Refactor of game commands

This commit is contained in:
duncanspumpkin 2017-03-11 08:36:46 +00:00
parent 9087170cf1
commit afafdba0b7
1 changed files with 377 additions and 378 deletions

View File

@ -32,6 +32,341 @@ extern "C"
rct_banner gBanners[MAX_BANNERS];
/**
*
* rct2: 0x006B7EAB
*/
static sint32 banner_get_ride_index_at(sint32 x, sint32 y, sint32 z)
{
rct_map_element *mapElement;
rct_ride *ride;
sint32 rideIndex, resultRideIndex;
resultRideIndex = -1;
mapElement = map_get_first_element_at(x >> 5, y >> 5);
do {
if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_TRACK)
continue;
rideIndex = mapElement->properties.track.ride_index;
ride = get_ride(rideIndex);
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
continue;
if ((mapElement->clearance_height * 8) + 32 <= z)
continue;
resultRideIndex = rideIndex;
} while (!map_element_is_last_for_tile(mapElement++));
return resultRideIndex;
}
static money32 BannerRemove(sint16 x, sint16 y, uint8 baseHeight, uint8 direction, uint8 flags)
{
sint32 z = baseHeight * 8;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
gCommandPosition.x = x + 16;
gCommandPosition.y = y + 16;
gCommandPosition.z = z;
if (!(flags & GAME_COMMAND_FLAG_GHOST) && game_is_paused() && !gCheatsBuildInPauseMode) {
gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
return MONEY32_UNDEFINED;
}
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode && !map_is_location_owned(x, y, z - 16)) {
return MONEY32_UNDEFINED;
}
// Slight modification to the code so that it now checks height as well
// This was causing a bug with banners on two paths stacked.
rct_map_element* mapElement = map_get_banner_element_at(x / 32, y / 32, baseHeight, direction);
if (mapElement == NULL) {
return MONEY32_UNDEFINED;
}
rct_banner *banner = &gBanners[mapElement->properties.banner.index];
rct_scenery_entry *scenery_entry = get_banner_entry(banner->type);
money32 refund = 0;
if (scenery_entry != NULL && scenery_entry != (rct_scenery_entry *)-1) {
refund = -((scenery_entry->banner.price * 3) / 4);
}
if (flags & GAME_COMMAND_FLAG_APPLY) {
if (gGameCommandNestLevel == 1 && !(flags & GAME_COMMAND_FLAG_GHOST)) {
rct_xyz16 coord;
coord.x = x + 16;
coord.y = y + 16;
coord.z = map_element_height(coord.x, coord.y);
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
map_element_remove_banner_entry(mapElement);
map_invalidate_tile_zoom1(x, y, z, z + 32);
map_element_remove(mapElement);
}
if (gParkFlags & PARK_FLAGS_NO_MONEY) {
refund = 0;
}
return refund;
}
static money32 BannerSetColour(sint16 x, sint16 y, uint8 baseHeight, uint8 direction, uint8 colour, uint8 flags)
{
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
sint32 z = (baseHeight * 8);
gCommandPosition.x = x + 16;
gCommandPosition.y = y + 16;
gCommandPosition.z = z;
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) {
if (!map_is_location_owned(x, y, z - 16)) {
return MONEY32_UNDEFINED;
}
}
if (flags & GAME_COMMAND_FLAG_APPLY) {
rct_map_element* mapElement = map_get_first_element_at(x / 32, y / 32);
bool found = false;
do {
if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_BANNER)
continue;
if (mapElement->properties.banner.position != direction)
continue;
found = true;
break;
} while (!map_element_is_last_for_tile(mapElement++));
if (found == false) {
return MONEY32_UNDEFINED;
}
rct_window* window = window_find_by_number(WC_BANNER, mapElement->properties.banner.index);
if (window) {
window_invalidate(window);
}
gBanners[mapElement->properties.banner.index].colour = colour;
map_invalidate_tile_zoom1(x, y, z, z + 32);
}
return 0;
}
money32 BannerPlace(sint16 x, sint16 y, uint8 pathBaseHeight, uint8 direction, uint8 colour, uint8 type, uint8 *bannerIndex, uint8 flags)
{
gCommandPosition.x = x + 16;
gCommandPosition.y = y + 16;
gCommandPosition.z = pathBaseHeight * 16;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
