Refactor scenario sources to C++

This commit is contained in:
Ted John 2016-10-11 20:11:22 +01:00
parent e8e1b702f6
commit b7f7af3123
8 changed files with 406 additions and 329 deletions

View File

@ -499,7 +499,7 @@
<ClInclude Include="src\ride\vehicle_data.h" />
<ClInclude Include="src\ride\vehicle_paint.h" />
<ClInclude Include="src\scenario.h" />
<ClCompile Include="src\scenario_sources.c" />
<ClCompile Include="src\ScenarioSources.cpp" />
<ClInclude Include="src\sprites.h" />
<ClInclude Include="src\version.h" />
<ClInclude Include="src\title.h" />

378
src/ScenarioSources.cpp Normal file
View File

@ -0,0 +1,378 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "core/Guard.hpp"
#include "core/String.hpp"
#include "core/Util.hpp"
extern "C"
{
#include "scenario.h"
#include "util/util.h"
}
namespace ScenarioSources
{
struct ScenarioAlias
{
const utf8 * Original;
const utf8 * Alternative;
};
struct ScenarioTitleDescriptor
{
const uint8 Id;
const utf8 * Title;
const uint8 Category;
};
#pragma region Scenario Data
static const ScenarioAlias ScenarioAliases[] =
{
// UK - US differences:
{ "Katie's Dreamland", "Katie's World" },
{ "Pokey Park", "Dinky Park" },
{ "White Water Park", "Aqua Park" },
{ "Mystic Mountain", "Mothball Mountain" },
{ "Paradise Pier", "Big Pier" },
{ "Paradise Pier 2", "Big Pier 2" },
{ "Haunted Harbour", "Haunted Harbor" },
{ "Mythological - Cradle of Civilisation", "Mythological - Cradle of Civilization" },
// RCT1 pack by RCTScenarioLover has a mistake:
{ "Geoffrey Gardens", "Geoffery Gardens" },
};
// RCT
static const ScenarioTitleDescriptor ScenarioTitlesRCT1[] =
{
{ SC_FOREST_FRONTIERS, "Forest Frontiers", SCENARIO_CATEGORY_BEGINNER },
{ SC_DYNAMITE_DUNES, "Dynamite Dunes", SCENARIO_CATEGORY_BEGINNER },
{ SC_LEAFY_LAKES, "Leafy Lake", SCENARIO_CATEGORY_BEGINNER },
{ SC_DIAMOND_HEIGHTS, "Diamond Heights", SCENARIO_CATEGORY_BEGINNER },
{ SC_EVERGREEN_GARDENS, "Evergreen Gardens", SCENARIO_CATEGORY_BEGINNER },
{ SC_BUMBLY_BEACH, "Bumbly Beach", SCENARIO_CATEGORY_BEGINNER },
{ SC_TRINITY_ISLANDS, "Trinity Islands", SCENARIO_CATEGORY_CHALLENGING },
{ SC_KATIES_DREAMLAND, "Katie's Dreamland", SCENARIO_CATEGORY_CHALLENGING },
{ SC_POKEY_PARK, "Pokey Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WHITE_WATER_PARK, "White Water Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MILLENNIUM_MINES, "Millennium Mines", SCENARIO_CATEGORY_CHALLENGING },
{ SC_KARTS_COASTERS, "Karts & Coasters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MELS_WORLD, "Mel's World", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MYSTIC_MOUNTAIN, "Mystic Mountain", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PACIFIC_PYRAMIDS, "Pacific Pyramids", SCENARIO_CATEGORY_CHALLENGING },
{ SC_CRUMBLY_WOODS, "Crumbly Woods", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PARADISE_PIER, "Paradise Pier", SCENARIO_CATEGORY_CHALLENGING },
{ SC_LIGHTNING_PEAKS, "Lightning Peaks", SCENARIO_CATEGORY_EXPERT },
{ SC_IVORY_TOWERS, "Ivory Towers", SCENARIO_CATEGORY_EXPERT },
{ SC_RAINBOW_VALLEY, "Rainbow Valley", SCENARIO_CATEGORY_EXPERT },
{ SC_THUNDER_ROCK, "Thunder Rock", SCENARIO_CATEGORY_EXPERT },
{ SC_MEGA_PARK, "Mega Park", SCENARIO_CATEGORY_OTHER },
};
// RCT: Added Attractions
static const ScenarioTitleDescriptor ScenarioTitlesRCT1AA[] =
{
{ SC_WHISPERING_CLIFFS, "Whispering Cliffs", SCENARIO_CATEGORY_BEGINNER },
{ SC_THREE_MONKEYS_PARK, "Three Monkeys Park", SCENARIO_CATEGORY_BEGINNER },
{ SC_CANARY_MINES, "Canary Mines", SCENARIO_CATEGORY_BEGINNER },
{ SC_BARONY_BRIDGE, "Barony Bridge", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUNTOPIA, "Funtopia", SCENARIO_CATEGORY_BEGINNER },
{ SC_HAUNTED_HARBOUR, "Haunted Harbour", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUN_FORTRESS, "Fun Fortress", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUTURE_WORLD, "Future World", SCENARIO_CATEGORY_BEGINNER },
{ SC_GENTLE_GLEN, "Gentle Glen", SCENARIO_CATEGORY_BEGINNER },
{ SC_JOLLY_JUNGLE, "Jolly Jungle", SCENARIO_CATEGORY_CHALLENGING },
