Merge pull request #17328

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Hielke Morsink 2022-06-05 18:41:57 +02:00 committed by GitHub
commit d1d1a8507b
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11 changed files with 317 additions and 161 deletions

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@ -2258,7 +2258,7 @@ STR_3208 :Track Designs Manager
STR_3209 :Back to Previous Step:
STR_3210 :Forward to Next Step:
STR_3211 :Map size:
STR_3212 :{COMMA16} × {COMMA16}
STR_3212 :{POP16}{COMMA16}
STR_3213 :Cant decrease map size any further
STR_3214 :Cant increase map size any further
STR_3215 :Too close to edge of map
@ -3603,6 +3603,7 @@ STR_6494 :Group by ride type
STR_6495 :Group rides by ride types instead of showing each vehicle separately.
STR_6496 :{WINDOW_COLOUR_2}{STRINGID}
STR_6497 :Click on a tile to show its tile elements.{NEWLINE}Ctrl + click a tile element to select it directly.
STR_6498 :Enable to maintain square map shape.
#############
# Scenarios #

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@ -11,6 +11,7 @@
- Improved: [#17059] Show Tile Inspector usage hint when nothing is selected.
- Improved: [#17199] Allow creation of Spiral Slide reskins.
- Improved: [#17242] More natural looking shorelines in map generator.
- Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows.
- Change: [#16952] Make “Object Selection” order more coherent.
- Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride.
- Removed: [#16864] Title sequence editor (replaced by plug-in).

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@ -529,6 +529,11 @@
"x_offset": 4,
"y_offset": 2
},
{
"path": "icons/link_chain.png",
"x_offset": 2,
"y_offset": 2
},
{
"path": "font/latin/ae-uc-small.png",
"y_offset": 0,

