mirror of https://github.com/OpenRCT2/OpenRCT2.git
Merge to gfx_unstable
This commit is contained in:
commit
d5586aabfe
190
src/gfx.c
190
src/gfx.c
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@ -1,5 +1,5 @@
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/*****************************************************************************
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/*****************************************************************************
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* Copyright (c) 2014 Ted John
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* Copyright (c) 2014 Ted John, Peter Hill
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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*
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* This file is part of OpenRCT2.
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* This file is part of OpenRCT2.
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@ -240,7 +240,193 @@ void gfx_draw_line(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int c
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*/
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*/
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void gfx_fill_rect(rct_drawpixelinfo *dpi, int left, int top, int right, int bottom, int colour)
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void gfx_fill_rect(rct_drawpixelinfo *dpi, int left, int top, int right, int bottom, int colour)
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{
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{
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RCT2_CALLPROC_X(0x00678AD4, left, right, top, bottom, 0, (int)dpi, colour);
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int left_, right_, top_, bottom_;
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rct_drawpixelinfo* dpi_;
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left_ = left;
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right_ = right;
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top_ = top;
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bottom_ = bottom;
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dpi_ = dpi;
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if ((left > right) || (top > bottom) || (dpi->x > right) || (left >= (dpi->x + dpi->width)) ||
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(bottom < dpi->y) || (top >= (dpi->y + dpi->height)))
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return;
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colour |= RCT2_GLOBAL(0x009ABD9C, uint32);
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if (!(colour & 0x1000000)) {
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if (!(colour & 0x8000000)) {
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left_ = left - dpi->x;
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if (left_ < 0)
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left_ = 0;
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right_ = right - dpi->x;
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right_++;
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if (right_ > dpi->width)
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right_ = dpi->width;
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right_ -= left_;
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top_ = top - dpi->y;
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if (top_ < 0)
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top_ = 0;
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bottom_ = bottom - dpi->y;
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bottom_++;
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if (bottom_ > dpi->height)
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bottom_ = dpi->height;
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bottom_ -= top_;
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if (!(colour & 0x2000000)) {
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if (!(colour & 0x4000000)) {
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uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;
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int length = dpi->width + dpi->pitch - right_;
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for (int i = 0; i < bottom_; ++i) {
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memset(pixel, (colour & 0xFF), right_);
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pixel += length + right_;
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}
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} else {
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// 00678B8A 00678E38
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char* esi;
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esi = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;;
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int eax, ebp;
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eax = colour;
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ebp = dpi->width + dpi->pitch - right_;
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RCT2_GLOBAL(0x00EDF810, uint32) = ebp;
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RCT2_GLOBAL(0x009ABDB2, uint16) = bottom_;
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RCT2_GLOBAL(0x00EDF814, uint32) = right_;
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top_ = (top + dpi->y) & 0xf;
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right_ = (right + dpi_->x) &0xf;
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dpi_ = esi;
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esi = eax >> 0x1C;
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esi = RCT2_GLOBAL(0x0097FEFC,uint32)[esi]; // or possibly uint8)[esi*4] ?
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for (; RCT2_GLOBAL(0x009ABDB2, uint16) > 0; RCT2_GLOBAL(0x009ABDB2, uint16)--) {
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// push ebx
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// push ecx
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ebp = *(esi + top_*2);
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// mov bp, [esi+top_*2];
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int ecx;
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ecx = RCT2_GLOBAL(0x00EDF814, uint32);
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for (int i = ecx; i >=0; --i) {
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if (!(ebp & (1 << right_)))
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dpi_->bits = left_ & 0xFF;
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right_++;
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right_ = right_ & 0xF;
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dpi_++;
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}
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// pop ecx
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// pop ebx
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top_++;
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top_ = top_ &0xf;
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dpi_ += RCT2_GLOBAL(0x00EDF810, uint32);
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}
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return;
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}
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} else {
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// 00678B7E 00678C83
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if (dpi->pad_0E < 1) {
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// Location in screen buffer?
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uint8* pixel = top_ * (dpi->width + dpi->pitch) + left_ + dpi->bits;
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// Find colour in colour table?
