Refactor duck to member functions

This commit is contained in:
Ted John 2017-03-11 13:58:31 +00:00
parent 3f53f8cb5d
commit cd54503bdb
2 changed files with 131 additions and 100 deletions

View File

@ -14,6 +14,7 @@
*****************************************************************************/
#pragma endregion
#include "../core/Math.hpp"
#include "../core/Util.hpp"
extern "C"
@ -34,12 +35,6 @@ enum DUCK_STATE
FLY_AWAY
};
static void duck_update_fly_to_water(rct_duck * duck);
static void duck_update_swim(rct_duck * duck);
static void duck_update_drink(rct_duck * duck);
static void duck_update_double_drink(rct_duck * duck);
static void duck_update_fly_away(rct_duck * duck);
static const rct_xy16 DuckMoveOffset[4] =
{
{ -1, 0 },
@ -83,98 +78,119 @@ static const uint8 * DuckAnimations[] =
DuckAnimationFlyAway, // FLY_AWAY
};
static void duck_invalidate(rct_duck *duck)
bool rct_sprite::IsDuck()
{
invalidate_sprite_0((rct_sprite *)duck);
return this->duck.sprite_identifier == SPRITE_IDENTIFIER_MISC &&
this->duck.misc_identifier == SPRITE_MISC_DUCK;
}
static void duck_update_fly_to_water(rct_duck *duck)
rct_duck * rct_sprite::AsDuck()
{
rct_duck * result = nullptr;
if (IsDuck())
{
return (rct_duck *)result;
}
return result;
}
void rct_duck::Invalidate()
{
invalidate_sprite_0((rct_sprite *)this);
}
void rct_duck::Remove()
{
sprite_remove((rct_sprite *)this);
}
void rct_duck::MoveTo(sint16 destX, sint16 destY, sint16 destZ)
{
sprite_move(destX, destY, destZ, (rct_sprite *)this);
}
void rct_duck::UpdateFlyToWater()
{
if ((gCurrentTicks & 3) != 0) return;
duck->frame++;
if (duck->frame >= Util::CountOf(DuckAnimationFlyToWater))
frame++;
if (frame >= Util::CountOf(DuckAnimationFlyToWater))
{
duck->frame = 0;
frame = 0;
}
duck_invalidate(duck);
sint32 manhattanDistance = abs(duck->target_x - duck->x) + abs(duck->target_y - duck->y);
sint32 direction = duck->sprite_direction >> 3;
sint32 x = duck->x + DuckMoveOffset[direction].x;
sint32 y = duck->y + DuckMoveOffset[direction].y;
sint32 manhattanDistanceN = abs(duck->target_x - x) + abs(duck->target_y - y);
Invalidate();
sint32 manhattanDistance = abs(target_x - x) + abs(target_y - y);
sint32 direction = sprite_direction >> 3;
sint32 newX = x + DuckMoveOffset[direction].x;
sint32 newY = y + DuckMoveOffset[direction].y;
sint32 manhattanDistanceN = abs(target_x - newX) + abs(target_y - newY);
rct_map_element * mapElement = map_get_surface_element_at(duck->target_x >> 5, duck->target_y >> 5);
rct_map_element * mapElement = map_get_surface_element_at(target_x >> 5, target_y >> 5);
sint32 waterHeight = mapElement->properties.surface.terrain & 0x1F;
if (waterHeight == 0)
{
duck->state = DUCK_STATE::FLY_AWAY;
duck_update_fly_away(duck);
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
waterHeight <<= 4;
sint32 z = abs(duck->z - waterHeight);
sint32 newZ = abs(z - waterHeight);
if (manhattanDistanceN <= manhattanDistance)
{