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@ -72,25 +72,29 @@ enum WindowMapWidgetIdx
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_RESIZE = 3,
WIDX_PEOPLE_TAB = 4,
WIDX_RIDES_TAB = 5,
WIDX_MAP = 6,
WIDX_MAP_SIZE_SPINNER = 7,
WIDX_MAP_SIZE_SPINNER_UP = 8,
WIDX_MAP_SIZE_SPINNER_DOWN = 9,
WIDX_SET_LAND_RIGHTS = 10,
WIDX_BUILD_PARK_ENTRANCE = 11,
WIDX_PEOPLE_STARTING_POSITION = 12,
WIDX_LAND_TOOL = 13,
WIDX_LAND_TOOL_SMALLER = 14,
WIDX_LAND_TOOL_LARGER = 15,
WIDX_LAND_OWNED_CHECKBOX = 16,
WIDX_CONSTRUCTION_RIGHTS_OWNED_CHECKBOX = 17,
WIDX_LAND_SALE_CHECKBOX = 18,
WIDX_CONSTRUCTION_RIGHTS_SALE_CHECKBOX = 19,
WIDX_ROTATE_90 = 20,
WIDX_MAP_GENERATOR = 21
WIDX_RESIZE,
WIDX_PEOPLE_TAB,
WIDX_RIDES_TAB,
WIDX_MAP,
WIDX_MAP_SIZE_SPINNER_Y,
WIDX_MAP_SIZE_SPINNER_Y_UP,
WIDX_MAP_SIZE_SPINNER_Y_DOWN,
WIDX_MAP_SIZE_LINK,
WIDX_MAP_SIZE_SPINNER_X,
WIDX_MAP_SIZE_SPINNER_X_UP,
WIDX_MAP_SIZE_SPINNER_X_DOWN,
WIDX_SET_LAND_RIGHTS,
WIDX_BUILD_PARK_ENTRANCE,
WIDX_PEOPLE_STARTING_POSITION,
WIDX_LAND_TOOL,
WIDX_LAND_TOOL_SMALLER,
WIDX_LAND_TOOL_LARGER,
WIDX_LAND_OWNED_CHECKBOX,
WIDX_CONSTRUCTION_RIGHTS_OWNED_CHECKBOX,
WIDX_LAND_SALE_CHECKBOX,
WIDX_CONSTRUCTION_RIGHTS_SALE_CHECKBOX,
WIDX_ROTATE_90,
WIDX_MAP_GENERATOR
};
validate_global_widx(WC_MAP, WIDX_ROTATE_90);
@ -102,7 +106,9 @@ static rct_widget window_map_widgets[] = {
MakeRemapWidget ({ 3, 17}, { 31, 27}, WindowWidgetType::ColourBtn, WindowColour::Secondary, SPR_TAB, STR_SHOW_PEOPLE_ON_MAP_TIP ),
MakeRemapWidget ({ 34, 17}, { 31, 27}, WindowWidgetType::ColourBtn, WindowColour::Secondary, SPR_TAB, STR_SHOW_RIDES_STALLS_ON_MAP_TIP ),
MakeWidget ({ 3, 46}, {239, 180}, WindowWidgetType::Scroll, WindowColour::Secondary, SCROLL_BOTH ),
MakeSpinnerWidgets({104, 229}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_MAP_SIZE_VALUE ), // NB: 3 widgets
MakeSpinnerWidgets({102, 229}, { 50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_COMMA16 ), // NB: 3 widgets
MakeWidget ({153, 230}, { 20, 12}, WindowWidgetType::FlatBtn, WindowColour::Secondary, SPR_G2_LINK_CHAIN, STR_MAINTAIN_SQUARE_MAP_TOOLTIP ),
MakeSpinnerWidgets({174, 229}, { 50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_POP16_COMMA16 ), // NB: 3 widgets
MakeWidget ({ 4, 1}, { 24, 24}, WindowWidgetType::FlatBtn, WindowColour::Secondary, SPR_BUY_LAND_RIGHTS, STR_SELECT_PARK_OWNED_LAND_TIP ),
MakeWidget ({ 4, 1}, { 24, 24}, WindowWidgetType::FlatBtn, WindowColour::Secondary, SPR_PARK_ENTRANCE, STR_BUILD_PARK_ENTRANCE_TIP ),
MakeWidget ({ 28, 1}, { 24, 24}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_SET_STARTING_POSITIONS_TIP ),
@ -140,8 +146,9 @@ public:
{
widgets = window_map_widgets;
hold_down_widgets = (1ULL << WIDX_MAP_SIZE_SPINNER_UP) | (1ULL << WIDX_MAP_SIZE_SPINNER_DOWN)
| (1ULL << WIDX_LAND_TOOL_LARGER) | (1ULL << WIDX_LAND_TOOL_SMALLER);
hold_down_widgets = (1ULL << WIDX_MAP_SIZE_SPINNER_Y_UP) | (1ULL << WIDX_MAP_SIZE_SPINNER_Y_DOWN)
| (1ULL << WIDX_MAP_SIZE_SPINNER_X_UP) | (1ULL << WIDX_MAP_SIZE_SPINNER_X_DOWN) | (1ULL << WIDX_LAND_TOOL_LARGER)
| (1ULL << WIDX_LAND_TOOL_SMALLER);
InitScrollWidgets();
@ -251,8 +258,12 @@ public:
case WIDX_LAND_TOOL:
InputLandSize();
break;
case WIDX_MAP_SIZE_SPINNER:
InputMapSize();
case WIDX_MAP_SIZE_SPINNER_Y:
case WIDX_MAP_SIZE_SPINNER_X:
InputMapSize(widgetIndex);
break;
case WIDX_MAP_SIZE_LINK:
_mapWidthAndHeightLinked = !_mapWidthAndHeightLinked;
break;
case WIDX_MAP_GENERATOR:
context_open_window(WC_MAPGEN);
@ -274,10 +285,20 @@ public:
{
switch (widgetIndex)
{
case WIDX_MAP_SIZE_SPINNER_UP:
case WIDX_MAP_SIZE_SPINNER_Y_UP:
_resizeDirection = ResizeDirection::Y;
IncreaseMapSize();
break;
case WIDX_MAP_SIZE_SPINNER_DOWN:
case WIDX_MAP_SIZE_SPINNER_Y_DOWN:
_resizeDirection = ResizeDirection::Y;
DecreaseMapSize();
break;
case WIDX_MAP_SIZE_SPINNER_X_UP:
_resizeDirection = ResizeDirection::X;
IncreaseMapSize();
break;
case WIDX_MAP_SIZE_SPINNER_X_DOWN:
_resizeDirection = ResizeDirection::X;
DecreaseMapSize();
break;
case WIDX_LAND_TOOL_SMALLER:
@ -577,7 +598,8 @@ public:
}
break;
}
case WIDX_MAP_SIZE_SPINNER:
case WIDX_MAP_SIZE_SPINNER_Y:
case WIDX_MAP_SIZE_SPINNER_X:
{
char* end;
std::string textStr = std::string(text);
@ -588,7 +610,13 @@ public:
size += 2;
size = std::clamp(size, MINIMUM_MAP_SIZE_TECHNICAL, MAXIMUM_MAP_SIZE_TECHNICAL);
auto changeMapSizeAction = ChangeMapSizeAction({ size, size });
TileCoordsXY newMapSize = gMapSize;
if (_resizeDirection != ResizeDirection::X)
newMapSize.y = size;
if (_resizeDirection != ResizeDirection::Y)
newMapSize.x = size;
auto changeMapSizeAction = ChangeMapSizeAction(newMapSize);
GameActions::Execute(&changeMapSizeAction);
Invalidate();
}
@ -689,14 +717,8 @@ public:
void OnPrepareDraw() override
{
// Set the pressed widgets
pressed_widgets &= (1ULL << WIDX_PEOPLE_TAB);
pressed_widgets &= (1ULL << WIDX_RIDES_TAB);
pressed_widgets &= (1ULL << WIDX_MAP);
pressed_widgets &= (1ULL << WIDX_LAND_OWNED_CHECKBOX);
pressed_widgets &= (1ULL << WIDX_CONSTRUCTION_RIGHTS_OWNED_CHECKBOX);
pressed_widgets &= (1ULL << WIDX_LAND_SALE_CHECKBOX);
pressed_widgets &= (1ULL << WIDX_CONSTRUCTION_RIGHTS_SALE_CHECKBOX);
pressed_widgets = 0;
SetWidgetPressed(WIDX_MAP_SIZE_LINK, _mapWidthAndHeightLinked);
pressed_widgets |= (1ULL << (WIDX_PEOPLE_TAB + selected_tab));
pressed_widgets |= (1ULL << WIDX_LAND_TOOL);
@ -712,6 +734,9 @@ public:
if (_activeTool & (1 << 0))
pressed_widgets |= (1ULL << WIDX_CONSTRUCTION_RIGHTS_OWNED_CHECKBOX);
// Set disabled widgets
SetWidgetDisabled(WIDX_MAP_SIZE_LINK, gMapSize.x != gMapSize.y);
// Resize widgets to window size
widgets[WIDX_BACKGROUND].right = width - 1;
