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Readd call to network_process_game_commands (#5662)
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@ -388,6 +388,10 @@ void game_logic_update()
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}
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}
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// Separated out processing commands in network_update which could call scenario_rand where gInUpdateCode is false.
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// All commands that are received are first queued and then executed where gInUpdateCode is set to true.
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network_process_game_commands();
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gScreenAge++;
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if (gScreenAge == 0)
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gScreenAge--;
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