if (z > manhattanDistanceN)
if (newZ > manhattanDistanceN)
{
z = duck->z - 2;
if (waterHeight >= duck->z)
newZ = z - 2;
if (waterHeight >= z)
{
z += 4;
newZ += 4;
}
duck->frame = 1;
frame = 1;
}
else
{
z = duck->z;
newZ = z;
}
sprite_move(x, y, z, (rct_sprite*)duck);
duck_invalidate(duck);
MoveTo(newX, newY, newZ);
Invalidate();
}
else
{
if (z > 4)
if (newZ > 4)
{
duck->state = DUCK_STATE::FLY_AWAY;
duck_update_fly_away(duck);
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
duck->state = DUCK_STATE::SWIM;
duck->frame = 0;
duck_update_swim(duck);
state = DUCK_STATE::SWIM;
frame = 0;
UpdateSwim();
}
}
}
}
/**
*
* rct2: 0x00674282
*/
static void duck_update_swim(rct_duck *duck)
void rct_duck::UpdateSwim()
{
if ((gCurrentTicks + duck->sprite_index) & 3)
return;
if (((gCurrentTicks + sprite_index) & 3) != 0) return;
uint32 randomNumber = scenario_rand();
if ((randomNumber & 0xFFFF) < 0x666)
{
if (randomNumber & 0x80000000)
{
duck->state = DUCK_STATE::DOUBLE_DRINK;
duck->frame = -1;
duck_update_double_drink(duck);
state = DUCK_STATE::DOUBLE_DRINK;
frame = -1;
UpdateDoubleDrink();
}
else
{
duck->state = DUCK_STATE::DRINK;
duck->frame = -1;
duck_update_drink(duck);
state = DUCK_STATE::DRINK;
frame = -1;
UpdateDrink();
}
}
else
@ -182,101 +198,102 @@ static void duck_update_swim(rct_duck *duck)
sint32 currentMonth = date_get_month(gDateMonthsElapsed);
if (currentMonth >= MONTH_SEPTEMBER && (randomNumber >> 16) < 218)
{
duck->state = DUCK_STATE::FLY_AWAY;
duck_update_fly_away(duck);
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
duck_invalidate(duck);
sint32 landZ = map_element_height(duck->x, duck->y);
Invalidate();
sint32 landZ = map_element_height(x, y);
sint32 waterZ = (landZ >> 16) & 0xFFFF;
landZ &= 0xFFFF;
if (duck->z < landZ || waterZ == 0)
if (z < landZ || waterZ == 0)
{
duck->state = DUCK_STATE::FLY_AWAY;
duck_update_fly_away(duck);
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
duck->z = waterZ;
z = waterZ;
randomNumber = scenario_rand();
if ((randomNumber & 0xFFFF) <= 0xAAA)
{
randomNumber >>= 16;
duck->sprite_direction = randomNumber & 0x18;
sprite_direction = randomNumber & 0x18;
}
sint32 direction = duck->sprite_direction >> 3;
sint32 x = duck->x + DuckMoveOffset[direction].x;
sint32 y = duck->y + DuckMoveOffset[direction].y;
landZ = map_element_height(x, y);
sint32 direction = sprite_direction >> 3;
sint32 newX = x + DuckMoveOffset[direction].x;
sint32 newY = y + DuckMoveOffset[direction].y;
landZ = map_element_height(newX, newY);
waterZ = (landZ >> 16) & 0xFFFF;
landZ &= 0xFFFF;
if (duck->z >= landZ && duck->z == waterZ)
if (z >= landZ && z == waterZ)
{
sprite_move(x, y, waterZ, (rct_sprite*)duck);
duck_invalidate(duck);
MoveTo(newX, newY, waterZ);
Invalidate();
}
}
}
}
}
static void duck_update_drink(rct_duck * duck)
void rct_duck::UpdateDrink()
{
duck->frame++;
if (DuckAnimationDrink[duck->frame] == 0xFF)
frame++;
if (DuckAnimationDrink[frame] == 0xFF)
