diff --git a/src/openrct2/title/TitleSequencePlayer.cpp b/src/openrct2/title/TitleSequencePlayer.cpp index 146c7c6dca..19b3453dc4 100644 --- a/src/openrct2/title/TitleSequencePlayer.cpp +++ b/src/openrct2/title/TitleSequencePlayer.cpp @@ -248,7 +248,7 @@ private: break; case TITLE_SCRIPT_WAIT: // The waitCounter is measured in 25-ms game ticks. Previously it was seconds * 40 ticks/second, now it is ms / 25 ms/tick - _waitCounter = Math::Min(1, command->Milliseconds / UPDATE_TIME_MS); + _waitCounter = Math::Max(1, command->Milliseconds / UPDATE_TIME_MS); break; case TITLE_SCRIPT_LOADMM: {