Started reverse of scoll_left

This commit is contained in:
Duncan Frost 2014-07-08 21:58:07 +01:00
parent 7d16c653cb
commit d8727e8998
1 changed files with 27 additions and 1 deletions

View File

@ -527,7 +527,33 @@ static void game_handle_input_mouse(int x, int y, int state)
RCT2_CALLPROC_X(0x006E87B4, x, y, state, widgetIndex, (int)w, (int)widget, 0);
break;
case INPUT_STATE_SCROLL_LEFT:
RCT2_CALLPROC_X(0x006E8676, x, y, state, widgetIndex, (int)w, (int)widget, 0);
switch (state){
case 0:
if (widgetIndex != RCT2_GLOBAL(0x9DE524, uint32)){
//Jump to case 2 after first part
}
if (w->classification != RCT2_GLOBAL(0x9DE51F, uint8)){
//Jump to case 2 after first part
}
if (w->number != RCT2_GLOBAL(0x9DE520, uint16)){
//Jump to case 2 after first part
}
if (RCT2_GLOBAL(0x9DE548, uint16) == 5){
//Jump 0x6e8735
}
if (RCT2_GLOBAL(0x9DE548, uint16) == 10){
//Jump 0x6e874E
}
//Call 0x6E9F92
//0x6E86D3
break;
case 2:
break;
}
//RCT2_CALLPROC_X(0x006E8676, x, y, state, widgetIndex, (int)w, (int)widget, 0);
break;
case INPUT_STATE_RESIZING:
// RCT2_CALLPROC_X(0x006E8B46, x, y, state, widgetIndex, w, widget, 0);