{ SC_HYDRO_HILLS, "Hydro Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SPRIGHTLY_PARK, "Sprightly Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MAGIC_QUARTERS, "Magic Quarters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_FRUIT_FARM, "Fruit Farm", SCENARIO_CATEGORY_CHALLENGING },
{ SC_BUTTERFLY_DAM, "Butterfly Dam", SCENARIO_CATEGORY_CHALLENGING },
{ SC_COASTER_CANYON, "Coaster Canyon", SCENARIO_CATEGORY_CHALLENGING },
{ SC_THUNDERSTORM_PARK, "Thunderstorm Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_HARMONIC_HILLS, "Harmonic Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ROMAN_VILLAGE, "Roman Village", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SWAMP_COVE, "Swamp Cove", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ADRENALINE_HEIGHTS, "Adrenaline Heights", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UTOPIA, "Utopia", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ROTTING_HEIGHTS, "Rotting Heights", SCENARIO_CATEGORY_EXPERT },
{ SC_FIASCO_FOREST, "Fiasco Forest", SCENARIO_CATEGORY_EXPERT },
{ SC_PICKLE_PARK, "Pickle Park", SCENARIO_CATEGORY_EXPERT },
{ SC_GIGGLE_DOWNS, "Giggle Downs", SCENARIO_CATEGORY_EXPERT },
{ SC_MINERAL_PARK, "Mineral Park", SCENARIO_CATEGORY_EXPERT },
{ SC_COASTER_CRAZY, "Coaster Crazy", SCENARIO_CATEGORY_EXPERT },
{ SC_URBAN_PARK, "Urban Park", SCENARIO_CATEGORY_EXPERT },
{ SC_GEOFFREY_GARDENS, "Geoffrey Gardens", SCENARIO_CATEGORY_EXPERT },
};
// RCT: Loopy Landscapes
static const ScenarioTitleDescriptor ScenarioTitlesRCT1LL[] =
{
{ SC_ICEBERG_ISLANDS, "Iceberg Islands", SCENARIO_CATEGORY_BEGINNER },
{ SC_VOLCANIA, "Volcania", SCENARIO_CATEGORY_BEGINNER },
{ SC_ARID_HEIGHTS, "Arid Heights", SCENARIO_CATEGORY_BEGINNER },
{ SC_RAZOR_ROCKS, "Razor Rocks", SCENARIO_CATEGORY_BEGINNER },
{ SC_CRATER_LAKE, "Crater Lake", SCENARIO_CATEGORY_BEGINNER },
{ SC_VERTIGO_VIEWS, "Vertigo Views", SCENARIO_CATEGORY_BEGINNER },
{ SC_PARADISE_PIER_2, "Paradise Pier 2", SCENARIO_CATEGORY_CHALLENGING },
{ SC_DRAGONS_COVE, "Dragon's Cove", SCENARIO_CATEGORY_CHALLENGING },
{ SC_GOOD_KNIGHT_PARK, "Good Knight Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WACKY_WARREN, "Wacky Warren", SCENARIO_CATEGORY_CHALLENGING },
{ SC_GRAND_GLACIER, "Grand Glacier", SCENARIO_CATEGORY_CHALLENGING },
{ SC_CRAZY_CRATERS, "Crazy Craters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_DUSTY_DESERT, "Dusty Desert", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WOODWORM_PARK, "Woodworm Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ICARUS_PARK, "Icarus Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SUNNY_SWAMPS, "Sunny Swamps", SCENARIO_CATEGORY_CHALLENGING },
{ SC_FRIGHTMARE_HILLS, "Frightmare Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_THUNDER_ROCKS, "Thunder Rocks", SCENARIO_CATEGORY_CHALLENGING },
{ SC_OCTAGON_PARK, "Octagon Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PLEASURE_ISLAND, "Pleasure Island", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ICICLE_WORLDS, "Icicle Worlds", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SOUTHERN_SANDS, "Southern Sands", SCENARIO_CATEGORY_CHALLENGING },
{ SC_TINY_TOWERS, "Tiny Towers", SCENARIO_CATEGORY_CHALLENGING },
{ SC_NEVERMORE_PARK, "Nevermore Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PACIFICA, "Pacifica", SCENARIO_CATEGORY_CHALLENGING },
{ SC_URBAN_JUNGLE, "Urban Jungle", SCENARIO_CATEGORY_EXPERT },
{ SC_TERROR_TOWN, "Terror Town", SCENARIO_CATEGORY_EXPERT },
{ SC_MEGAWORLD_PARK, "Megaworld Park", SCENARIO_CATEGORY_EXPERT },
{ SC_VENUS_PONDS, "Venus Ponds", SCENARIO_CATEGORY_EXPERT },
{ SC_MICRO_PARK, "Micro Park", SCENARIO_CATEGORY_EXPERT },
};
// RCT2
static const ScenarioTitleDescriptor ScenarioTitlesRCT2[] =
{
{ SC_UNIDENTIFIED, "Crazy Castle", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Electric Fields", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Factory Capers", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Amity Airfield", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Botany Breakers", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Bumbly Bazaar", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Dusty Greens", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Fungus Woods", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Gravity Gardens", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Infernal Views", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Alpine Adventures", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Extreme Heights", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Ghost Town", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Lucky Lake", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Rainbow Summit", SCENARIO_CATEGORY_EXPERT },