if (game_is_paused() && !gCheatsBuildInPauseMode) {
gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
return MONEY32_UNDEFINED;
}
if (!map_check_free_elements_and_reorganise(1)) {
return MONEY32_UNDEFINED;
}
if (x >= 8192 || y >= 8192) {
return MONEY32_UNDEFINED;
}
rct_map_element* mapElement = map_get_first_element_at(x / 32, y / 32);
bool pathFound = false;
do {
if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_PATH)
continue;
if (mapElement->base_height != pathBaseHeight * 2 && mapElement->base_height != (pathBaseHeight - 1) * 2)
continue;
if (!(mapElement->properties.path.edges & (1 << direction)))
continue;
pathFound = true;
break;
} while (!map_element_is_last_for_tile(mapElement++));
if (pathFound == false) {
gGameCommandErrorText = STR_CAN_ONLY_BE_BUILT_ACROSS_PATHS;
return MONEY32_UNDEFINED;
}
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode && !map_is_location_owned(x, y, pathBaseHeight * 16)) {
return MONEY32_UNDEFINED;
}
uint8 baseHeight = (pathBaseHeight + 1) * 2;
mapElement = map_get_banner_element_at(x / 32, y / 32, baseHeight, direction);// map_get_first_element_at(x / 32, y / 32);
if (mapElement != nullptr) {
gGameCommandErrorText = STR_BANNER_SIGN_IN_THE_WAY;
return MONEY32_UNDEFINED;
}
*bannerIndex = create_new_banner(flags);
if (*bannerIndex == BANNER_NULL) {
return MONEY32_UNDEFINED;
}
if (flags & GAME_COMMAND_FLAG_APPLY) {
if (gGameCommandNestLevel == 1 && !(flags & GAME_COMMAND_FLAG_GHOST)) {
rct_xyz16 coord;
coord.x = x + 16;
coord.y = y + 16;
coord.z = map_element_height(coord.x, coord.y);
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
rct_map_element* new_map_element = map_element_insert(x / 32, y / 32, baseHeight, 0);
assert(new_map_element != NULL);
gBanners[*bannerIndex].type = type;
gBanners[*bannerIndex].colour = colour;
gBanners[*bannerIndex].x = x / 32;
gBanners[*bannerIndex].y = y / 32;
new_map_element->type = MAP_ELEMENT_TYPE_BANNER;
new_map_element->clearance_height = new_map_element->base_height + 2;
new_map_element->properties.banner.position = direction;
new_map_element->properties.banner.flags = 0xFF;
new_map_element->properties.banner.unused = 0;
new_map_element->properties.banner.index = *bannerIndex;
if (flags & GAME_COMMAND_FLAG_GHOST) {
new_map_element->flags |= MAP_ELEMENT_FLAG_GHOST;
}
map_invalidate_tile_full(x, y);
map_animation_create(0x0A, x, y, new_map_element->base_height);
}
rct_scenery_entry *scenery_entry = (rct_scenery_entry*)object_entry_groups[OBJECT_TYPE_BANNERS].chunks[type];
if (gParkFlags & PARK_FLAGS_NO_MONEY) {
return 0;
}
return scenery_entry->banner.price;
}
static money32 BannerSetName(uint8 bannerIndex, uint16 nameChunkIndex, uint32 nameChunk1, uint32 nameChunk2, uint32 nameChunk3, uint8 flags)
{
static char newName[128];
if (bannerIndex >= MAX_BANNERS)
{
log_warning("Invalid game command for setting banner name, banner id = %d", bannerIndex);
return MONEY32_UNDEFINED;
}
rct_banner* banner = &gBanners[bannerIndex];
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS;
uint32 indexToOffset[3] = {
24,
12,
0
};
if (nameChunkIndex > Util::CountOf(indexToOffset)) {
log_warning("Invalid chunk index for setting banner name, banner id = %d, index = %d", bannerIndex, nameChunkIndex);
return MONEY32_UNDEFINED;
}
uint32 nameChunkOffset = min(indexToOffset[nameChunkIndex], Util::CountOf(newName) - 12);
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 0), &nameChunk1, sizeof(uint32));
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 4), &nameChunk2, sizeof(uint32));
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 8), &nameChunk3, sizeof(uint32));
if (nameChunkIndex != 0) {
return 0;
}
if (!(flags & GAME_COMMAND_FLAG_APPLY)) {
return 0;
}
utf8 *buffer = gCommonStringFormatBuffer;
utf8 *dst = buffer;
dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
safe_strcpy(dst, newName, 32);