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uint32 eax = RCT2_ADDRESS(0x0097FCBC, uint32)[(colour & 0xFF)];
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rct_g1_element* g1_element = &(RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[eax]);
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int length = (dpi->width + dpi->pitch) - right_;
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// Fill the rectangle with the colours from the colour table
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for (int i = 0; i < bottom_; ++i) {
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for (int j = 0; j < right_; ++j) {
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*pixel = *((uint8*)(&g1_element->offset[*pixel]));
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pixel++;
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}
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pixel += length;
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}
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} else if (dpi->pad_0E > 1) {
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// 00678C8A 00678D57
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right_ = right;
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} else if (dpi->pad_0E == 1) {
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// 00678C88 00678CEE
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right = right;
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}
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}
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} else {
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// 00678B3A 00678EC9
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right_ = right;
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}
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} else {
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// 00678B2E 00678BE5
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// Cross hatching
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uint16 pattern = 0;
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left_ = left_ - dpi->x;
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if (left_ < 0) {
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pattern = pattern ^ left_;
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left_ = 0;
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}
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right_ = right_ - dpi->x;
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right_++;
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if (right_ > dpi->width)
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right_ = dpi-> width;
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right_ = right_ - left_;
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top_ = top - dpi->y;
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if (top_ < 0) {
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pattern = pattern ^ top_;
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top_ = 0;
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}
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bottom_ = bottom - dpi->y;
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bottom_++;
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if (bottom_ > dpi->height)
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bottom_ = dpi->height;
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bottom_ -= top_;
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uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;
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int length = dpi->width + dpi->pitch - right_;
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uint32 ecx;
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for (int i = 0; i < bottom_; ++i) {
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ecx = pattern;
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// Rotate right
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ecx = (ecx >> 1) | (ecx << (sizeof(ecx) * CHAR_BIT - 1));
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ecx = (ecx & 0xFFFF0000) | right_;
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// Fill every other pixel with the colour
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for (; (ecx & 0xFFFF) > 0; ecx--) {
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ecx = ecx ^ 0x80000000;
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if ((int)ecx < 0) {
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*pixel = colour & 0xFF;
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}
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pixel++;
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}
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pattern = pattern ^ 1;
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pixel += length;
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}
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}
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// RCT2_CALLPROC_X(0x00678AD4, left, right, top, bottom, 0, dpi, colour);
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}
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}
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/**
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/**
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16
src/widget.c
16
src/widget.c
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@ -155,6 +155,8 @@ void widget_draw(rct_drawpixelinfo *dpi, rct_window *w, int widgetIndex)
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widget_scroll_draw(dpi, w, widgetIndex);
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widget_scroll_draw(dpi, w, widgetIndex);
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break;
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break;
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case WWT_CHECKBOX:
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case WWT_CHECKBOX:
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widget_checkbox_draw(dpi, w, widgetIndex);
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break;
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case WWT_24:
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case WWT_24:
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widget_checkbox_draw(dpi, w, widgetIndex);
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widget_checkbox_draw(dpi, w, widgetIndex);
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break;
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break;
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@ -712,7 +714,7 @@ static void widget_closebox_draw(rct_drawpixelinfo *dpi, rct_window *w, int widg
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}
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}
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/**
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/**
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*
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*
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* rct2: 0x006EBAD9
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* rct2: 0x006EBAD9
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*/
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*/
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static void widget_checkbox_draw(rct_drawpixelinfo *dpi, rct_window *w, int widgetIndex)
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static void widget_checkbox_draw(rct_drawpixelinfo *dpi, rct_window *w, int widgetIndex)
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@ -733,14 +735,12 @@ static void widget_checkbox_draw(rct_drawpixelinfo *dpi, rct_window *w, int widg
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colour = w->colours[widget->colour];
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colour = w->colours[widget->colour];
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// checkbox
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// checkbox
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if (widget->type != WWT_24) {
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gfx_fill_rect_inset(dpi, l, t, l + 9, b - 1, colour, 0x60);
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gfx_fill_rect_inset(dpi, l, t, l + 9, b - 1, colour, 0x60);
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// fill it when checkbox is pressed
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// fill it when checkbox is pressed
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if (widget_is_pressed(w, widgetIndex)) {
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if (widget_is_pressed(w, widgetIndex)) {
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_FONT_SPRITE_BASE, uint16) = 224;
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_FONT_SPRITE_BASE, uint16) = 224;
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gfx_draw_string(dpi, (char*)0x009DED72, colour & 0x7F, l, t);
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gfx_draw_string(dpi, (char*)0x009DED72, colour & 0x7F, l, t);
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}
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}
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}
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// draw the text
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// draw the text
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