diff --git a/src/openrct2/world/map.c b/src/openrct2/world/map.c index c7fdddfa4d..3d265ee7e7 100644 --- a/src/openrct2/world/map.c +++ b/src/openrct2/world/map.c @@ -5624,7 +5624,7 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx { const sint32 first_index = *edx; const sint32 second_index = *edi; - *ebx = tile_inspector_swap_elements(x, y, first_index, second_index, flags); + *ebx = tile_inspector_swap_elements_at(x, y, first_index, second_index, flags); return; } case TILE_INSPECTOR_ANY_INSERT_CORRUPT: @@ -5650,7 +5650,7 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx } case TILE_INSPECTOR_ANY_SORT: { - *ebx = tile_inspector_sort(x, y, flags); + *ebx = tile_inspector_sort_elements_at(x, y, flags); return; } default: diff --git a/src/openrct2/world/tile_inspector.c b/src/openrct2/world/tile_inspector.c index 1c35dd688d..61fc784b7f 100644 --- a/src/openrct2/world/tile_inspector.c +++ b/src/openrct2/world/tile_inspector.c @@ -153,7 +153,7 @@ sint32 tile_inspector_remove_element_at(sint32 x, sint32 y, sint16 element_index return 0; } -sint32 tile_inspector_swap_elements(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags) +sint32 tile_inspector_swap_elements_at(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags) { if (flags & GAME_COMMAND_FLAG_APPLY) { @@ -269,7 +269,7 @@ sint32 tile_inspector_paste_element_at(sint32 x, sint32 y, rct_map_element eleme return 0; } -sint32 tile_inspector_sort(sint32 x, sint32 y, sint32 flags) +sint32 tile_inspector_sort_elements_at(sint32 x, sint32 y, sint32 flags) { if (flags & GAME_COMMAND_FLAG_APPLY) { diff --git a/src/openrct2/world/tile_inspector.h b/src/openrct2/world/tile_inspector.h index c065a8e7ca..6097847d6f 100644 --- a/src/openrct2/world/tile_inspector.h +++ b/src/openrct2/world/tile_inspector.h @@ -42,7 +42,7 @@ typedef enum { sint32 tile_inspector_insert_corrupt_at(sint32 x, sint32 y, sint16 element_index, sint32 flags); sint32 tile_inspector_remove_element_at(sint32 x, sint32 y, sint16 element_index, sint32 flags); -sint32 tile_inspector_swap_elements(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags); +sint32 tile_inspector_swap_elements_at(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags); sint32 tile_inspector_rotate_element_at(sint32 x, sint32 y, sint32 element_index, sint32 flags); sint32 tile_inspector_paste_element_at(sint32 x, sint32 y, rct_map_element element, sint32 flags); -sint32 tile_inspector_sort(sint32 x, sint32 y, sint32 flags); +sint32 tile_inspector_sort_elements_at(sint32 x, sint32 y, sint32 flags);