rct_string_id stringId = user_string_allocate(128, buffer);
if (stringId) {
rct_string_id prevStringId = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prevStringId);
rct_window* w = window_bring_to_front_by_number(WC_BANNER, bannerIndex);
if (w) {
window_invalidate(w);
}
}
else {
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
return MONEY32_UNDEFINED;
}
return 0;
}
static money32 BannerSetStyle(uint8 bannerIndex, uint8 colour, uint8 textColour, uint8 bannerFlags, uint8 flags)
{
if (bannerIndex >= MAX_BANNERS)
{
gGameCommandErrorText = STR_INVALID_SELECTION_OF_OBJECTS;
return MONEY32_UNDEFINED;
}
rct_banner* banner = &gBanners[bannerIndex];
rct_map_element* mapElement = banner_get_map_element(bannerIndex);
if (mapElement == nullptr) {
return MONEY32_UNDEFINED;
}
if (!(flags & GAME_COMMAND_FLAG_APPLY)) {
return 0;
}
banner->colour = colour;
banner->text_colour = textColour;
banner->flags = bannerFlags;
mapElement->properties.banner.flags = 0xFF;
if (banner->flags & BANNER_FLAG_NO_ENTRY) {
mapElement->properties.banner.flags &= ~(1 << mapElement->properties.banner.position);
}
sint32 colourCodepoint = FORMAT_COLOUR_CODE_START + banner->text_colour;
utf8 buffer[256];
format_string(buffer, 256, banner->string_idx, 0);
sint32 firstCodepoint = utf8_get_next(buffer, NULL);
if (firstCodepoint >= FORMAT_COLOUR_CODE_START && firstCodepoint <= FORMAT_COLOUR_CODE_END) {
utf8_write_codepoint(buffer, colourCodepoint);
}
else {
utf8_insert_codepoint(buffer, colourCodepoint);
}
rct_string_id stringId = user_string_allocate(128, buffer);
if (stringId != 0) {
rct_string_id prevStringId = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prevStringId);
rct_window* w = window_bring_to_front_by_number(WC_BANNER, bannerIndex);
if (w) {
window_invalidate(w);
}
}
else {
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
return MONEY32_UNDEFINED;
}
return 0;
}
extern "C"
{
/**
@ -91,36 +426,6 @@ extern "C"
return NULL;
}
/**
*
* rct2: 0x006B7EAB
*/
static sint32 banner_get_ride_index_at(sint32 x, sint32 y, sint32 z)
{
rct_map_element *mapElement;
rct_ride *ride;
sint32 rideIndex, resultRideIndex;
resultRideIndex = -1;
mapElement = map_get_first_element_at(x >> 5, y >> 5);
do {
if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_TRACK)
continue;
rideIndex = mapElement->properties.track.ride_index;
ride = get_ride(rideIndex);
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
continue;
if ((mapElement->clearance_height * 8) + 32 <= z)
continue;
resultRideIndex = rideIndex;
} while (!map_element_is_last_for_tile(mapElement++));
return resultRideIndex;
}
/**
*
* rct2: 0x006B7D86
@ -174,130 +479,41 @@ extern "C"
void fix_banner_count()
{
for (sint32 banner_index = 0; banner_index < MAX_BANNERS; banner_index++) {
rct_map_element *map_element = banner_get_map_element(banner_index);
if (map_element == NULL)
rct_map_element *mapElement = banner_get_map_element(banner_index);
if (mapElement == NULL)
gBanners[banner_index].type = BANNER_NULL;
}
}
/**
*
* rct2: 0x006BA058
*/
void game_command_remove_banner(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
{
sint32 x = *eax;
sint32 y = *ecx;
uint8 base_height = *edx;
uint8 banner_position = *edx >> 8;
uint8 flags = *ebx & 0xFF;
sint32 z = base_height * 8;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
gCommandPosition.x = x + 16;
gCommandPosition.y = y + 16;
gCommandPosition.z = z;
if (!(flags & GAME_COMMAND_FLAG_GHOST) && game_is_paused() && !gCheatsBuildInPauseMode) {
gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
*ebx = MONEY32_UNDEFINED;
return;
}
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode && !map_is_location_owned(x, y, z - 16)) {
*ebx = MONEY32_UNDEFINED;
return;
}
// Slight modification to the code so that it now checks height as well
// This was causing a bug with banners on two paths stacked.