};
// RCT2: Wacky Worlds
static const ScenarioTitleDescriptor ScenarioTitlesRCT2WW[] =
{
{ SC_UNIDENTIFIED, "Africa - Victoria Falls", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Asia - Great Wall of China Tourism Enhancement", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "North America - Grand Canyon", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "South America - Rio Carnival", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Africa - African Diamond Mine", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Asia - Maharaja Palace", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Australasia - Ayers Rock", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Europe - European Cultural Festival", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "North America - Rollercoaster Heaven", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "South America - Inca Lost City", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Africa - Oasis", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Antarctic - Ecological Salvage", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Asia - Japanese Coastal Reclaim", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Australasia - Fun at the Beach", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Europe - Renovation", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "N. America - Extreme Hawaiian Island", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "South America - Rain Forest Plateau", SCENARIO_CATEGORY_EXPERT },
};
// RCT2: Time Twister
static const ScenarioTitleDescriptor ScenarioTitlesRCT2TT[] =
{
{ SC_UNIDENTIFIED, "Dark Age - Robin Hood", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Prehistoric - After the Asteroid", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Roaring Twenties - Prison Island", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Rock 'n' Roll - Flower Power", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Dark Age - Castle", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Future - First Encounters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Mythological - Animatronic Film Set", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Prehistoric - Jurassic Safari", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Roaring Twenties - Schneider Cup", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Future - Future World", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Mythological - Cradle of Civilisation", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Prehistoric - Stone Age", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Roaring Twenties - Skyscrapers", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Rock 'n' Roll - Rock 'n' Roll", SCENARIO_CATEGORY_EXPERT },
};
// Real parks
static const ScenarioTitleDescriptor ScenarioTitlesRealParks[] =
{
{ SC_UNIDENTIFIED, "Alton Towers", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Heide-Park", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Blackpool Pleasure Beach", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Belgium", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Great Adventure", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Holland", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Magic Mountain", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags over Texas", SCENARIO_CATEGORY_REAL },
};
// Other parks
static const ScenarioTitleDescriptor ScenarioTitlesOtherParks[] =
{
