Remove all usages of Uint types

This commit is contained in:
Ted John 2017-01-03 20:39:15 +00:00
parent 5ee43a26ac
commit dbe694f7c8
3 changed files with 21 additions and 21 deletions

View File

@ -357,7 +357,7 @@ private:
// Finally mix on to destination buffer
size_t dstLength = Math::Min(length, bufferLen);
SDL_MixAudioFormat(data, (const Uint8 *)buffer, _format.format, (Uint32)dstLength, mixVolume);
SDL_MixAudioFormat(data, (const uint8 *)buffer, _format.format, (uint32)dstLength, mixVolume);
channel->UpdateOldVolume();
}

View File

@ -20,12 +20,12 @@
#pragma pack(push, 1)
struct WaveFormat
{
Uint16 encoding;
Uint16 channels;
Uint32 frequency;
Uint32 byterate;
Uint16 blockalign;
Uint16 bitspersample;
uint16 encoding;
uint16 channels;
uint32 frequency;
uint32 byterate;
uint16 blockalign;
uint16 bitspersample;
};
assert_struct_size(WaveFormat, 16);
#pragma pack(pop)
@ -82,10 +82,10 @@ public:
bool LoadWAV(SDL_RWops * rw)
{
const uint32 DATA = 0x61746164;
const Uint32 FMT = 0x20746D66;
const Uint32 RIFF = 0x46464952;
const Uint32 WAVE = 0x45564157;
const Uint16 pcmformat = 0x0001;
const uint32 FMT = 0x20746D66;
const uint32 RIFF = 0x46464952;
const uint32 WAVE = 0x45564157;
const uint16 pcmformat = 0x0001;
Unload();
@ -95,7 +95,7 @@ public:
}
_rw = rw;
Uint32 chunkId = SDL_ReadLE32(rw);
uint32 chunkId = SDL_ReadLE32(rw);
if (chunkId != RIFF)
{
log_verbose("Not a WAV file");
@ -104,14 +104,14 @@ public:
// Read and discard chunk size
SDL_ReadLE32(rw);
Uint32 chunkFormat = SDL_ReadLE32(rw);
uint32 chunkFormat = SDL_ReadLE32(rw);
if (chunkFormat != WAVE)
{
log_verbose("Not in WAVE format");
return false;
}
Uint32 fmtChunkSize = FindChunk(rw, FMT);
uint32 fmtChunkSize = FindChunk(rw, FMT);
if (!fmtChunkSize)
{
log_verbose("Could not find FMT chunk");
@ -164,10 +164,10 @@ private:
{
return subchunkSize;
}
const Uint32 FACT = 0x74636166;
const Uint32 LIST = 0x5453494c;
const Uint32 BEXT = 0x74786562;
const Uint32 JUNK = 0x4B4E554A;
const uint32 FACT = 0x74636166;
const uint32 LIST = 0x5453494c;
const uint32 BEXT = 0x74786562;
const uint32 JUNK = 0x4B4E554A;
while (subchunkId == FACT || subchunkId == LIST || subchunkId == BEXT || subchunkId == JUNK)
{
SDL_RWseek(rw, subchunkSize, RW_SEEK_CUR);

View File

@ -83,7 +83,7 @@ public:
if (rw != nullptr)
{
SDL_AudioSpec audiospec = { 0 };
Uint32 audioLen;
uint32 audioLen;
SDL_AudioSpec * spec = SDL_LoadWAV_RW(rw, false, &audiospec, &_data, &audioLen);
if (spec != nullptr)
{
@ -165,8 +165,8 @@ public:
if (SDL_BuildAudioCVT(&cvt, _format.format, _format.channels, _format.freq, format->format, format->channels, format->freq) >= 0)
{
cvt.len = (int)_length;
cvt.buf = (Uint8*)new uint8[cvt.len * cvt.len_mult];
memcpy(cvt.buf, _data, _length);
cvt.buf = new uint8[cvt.len * cvt.len_mult];
Memory::Copy(cvt.buf, _data, _length);
if (SDL_ConvertAudio(&cvt) >= 0)
{
Unload();