rct_map_element* map_element = map_get_banner_element_at(x / 32, y / 32, base_height, banner_position);
if (map_element == NULL) {
*ebx = MONEY32_UNDEFINED;
return;
}
rct_banner *banner = &gBanners[map_element->properties.banner.index];
rct_scenery_entry *scenery_entry = get_banner_entry(banner->type);
money32 refund = 0;
if (scenery_entry != NULL && scenery_entry != (rct_scenery_entry *)-1) {
refund = -((scenery_entry->banner.price * 3) / 4);
}
if (flags & GAME_COMMAND_FLAG_APPLY) {
if (gGameCommandNestLevel == 1 && !(*ebx & GAME_COMMAND_FLAG_GHOST)) {
rct_xyz16 coord;
coord.x = x + 16;
coord.y = y + 16;
coord.z = map_element_height(coord.x, coord.y);
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
map_element_remove_banner_entry(map_element);
map_invalidate_tile_zoom1(x, y, z, z + 32);
map_element_remove(map_element);
}
*ebx = refund;
if (gParkFlags & PARK_FLAGS_NO_MONEY) {
*ebx = 0;
}
*ebx = BannerRemove(
*eax & 0xFFFF,
*ecx & 0xFFFF,
*edx & 0xFF,
(*edx >> 8) & 0xFF,
*ebx & 0xFF
);
}
/**
*
* rct2: 0x006BA16A
*/
void game_command_set_banner_colour(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
{
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
sint32 x = *eax;
sint32 y = *ecx;
uint8 base_height = *edx;
uint8 banner_position = *edx >> 8;
uint8 colour = *ebp;
sint32 z = (base_height * 8);
gCommandPosition.x = x + 16;
gCommandPosition.y = y + 16;
gCommandPosition.z = z;
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) {
if (!map_is_location_owned(x, y, z - 16)) {
*ebx = MONEY32_UNDEFINED;
return;
}
}
if (*ebx & GAME_COMMAND_FLAG_APPLY) {
rct_map_element* map_element = map_get_first_element_at(x / 32, y / 32);
bool found = false;
do {
if (map_element_get_type(map_element) != MAP_ELEMENT_TYPE_BANNER)
continue;
if (map_element->properties.banner.position != banner_position)
continue;
found = true;
break;
} while (!map_element_is_last_for_tile(map_element++));
if (found == false) {
*ebx = MONEY32_UNDEFINED;
return;
}
rct_window* window = window_find_by_number(WC_BANNER, map_element->properties.banner.index);
if (window) {
window_invalidate(window);
}
gBanners[map_element->properties.banner.index].colour = colour;
map_invalidate_tile_zoom1(x, y, z, z + 32);
}
*ebx = 0;
*ebx = BannerSetColour(
*eax & 0xFFFF,
*ecx & 0xFFFF,
*edx & 0xFF,
(*edx >> 8) & 0xFF,
*ebp & 0xFF,
*ebx & 0xFF
);
}
/**
@ -306,253 +522,36 @@ extern "C"
*/
void game_command_place_banner(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
{
sint32 x = (uint16)*eax;
sint32 y = (uint16)*ecx;
uint8 base_height = *edx;
uint8 edge = *edx >> 8;
uint8 colour = *edi;
uint8 type = *ebx >> 8;
gCommandPosition.x = x + 16;
gCommandPosition.y = y + 16;
gCommandPosition.z = base_height * 16;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
if (game_is_paused() && !gCheatsBuildInPauseMode) {
gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
*ebx = MONEY32_UNDEFINED;
return;
}
if (!map_check_free_elements_and_reorganise(1)) {
*ebx = MONEY32_UNDEFINED;
return;
}
if (x >= 8192 || y >= 8192) {
*ebx = MONEY32_UNDEFINED;
return;
}