widgets[WIDX_BACKGROUND].bottom = height - 1;
@ -729,12 +754,20 @@ public:
else
widgets[WIDX_MAP].bottom = height - 1 - 14;
widgets[WIDX_MAP_SIZE_SPINNER].top = height - 15;
widgets[WIDX_MAP_SIZE_SPINNER].bottom = height - 4;
widgets[WIDX_MAP_SIZE_SPINNER_UP].top = height - 14;
widgets[WIDX_MAP_SIZE_SPINNER_UP].bottom = height - 5;
widgets[WIDX_MAP_SIZE_SPINNER_DOWN].top = height - 14;
widgets[WIDX_MAP_SIZE_SPINNER_DOWN].bottom = height - 5;
widgets[WIDX_MAP_SIZE_SPINNER_Y].top = height - 15;
widgets[WIDX_MAP_SIZE_SPINNER_Y].bottom = height - 4;
widgets[WIDX_MAP_SIZE_SPINNER_Y_UP].top = height - 14;
widgets[WIDX_MAP_SIZE_SPINNER_Y_UP].bottom = height - 5;
widgets[WIDX_MAP_SIZE_SPINNER_Y_DOWN].top = height - 14;
widgets[WIDX_MAP_SIZE_SPINNER_Y_DOWN].bottom = height - 5;
widgets[WIDX_MAP_SIZE_LINK].top = height - 15;
widgets[WIDX_MAP_SIZE_LINK].bottom = height - 4;
widgets[WIDX_MAP_SIZE_SPINNER_X].top = height - 15;
widgets[WIDX_MAP_SIZE_SPINNER_X].bottom = height - 4;
widgets[WIDX_MAP_SIZE_SPINNER_X_UP].top = height - 14;
widgets[WIDX_MAP_SIZE_SPINNER_X_UP].bottom = height - 5;
widgets[WIDX_MAP_SIZE_SPINNER_X_DOWN].top = height - 14;
widgets[WIDX_MAP_SIZE_SPINNER_X_DOWN].bottom = height - 5;
widgets[WIDX_SET_LAND_RIGHTS].top = height - 70;
widgets[WIDX_SET_LAND_RIGHTS].bottom = height - 70 + 23;
@ -766,7 +799,7 @@ public:
}
// Disable all scenario editor related widgets
for (int32_t i = WIDX_MAP_SIZE_SPINNER; i <= WIDX_MAP_GENERATOR; i++)
for (int32_t i = WIDX_MAP_SIZE_SPINNER_Y; i <= WIDX_MAP_GENERATOR; i++)
{
widgets[i].type = WindowWidgetType::Empty;
}
@ -848,6 +881,7 @@ public:
STR_MAP_RIDE, STR_MAP_FOOD_STALL, STR_MAP_DRINK_STALL, STR_MAP_SOUVENIR_STALL,
STR_MAP_INFO_KIOSK, STR_MAP_FIRST_AID, STR_MAP_CASH_MACHINE, STR_MAP_TOILET,
};
static_assert(std::size(RideKeyColours) == std::size(_mapLabels));
for (uint32_t i = 0; i < std::size(RideKeyColours); i++)
{
@ -866,7 +900,7 @@ public:
else if (!WidgetIsActiveTool(this, WIDX_SET_LAND_RIGHTS))
{
DrawTextBasic(
&dpi, windowPos + ScreenCoordsXY{ 4, widgets[WIDX_MAP_SIZE_SPINNER].top + 1 }, STR_MAP_SIZE, {},
&dpi, windowPos + ScreenCoordsXY{ 4, widgets[WIDX_MAP_SIZE_SPINNER_Y].top + 1 }, STR_MAP_SIZE, {},
{ colours[1] });
}
}
@ -930,13 +964,25 @@ private:
void IncreaseMapSize()
{
auto increaseMapSizeAction = ChangeMapSizeAction({ gMapSize.x + 1, gMapSize.y + 1 });
auto newMapSize = gMapSize;
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK) || _resizeDirection == ResizeDirection::Y)
newMapSize.y++;
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK) || _resizeDirection == ResizeDirection::X)
newMapSize.x++;
auto increaseMapSizeAction = ChangeMapSizeAction(newMapSize);
GameActions::Execute(&increaseMapSizeAction);
}
void DecreaseMapSize()
{
auto decreaseMapSizeAction = ChangeMapSizeAction({ gMapSize.x - 1, gMapSize.y - 1 });
auto newMapSize = gMapSize;
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK) || _resizeDirection == ResizeDirection::Y)
newMapSize.y--;
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK) || _resizeDirection == ResizeDirection::X)
newMapSize.x--;
auto decreaseMapSizeAction = ChangeMapSizeAction(newMapSize);
GameActions::Execute(&decreaseMapSizeAction);
}
@ -1246,17 +1292,22 @@ private:
{
widgets[WIDX_BUILD_PARK_ENTRANCE].type = WindowWidgetType::FlatBtn;
widgets[WIDX_PEOPLE_STARTING_POSITION].type = WindowWidgetType::FlatBtn;
widgets[WIDX_MAP_SIZE_SPINNER].type = WindowWidgetType::Spinner;
widgets[WIDX_MAP_SIZE_SPINNER_UP].type = WindowWidgetType::Button;
widgets[WIDX_MAP_SIZE_SPINNER_DOWN].type = WindowWidgetType::Button;
widgets[WIDX_MAP_SIZE_SPINNER_Y].type = WindowWidgetType::Spinner;
widgets[WIDX_MAP_SIZE_SPINNER_Y_UP].type = WindowWidgetType::Button;
widgets[WIDX_MAP_SIZE_SPINNER_Y_DOWN].type = WindowWidgetType::Button;
widgets[WIDX_MAP_SIZE_LINK].type = WindowWidgetType::FlatBtn;
widgets[WIDX_MAP_SIZE_SPINNER_X].type = WindowWidgetType::Spinner;
widgets[WIDX_MAP_SIZE_SPINNER_X_UP].type = WindowWidgetType::Button;
widgets[WIDX_MAP_SIZE_SPINNER_X_DOWN].type = WindowWidgetType::Button;
// Only show this in the scenario editor, even when in sandbox mode.
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
widgets[WIDX_MAP_GENERATOR].type = WindowWidgetType::Button;
// Push width (Y) and height (X) to the common formatter arguments for the map size spinners to use
auto ft = Formatter::Common();
ft.Add<uint16_t>(gMapSize.x - 2);
ft.Add<uint16_t>(gMapSize.y - 2);
ft.Add<uint16_t>(gMapSize.x - 2);
}
void InputLandSize()
@ -1267,12 +1318,17 @@ private:
TextInputOpen(WIDX_LAND_TOOL, STR_SELECTION_SIZE, STR_ENTER_SELECTION_SIZE, ft, STR_NONE, STR_NONE, 3);
}
void InputMapSize()
void InputMapSize(rct_widgetindex callingWidget)
{
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK))
_resizeDirection = ResizeDirection::Both;
else
_resizeDirection = (callingWidget == WIDX_MAP_SIZE_SPINNER_Y) ? ResizeDirection::Y : ResizeDirection::X;
Formatter ft;
ft.Add<int16_t>(MINIMUM_MAP_SIZE_PRACTICAL);
ft.Add<int16_t>(MAXIMUM_MAP_SIZE_PRACTICAL);
TextInputOpen(WIDX_MAP_SIZE_SPINNER, STR_MAP_SIZE_2, STR_ENTER_MAP_SIZE, ft, STR_NONE, STR_NONE, 4);
TextInputOpen(callingWidget, STR_MAP_SIZE_2, STR_ENTER_MAP_SIZE, ft, STR_NONE, STR_NONE, 4);
}
CoordsXY ScreenToMap(ScreenCoordsXY screenCoords)
@ -1327,6 +1383,13 @@ private:
uint32_t _currentLine;
uint16_t _landRightsToolSize;
std::vector<uint8_t> _mapImageData;
bool _mapWidthAndHeightLinked{ true };
enum class ResizeDirection
{
Both,
X,
Y,
} _resizeDirection{ ResizeDirection::Both };
static constexpr const uint16_t RideKeyColours[] = {
MapColour(PALETTE_INDEX_61), // COLOUR_KEY_RIDE

