diff --git a/src/openrct2/actions/RideSetAppearanceAction.cpp b/src/openrct2/actions/RideSetAppearanceAction.cpp index d5355db520..4cf798a188 100644 --- a/src/openrct2/actions/RideSetAppearanceAction.cpp +++ b/src/openrct2/actions/RideSetAppearanceAction.cpp @@ -55,7 +55,7 @@ GameActions::Result::Ptr RideSetAppearanceAction::Query() const if (ride == nullptr) { log_warning("Invalid game command, ride_id = %u", uint32_t(_rideIndex)); - return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE); + return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } switch (_type) @@ -66,7 +66,7 @@ GameActions::Result::Ptr RideSetAppearanceAction::Query() const if (_index >= std::size(ride->track_colour)) { log_warning("Invalid game command, index %d out of bounds", _index); - return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE); + return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } break; case RideSetAppearanceType::VehicleColourBody: @@ -75,7 +75,7 @@ GameActions::Result::Ptr RideSetAppearanceAction::Query() const if (_index >= std::size(ride->vehicle_colours)) { log_warning("Invalid game command, index %d out of bounds", _index); - return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE); + return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } break; case RideSetAppearanceType::VehicleColourScheme: @@ -83,7 +83,7 @@ GameActions::Result::Ptr RideSetAppearanceAction::Query() const break; default: log_warning("Invalid game command, type %d not recognised", _type); - return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE); + return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } return std::make_unique(); @@ -95,7 +95,7 @@ GameActions::Result::Ptr RideSetAppearanceAction::Execute() const if (ride == nullptr) { log_warning("Invalid game command, ride_id = %u", uint32_t(_rideIndex)); - return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE); + return std::make_unique(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } switch (_type)