rct_map_element* map_element = map_get_first_element_at(x / 32, y / 32);
sint32 dl = base_height * 2;
sint32 ch = (base_height - 1) * 2;
bool pathFound = false;
do {
if (map_element_get_type(map_element) != MAP_ELEMENT_TYPE_PATH)
continue;
if (map_element->base_height != dl && map_element->base_height != ch)
continue;
if (!(map_element->properties.path.edges & (1 << edge)))
continue;
pathFound = true;
break;
} while (!map_element_is_last_for_tile(map_element++));
if (pathFound == false) {
gGameCommandErrorText = STR_CAN_ONLY_BE_BUILT_ACROSS_PATHS;
*ebx = MONEY32_UNDEFINED;
return;
}
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode && !map_is_location_owned(x, y, base_height * 16)) {
*ebx = MONEY32_UNDEFINED;
return;
}
map_element = map_get_first_element_at(x / 32, y / 32);
dl = (base_height + 1) * 2;
// Check to see if there is a banner in the way
do {
if (map_element_get_type(map_element) != MAP_ELEMENT_TYPE_BANNER)
continue;
if (map_element->base_height != dl)
continue;
if ((map_element->properties.banner.position & 0x3) != edge)
continue;
gGameCommandErrorText = STR_BANNER_SIGN_IN_THE_WAY;
*ebx = MONEY32_UNDEFINED;
return;
} while (!map_element_is_last_for_tile(map_element++));
sint32 banner_index = create_new_banner(*ebx);
if (banner_index == BANNER_NULL) {
*ebx = MONEY32_UNDEFINED;
return;
}
*edi = banner_index;
if (*ebx & GAME_COMMAND_FLAG_APPLY) {
if (gGameCommandNestLevel == 1 && !(*ebx & GAME_COMMAND_FLAG_GHOST)) {
rct_xyz16 coord;
coord.x = x + 16;
coord.y = y + 16;
coord.z = map_element_height(coord.x, coord.y);
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
rct_map_element* new_map_element = map_element_insert(x / 32, y / 32, (base_height + 1) * 2, 0);
assert(new_map_element != NULL);
gBanners[banner_index].type = type;
gBanners[banner_index].colour = colour;
gBanners[banner_index].x = x / 32;
gBanners[banner_index].y = y / 32;
new_map_element->type = MAP_ELEMENT_TYPE_BANNER;
new_map_element->clearance_height = new_map_element->base_height + 2;
new_map_element->properties.banner.position = edge;
new_map_element->properties.banner.flags = 0xFF;
new_map_element->properties.banner.unused = 0;
new_map_element->properties.banner.index = banner_index;
if (*ebx & GAME_COMMAND_FLAG_GHOST) {
new_map_element->flags |= MAP_ELEMENT_FLAG_GHOST;
}
map_invalidate_tile_full(x, y);
map_animation_create(0x0A, x, y, new_map_element->base_height);
}
rct_scenery_entry *scenery_entry = (rct_scenery_entry*)object_entry_groups[OBJECT_TYPE_BANNERS].chunks[type];
*ebx = scenery_entry->banner.price;
if (gParkFlags & PARK_FLAGS_NO_MONEY) {
*ebx = 0;
}
*ebx = BannerPlace(
*eax & 0xFFFF,
*ecx & 0xFFFF,
*edx & 0xFF,
(*edx >> 8) & 0xFF,
*ebp & 0xFF,
(*ebx >> 8) & 0xFF,
(uint8 *)edi,
*ebx & 0xFF
);
}
void game_command_set_banner_name(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp) {
static char newName[128];
if ((*ecx >= MAX_BANNERS) || (*ecx < 0))
{
log_warning("Invalid game command for setting banner name, banner id = %d", *ecx);
*ebx = MONEY32_UNDEFINED;
return;
}
rct_banner* banner = &gBanners[*ecx];
sint32 nameChunkIndex = *eax & 0xFFFF;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS;
