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Load SV6 files with incorrect checksum if the user has enabled that option
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@ -370,7 +370,7 @@ extern "C"
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*/
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bool game_load_sv6(SDL_RWops * rw)
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{
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if (!sawyercoding_validate_checksum(rw))
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if (!sawyercoding_validate_checksum(rw) && !gConfigGeneral.allow_loading_with_incorrect_checksum)
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{
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log_error("invalid checksum");
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