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@ -50,9 +50,13 @@ enum
TAB_BEGIN,
WIDX_MAP_GENERATE = TAB_BEGIN,
WIDX_MAP_SIZE,
WIDX_MAP_SIZE_UP,
WIDX_MAP_SIZE_DOWN,
WIDX_MAP_SIZE_Y,
WIDX_MAP_SIZE_Y_UP,
WIDX_MAP_SIZE_Y_DOWN,
WIDX_MAP_SIZE_LINK,
WIDX_MAP_SIZE_X,
WIDX_MAP_SIZE_X_UP,
WIDX_MAP_SIZE_X_DOWN,
WIDX_BASE_HEIGHT,
WIDX_BASE_HEIGHT_UP,
WIDX_BASE_HEIGHT_DOWN,
@ -80,9 +84,13 @@ enum
WIDX_SIMPLEX_OCTAVES,
WIDX_SIMPLEX_OCTAVES_UP,
WIDX_SIMPLEX_OCTAVES_DOWN,
WIDX_SIMPLEX_MAP_SIZE,
WIDX_SIMPLEX_MAP_SIZE_UP,
WIDX_SIMPLEX_MAP_SIZE_DOWN,
WIDX_SIMPLEX_MAP_SIZE_Y,
WIDX_SIMPLEX_MAP_SIZE_Y_UP,
WIDX_SIMPLEX_MAP_SIZE_Y_DOWN,
WIDX_SIMPLEX_MAP_SIZE_LINK,
WIDX_SIMPLEX_MAP_SIZE_X,
WIDX_SIMPLEX_MAP_SIZE_X_UP,
WIDX_SIMPLEX_MAP_SIZE_X_DOWN,
WIDX_SIMPLEX_WATER_LEVEL,
WIDX_SIMPLEX_WATER_LEVEL_UP,
WIDX_SIMPLEX_WATER_LEVEL_DOWN,
@ -126,12 +134,14 @@ static constexpr const int32_t WH = 273;
static rct_widget MapWidgets[] = {
SHARED_WIDGETS,
MakeWidget ({155, 255}, {90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ),
MakeSpinnerWidgets({104, 52}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeSpinnerWidgets({104, 70}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeSpinnerWidgets({104, 88}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeWidget ({104, 106}, {47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP ),
MakeWidget ({151, 106}, {47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP),
MakeWidget ({155, 255}, {90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ),
MakeSpinnerWidgets({104, 52}, {50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_COMMA16 ), // NB: 3 widgets
MakeWidget ({155, 52}, {21, 12}, WindowWidgetType::FlatBtn, WindowColour::Secondary, SPR_G2_LINK_CHAIN, STR_MAINTAIN_SQUARE_MAP_TOOLTIP),
MakeSpinnerWidgets({177, 52}, {50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_POP16_COMMA16 ), // NB: 3 widgets
MakeSpinnerWidgets({104, 70}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeSpinnerWidgets({104, 88}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeWidget ({104, 106}, {47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP ),
MakeWidget ({151, 106}, {47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP ),
WIDGETS_END,
};
@ -145,18 +155,20 @@ static rct_widget RandomWidgets[] = {
static rct_widget SimplexWidgets[] = {
SHARED_WIDGETS,
MakeWidget ({155, 255}, { 90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ), // WIDX_SIMPLEX_GENERATE
MakeWidget ({ 4, 52}, {195, 12}, WindowWidgetType::LabelCentred, WindowColour::Secondary, STR_MAPGEN_SIMPLEX_NOISE ), // WIDX_SIMPLEX_LABEL
MakeSpinnerWidgets({104, 70}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_LOW{,_UP,_DOWN}
MakeSpinnerWidgets({104, 88}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_HIGH{,_UP,_DOWN}
MakeSpinnerWidgets({104, 106}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_BASE_FREQ{,_UP,_DOWN}
MakeSpinnerWidgets({104, 124}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_OCTAVES{,_UP,_DOWN}
MakeSpinnerWidgets({104, 148}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_MAP_SIZE{,_UP,_DOWN}
MakeSpinnerWidgets({104, 166}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_WATER_LEVEL{,_UP,_DOWN}
MakeWidget ({104, 190}, { 95, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_OPTION_RANDOM_TERRAIN ), // WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX
MakeWidget ({102, 202}, { 47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP ), // WIDX_SIMPLEX_FLOOR_TEXTURE
MakeWidget ({150, 202}, { 47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP), // WIDX_SIMPLEX_WALL_TEXTURE
MakeWidget ({104, 239}, { 95, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary ), // WIDX_SIMPLEX_PLACE_TREES_CHECKBOX
MakeWidget ({155, 255}, { 90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ), // WIDX_SIMPLEX_GENERATE
MakeWidget ({ 4, 52}, {195, 12}, WindowWidgetType::LabelCentred, WindowColour::Secondary, STR_MAPGEN_SIMPLEX_NOISE ), // WIDX_SIMPLEX_LABEL
MakeSpinnerWidgets({104, 70}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_LOW{,_UP,_DOWN}
MakeSpinnerWidgets({104, 88}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_HIGH{,_UP,_DOWN}
MakeSpinnerWidgets({104, 106}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_BASE_FREQ{,_UP,_DOWN}
MakeSpinnerWidgets({104, 124}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_OCTAVES{,_UP,_DOWN}
MakeSpinnerWidgets({104, 148}, { 50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_COMMA16 ), // WIDX_SIMPLEX_MAP_SIZE_Y{,_UP,_DOWN}
MakeWidget ({155, 148}, { 21, 12}, WindowWidgetType::FlatBtn, WindowColour::Secondary, SPR_G2_LINK_CHAIN, STR_MAINTAIN_SQUARE_MAP_TOOLTIP), // WIDX_SIMPLEX_MAP_SIZE_LINK
MakeSpinnerWidgets({177, 148}, { 50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_POP16_COMMA16 ), // WIDX_SIMPLEX_MAP_SIZE_X{,_UP,_DOWN}
MakeSpinnerWidgets({104, 166}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_WATER_LEVEL{,_UP,_DOWN}
MakeWidget ({104, 190}, { 95, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_OPTION_RANDOM_TERRAIN ), // WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX
MakeWidget ({102, 202}, { 47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP ), // WIDX_SIMPLEX_FLOOR_TEXTURE
MakeWidget ({150, 202}, { 47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP ), // WIDX_SIMPLEX_WALL_TEXTURE
MakeWidget ({104, 239}, { 95, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary ), // WIDX_SIMPLEX_PLACE_TREES_CHECKBOX
WIDGETS_END,
};
@ -290,8 +302,10 @@ static uint64_t PageDisabledWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
};
static uint64_t HoldDownWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
