Remove maze people limit override

This commit is contained in:
Marijn van der Werf 2016-08-05 16:20:07 +02:00
parent 4d7db62336
commit b777a36722
2 changed files with 0 additions and 8 deletions

View File

@ -3760,10 +3760,6 @@ static bool ride_is_valid_operation_option(rct_ride *ride, uint8 value)
{
uint8 minValue = RideProperties[ride->type].min_value;
uint8 maxValue = RideProperties[ride->type].max_value;
if (ride->mode == RIDE_MODE_MAZE) {
// Allow 64 people in mazes under non-cheat settings. The old maximum of 16 was too little for even moderately big mazes.
maxValue = 64;
}
if (gCheatsFastLiftHill) {
minValue = 0;
maxValue = 255;

View File

@ -3168,10 +3168,6 @@ static void window_ride_mode_tweak_decrease(rct_window *w)
uint8 maxValue = RideProperties[ride->type].max_value;
uint8 minValue = gCheatsFastLiftHill ? 0 : RideProperties[ride->type].min_value;
if (ride->mode == RIDE_MODE_MAZE) {
// Allow 64 people in mazes under non-cheat settings. The old maximum of 16 was too little for even moderately big mazes.
maxValue = 64;
}
if (gCheatsFastLiftHill) {
maxValue = 255;
}