{ SC_UNIDENTIFIED, "Fort Anachronism", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "PC Player", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "PC Gaming World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "gameplay", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Panda World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 1", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 2", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Build your own Six Flags Belgium", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Great Adventure", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Holland", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Magic Mountain", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Park", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags over Texas", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
};
#define DEFINE_SCENARIO_TITLE_DESC_GROUP(x) { Util::CountOf(x), x }
const struct {
size_t count;
const ScenarioTitleDescriptor * const titles;
} ScenarioTitlesBySource[] = {
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT1),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT1AA),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT1LL),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT2),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT2WW),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT2TT),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRealParks),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesOtherParks),
};
#pragma endregion
bool TryGetByName(const utf8 * name, source_desc * outDesc)
{
Guard::ArgumentNotNull(outDesc, GUARD_LINE);
sint32 currentIndex = 0;
for (size_t i = 0; i < Util::CountOf(ScenarioTitlesBySource); i++)
{
for (size_t j = 0; j < ScenarioTitlesBySource[i].count; j++)
{
const ScenarioTitleDescriptor *desc = &ScenarioTitlesBySource[i].titles[j];
if (String::Equals(name, desc->Title, true))
{
outDesc->title = desc->Title;
outDesc->id = desc->Id;
outDesc->source = (uint8)i;
outDesc->index = currentIndex;
outDesc->category = desc->Category;
return true;
}
currentIndex++;
}
}
outDesc->title = NULL;
outDesc->id = SC_UNIDENTIFIED;
outDesc->source = SCENARIO_SOURCE_OTHER;
outDesc->index = -1;
outDesc->category = SCENARIO_CATEGORY_OTHER;
return false;
}
bool TryGetById(uint8 id, source_desc * outDesc)
{
Guard::ArgumentNotNull(outDesc, GUARD_LINE);
sint32 currentIndex = 0;
for (size_t i = 0; i < Util::CountOf(ScenarioTitlesBySource); i++)
{
for (size_t j = 0; j < ScenarioTitlesBySource[i].count; j++)
{
const ScenarioTitleDescriptor * desc = &ScenarioTitlesBySource[i].titles[j];
if (id == desc->Id)
{
outDesc->title = desc->Title;
outDesc->id = desc->Id;
outDesc->source = (uint8)i;
outDesc->index = currentIndex;
outDesc->category = desc->Category;
return true;
}
currentIndex++;
}
}
outDesc->title = NULL;
outDesc->id = SC_UNIDENTIFIED;
outDesc->source = SCENARIO_SOURCE_OTHER;
outDesc->index = -1;
outDesc->category = SCENARIO_CATEGORY_OTHER;
return false;
}
void NormaliseName(utf8 * buffer, size_t bufferSize, const utf8 * name)
{
size_t nameLength = String::LengthOf(name);
// Strip "RCT(1|2)?" prefix off scenario names.
if (nameLength >= 3 && (name[0] == 'R' && name[1] == 'C' && name[2] == 'T'))
{
if (nameLength >= 4 && (name[3] == '1' || name[3] == '2'))
{
log_verbose("Stripping RCT/1/2 from name: %s", name);
String::Set(buffer, bufferSize, name + 4);
}
else
{
String::Set(buffer, bufferSize, name + 3);
}
}
// Trim (for the sake of the above and WW / TT scenarios
String::TrimStart(buffer, bufferSize, name);
// American scenario titles should be converted to British name
// Don't worry, names will be translated using language packs later
for (const ScenarioAlias &alias : ScenarioAliases)
{
if (String::Equals(alias.Alternative, name))
{
log_verbose("Found alias: %s; will treat as: %s", name, alias.Original);
String::Set(buffer, bufferSize, alias.Original);
}
}
}
}
extern "C"
{
bool scenario_get_source_desc(const utf8 * name, source_desc * outDesc)
{
return ScenarioSources::TryGetByName(name, outDesc);
}
bool scenario_get_source_desc_by_id(uint8 id, source_desc * outDesc)
{
return ScenarioSources::TryGetById(id, outDesc);
}
void scenario_normalise_name(utf8 * buffer, size_t bufferSize, utf8 * name)
{
ScenarioSources::NormaliseName(buffer, bufferSize, name);
}
}

