mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix includes for moved files
This commit is contained in:
parent
19aafc4e24
commit
c7b66ab193
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@ -45,7 +45,7 @@
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<AdditionalOptions>$(OPENRCT2_CL_ADDITIONALOPTIONS) %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>libopenrct2.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>libopenrct2.lib;libopenrct2ui.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ProgramDatabaseFile>$(OutDir)openrct2-dll.pdb</ProgramDatabaseFile>
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</Link>
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<Lib>
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@ -14,25 +14,26 @@
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*****************************************************************************/
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#pragma endregion
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#include "../../core/Guard.hpp"
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#include "../../core/Math.hpp"
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#include "../../core/Memory.hpp"
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#include "../IDrawingContext.h"
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#include "../IDrawingEngine.h"
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#include "../Rain.h"
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#include <openrct2/config/Config.h>
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#include <openrct2/core/Guard.hpp>
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#include <openrct2/core/Math.hpp>
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#include <openrct2/core/Memory.hpp>
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#include <openrct2/drawing/IDrawingContext.h>
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#include <openrct2/drawing/IDrawingEngine.h>
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#include <openrct2/drawing/Rain.h>
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extern "C"
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{
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#include "../../config/Config.h"
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#include "../../game.h"
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#include "../../interface/screenshot.h"
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#include "../../interface/viewport.h"
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#include "../../interface/window.h"
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#include "../../intro.h"
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#include "../../platform/platform.h"
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#include "../../rct2.h"
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#include "../drawing.h"
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#include "../lightfx.h"
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#include <openrct2/config/Config.h>
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#include <openrct2/game.h>
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#include <openrct2/interface/screenshot.h>
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#include <openrct2/interface/viewport.h>
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#include <openrct2/interface/window.h>
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#include <openrct2/intro.h>
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#include <openrct2/platform/platform.h>
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#include <openrct2/rct2.h>
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#include <openrct2/drawing/drawing.h>
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#include <openrct2/drawing/lightfx.h>
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}
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class SoftwareDrawingEngine;
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@ -16,7 +16,7 @@
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#pragma once
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#include "../../../common.h"
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#include <openrct2/common.h>
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#include "OpenGLAPI.h"
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#include "GLSLTypes.h"
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#include "TextureCache.h"
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@ -16,7 +16,7 @@
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#pragma once
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#include "../../../common.h"
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#include <openrct2/common.h>
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#pragma pack(push, 1)
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@ -23,7 +23,7 @@
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#include <SDL_video.h>
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#include "../../../core/Console.hpp"
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#include <openrct2/core/Console.hpp>
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template <typename T>
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static inline bool SetProc(T * func, const char * name)
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@ -16,7 +16,7 @@
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#pragma once
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#include "../../../common.h"
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#include <openrct2/common.h>
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#if OPENGL_NO_LINK
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@ -40,22 +40,22 @@ IDrawingEngine * DrawingEngineFactory::CreateOpenGL()
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#include "TextureCache.h"
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#include "DrawCommands.h"
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#include "../../../core/Console.hpp"
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#include "../../../core/Exception.hpp"
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#include "../../../core/Math.hpp"
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#include "../../../core/Memory.hpp"
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#include "../../IDrawingContext.h"
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#include "../../IDrawingEngine.h"
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#include "../../Rain.h"
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#include "../../../config/Config.h"
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#include <openrct2/core/Console.hpp>
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#include <openrct2/core/Exception.hpp>
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#include <openrct2/core/Math.hpp>
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#include <openrct2/core/Memory.hpp>
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#include <openrct2/drawing/IDrawingContext.h>
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#include <openrct2/drawing/IDrawingEngine.h>
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#include <openrct2/drawing/Rain.h>
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#include <openrct2/config/Config.h>
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extern "C"
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{
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#include "../../../config/Config.h"
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#include "../../../interface/screenshot.h"
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#include "../../../interface/window.h"
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#include "../../../intro.h"
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#include "../../drawing.h"
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#include <openrct2/config/Config.h>
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#include <openrct2/interface/screenshot.h>
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#include <openrct2/interface/window.h>
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#include <openrct2/intro.h>
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#include <openrct2/drawing/drawing.h>
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}
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struct OpenGLVersion
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@ -16,9 +16,9 @@
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#ifndef DISABLE_OPENGL
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#include "../../../common.h"
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#include <openrct2/common.h>
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#include <SDL_video.h>
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#include "../../../core/Memory.hpp"
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#include <openrct2/core/Memory.hpp>
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#include "OpenGLFramebuffer.h"
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constexpr GLuint BACKBUFFER_ID = 0;
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@ -16,7 +16,7 @@
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#pragma once
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#include "../../../common.h"
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#include <openrct2/common.h>
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#include "OpenGLAPI.h"
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struct SDL_Window;
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@ -16,17 +16,17 @@
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#ifndef DISABLE_OPENGL
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#include "../../../core/Console.hpp"
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#include "../../../core/Exception.hpp"
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#include "../../../core/FileStream.hpp"
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#include "../../../core/Memory.hpp"
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#include "../../../core/Path.hpp"
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#include "../../../core/String.hpp"
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#include <openrct2/core/Console.hpp>
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#include <openrct2/core/Exception.hpp>
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#include <openrct2/core/FileStream.hpp>
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#include <openrct2/core/Memory.hpp>
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#include <openrct2/core/Path.hpp>
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#include <openrct2/core/String.hpp>
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#include "OpenGLShaderProgram.h"
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extern "C"
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{
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#include "../../../platform/platform.h"
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#include <openrct2/platform/platform.h>
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}
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OpenGLShader::OpenGLShader(const char * name, GLenum type)
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@ -16,7 +16,7 @@
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#pragma once
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#include "../../../common.h"
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#include <openrct2/common.h>
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#include "OpenGLAPI.h"
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class OpenGLShader final
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@ -16,7 +16,7 @@
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#pragma once
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#include "../../../common.h"
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#include <openrct2/common.h>
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#include "OpenGLAPI.h"
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class CopyFramebufferShader;
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@ -18,12 +18,12 @@
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#include <vector>
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#include <stdexcept>
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#include "../../../core/Memory.hpp"
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#include <openrct2/core/Memory.hpp>
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#include "TextureCache.h"
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extern "C"
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{
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#include "../../drawing.h"
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#include <openrct2/drawing/drawing.h>
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}
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TextureCache::~TextureCache()
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@ -20,7 +20,7 @@
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#include <unordered_map>
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#include <vector>
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#include <SDL_pixels.h>
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#include "../../../common.h"
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#include <openrct2/common.h>
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#include "OpenGLAPI.h"
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#include "GLSLTypes.h"
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