(1ULL << WIDX_MAP_SIZE_UP) |
(1ULL << WIDX_MAP_SIZE_DOWN) |
(1ULL << WIDX_MAP_SIZE_Y_UP) |
(1ULL << WIDX_MAP_SIZE_Y_DOWN) |
(1ULL << WIDX_MAP_SIZE_X_UP) |
(1ULL << WIDX_MAP_SIZE_X_DOWN) |
(1ULL << WIDX_BASE_HEIGHT_UP) |
(1ULL << WIDX_BASE_HEIGHT_DOWN) |
(1ULL << WIDX_WATER_LEVEL_UP) |
@ -307,8 +321,10 @@ static uint64_t HoldDownWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
(1ULL << WIDX_SIMPLEX_BASE_FREQ_DOWN) |
(1ULL << WIDX_SIMPLEX_OCTAVES_UP) |
(1ULL << WIDX_SIMPLEX_OCTAVES_DOWN) |
(1ULL << WIDX_SIMPLEX_MAP_SIZE_UP) |
(1ULL << WIDX_SIMPLEX_MAP_SIZE_DOWN) |
(1ULL << WIDX_SIMPLEX_MAP_SIZE_Y_UP) |
(1ULL << WIDX_SIMPLEX_MAP_SIZE_Y_DOWN) |
(1ULL << WIDX_SIMPLEX_MAP_SIZE_X_UP) |
(1ULL << WIDX_SIMPLEX_MAP_SIZE_X_DOWN) |
(1ULL << WIDX_SIMPLEX_WATER_LEVEL_UP) |
(1ULL << WIDX_SIMPLEX_WATER_LEVEL_DOWN),
@ -362,7 +378,16 @@ static void WindowMapgenSetPage(rct_window* w, int32_t page);
static void WindowMapgenSetPressedTab(rct_window* w);
static void WindowMapgenDrawTabImages(rct_drawpixelinfo* dpi, rct_window* w);
static int32_t _mapSize = 150;
enum class ResizeDirection
{
Both,
X,
Y,
};
static TileCoordsXY _mapSize{ 150, 150 };
static ResizeDirection _resizeDirection{ ResizeDirection::Both };
static bool _mapWidthAndHeightLinked{ true };
static int32_t _baseHeight = 12;
static int32_t _waterLevel = 6;
static int32_t _floorTexture = 0;
@ -383,6 +408,17 @@ static bool _heightmapSmoothTiles = true;
static int32_t _heightmapLow = 2;
static int32_t _heightmapHigh = 70;
static void WindowMapgenChangeMapSize(int32_t sizeOffset)
{
if (_mapWidthAndHeightLinked)
_resizeDirection = ResizeDirection::Both;
if (_resizeDirection != ResizeDirection::X)
_mapSize.y = std::clamp(_mapSize.y + sizeOffset, MINIMUM_MAP_SIZE_TECHNICAL, MAXIMUM_MAP_SIZE_TECHNICAL);
if (_resizeDirection != ResizeDirection::Y)
_mapSize.x = std::clamp(_mapSize.x + sizeOffset, MINIMUM_MAP_SIZE_TECHNICAL, MAXIMUM_MAP_SIZE_TECHNICAL);
}
rct_window* WindowMapgenOpen()
{
rct_window* w = window_bring_to_front_by_class(WC_MAPGEN);
@ -430,6 +466,17 @@ static void WindowMapgenSharedMouseup(rct_window* w, rct_widgetindex widgetIndex
}
}
static void WindowMapgenInputMapSize(rct_window* w, rct_widgetindex callingWidget, int32_t currentValue)
{
Formatter ft;
ft.Add<int16_t>(MINIMUM_MAP_SIZE_PRACTICAL);
ft.Add<int16_t>(MAXIMUM_MAP_SIZE_PRACTICAL);
// Practical map size is 2 lower than the technical map size
currentValue -= 2;
WindowTextInputOpen(w, callingWidget, STR_MAP_SIZE_2, STR_ENTER_MAP_SIZE, ft, STR_FORMAT_INTEGER, currentValue, 4);
}
#pragma region Base page
static void WindowMapgenBaseMouseup(rct_window* w, rct_widgetindex widgetIndex)
@ -450,11 +497,16 @@ static void WindowMapgenBaseMouseup(rct_window* w, rct_widgetindex widgetIndex)
mapgen_generate_blank(&mapgenSettings);
gfx_invalidate_screen();
break;
case WIDX_MAP_SIZE:
ft.Add<int16_t>(MINIMUM_MAP_SIZE_PRACTICAL);
ft.Add<int16_t>(MAXIMUM_MAP_SIZE_PRACTICAL);
// Practical map size is 2 lower than the technical map size
WindowTextInputOpen(w, WIDX_MAP_SIZE, STR_MAP_SIZE_2, STR_ENTER_MAP_SIZE, ft, STR_FORMAT_INTEGER, _mapSize - 2, 4);
case WIDX_MAP_SIZE_Y:
_resizeDirection = ResizeDirection::Y;
WindowMapgenInputMapSize(w, WIDX_MAP_SIZE_Y, _mapSize.y);
break;
case WIDX_MAP_SIZE_X:
_resizeDirection = ResizeDirection::X;
WindowMapgenInputMapSize(w, WIDX_MAP_SIZE_X, _mapSize.x);
break;
case WIDX_MAP_SIZE_LINK:
_mapWidthAndHeightLinked = !_mapWidthAndHeightLinked;
break;
case WIDX_BASE_HEIGHT:
ft.Add<int16_t>((BASESIZE_MIN - 12) / 2);
@ -475,12 +527,24 @@ static void WindowMapgenBaseMousedown(rct_window* w, rct_widgetindex widgetIndex
{
switch (widgetIndex)
{
case WIDX_MAP_SIZE_UP:
_mapSize = std::min(_mapSize + 1, MAXIMUM_MAP_SIZE_TECHNICAL);
case WIDX_MAP_SIZE_Y_UP:
_resizeDirection = ResizeDirection::Y;
WindowMapgenChangeMapSize(+1);
w->Invalidate();
break;
case WIDX_MAP_SIZE_DOWN:
_mapSize = std::max(_mapSize - 1, MINIMUM_MAP_SIZE_TECHNICAL);
case WIDX_MAP_SIZE_Y_DOWN:
_resizeDirection = ResizeDirection::Y;
WindowMapgenChangeMapSize(-1);
w->Invalidate();
break;
case WIDX_MAP_SIZE_X_UP:
_resizeDirection = ResizeDirection::X;
WindowMapgenChangeMapSize(+1);
w->Invalidate();
break;
case WIDX_MAP_SIZE_X_DOWN:
_resizeDirection = ResizeDirection::X;
WindowMapgenChangeMapSize(-1);
w->Invalidate();
break;
case WIDX_BASE_HEIGHT_UP:
@ -576,11 +640,16 @@ static void WindowMapgenTextinput(rct_window* w, rct_widgetindex widgetIndex, ch
switch (widgetIndex)
{
case WIDX_MAP_SIZE:
case WIDX_SIMPLEX_MAP_SIZE:
case WIDX_MAP_SIZE_Y:
case WIDX_MAP_SIZE_X:
case WIDX_SIMPLEX_MAP_SIZE_Y:
case WIDX_SIMPLEX_MAP_SIZE_X:
// The practical size is 2 lower than the technical size
value += 2;
_mapSize = std::clamp(value, MINIMUM_MAP_SIZE_TECHNICAL, MAXIMUM_MAP_SIZE_TECHNICAL);
if (_resizeDirection == ResizeDirection::Y || _mapWidthAndHeightLinked)
_mapSize.y = value;
if (_resizeDirection == ResizeDirection::X || _mapWidthAndHeightLinked)
_mapSize.x = value;
break;
case WIDX_BASE_HEIGHT:
_baseHeight = std::clamp((value * 2) + 12, BASESIZE_MIN, BASESIZE_MAX);
@ -601,7 +670,16 @@ static void WindowMapgenBaseInvalidate(rct_window* w)
WindowInitScrollWidgets(w);
}
// Only allow linking the map size when X and Y are the same
WidgetSetPressed(w, WIDX_MAP_SIZE_LINK, _mapWidthAndHeightLinked);
WidgetSetDisabled(w, WIDX_MAP_SIZE_LINK, _mapSize.x != _mapSize.y);
WindowMapgenSetPressedTab(w);
// Push width (Y) and height (X) to the common formatter arguments for the map size spinners to use
auto ft = Formatter::Common();
ft.Add<uint16_t>(_mapSize.y - 2);
ft.Add<uint16_t>(_mapSize.x - 2);
}
static void WindowMapgenDrawDropdownButton(rct_window* w, rct_drawpixelinfo* dpi, rct_widgetindex widgetIndex, ImageId image)