View File

@ -252,7 +252,7 @@ namespace String
size_t newStringSize = ch - firstNonWhitespace;
#if DEBUG
size_t currentStringSize = String::SizeOf(str);
assert(newStringSize < currentStringSize);
Guard::Assert(newStringSize < currentStringSize, GUARD_LINE);
#endif
Memory::Move(str, firstNonWhitespace, newStringSize);
@ -265,4 +265,25 @@ namespace String
return str;
}
const utf8 * TrimStart(const utf8 * str)
{
codepoint_t codepoint;
const utf8 * ch = str;
const utf8 * nextCh;
while ((codepoint = GetNextCodepoint(ch, &nextCh)) != '\0')
{
if (codepoint <= WCHAR_MAX && !iswspace((wchar_t)codepoint))
{
return ch;
}
ch = nextCh;
}
return str;
}
utf8 * TrimStart(utf8 * buffer, size_t bufferSize, const utf8 * src)
{
return String::Set(buffer, bufferSize, TrimStart(src));
}
}

View File

@ -66,4 +66,6 @@ namespace String
utf8 * WriteCodepoint(utf8 * dst, codepoint_t codepoint);
utf8 * Trim(utf8 * str);
utf8 * TrimStart(utf8 * str);
utf8 * TrimStart(utf8 * buffer, size_t bufferSize, const utf8 * src);
}

View File

@ -217,8 +217,7 @@ void scenario_begin()
{
utf8 normalisedName[64];
safe_strcpy(normalisedName, gS6Info.name, sizeof(normalisedName));
scenario_normalise_name(normalisedName);
scenario_normalise_name(normalisedName, sizeof(normalisedName), gS6Info.name);
rct_string_id localisedStringIds[3];
if (language_get_localised_scenario_strings(normalisedName, localisedStringIds)) {

View File

@ -477,7 +477,7 @@ void scenario_autosave_check();
bool scenario_get_source_desc(const utf8 *name, source_desc *outDesc);
bool scenario_get_source_desc_by_id(uint8 id, source_desc *outDesc);
void scenario_normalise_name(utf8 *name);
void scenario_normalise_name(utf8 *buffer, size_t bufferSize, utf8 *name);
void scenario_translate(scenario_index_entry *scenarioEntry, const rct_object_entry *stexObjectEntry);

View File

@ -160,7 +160,7 @@ static void scenario_list_add(const utf8 *path, uint64 timestamp)
safe_strcpy(newEntry->details, s6Info.details, sizeof(newEntry->details));
// Normalise the name to make the scenario as recognisable as possible.
scenario_normalise_name(newEntry->name);
scenario_normalise_name(newEntry->name, sizeof(newEntry->name), newEntry->name);
// Look up and store information regarding the origins of this scenario.
source_desc desc;