{
duck->state = DUCK_STATE::SWIM;
duck->frame = 0;
duck_update_swim(duck);
state = DUCK_STATE::SWIM;
frame = 0;
UpdateSwim();
}
else
{
duck_invalidate(duck);
Invalidate();
}
}
static void duck_update_double_drink(rct_duck * duck)
void rct_duck::UpdateDoubleDrink()
{
duck->frame++;
if (DuckAnimationDoubleDrink[duck->frame] == 0xFF)
frame++;
if (DuckAnimationDoubleDrink[frame] == 0xFF)
{
duck->state = DUCK_STATE::SWIM;
duck->frame = 0;
duck_update_swim(duck);
state = DUCK_STATE::SWIM;
frame = 0;
UpdateSwim();
}
else
{
duck_invalidate(duck);
Invalidate();
}
}
static void duck_update_fly_away(rct_duck * duck)
void rct_duck::UpdateFlyAway()
{
if ((gCurrentTicks & 3) == 0)
{
duck->frame++;
if (duck->frame >= Util::CountOf(DuckAnimationFlyAway))
frame++;
if (frame >= Util::CountOf(DuckAnimationFlyAway))
{
duck->frame = 0;
frame = 0;
}
duck_invalidate(duck);
sint32 direction = duck->sprite_direction >> 3;
sint32 x = duck->x + (DuckMoveOffset[direction].x * 2);
sint32 y = duck->y + (DuckMoveOffset[direction].y * 2);
if (map_is_location_valid(x, y))
Invalidate();
sint32 direction = sprite_direction >> 3;
sint32 newX = x + (DuckMoveOffset[direction].x * 2);
sint32 newY = y + (DuckMoveOffset[direction].y * 2);
sint32 newZ = Math::Min(z + 2, 496);
if (map_is_location_valid(newX, newY))
{
sprite_remove((rct_sprite *)duck);
MoveTo(newX, newY, newZ);
Invalidate();
}
else
{
sint32 z = min(duck->z + 2, 496);
sprite_move(x, y, z, (rct_sprite*)duck);
duck_invalidate(duck);
Remove();
}
}
}
@ -293,9 +310,9 @@ extern "C"
sprite->duck.var_14 = 9;
sprite->duck.var_09 = 0xC;
sprite->duck.var_15 = 9;
sint32 offset_xy = scenario_rand() & 0x1E;
targetX += offset_xy;
targetY += offset_xy;
sint32 offsetXY = scenario_rand() & 0x1E;
targetX += offsetXY;
targetY += offsetXY;
sprite->duck.target_x = targetX;
sprite->duck.target_y = targetY;
uint8 direction = scenario_rand() & 3;
@ -324,19 +341,19 @@ extern "C"
{
switch ((DUCK_STATE)duck->state) {
case DUCK_STATE::FLY_TO_WATER:
duck_update_fly_to_water(duck);
duck->UpdateFlyToWater();
break;
case DUCK_STATE::SWIM:
duck_update_swim(duck);
duck->UpdateSwim();
break;
case DUCK_STATE::DRINK:
duck_update_drink(duck);
duck->UpdateDrink();
break;
case DUCK_STATE::DOUBLE_DRINK:
duck_update_double_drink(duck);
duck->UpdateDoubleDrink();
break;
case DUCK_STATE::FLY_AWAY:
duck_update_fly_away(duck);
duck->UpdateFlyAway();
break;
}
}

View File

@ -161,6 +161,18 @@ typedef struct rct_duck {
sint16 target_y; // 0x32
uint8 pad_34[0x14];
uint8 state; // 0x48
#ifdef __cplusplus
void UpdateFlyToWater();
void UpdateSwim();
void UpdateDrink();
void UpdateDoubleDrink();
void UpdateFlyAway();
void Invalidate();
void Remove();
void MoveTo(sint16 x, sint16 y, sint16 z);
#endif
} rct_duck;
assert_struct_size(rct_duck, 0x49);
@ -347,7 +359,9 @@ typedef union {
#ifdef __cplusplus
bool IsBalloon();
bool IsDuck();
rct_balloon * AsBalloon();
rct_duck * AsDuck();
#endif
} rct_sprite;