@ -661,7 +739,8 @@ static void WindowMapgenBasePaint(rct_window* w, rct_drawpixelinfo* dpi)
const auto textColour = w->colours[1];
DrawTextBasic(dpi, w->windowPos + ScreenCoordsXY{ 4, w->widgets[WIDX_MAP_SIZE].top + 1 }, STR_MAP_SIZE, {}, { textColour });
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ 4, w->widgets[WIDX_MAP_SIZE_Y].top + 1 }, STR_MAP_SIZE, {}, { textColour });
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ 4, w->widgets[WIDX_BASE_HEIGHT].top + 1 }, STR_BASE_HEIGHT_LABEL, {},
{ textColour });
@ -671,16 +750,7 @@ static void WindowMapgenBasePaint(rct_window* w, rct_drawpixelinfo* dpi)
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ 4, w->widgets[WIDX_FLOOR_TEXTURE].top + 1 }, STR_TERRAIN_LABEL, {}, { textColour });
// The practical map size is 2 lower than the technical map size
// This needs to be cast down to a uint16_t because that's what the STR_RESOLUTION_X_BY_Y string takes.
auto ft = Formatter();
ft.Add<uint16_t>(static_cast<uint16_t>(_mapSize - 2));
ft.Add<uint16_t>(static_cast<uint16_t>(_mapSize - 2));
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ w->widgets[WIDX_MAP_SIZE].left + 1, w->widgets[WIDX_MAP_SIZE].top + 1 },
STR_RESOLUTION_X_BY_Y, ft, { w->colours[1] });
ft = Formatter();
ft.Add<uint16_t>((_baseHeight - 12) / 2);
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ w->widgets[WIDX_BASE_HEIGHT].left + 1, w->widgets[WIDX_BASE_HEIGHT].top + 1 },
@ -777,16 +847,17 @@ static void WindowMapgenSimplexMouseup(rct_window* w, rct_widgetindex widgetInde
switch (widgetIndex)
{
case WIDX_SIMPLEX_MAP_SIZE:
{
Formatter ft;
ft.Add<int16_t>(MINIMUM_MAP_SIZE_PRACTICAL);
ft.Add<int16_t>(MAXIMUM_MAP_SIZE_PRACTICAL);
// Practical map size is 2 lower than the technical map size
WindowTextInputOpen(
w, WIDX_SIMPLEX_MAP_SIZE, STR_MAP_SIZE_2, STR_ENTER_MAP_SIZE, ft, STR_FORMAT_INTEGER, _mapSize - 2, 4);
case WIDX_SIMPLEX_MAP_SIZE_Y:
_resizeDirection = ResizeDirection::Y;
WindowMapgenInputMapSize(w, WIDX_SIMPLEX_MAP_SIZE_Y, _mapSize.y);
break;
case WIDX_SIMPLEX_MAP_SIZE_X:
_resizeDirection = ResizeDirection::X;
WindowMapgenInputMapSize(w, WIDX_SIMPLEX_MAP_SIZE_X, _mapSize.x);
break;
case WIDX_SIMPLEX_MAP_SIZE_LINK:
_mapWidthAndHeightLinked = !_mapWidthAndHeightLinked;
break;
}
case WIDX_SIMPLEX_GENERATE:
mapgenSettings.mapSize = _mapSize;
@ -843,12 +914,24 @@ static void WindowMapgenSimplexMousedown(rct_window* w, rct_widgetindex widgetIn
_simplex_octaves = std::max(_simplex_octaves - 1, 1);
w->Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_UP:
_mapSize = std::min(_mapSize + 1, MAXIMUM_MAP_SIZE_TECHNICAL);
case WIDX_SIMPLEX_MAP_SIZE_Y_UP:
_resizeDirection = ResizeDirection::Y;
WindowMapgenChangeMapSize(+1);
w->Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_DOWN:
_mapSize = std::max(_mapSize - 1, MINIMUM_MAP_SIZE_TECHNICAL);
case WIDX_SIMPLEX_MAP_SIZE_Y_DOWN:
_resizeDirection = ResizeDirection::Y;
WindowMapgenChangeMapSize(-1);
w->Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_X_UP:
_resizeDirection = ResizeDirection::X;
WindowMapgenChangeMapSize(+1);
w->Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_X_DOWN:
_resizeDirection = ResizeDirection::X;
WindowMapgenChangeMapSize(-1);
w->Invalidate();
break;
case WIDX_SIMPLEX_WATER_LEVEL_UP:
@ -935,6 +1018,10 @@ static void WindowMapgenSimplexInvalidate(rct_window* w)
WindowInitScrollWidgets(w);
}
// Only allow linking the map size when X and Y are the same
WidgetSetPressed(w, WIDX_SIMPLEX_MAP_SIZE_LINK, _mapWidthAndHeightLinked);
WidgetSetDisabled(w, WIDX_SIMPLEX_MAP_SIZE_LINK, _mapSize.x != _mapSize.y);
WidgetSetCheckboxValue(w, WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX, _randomTerrain != 0);
WidgetSetCheckboxValue(w, WIDX_SIMPLEX_PLACE_TREES_CHECKBOX, _placeTrees != 0);
@ -951,6 +1038,11 @@ static void WindowMapgenSimplexInvalidate(rct_window* w)
}
WindowMapgenSetPressedTab(w);
// Push width (Y) and height (X) to the common formatter arguments for the map size spinners to use
auto ft = Formatter::Common();
ft.Add<uint16_t>(_mapSize.y - 2);
ft.Add<uint16_t>(_mapSize.x - 2);
}
static void WindowMapgenSimplexPaint(rct_window* w, rct_drawpixelinfo* dpi)
@ -974,7 +1066,7 @@ static void WindowMapgenSimplexPaint(rct_window* w, rct_drawpixelinfo* dpi)
dpi, w->windowPos + ScreenCoordsXY{ 5, w->widgets[WIDX_SIMPLEX_OCTAVES].top + 1 }, STR_MAPGEN_SIMPLEX_NOISE_OCTAVES, {},
{ textColour });
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ 5, w->widgets[WIDX_SIMPLEX_MAP_SIZE].top + 1 }, STR_MAP_SIZE, {}, { textColour });
dpi, w->windowPos + ScreenCoordsXY{ 5, w->widgets[WIDX_SIMPLEX_MAP_SIZE_Y].top + 1 }, STR_MAP_SIZE, {}, { textColour });
DrawTextBasic(
dpi, w->windowPos + ScreenCoordsXY{ 5, w->widgets[WIDX_SIMPLEX_WATER_LEVEL].top + 1 }, STR_WATER_LEVEL_LABEL, {},
{ textColour });
@ -1009,16 +1101,6 @@ static void WindowMapgenSimplexPaint(rct_window* w, rct_drawpixelinfo* dpi)
dpi, w->windowPos + ScreenCoordsXY{ 5, w->widgets[WIDX_SIMPLEX_PLACE_TREES_CHECKBOX].top + 1 },
STR_MAPGEN_OPTION_PLACE_TREES, {}, { textColour });
// The practical map size is 2 lower than the technical map size.
// This needs to be cast down to a uint16_t because that's what the STR_RESOLUTION_X_BY_Y string takes.
ft = Formatter();
ft.Add<uint16_t>(static_cast<uint16_t>(_mapSize - 2));
ft.Add<uint16_t>(static_cast<uint16_t>(_mapSize - 2));
DrawTextBasic(
dpi,
w->windowPos + ScreenCoordsXY{ w->widgets[WIDX_SIMPLEX_MAP_SIZE].left + 1, w->widgets[WIDX_SIMPLEX_MAP_SIZE].top + 1 },
STR_RESOLUTION_X_BY_Y, ft, { textColour });
ft = Formatter();
ft.Add<uint16_t>((_waterLevel - 12) / 2);
DrawTextBasic(