View File

@ -1,323 +0,0 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "scenario.h"
#include "util/util.h"
typedef struct scenario_alias {
const utf8 *original;
const utf8 *alternative;
} scenario_alias;
const scenario_alias ScenarioAliases[] = {
// UK - US differences:
{ "Katie's Dreamland", "Katie's World" },
{ "Pokey Park", "Dinky Park" },
{ "White Water Park", "Aqua Park" },
{ "Mystic Mountain", "Mothball Mountain" },
{ "Paradise Pier", "Big Pier" },
{ "Paradise Pier 2", "Big Pier 2" },
{ "Haunted Harbour", "Haunted Harbor" },
{ "Mythological - Cradle of Civilisation", "Mythological - Cradle of Civilization" },
// RCT1 pack by RCTScenarioLover has a mistake:
{ "Geoffrey Gardens", "Geoffery Gardens" },
};
typedef struct scenario_title_desc {
const uint8 id;
const utf8 *title;
const uint8 category;
} scenario_title_desc;
// RCT
const scenario_title_desc ScenarioTitlesRCT1[] = {
{ SC_FOREST_FRONTIERS, "Forest Frontiers", SCENARIO_CATEGORY_BEGINNER },
{ SC_DYNAMITE_DUNES, "Dynamite Dunes", SCENARIO_CATEGORY_BEGINNER },
{ SC_LEAFY_LAKES, "Leafy Lake", SCENARIO_CATEGORY_BEGINNER },
{ SC_DIAMOND_HEIGHTS, "Diamond Heights", SCENARIO_CATEGORY_BEGINNER },
{ SC_EVERGREEN_GARDENS, "Evergreen Gardens", SCENARIO_CATEGORY_BEGINNER },
{ SC_BUMBLY_BEACH, "Bumbly Beach", SCENARIO_CATEGORY_BEGINNER },
{ SC_TRINITY_ISLANDS, "Trinity Islands", SCENARIO_CATEGORY_CHALLENGING },
{ SC_KATIES_DREAMLAND, "Katie's Dreamland", SCENARIO_CATEGORY_CHALLENGING },
{ SC_POKEY_PARK, "Pokey Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WHITE_WATER_PARK, "White Water Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MILLENNIUM_MINES, "Millennium Mines", SCENARIO_CATEGORY_CHALLENGING },
{ SC_KARTS_COASTERS, "Karts & Coasters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MELS_WORLD, "Mel's World", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MYSTIC_MOUNTAIN, "Mystic Mountain", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PACIFIC_PYRAMIDS, "Pacific Pyramids", SCENARIO_CATEGORY_CHALLENGING },
{ SC_CRUMBLY_WOODS, "Crumbly Woods", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PARADISE_PIER, "Paradise Pier", SCENARIO_CATEGORY_CHALLENGING },
{ SC_LIGHTNING_PEAKS, "Lightning Peaks", SCENARIO_CATEGORY_EXPERT },
{ SC_IVORY_TOWERS, "Ivory Towers", SCENARIO_CATEGORY_EXPERT },
{ SC_RAINBOW_VALLEY, "Rainbow Valley", SCENARIO_CATEGORY_EXPERT },
{ SC_THUNDER_ROCK, "Thunder Rock", SCENARIO_CATEGORY_EXPERT },
{ SC_MEGA_PARK, "Mega Park", SCENARIO_CATEGORY_OTHER },
};
// RCT: Added Attractions
const scenario_title_desc ScenarioTitlesRCT1AA[] = {
{ SC_WHISPERING_CLIFFS, "Whispering Cliffs", SCENARIO_CATEGORY_BEGINNER },
{ SC_THREE_MONKEYS_PARK, "Three Monkeys Park", SCENARIO_CATEGORY_BEGINNER },
{ SC_CANARY_MINES, "Canary Mines", SCENARIO_CATEGORY_BEGINNER },
{ SC_BARONY_BRIDGE, "Barony Bridge", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUNTOPIA, "Funtopia", SCENARIO_CATEGORY_BEGINNER },
{ SC_HAUNTED_HARBOUR, "Haunted Harbour", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUN_FORTRESS, "Fun Fortress", SCENARIO_CATEGORY_BEGINNER },
{ SC_FUTURE_WORLD, "Future World", SCENARIO_CATEGORY_BEGINNER },
{ SC_GENTLE_GLEN, "Gentle Glen", SCENARIO_CATEGORY_BEGINNER },
{ SC_JOLLY_JUNGLE, "Jolly Jungle", SCENARIO_CATEGORY_CHALLENGING },
{ SC_HYDRO_HILLS, "Hydro Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SPRIGHTLY_PARK, "Sprightly Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_MAGIC_QUARTERS, "Magic Quarters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_FRUIT_FARM, "Fruit Farm", SCENARIO_CATEGORY_CHALLENGING },
{ SC_BUTTERFLY_DAM, "Butterfly Dam", SCENARIO_CATEGORY_CHALLENGING },
{ SC_COASTER_CANYON, "Coaster Canyon", SCENARIO_CATEGORY_CHALLENGING },
{ SC_THUNDERSTORM_PARK, "Thunderstorm Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_HARMONIC_HILLS, "Harmonic Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ROMAN_VILLAGE, "Roman Village", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SWAMP_COVE, "Swamp Cove", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ADRENALINE_HEIGHTS, "Adrenaline Heights", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UTOPIA, "Utopia", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ROTTING_HEIGHTS, "Rotting Heights", SCENARIO_CATEGORY_EXPERT },
{ SC_FIASCO_FOREST, "Fiasco Forest", SCENARIO_CATEGORY_EXPERT },
{ SC_PICKLE_PARK, "Pickle Park", SCENARIO_CATEGORY_EXPERT },
{ SC_GIGGLE_DOWNS, "Giggle Downs", SCENARIO_CATEGORY_EXPERT },
{ SC_MINERAL_PARK, "Mineral Park", SCENARIO_CATEGORY_EXPERT },
{ SC_COASTER_CRAZY, "Coaster Crazy", SCENARIO_CATEGORY_EXPERT },
{ SC_URBAN_PARK, "Urban Park", SCENARIO_CATEGORY_EXPERT },
{ SC_GEOFFREY_GARDENS, "Geoffrey Gardens", SCENARIO_CATEGORY_EXPERT },
};
// RCT: Loopy Landscapes
const scenario_title_desc ScenarioTitlesRCT1LL[] = {
{ SC_ICEBERG_ISLANDS, "Iceberg Islands", SCENARIO_CATEGORY_BEGINNER },
{ SC_VOLCANIA, "Volcania", SCENARIO_CATEGORY_BEGINNER },
{ SC_ARID_HEIGHTS, "Arid Heights", SCENARIO_CATEGORY_BEGINNER },
{ SC_RAZOR_ROCKS, "Razor Rocks", SCENARIO_CATEGORY_BEGINNER },
