Fix: Map Generator shows incorrect map sizes (#12211)

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Michael Steenbeek 2020-07-11 17:19:01 +02:00 committed by GitHub
parent 76d899c8da
commit b43ce35ef5
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2 changed files with 6 additions and 3 deletions

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@ -44,6 +44,7 @@
- Fix: [#12068] Incorrect Entrance/Exit location on track design preview. Incorrect track design previews with track that contain diagonal track elements.
- Fix: [#12093] Staff window tab animation was no longer updating.
- Fix: [#12123] Long server descriptions are not cut off properly.
- Fix: [#12211] Map Generator shows incorrect map sizes (e.g. "150 x 0").
- Fix: RCT1 scenarios have more items in the object list than are present in the park or the research list.
- Improved: [#6530] Allow water and land height changes on park borders.
- Improved: [#11390] Build hash written to screenshot metadata.

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@ -787,7 +787,8 @@ static void window_mapgen_base_paint(rct_window* w, rct_drawpixelinfo* dpi)
w->windowPos + ScreenCoordsXY{ 4, w->widgets[WIDX_FLOOR_TEXTURE].top + 1 });
// The practical map size is 2 lower than the technical map size
TileCoordsXY mapSizeArgs = { _mapSize - 2, _mapSize - 2 };
// This needs to be cast down to a uint16_t because that's what the STR_RESOLUTION_X_BY_Y string takes.
uint16_t mapSizeArgs[] = { static_cast<uint16_t>(_mapSize - 2), static_cast<uint16_t>(_mapSize - 2) };
gfx_draw_string_left(
dpi, STR_RESOLUTION_X_BY_Y, &mapSizeArgs, w->colours[1],
w->windowPos + ScreenCoordsXY{ w->widgets[WIDX_MAP_SIZE].left + 1, w->widgets[WIDX_MAP_SIZE].top + 1 });
@ -1130,8 +1131,9 @@ static void window_mapgen_simplex_paint(rct_window* w, rct_drawpixelinfo* dpi)
dpi, STR_MAPGEN_OPTION_PLACE_TREES, nullptr, textColour,
w->windowPos + ScreenCoordsXY{ 5, w->widgets[WIDX_SIMPLEX_PLACE_TREES_CHECKBOX].top + 1 });
// The practical map size is 2 lower than the technical map size
TileCoordsXY mapSizeArgs = { _mapSize - 2, _mapSize - 2 };
// The practical map size is 2 lower than the technical map size.
// This needs to be cast down to a uint16_t because that's what the STR_RESOLUTION_X_BY_Y string takes.
uint16_t mapSizeArgs[] = { static_cast<uint16_t>(_mapSize - 2), static_cast<uint16_t>(_mapSize - 2) };
gfx_draw_string_left(
dpi, STR_RESOLUTION_X_BY_Y, &mapSizeArgs, textColour,
w->windowPos + ScreenCoordsXY{ w->widgets[WIDX_SIMPLEX_MAP_SIZE].left + 1, w->widgets[WIDX_SIMPLEX_MAP_SIZE].top + 1 });