View File

@ -527,7 +527,7 @@ enum
#define WC_PEEP__WIDX_PICKUP 14
#define WC_TRACK_DESIGN_LIST__WIDX_ROTATE 8
#define WC_TRACK_DESIGN_PLACE__WIDX_ROTATE 3
#define WC_MAP__WIDX_ROTATE_90 20
#define WC_MAP__WIDX_ROTATE_90 24
#define WC_EDITOR_OBJECT_SELECTION__WIDX_TAB_1 21
#define WC_STAFF__WIDX_PICKUP 9
#define WC_TILE_INSPECTOR__WIDX_BUTTON_ROTATE 13

View File

@ -2379,7 +2379,7 @@ enum : uint16_t
STR_BACK_TO_PREVIOUS_STEP = 3209,
STR_FORWARD_TO_NEXT_STEP = 3210,
STR_MAP_SIZE = 3211,
STR_MAP_SIZE_VALUE = 3212,
STR_POP16_COMMA16 = 3212,
STR_CANT_DECREASE_MAP_SIZE_ANY_FURTHER = 3213,
STR_CANT_INCREASE_MAP_SIZE_ANY_FURTHER = 3214,
STR_TOO_CLOSE_TO_EDGE_OF_MAP = 3215,
@ -3875,6 +3875,8 @@ enum : uint16_t
STR_TILE_INSPECTOR_SELECT_TILE_HINT = 6497,
STR_MAINTAIN_SQUARE_MAP_TOOLTIP = 6498,
// Have to include resource strings (from scenarios and objects) for the time being now that language is partially working
/* MAX_STR_COUNT = 32768 */ // MAX_STR_COUNT - upper limit for number of strings, not the current count strings
};

View File

@ -895,7 +895,9 @@ enum
SPR_G2_BUTTON_HIDE_PARTIAL = SPR_G2_BEGIN + 147,
SPR_G2_BUTTON_HIDE_FULL = SPR_G2_BEGIN + 148,
SPR_G2_CHAR_BEGIN = SPR_G2_BEGIN + 149,
SPR_G2_LINK_CHAIN = SPR_G2_BEGIN + 149,
SPR_G2_CHAR_BEGIN = SPR_G2_BEGIN + 150,
SPR_G2_AE_UPPER = SPR_G2_CHAR_BEGIN,
SPR_G2_AE_LOWER = SPR_G2_CHAR_BEGIN + 1,