sint32 nameChunkOffset = nameChunkIndex - 1;
if (nameChunkOffset < 0)
nameChunkOffset = 2;
nameChunkOffset *= 12;
nameChunkOffset = min(nameChunkOffset, (sint32)Util::CountOf(newName) - 12);
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 0), edx, sizeof(uint32));
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 4), ebp, sizeof(uint32));
memcpy((void*)((uintptr_t)newName + (uintptr_t)nameChunkOffset + 8), edi, sizeof(uint32));
if (nameChunkIndex != 0) {
*ebx = 0;
return;
}
if (!(*ebx & GAME_COMMAND_FLAG_APPLY)) {
*ebx = 0;
return;
}
utf8 *buffer = gCommonStringFormatBuffer;
utf8 *dst = buffer;
dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
safe_strcpy(dst, newName, 32);
rct_string_id stringId = user_string_allocate(128, buffer);
if (stringId) {
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prev_string_id);
rct_window* w = window_bring_to_front_by_number(WC_BANNER, *ecx);
if (w) {
window_invalidate(w);
}
}
else {
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
*ebx = MONEY32_UNDEFINED;
return;
}
*ebx = 0;
*ebx = BannerSetName(
*ecx & 0xFF,
*eax & 0xFFFF,
*edx,
*ebp,
*edi,
*ebx & 0xFF
);
}
void game_command_set_banner_style(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp) {
if ((*ecx >= MAX_BANNERS) || (*ecx < 0))
{
gGameCommandErrorText = STR_INVALID_SELECTION_OF_OBJECTS;
*ebx = MONEY32_UNDEFINED;
return;
}
if (!(*ebx & GAME_COMMAND_FLAG_APPLY)) {
*ebx = 0;
return;
}
rct_banner* banner = &gBanners[*ecx];
banner->colour = (uint8)*edx;
banner->text_colour = (uint8)*edi;
banner->flags = (uint8)*ebp;
uint8 bannerIndex = *ecx & 0xFF;
sint32 x = banner->x << 5;
sint32 y = banner->y << 5;
rct_map_element* map_element = map_get_first_element_at(x / 32, y / 32);
bool bannerFound = false;
do {
if (map_element_get_type(map_element) != MAP_ELEMENT_TYPE_BANNER)
continue;
if (map_element->properties.banner.index != bannerIndex)
continue;
bannerFound = true;
break;
} while (!map_element_is_last_for_tile(map_element++));
if (bannerFound == false) {
*ebx = MONEY32_UNDEFINED;
return;
}
map_element->properties.banner.flags = 0xFF;
if (banner->flags & BANNER_FLAG_NO_ENTRY) {
map_element->properties.banner.flags &= ~(1 << map_element->properties.banner.position);
}
sint32 colourCodepoint = FORMAT_COLOUR_CODE_START + banner->text_colour;
utf8 buffer[256];
format_string(buffer, 256, banner->string_idx, 0);
sint32 firstCodepoint = utf8_get_next(buffer, NULL);
if (firstCodepoint >= FORMAT_COLOUR_CODE_START && firstCodepoint <= FORMAT_COLOUR_CODE_END) {
utf8_write_codepoint(buffer, colourCodepoint);
}
else {
utf8_insert_codepoint(buffer, colourCodepoint);
}
rct_string_id stringId = user_string_allocate(128, buffer);
if (stringId != 0) {
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prev_string_id);
rct_window* w = window_bring_to_front_by_number(WC_BANNER, *ecx);
if (w) {
window_invalidate(w);
}
}
else {
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
*ebx = MONEY32_UNDEFINED;
return;
}
*ebx = 0;
*ebx = BannerSetStyle(
*ecx & 0xFF,
*edx & 0xFF,
*edi & 0xFF,
*ebp & 0xFF,
*ebx & 0xFF
);
}
}