mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix code style. Fix error text
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parent
59eae9defa
commit
d39c80da42
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@ -205,7 +205,7 @@ extern "C"
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#pragma region GuestSetName
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void guest_set_name(uint16 spriteIndex, const char *name)
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void guest_set_name(uint16 spriteIndex, const char * name)
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{
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auto gameAction = GuestSetNameAction(spriteIndex, name);
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GameActions::Execute(&gameAction);
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@ -215,7 +215,8 @@ extern "C"
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*
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* rct2: 0x00698D6C
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*/
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void game_command_set_guest_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp) {
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void game_command_set_guest_name(sint32 * eax, sint32 * ebx, sint32 * ecx, sint32 * edx, sint32 * esi, sint32 * edi, sint32 * ebp)
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{
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Guard::Assert(false, "GAME_COMMAND_SET_GUEST_NAME DEPRECATED");
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}
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@ -223,13 +224,14 @@ extern "C"
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#pragma region StaffSetName
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void staff_set_name(uint16 spriteIndex, const char *name)
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void staff_set_name(uint16 spriteIndex, const char * name)
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{
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auto gameAction = StaffSetNameAction(spriteIndex, name);
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GameActions::Execute(&gameAction);
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}
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void game_command_set_staff_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp) {
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void game_command_set_staff_name(sint32 * eax, sint32 * ebx, sint32 * ecx, sint32 * edx, sint32 * esi, sint32 * edi, sint32 * ebp)
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{
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Guard::Assert(false, "GAME_COMMAND_SET_STAFF_NAME DEPRECATED");
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}
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@ -53,6 +53,7 @@ public:
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GameActionResult::Ptr Query() const override
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{
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if (_spriteIndex >= MAX_SPRITES)
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{
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return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
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@ -63,7 +64,7 @@ public:
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return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_ERR_INVALID_NAME_FOR_GUEST);
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}
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rct_peep *peep = GET_PEEP(_spriteIndex);
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rct_peep * peep = GET_PEEP(_spriteIndex);
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if (peep->type != PEEP_TYPE_GUEST)
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{
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log_warning("Invalid game command for sprite %u", _spriteIndex);
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@ -74,7 +75,7 @@ public:
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if (newUserStringId == 0)
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{
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// TODO: Probably exhausted, introduce new error.
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, STR_NONE);
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, gGameCommandErrorText);
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}
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user_string_free(newUserStringId);
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@ -84,8 +85,13 @@ public:
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GameActionResult::Ptr Execute() const override
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{
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rct_string_id newUserStringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER | USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
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rct_peep *peep = GET_PEEP(_spriteIndex);
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if (newUserStringId == 0)
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{
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// TODO: Probably exhausted, introduce new error.
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, gGameCommandErrorText);
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}
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rct_peep * peep = GET_PEEP(_spriteIndex);
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if (peep->type != PEEP_TYPE_GUEST)
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{
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log_warning("Invalid game command for sprite %u", _spriteIndex);
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@ -93,7 +99,7 @@ public:
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}
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set_format_arg(0, uint32, peep->id);
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utf8* curName = gCommonStringFormatBuffer;
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utf8 * curName = gCommonStringFormatBuffer;
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rct_string_id curId = peep->name_string_idx;
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format_string(curName, 256, curId, gCommonFormatArgs);
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@ -112,7 +118,7 @@ public:
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gfx_invalidate_screen();
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// Force guest list window refresh
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rct_window *w = window_find_by_class(WC_GUEST_LIST);
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rct_window * w = window_find_by_class(WC_GUEST_LIST);
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if (w != NULL)
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{
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w->no_list_items = 0;
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@ -64,7 +64,7 @@ public:
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return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_STAFF_ERROR_CANT_NAME_STAFF_MEMBER);
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}
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rct_peep *peep = GET_PEEP(_spriteIndex);
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rct_peep * peep = GET_PEEP(_spriteIndex);
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if (peep->type != PEEP_TYPE_STAFF)
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{
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log_warning("Invalid game command for sprite %u", _spriteIndex);
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@ -75,7 +75,7 @@ public:
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if (newUserStringId == 0)
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{
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// TODO: Probably exhausted, introduce new error.
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, STR_NONE);
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, gGameCommandErrorText);
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}
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user_string_free(newUserStringId);
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@ -85,8 +85,13 @@ public:
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GameActionResult::Ptr Execute() const override
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{
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rct_string_id newUserStringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER | USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
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if (newUserStringId == 0)
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{
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// TODO: Probably exhausted, introduce new error.
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, gGameCommandErrorText);
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}
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rct_peep *peep = GET_PEEP(_spriteIndex);
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rct_peep * peep = GET_PEEP(_spriteIndex);
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if (peep->type != PEEP_TYPE_STAFF)
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{
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log_warning("Invalid game command for sprite %u", _spriteIndex);
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@ -94,7 +99,7 @@ public:
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}
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set_format_arg(0, uint32, peep->id);
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utf8* curName = gCommonStringFormatBuffer;
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utf8 * curName = gCommonStringFormatBuffer;
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rct_string_id curId = peep->name_string_idx;
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format_string(curName, 256, curId, gCommonFormatArgs);
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@ -113,7 +118,7 @@ public:
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gfx_invalidate_screen();
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// Force staff list window refresh
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rct_window *w = window_find_by_class(WC_STAFF_LIST);
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rct_window * w = window_find_by_class(WC_STAFF_LIST);
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if (w != NULL)
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{
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w->no_list_items = 0;
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@ -1148,7 +1148,7 @@ void window_guest_overview_text_input(rct_window *w, rct_widgetindex widgetIndex
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gGameCommandErrorTitle = STR_CANT_NAME_GUEST;
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guest_set_name(w->number, text);
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guest_set_name(w->number, text);
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}
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/**
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@ -1194,7 +1194,7 @@ void window_staff_overview_text_input(rct_window *w, rct_widgetindex widgetIndex
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gGameCommandErrorTitle = STR_STAFF_ERROR_CANT_NAME_STAFF_MEMBER;
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staff_set_name(w->number, text);
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staff_set_name(w->number, text);
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}
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/**
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