Raise the lower limit for scale to 0.5f

Setting the scale to anything lower than 0.3f crashes the game on my
machine, although I don't know the exact reason of that.

The game at window_scale=0.1 is unusable anyway, as the interface is far
too small.
This commit is contained in:
Michał Janiszewski 2015-12-11 00:15:17 +01:00
parent 39a6f95ce6
commit d2117e966f
1 changed files with 1 additions and 1 deletions

View File

@ -691,7 +691,7 @@ static int cc_set(const utf8 **argv, int argc)
}
else if (strcmp(argv[0], "window_scale") == 0 && invalidArguments(&invalidArgs, double_valid[0])) {
float newScale = (float)(0.001*trunc(1000*double_val[0]));
gConfigGeneral.window_scale = clamp(newScale, 0.1f, 5.0f);
gConfigGeneral.window_scale = clamp(newScale, 0.5f, 5.0f);
config_save_default();
gfx_invalidate_screen();
platform_trigger_resize();