{ SC_CRATER_LAKE, "Crater Lake", SCENARIO_CATEGORY_BEGINNER },
{ SC_VERTIGO_VIEWS, "Vertigo Views", SCENARIO_CATEGORY_BEGINNER },
{ SC_PARADISE_PIER_2, "Paradise Pier 2", SCENARIO_CATEGORY_CHALLENGING },
{ SC_DRAGONS_COVE, "Dragon's Cove", SCENARIO_CATEGORY_CHALLENGING },
{ SC_GOOD_KNIGHT_PARK, "Good Knight Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WACKY_WARREN, "Wacky Warren", SCENARIO_CATEGORY_CHALLENGING },
{ SC_GRAND_GLACIER, "Grand Glacier", SCENARIO_CATEGORY_CHALLENGING },
{ SC_CRAZY_CRATERS, "Crazy Craters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_DUSTY_DESERT, "Dusty Desert", SCENARIO_CATEGORY_CHALLENGING },
{ SC_WOODWORM_PARK, "Woodworm Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ICARUS_PARK, "Icarus Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SUNNY_SWAMPS, "Sunny Swamps", SCENARIO_CATEGORY_CHALLENGING },
{ SC_FRIGHTMARE_HILLS, "Frightmare Hills", SCENARIO_CATEGORY_CHALLENGING },
{ SC_THUNDER_ROCKS, "Thunder Rocks", SCENARIO_CATEGORY_CHALLENGING },
{ SC_OCTAGON_PARK, "Octagon Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PLEASURE_ISLAND, "Pleasure Island", SCENARIO_CATEGORY_CHALLENGING },
{ SC_ICICLE_WORLDS, "Icicle Worlds", SCENARIO_CATEGORY_CHALLENGING },
{ SC_SOUTHERN_SANDS, "Southern Sands", SCENARIO_CATEGORY_CHALLENGING },
{ SC_TINY_TOWERS, "Tiny Towers", SCENARIO_CATEGORY_CHALLENGING },
{ SC_NEVERMORE_PARK, "Nevermore Park", SCENARIO_CATEGORY_CHALLENGING },
{ SC_PACIFICA, "Pacifica", SCENARIO_CATEGORY_CHALLENGING },
{ SC_URBAN_JUNGLE, "Urban Jungle", SCENARIO_CATEGORY_EXPERT },
{ SC_TERROR_TOWN, "Terror Town", SCENARIO_CATEGORY_EXPERT },
{ SC_MEGAWORLD_PARK, "Megaworld Park", SCENARIO_CATEGORY_EXPERT },
{ SC_VENUS_PONDS, "Venus Ponds", SCENARIO_CATEGORY_EXPERT },
{ SC_MICRO_PARK, "Micro Park", SCENARIO_CATEGORY_EXPERT },
};
// RCT2
const scenario_title_desc ScenarioTitlesRCT2[] = {
{ SC_UNIDENTIFIED, "Crazy Castle", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Electric Fields", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Factory Capers", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Amity Airfield", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Botany Breakers", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Bumbly Bazaar", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Dusty Greens", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Fungus Woods", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Gravity Gardens", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Infernal Views", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Alpine Adventures", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Extreme Heights", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Ghost Town", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Lucky Lake", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Rainbow Summit", SCENARIO_CATEGORY_EXPERT },
};
// RCT2: Wacky Worlds
const scenario_title_desc ScenarioTitlesRCT2WW[] = {
{ SC_UNIDENTIFIED, "Africa - Victoria Falls", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Asia - Great Wall of China Tourism Enhancement", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "North America - Grand Canyon", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "South America - Rio Carnival", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Africa - African Diamond Mine", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Asia - Maharaja Palace", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Australasia - Ayers Rock", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Europe - European Cultural Festival", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "North America - Rollercoaster Heaven", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "South America - Inca Lost City", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Africa - Oasis", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Antarctic - Ecological Salvage", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Asia - Japanese Coastal Reclaim", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Australasia - Fun at the Beach", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Europe - Renovation", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "N. America - Extreme Hawaiian Island", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "South America - Rain Forest Plateau", SCENARIO_CATEGORY_EXPERT },
};
// RCT2: Time Twister
const scenario_title_desc ScenarioTitlesRCT2TT[] = {
{ SC_UNIDENTIFIED, "Dark Age - Robin Hood", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Prehistoric - After the Asteroid", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Roaring Twenties - Prison Island", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Rock 'n' Roll - Flower Power", SCENARIO_CATEGORY_BEGINNER },
{ SC_UNIDENTIFIED, "Dark Age - Castle", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Future - First Encounters", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Mythological - Animatronic Film Set", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Prehistoric - Jurassic Safari", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Roaring Twenties - Schneider Cup", SCENARIO_CATEGORY_CHALLENGING },