View File

@ -98,21 +98,21 @@ static void mapgen_set_height(mapgen_settings* settings);
static float fractal_noise(int32_t x, int32_t y, float frequency, int32_t octaves, float lacunarity, float persistence);
static void mapgen_simplex(mapgen_settings* settings);
static int32_t _heightSize;
static TileCoordsXY _heightSize;
static uint8_t* _height;
static int32_t get_height(int32_t x, int32_t y)
{
if (x >= 0 && y >= 0 && x < _heightSize && y < _heightSize)
return _height[x + y * _heightSize];
if (x >= 0 && y >= 0 && x < _heightSize.x && y < _heightSize.y)
return _height[x + y * _heightSize.x];
return 0;
}
static void set_height(int32_t x, int32_t y, int32_t height)
{
if (x >= 0 && y >= 0 && x < _heightSize && y < _heightSize)
_height[x + y * _heightSize] = height;
if (x >= 0 && y >= 0 && x < _heightSize.x && y < _heightSize.y)
_height[x + y * _heightSize.x] = height;
}
void mapgen_generate_blank(mapgen_settings* settings)
@ -120,10 +120,10 @@ void mapgen_generate_blank(mapgen_settings* settings)
int32_t x, y;
map_clear_all_elements();
map_init({ settings->mapSize, settings->mapSize });
for (y = 1; y < settings->mapSize - 1; y++)
map_init(settings->mapSize);
for (y = 1; y < settings->mapSize.y - 1; y++)
{
for (x = 1; x < settings->mapSize - 1; x++)
for (x = 1; x < settings->mapSize.x - 1; x++)
{
auto surfaceElement = map_get_surface_element_at(TileCoordsXY{ x, y }.ToCoordsXY());
if (surfaceElement != nullptr)
@ -141,7 +141,7 @@ void mapgen_generate_blank(mapgen_settings* settings)
void mapgen_generate(mapgen_settings* settings)
{
auto mapSize = settings->mapSize;
const auto& mapSize = settings->mapSize;
auto waterLevel = settings->water_level;
const auto selectedFloor = TerrainSurfaceObject::GetById(settings->floor);
std::string_view floorTexture = selectedFloor != nullptr ? selectedFloor->GetIdentifier() : "";
@ -184,10 +184,10 @@ void mapgen_generate(mapgen_settings* settings)
map_clear_all_elements();
// Initialise the base map
map_init({ mapSize, mapSize });
for (auto y = 1; y < mapSize - 1; y++)
map_init(mapSize);
for (auto y = 1; y < mapSize.y - 1; y++)
{
for (auto x = 1; x < mapSize - 1; x++)
for (auto x = 1; x < mapSize.x - 1; x++)
{
auto surfaceElement = map_get_surface_element_at(TileCoordsXY{ x, y }.ToCoordsXY());
if (surfaceElement != nullptr)
@ -201,9 +201,9 @@ void mapgen_generate(mapgen_settings* settings)
}
// Create the temporary height map and initialise
_heightSize = mapSize * 2;
_height = new uint8_t[_heightSize * _heightSize];
std::fill_n(_height, _heightSize * _heightSize, 0x00);
_heightSize = { mapSize.x * 2, mapSize.y * 2 };
_height = new uint8_t[_heightSize.y * _heightSize.x];
std::fill_n(_height, _heightSize.y * _heightSize.x, 0x00);
mapgen_simplex(settings);
mapgen_smooth_height(2 + (util_rand() % 6));
@ -213,7 +213,7 @@ void mapgen_generate(mapgen_settings* settings)
delete[] _height;
// Set the tile slopes so that there are no cliffs
while (map_smooth(1, 1, mapSize - 1, mapSize - 1))
while (map_smooth(1, 1, mapSize.x - 1, mapSize.y - 1))
{
}
@ -235,9 +235,9 @@ void mapgen_generate(mapgen_settings* settings)
}
auto beachTextureId = objectManager.GetLoadedObjectEntryIndex(ObjectEntryDescriptor(beachTexture));
for (auto y = 1; y < mapSize - 1; y++)
for (auto y = 1; y < mapSize.y - 1; y++)
{
for (auto x = 1; x < mapSize - 1; x++)
for (auto x = 1; x < mapSize.x - 1; x++)
{
auto surfaceElement = map_get_surface_element_at(TileCoordsXY{ x, y }.ToCoordsXY());
@ -431,22 +431,22 @@ static void mapgen_set_water_level(int32_t waterLevel)
static void mapgen_smooth_height(int32_t iterations)
{
int32_t i, x, y, xx, yy, avg;
int32_t arraySize = _heightSize * _heightSize * sizeof(uint8_t);
int32_t arraySize = _heightSize.y * _heightSize.x * sizeof(uint8_t);
uint8_t* copyHeight = new uint8_t[arraySize];
for (i = 0; i < iterations; i++)
{
std::memcpy(copyHeight, _height, arraySize);
for (y = 1; y < _heightSize - 1; y++)
for (y = 1; y < _heightSize.y - 1; y++)
{
for (x = 1; x < _heightSize - 1; x++)
for (x = 1; x < _heightSize.x - 1; x++)
{
avg = 0;
for (yy = -1; yy <= 1; yy++)
{
for (xx = -1; xx <= 1; xx++)
{
avg += copyHeight[(y + yy) * _heightSize + (x + xx)];
avg += copyHeight[(y + yy) * _heightSize.x + (x + xx)];
}
}
avg /= 9;
@ -463,12 +463,11 @@ static void mapgen_smooth_height(int32_t iterations)
*/
static void mapgen_set_height(mapgen_settings* settings)
{
int32_t x, y, heightX, heightY, mapSize;
int32_t x, y, heightX, heightY;
mapSize = _heightSize / 2;
for (y = 1; y < mapSize - 1; y++)
for (y = 1; y < _heightSize.y / 2 - 1; y++)
{
for (x = 1; x < mapSize - 1; x++)
for (x = 1; x < _heightSize.x / 2 - 1; x++)
{
heightX = x * 2;
heightY = y * 2;
@ -646,16 +645,16 @@ static void mapgen_simplex(mapgen_settings* settings)
{
int32_t x, y;
float freq = settings->simplex_base_freq * (1.0f / _heightSize);
float freq = settings->simplex_base_freq * (1.0f / _heightSize.x);
int32_t octaves = settings->simplex_octaves;
int32_t low = settings->simplex_low;
int32_t high = settings->simplex_high;
noise_rand();
for (y = 0; y < _heightSize; y++)
for (y = 0; y < _heightSize.y; y++)
{
for (x = 0; x < _heightSize; x++)
for (x = 0; x < _heightSize.x; x++)
{
float noiseValue = std::clamp(fractal_noise(x, y, freq, octaves, 2.0f, 0.65f), -1.0f, 1.0f);
float normalisedNoiseValue = (noiseValue + 1.0f) / 2.0f;

View File

@ -11,11 +11,12 @@
#include "../common.h"
#include "../core/String.hpp"
#include "Location.hpp"
struct mapgen_settings
{
// Base
int32_t mapSize;
TileCoordsXY mapSize;
int32_t height;
int32_t water_level;
int32_t floor;