling backwards
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@ -9962,6 +9964,10 @@ void vehicle_update_crossings(rct_vehicle * vehicle)
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if (tileElement)
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{
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if (!playedClaxon && 0 == (tileElement->flags & TILE_ELEMENT_FLAG_BLOCKED_BY_VEHICLE))
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{
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vehicle_claxon(vehicle);
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}
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crossingBonus = 4;
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tileElement->flags |= TILE_ELEMENT_FLAG_BLOCKED_BY_VEHICLE;
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}
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@ -10040,3 +10046,9 @@ void vehicle_update_crossings(rct_vehicle * vehicle)
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}
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}
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}
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void vehicle_claxon(rct_vehicle * vehicle)
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{
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rct_ride_entry* rideEntry = get_ride_entry(vehicle->ride_subtype);
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audio_play_sound_at_location((rideEntry->vehicles[0].sound_range == 3)? SOUND_TRAIN_WHISTLE : SOUND_TRAM, vehicle->x, vehicle->y, vehicle->z);
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}
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