{ SC_UNIDENTIFIED, "Future - Future World", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Mythological - Cradle of Civilisation", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Prehistoric - Stone Age", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Roaring Twenties - Skyscrapers", SCENARIO_CATEGORY_EXPERT },
{ SC_UNIDENTIFIED, "Rock 'n' Roll - Rock 'n' Roll", SCENARIO_CATEGORY_EXPERT },
};
// Real parks
const scenario_title_desc ScenarioTitlesRealParks[] = {
{ SC_UNIDENTIFIED, "Alton Towers", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Heide-Park", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Blackpool Pleasure Beach", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Belgium", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Great Adventure", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Holland", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Magic Mountain", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags over Texas", SCENARIO_CATEGORY_REAL },
};
// Other parks
const scenario_title_desc ScenarioTitlesOtherParks[] = {
{ SC_UNIDENTIFIED, "Fort Anachronism", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "PC Player", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "PC Gaming World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "gameplay", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Panda World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 1", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 2", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Build your own Six Flags Belgium", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Great Adventure", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Holland", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Magic Mountain", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Park", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags over Texas", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
};
#define DEFINE_SCENARIO_TITLE_DESC_GROUP(x) { countof(x), x }
const struct {
int count;
const scenario_title_desc * const titles;
} ScenarioTitlesBySource[] = {
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT1),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT1AA),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT1LL),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT2),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT2WW),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRCT2TT),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesRealParks),
DEFINE_SCENARIO_TITLE_DESC_GROUP(ScenarioTitlesOtherParks),
};
bool scenario_get_source_desc(const utf8 *name, source_desc *outDesc)
{
assert(outDesc != NULL);
sint32 currentIndex = 0;
for (int i = 0; i < countof(ScenarioTitlesBySource); i++) {
for (int j = 0; j < ScenarioTitlesBySource[i].count; j++) {
const scenario_title_desc *desc = &ScenarioTitlesBySource[i].titles[j];
if (_strcmpi(name, desc->title) == 0) {
outDesc->title = desc->title;
outDesc->id = desc->id;
outDesc->source = i;
outDesc->index = currentIndex;
outDesc->category = desc->category;
return true;
}
currentIndex++;
}
}
outDesc->title = NULL;
outDesc->id = SC_UNIDENTIFIED;
outDesc->source = SCENARIO_SOURCE_OTHER;
outDesc->index = -1;
outDesc->category = SCENARIO_CATEGORY_OTHER;
return false;
}
bool scenario_get_source_desc_by_id(uint8 id, source_desc *outDesc)
{
assert(outDesc != NULL);
sint32 currentIndex = 0;
for (int i = 0; i < countof(ScenarioTitlesBySource); i++) {
for (int j = 0; j < ScenarioTitlesBySource[i].count; j++) {
const scenario_title_desc *desc = &ScenarioTitlesBySource[i].titles[j];
if (id == desc->id) {
outDesc->title = desc->title;
outDesc->id = desc->id;
outDesc->source = i;
outDesc->index = currentIndex;
outDesc->category = desc->category;
return true;
}
currentIndex++;
}
}
outDesc->title = NULL;
outDesc->id = SC_UNIDENTIFIED;
outDesc->source = SCENARIO_SOURCE_OTHER;
outDesc->index = -1;
outDesc->category = SCENARIO_CATEGORY_OTHER;
return false;
}
void scenario_normalise_name(utf8 *name)
{
size_t nameLength = strlen(name);
// Strip "RCT(1|2)?" prefix off scenario names.
if (nameLength >= 3 && (name[0] == 'R' && name[1] == 'C' && name[2] == 'T')) {
if (nameLength >= 4 && (name[3] == '1' || name[3] == '2')) {
log_verbose("Stripping RCT/1/2 from name: %s", name);
safe_strcpy(name, name + 4, 64);
} else {
safe_strcpy(name, name + 3, 64);
}
}
// Trim (for the sake of the above and WW / TT scenarios
safe_strtrimleft(name, name, 64);
// American scenario titles should be converted to British name
// Don't worry, names will be translated using language packs later
for (int i = 0; i < countof(ScenarioAliases); i++) {
if (strcmp(ScenarioAliases[i].alternative, name) == 0) {
log_verbose("Found alias: %s; will treat as: %s", name, ScenarioAliases[i].original);
safe_strcpy(name, ScenarioAliases[i].original, 64);
}
}
}